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authorBen Skeggs <bskeggs@redhat.com>2012-04-17 09:30:49 +1000
committerBen Skeggs <bskeggs@redhat.com>2012-04-17 11:28:07 +1000
commitec019b3a50475b7ff1b5e0a5dbe14e5ef677bd9e (patch)
tree69b9d11c5b8c43025b077784f6d4a62626d58c38
parentfb3a36b1e5af0f81bb266da894d3442eed8e4e55 (diff)
Keep a single buffer for random accel data, rather than 3 different ones
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
-rw-r--r--src/nouveau_xv.c43
-rw-r--r--src/nv04_accel.h6
-rw-r--r--src/nv30_exa.c11
-rw-r--r--src/nv30_shaders.c7
-rw-r--r--src/nv30_xv_tex.c79
-rw-r--r--src/nv40_exa.c12
-rw-r--r--src/nv40_xv_tex.c81
-rw-r--r--src/nv50_accel.c62
-rw-r--r--src/nv50_accel.h2
-rw-r--r--src/nv50_exa.c10
-rw-r--r--src/nv50_xv.c16
-rw-r--r--src/nv_accel_common.c14
-rw-r--r--src/nv_proto.h1
-rw-r--r--src/nv_type.h4
-rw-r--r--src/nvc0_accel.c22
-rw-r--r--src/nvc0_exa.c6
-rw-r--r--src/nvc0_shader.h2
-rw-r--r--src/nvc0_xv.c12
18 files changed, 129 insertions, 261 deletions
diff --git a/src/nouveau_xv.c b/src/nouveau_xv.c
index 9ada296..aea6c39 100644
--- a/src/nouveau_xv.c
+++ b/src/nouveau_xv.c
@@ -2141,7 +2141,6 @@ NVTakedownVideo(ScrnInfoPtr pScrn)
{
NVPtr pNv = NVPTR(pScrn);
- nouveau_bo_ref(NULL, &pNv->xv_filtertable_mem);
if (pNv->blitAdaptor)
NVFreePortMemory(pScrn, GET_BLIT_PRIVATE(pNv));
if (pNv->textureAdaptor[0]) {
@@ -2154,3 +2153,45 @@ NVTakedownVideo(ScrnInfoPtr pScrn)
}
}
+/* The filtering function used for video scaling. We use a cubic filter as
+ * defined in "Reconstruction Filters in Computer Graphics" Mitchell &
+ * Netravali in SIGGRAPH '88
+ */
+static float filter_func(float x)
+{
+ const double B=0.75;
+ const double C=(1.0-B)/2.0;
+ double x1=fabs(x);
+ double x2=fabs(x)*x1;
+ double x3=fabs(x)*x2;
+
+ if (fabs(x)<1.0)
+ return ( (12.0-9.0*B-6.0*C)*x3+(-18.0+12.0*B+6.0*C)*x2+(6.0-2.0*B) )/6.0;
+ else
+ return ( (-B-6.0*C)*x3+(6.0*B+30.0*C)*x2+(-12.0*B-48.0*C)*x1+(8.0*B+24.0*C) )/6.0;
+}
+
+static int8_t f32tosb8(float v)
+{
+ return (int8_t)(v*127.0);
+}
+
+void
+NVXVComputeBicubicFilter(struct nouveau_bo *bo, unsigned offset, unsigned size)
+{
+ int8_t *t = (int8_t *)(bo->map + offset);
+ int i;
+
+ for(i = 0; i < size; i++) {
+ float x = (i + 0.5) / size;
+ float w0 = filter_func(x+1.0);
+ float w1 = filter_func(x);
+ float w2 = filter_func(x-1.0);
+ float w3 = filter_func(x-2.0);
+
+ t[4*i+2]=f32tosb8(1.0+x-w1/(w0+w1));
+ t[4*i+1]=f32tosb8(1.0-x+w3/(w2+w3));
+ t[4*i+0]=f32tosb8(w0+w1);
+ t[4*i+3]=f32tosb8(0.0);
+ }
+}
diff --git a/src/nv04_accel.h b/src/nv04_accel.h
index d9d0822..e1b4d8f 100644
--- a/src/nv04_accel.h
+++ b/src/nv04_accel.h
@@ -1,6 +1,12 @@
#ifndef __NV04_ACCEL_H__
#define __NV04_ACCEL_H__
+#define XV_TABLE_SIZE 512
+
+/* scratch buffer offsets */
+#define FRAGPROG 0x00000000
+#define XV_TABLE 0x00001000
+
/* subchannel assignments */
#define SUBC_M2MF(mthd) 0, (mthd)
#define NV03_M2MF(mthd) SUBC_M2MF(NV03_M2MF_##mthd)
diff --git a/src/nv30_exa.c b/src/nv30_exa.c
index 725a66a..7ac318c 100644
--- a/src/nv30_exa.c
+++ b/src/nv30_exa.c
@@ -629,10 +629,11 @@ NVAccelInitNV30TCL(ScrnInfoPtr pScrn)
struct nouveau_pushbuf *push = pNv->pushbuf;
struct nv04_fifo *fifo = pNv->channel->data;
uint32_t class = 0, chipset;
- int next_hw_offset = 0, i;
+ int next_hw_offset = FRAGPROG, i;
if (!nv40_fp_map_a8[0])
NV30EXAHackupA8Shaders(pScrn);
+ NVXVComputeBicubicFilter(pNv->scratch, XV_TABLE, XV_TABLE_SIZE);
#define NV30TCL_CHIPSET_3X_MASK 0x00000003
#define NV35TCL_CHIPSET_3X_MASK 0x000001e0
@@ -658,14 +659,6 @@ NVAccelInitNV30TCL(ScrnInfoPtr pScrn)
if (nouveau_object_new(pNv->channel, Nv3D, class, NULL, 0, &pNv->Nv3D))
return FALSE;
- if (nouveau_bo_new(pNv->dev, NOUVEAU_BO_VRAM | NOUVEAU_BO_MAP,
- 0, 0x1000, NULL, &pNv->shader_mem)) {
- xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
- "Couldn't alloc fragprog buffer!\n");
- nouveau_object_del(&pNv->Nv3D);
- return FALSE;
- }
-
if (!PUSH_SPACE(push, 256))
return FALSE;
diff --git a/src/nv30_shaders.c b/src/nv30_shaders.c
index baa70d7..6a72d8d 100644
--- a/src/nv30_shaders.c
+++ b/src/nv30_shaders.c
@@ -33,8 +33,7 @@ void NV30_UploadFragProg(NVPtr pNv, nv_shader_t *shader, int *hw_offset)
shader->hw_id = *hw_offset;
- nouveau_bo_map(pNv->shader_mem, NOUVEAU_BO_WR, pNv->client);
- map = pNv->shader_mem->map + *hw_offset;
+ map = pNv->scratch->map + *hw_offset;
for (i = 0; i < shader->size; i++) {
data = shader->data[i];
#if (X_BYTE_ORDER != X_LITTLE_ENDIAN)
@@ -73,7 +72,7 @@ NV30_LoadFragProg(ScrnInfoPtr pScrn, nv_shader_t *shader)
struct nouveau_pushbuf *push = pNv->pushbuf;
BEGIN_NV04(push, NV30_3D(FP_ACTIVE_PROGRAM), 1);
- PUSH_MTHD (push, NV30_3D(FP_ACTIVE_PROGRAM), pNv->shader_mem,
+ PUSH_MTHD (push, NV30_3D(FP_ACTIVE_PROGRAM), pNv->scratch,
shader->hw_id, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD |
NOUVEAU_BO_LOW | NOUVEAU_BO_OR,
NV30_3D_FP_ACTIVE_PROGRAM_DMA0,
@@ -108,7 +107,7 @@ NV40_LoadFragProg(ScrnInfoPtr pScrn, nv_shader_t *shader)
struct nouveau_pushbuf *push = pNv->pushbuf;
BEGIN_NV04(push, NV30_3D(FP_ACTIVE_PROGRAM), 1);
- PUSH_MTHD (push, NV30_3D(FP_ACTIVE_PROGRAM), pNv->shader_mem,
+ PUSH_MTHD (push, NV30_3D(FP_ACTIVE_PROGRAM), pNv->scratch,
shader->hw_id, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
NOUVEAU_BO_RD | NOUVEAU_BO_LOW | NOUVEAU_BO_OR,
NV30_3D_FP_ACTIVE_PROGRAM_DMA0,
diff --git a/src/nv30_xv_tex.c b/src/nv30_xv_tex.c
index 59d60b6..88fed3e 100644
--- a/src/nv30_xv_tex.c
+++ b/src/nv30_xv_tex.c
@@ -43,79 +43,6 @@
extern Atom xvSyncToVBlank, xvSetDefaults;
-/*
- * The filtering function used for video scaling. We use a cubic filter as defined in
- * "Reconstruction Filters in Computer Graphics"
- * Mitchell & Netravali in SIGGRAPH '88
- */
-static float filter_func(float x)
-{
- const double B=0.75;
- const double C=(1.0-B)/2.0;
- double x1=fabs(x);
- double x2=fabs(x)*x1;
- double x3=fabs(x)*x2;
-
- if (fabs(x)<1.0)
- return ( (12.0-9.0*B-6.0*C)*x3+(-18.0+12.0*B+6.0*C)*x2+(6.0-2.0*B) )/6.0;
- else
- return ( (-B-6.0*C)*x3+(6.0*B+30.0*C)*x2+(-12.0*B-48.0*C)*x1+(8.0*B+24.0*C) )/6.0;
-}
-
-static int8_t f32tosb8(float v)
-{
- return (int8_t)(v*127.0);
-}
-
-/*
- * 512 means 2048 bytes of VRAM
- */
-#define TABLE_SIZE 512
-static void compute_filter_table(int8_t *t) {
- int i;
- float x;
- for(i=0;i<TABLE_SIZE;i++) {
- x=(i+0.5)/TABLE_SIZE;
-
- float w0=filter_func(x+1.0);
- float w1=filter_func(x);
- float w2=filter_func(x-1.0);
- float w3=filter_func(x-2.0);
-
- t[4*i+2]=f32tosb8(1.0+x-w1/(w0+w1));
- t[4*i+1]=f32tosb8(1.0-x+w3/(w2+w3));
- t[4*i+0]=f32tosb8(w0+w1);
- t[4*i+3]=f32tosb8(0.0);
- }
-}
-
-static void
-NV30_LoadFilterTable(ScrnInfoPtr pScrn)
-{
- NVPtr pNv = NVPTR(pScrn);
-
- if (!pNv->xv_filtertable_mem) {
- if (nouveau_bo_new(pNv->dev, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
- NOUVEAU_BO_MAP, 0,
- TABLE_SIZE * sizeof(float) * 4, NULL,
- &pNv->xv_filtertable_mem)) {
- xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
- "Couldn't alloc filter table!\n");
- return;
- }
-
- if (nouveau_bo_map(pNv->xv_filtertable_mem, NOUVEAU_BO_RDWR,
- pNv->client)) {
- xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
- "Couldn't map filter table!\n");
- return;
- }
-
- int8_t *t=pNv->xv_filtertable_mem->map;
- compute_filter_table(t);
- }
-}
-
#define SWIZZLE(ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w) \
( \
NV30_3D_TEX_SWIZZLE_S0_X_##ts0x | NV30_3D_TEX_SWIZZLE_S0_Y_##ts0y | \
@@ -307,14 +234,12 @@ NV30PutTextureImage(ScrnInfoPtr pScrn, struct nouveau_bo *src, int src_offset,
PUSH_DATA (push, (y<<16)|x);
}
- NV30_LoadFilterTable(pScrn);
-
BEGIN_NV04(push, NV30_3D(TEX_UNITS_ENABLE), 1);
PUSH_DATA (push, NV30_3D_TEX_UNITS_ENABLE_TX0 |
NV30_3D_TEX_UNITS_ENABLE_TX1);
- if (!NV30VideoTexture(pScrn, pNv->xv_filtertable_mem, 0, TABLE_SIZE,
- 1, 0 , 0) ||
+ if (!NV30VideoTexture(pScrn, pNv->scratch, XV_TABLE, XV_TABLE_SIZE,
+ 1, 0, 0) ||
!NV30VideoTexture(pScrn, src, src_offset, src_w, src_h,
src_pitch, 1))
return BadImplementation;
diff --git a/src/nv40_exa.c b/src/nv40_exa.c
index bbf15aa..42fc428 100644
--- a/src/nv40_exa.c
+++ b/src/nv40_exa.c
@@ -580,10 +580,11 @@ NVAccelInitNV40TCL(ScrnInfoPtr pScrn)
struct nouveau_pushbuf *push = pNv->pushbuf;
struct nv04_fifo *fifo = pNv->channel->data;
uint32_t class = 0, chipset;
- int next_hw_id = 0, next_hw_offset = 0, i;
+ int next_hw_id = 0, next_hw_offset = FRAGPROG, i;
if (!nv40_fp_map_a8[0])
NV40EXAHackupA8Shaders(pScrn);
+ NVXVComputeBicubicFilter(pNv->scratch, XV_TABLE, XV_TABLE_SIZE);
chipset = pNv->dev->chipset;
if ((chipset & 0xf0) == NV_ARCH_40) {
@@ -605,15 +606,6 @@ NVAccelInitNV40TCL(ScrnInfoPtr pScrn)
if (nouveau_object_new(pNv->channel, Nv3D, class, NULL, 0, &pNv->Nv3D))
return FALSE;
- if (nouveau_bo_new(pNv->dev, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
- NOUVEAU_BO_MAP, 0, 0x1000, NULL,
- &pNv->shader_mem)) {
- xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
- "Couldn't alloc fragprog buffer!\n");
- nouveau_object_del(&pNv->Nv3D);
- return FALSE;
- }
-
if (!PUSH_SPACE(push, 256))
return FALSE;
diff --git a/src/nv40_xv_tex.c b/src/nv40_xv_tex.c
index f0f7105..78dd0d6 100644
--- a/src/nv40_xv_tex.c
+++ b/src/nv40_xv_tex.c
@@ -43,81 +43,6 @@
extern Atom xvSyncToVBlank, xvSetDefaults;
-/*
- * The filtering function used for video scaling. We use a cubic filter as defined in
- * "Reconstruction Filters in Computer Graphics"
- * Mitchell & Netravali in SIGGRAPH '88
- */
-static float filter_func(float x)
-{
- const double B=0.75;
- const double C=(1.0-B)/2.0;
- double x1=fabs(x);
- double x2=fabs(x)*x1;
- double x3=fabs(x)*x2;
-
- if (fabs(x)<1.0)
- return ( (12.0-9.0*B-6.0*C)*x3+(-18.0+12.0*B+6.0*C)*x2+(6.0-2.0*B) )/6.0;
- else
- return ( (-B-6.0*C)*x3+(6.0*B+30.0*C)*x2+(-12.0*B-48.0*C)*x1+(8.0*B+24.0*C) )/6.0;
-}
-
-static int8_t f32tosb8(float v)
-{
- return (int8_t)(v*127.0);
-}
-
-/*
- * Implements the filtering as described in
- * "Fast Third-Order Texture Filtering"
- * Sigg & Hardwiger in GPU Gems 2
- */
-#define TABLE_SIZE 512
-static void compute_filter_table(int8_t *t) {
- int i;
- float x;
- for(i=0;i<TABLE_SIZE;i++) {
- x=(i+0.5)/TABLE_SIZE;
-
- float w0=filter_func(x+1.0);
- float w1=filter_func(x);
- float w2=filter_func(x-1.0);
- float w3=filter_func(x-2.0);
-
- t[4*i+2]=f32tosb8(1.0+x-w1/(w0+w1));
- t[4*i+1]=f32tosb8(1.0-x+w3/(w2+w3));
- t[4*i+0]=f32tosb8(w0+w1);
- t[4*i+3]=f32tosb8(0.0);
- }
-}
-
-static void
-NV40_LoadFilterTable(ScrnInfoPtr pScrn)
-{
- NVPtr pNv = NVPTR(pScrn);
-
- if (!pNv->xv_filtertable_mem) {
- if (nouveau_bo_new(pNv->dev, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART |
- NOUVEAU_BO_MAP, 0,
- TABLE_SIZE * sizeof(float) * 4, NULL,
- &pNv->xv_filtertable_mem)) {
- xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
- "Couldn't alloc filter table!\n");
- return;
- }
-
- if (nouveau_bo_map(pNv->xv_filtertable_mem, NOUVEAU_BO_RDWR,
- pNv->client)) {
- xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
- "Couldn't map filter table!\n");
- return;
- }
-
- int8_t *t=pNv->xv_filtertable_mem->map;
- compute_filter_table(t);
- }
-}
-
#define SWIZZLE(ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w) ( \
NV30_3D_TEX_SWIZZLE_S0_X_##ts0x | NV30_3D_TEX_SWIZZLE_S0_Y_##ts0y | \
NV30_3D_TEX_SWIZZLE_S0_Z_##ts0z | NV30_3D_TEX_SWIZZLE_S0_W_##ts0w | \
@@ -294,10 +219,8 @@ NV40PutTextureImage(ScrnInfoPtr pScrn,
PUSH_MTHDl(push, NV30_3D(COLOR0_OFFSET), bo, 0,
NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
- NV40_LoadFilterTable(pScrn);
-
- if (!NV40VideoTexture(pScrn, pNv->xv_filtertable_mem, 0, TABLE_SIZE,
- 1, 0 , 0) ||
+ if (!NV40VideoTexture(pScrn, pNv->scratch, XV_TABLE, XV_TABLE_SIZE,
+ 1, 0, 0) ||
!NV40VideoTexture(pScrn, src, src_offset, src_w, src_h,
src_pitch, 1)) {
PUSH_RESET(push);
diff --git a/src/nv50_accel.c b/src/nv50_accel.c
index 4a76e23..443e5c4 100644
--- a/src/nv50_accel.c
+++ b/src/nv50_accel.c
@@ -124,7 +124,6 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn)
struct nv04_fifo *fifo = pNv->channel->data;
struct nouveau_pushbuf *push = pNv->pushbuf;
struct nv04_notify ntfy = { .length = 32 };
- struct nouveau_bo *bo;
unsigned class;
int i;
@@ -170,19 +169,10 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn)
return FALSE;
}
- if (nouveau_bo_new(pNv->dev, NOUVEAU_BO_VRAM, 0, 65536,
- NULL, &pNv->tesla_scratch)) {
- nouveau_object_del(&pNv->vblank_sem);
- nouveau_object_del(&pNv->NvSW);
- nouveau_object_del(&pNv->Nv3D);
- return FALSE;
- }
- bo = pNv->tesla_scratch;
-
if (nouveau_pushbuf_space(push, 512, 0, 0) ||
nouveau_pushbuf_refn (push, &(struct nouveau_pushbuf_refn) {
- bo, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR
- }, 1))
+ pNv->scratch, NOUVEAU_BO_VRAM |
+ NOUVEAU_BO_WR }, 1))
return FALSE;
BEGIN_NV04(push, NV01_SUBC(NVSW, OBJECT), 1);
@@ -213,12 +203,12 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn)
PUSH_DATA (push, 1);
BEGIN_NV04(push, NV50_3D(TIC_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (bo->offset + TIC_OFFSET) >> 32);
- PUSH_DATA (push, (bo->offset + TIC_OFFSET));
+ PUSH_DATA (push, (pNv->scratch->offset + TIC_OFFSET) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + TIC_OFFSET));
PUSH_DATA (push, 0x00000800);
BEGIN_NV04(push, NV50_3D(TSC_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (bo->offset + TSC_OFFSET) >> 32);
- PUSH_DATA (push, (bo->offset + TSC_OFFSET));
+ PUSH_DATA (push, (pNv->scratch->offset + TSC_OFFSET) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + TSC_OFFSET));
PUSH_DATA (push, 0x00000000);
BEGIN_NV04(push, NV50_3D(LINKED_TSC), 1);
PUSH_DATA (push, 1);
@@ -226,8 +216,8 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn)
PUSH_DATA (push, 0x54);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (bo->offset + PVP_OFFSET) >> 32);
- PUSH_DATA (push, (bo->offset + PVP_OFFSET));
+ PUSH_DATA (push, (pNv->scratch->offset + PVP_OFFSET) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + PVP_OFFSET));
PUSH_DATA (push, 0x00004000);
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
PUSH_DATA (push, 0);
@@ -260,14 +250,14 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn)
PUSH_DATA (push, 8);
}
BEGIN_NV04(push, NV50_3D(VP_ADDRESS_HIGH), 2);
- PUSH_DATA (push, (bo->offset + PVP_OFFSET) >> 32);
- PUSH_DATA (push, (bo->offset + PVP_OFFSET));
+ PUSH_DATA (push, (pNv->scratch->offset + PVP_OFFSET) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + PVP_OFFSET));
BEGIN_NV04(push, NV50_3D(VP_START_ID), 1);
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET + PFP_S) >> 32);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET + PFP_S));
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET + PFP_S) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET + PFP_S));
PUSH_DATA (push, (0 << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000);
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
PUSH_DATA (push, 0);
@@ -279,8 +269,8 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn)
PUSH_DATA (push, 0xf6400001);
PUSH_DATA (push, 0x0000c785);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET + PFP_C) >> 32);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET + PFP_C));
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET + PFP_C) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET + PFP_C));
PUSH_DATA (push, (0 << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000);
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
PUSH_DATA (push, 0);
@@ -302,8 +292,8 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn)
PUSH_DATA (push, 0xc004060d);
PUSH_DATA (push, 0x00000781);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET + PFP_CCA) >> 32);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET + PFP_CCA));
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET + PFP_CCA) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET + PFP_CCA));
PUSH_DATA (push, (0 << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000);
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
PUSH_DATA (push, 0);
@@ -325,8 +315,8 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn)
PUSH_DATA (push, 0xc007060d);
PUSH_DATA (push, 0x00000781);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET + PFP_CCASA) >> 32);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET + PFP_CCASA));
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET + PFP_CCASA) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET + PFP_CCASA));
PUSH_DATA (push, (0 << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000);
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
PUSH_DATA (push, 0);
@@ -348,8 +338,8 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn)
PUSH_DATA (push, 0xc004060d);
PUSH_DATA (push, 0x00000781);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET + PFP_S_A8) >> 32);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET + PFP_S_A8));
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET + PFP_S_A8) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET + PFP_S_A8));
PUSH_DATA (push, (0 << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000);
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
PUSH_DATA (push, 0);
@@ -365,8 +355,8 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn)
PUSH_DATA (push, 0x1000000d);
PUSH_DATA (push, 0x0403c781);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET + PFP_C_A8) >> 32);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET + PFP_C_A8));
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET + PFP_C_A8) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET + PFP_C_A8));
PUSH_DATA (push, (0 << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000);
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
PUSH_DATA (push, 0);
@@ -388,8 +378,8 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn)
PUSH_DATA (push, 0x10000609);
PUSH_DATA (push, 0x0403c781);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET + PFP_NV12) >> 32);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET + PFP_NV12));
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET + PFP_NV12) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET + PFP_NV12));
PUSH_DATA (push, (0 << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000);
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
PUSH_DATA (push, 0);
@@ -429,8 +419,8 @@ NVAccelInitNV50TCL(ScrnInfoPtr pScrn)
PUSH_DATA (push, 0x08040404);
PUSH_DATA (push, 0x00000008); /* NV50_3D_FP_REG_ALLOC_TEMP */
BEGIN_NV04(push, NV50_3D(FP_ADDRESS_HIGH), 2);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET) >> 32);
- PUSH_DATA (push, (bo->offset + PFP_OFFSET));
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_OFFSET));
BEGIN_NV04(push, NV50_3D(SCISSOR_ENABLE(0)), 1);
PUSH_DATA (push, 1);
diff --git a/src/nv50_accel.h b/src/nv50_accel.h
index b8d837f..606fe74 100644
--- a/src/nv50_accel.h
+++ b/src/nv50_accel.h
@@ -20,7 +20,7 @@
#define SUBC_3D(mthd) 7, (mthd)
#define NV50_3D(mthd) SUBC_3D(NV50_3D_##mthd)
-/* "Tesla scratch buffer" offsets */
+/* scratch buffer offsets */
#define PVP_OFFSET 0x00000000 /* Vertex program */
#define PFP_OFFSET 0x00001000 /* Fragment program */
#define TIC_OFFSET 0x00002000 /* Texture Image Control */
diff --git a/src/nv50_exa.c b/src/nv50_exa.c
index 6f87df9..d75e8c0 100644
--- a/src/nv50_exa.c
+++ b/src/nv50_exa.c
@@ -546,8 +546,8 @@ NV50EXATexture(PixmapPtr ppix, PicturePtr ppict, unsigned unit)
NOUVEAU_FALLBACK("pixmap is scanout buffer\n");
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + TIC_OFFSET) >> 32);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + TIC_OFFSET));
+ PUSH_DATA (push, (pNv->scratch->offset + TIC_OFFSET) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + TIC_OFFSET));
PUSH_DATA (push, (CB_TIC << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000);
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
PUSH_DATA (push, CB_TIC | ((unit * 8) << NV50_3D_CB_ADDR_ID__SHIFT));
@@ -632,8 +632,8 @@ NV50EXATexture(PixmapPtr ppix, PicturePtr ppict, unsigned unit)
PUSH_DATA (push, 0x00000000);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + TSC_OFFSET) >> 32);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + TSC_OFFSET));
+ PUSH_DATA (push, (pNv->scratch->offset + TSC_OFFSET) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + TSC_OFFSET));
PUSH_DATA (push, (CB_TSC << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000);
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
PUSH_DATA (push, CB_TSC | ((unit * 8) << NV50_3D_CB_ADDR_ID__SHIFT));
@@ -825,7 +825,7 @@ NV50EXAPrepareComposite(int op,
PUSH_DATA (push, 0x203);
PUSH_RESET(push);
- PUSH_REFN (push, pNv->tesla_scratch, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ PUSH_REFN (push, pNv->scratch, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
PUSH_REFN (push, src, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
PUSH_REFN (push, dst, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
if (pmpict)
diff --git a/src/nv50_xv.c b/src/nv50_xv.c
index a5a7c51..3522dde 100644
--- a/src/nv50_xv.c
+++ b/src/nv50_xv.c
@@ -73,7 +73,7 @@ nv50_xv_image_put(ScrnInfoPtr pScrn,
struct nouveau_bo *dst = nouveau_pixmap_bo(ppix);
struct nouveau_pushbuf *push = pNv->pushbuf;
struct nouveau_pushbuf_refn refs[] = {
- { pNv->tesla_scratch, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR },
+ { pNv->scratch, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR },
{ src, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD },
{ dst, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR },
};
@@ -109,8 +109,8 @@ nv50_xv_image_put(ScrnInfoPtr pScrn,
PUSH_DATA (push, 0);
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + TIC_OFFSET) >> 32);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + TIC_OFFSET));
+ PUSH_DATA (push, (pNv->scratch->offset + TIC_OFFSET) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + TIC_OFFSET));
PUSH_DATA (push, (CB_TIC << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000);
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
PUSH_DATA (push, CB_TIC);
@@ -184,8 +184,8 @@ nv50_xv_image_put(ScrnInfoPtr pScrn,
}
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + TSC_OFFSET) >> 32);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + TSC_OFFSET));
+ PUSH_DATA (push, (pNv->scratch->offset + TSC_OFFSET) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + TSC_OFFSET));
PUSH_DATA (push, (CB_TSC << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) | 0x4000);
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
PUSH_DATA (push, CB_TSC);
@@ -338,13 +338,13 @@ nv50_xv_csc_update(ScrnInfoPtr pScrn, NVPortPrivPtr pPriv)
if (nouveau_pushbuf_space(push, 64, 0, 0) ||
nouveau_pushbuf_refn (push, &(struct nouveau_pushbuf_refn) {
- pNv->tesla_scratch, NOUVEAU_BO_WR |
+ pNv->scratch, NOUVEAU_BO_WR |
NOUVEAU_BO_VRAM }, 1))
return;
BEGIN_NV04(push, NV50_3D(CB_DEF_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + PFP_DATA) >> 32);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + PFP_DATA));
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_DATA) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + PFP_DATA));
PUSH_DATA (push, (CB_PFP << NV50_3D_CB_DEF_SET_BUFFER__SHIFT) |
0x00004000);
BEGIN_NV04(push, NV50_3D(CB_ADDR), 1);
diff --git a/src/nv_accel_common.c b/src/nv_accel_common.c
index 32cae49..4516e97 100644
--- a/src/nv_accel_common.c
+++ b/src/nv_accel_common.c
@@ -592,6 +592,17 @@ NVAccelCommonInit(ScrnInfoPtr pScrn)
if (pNv->NoAccel)
return TRUE;
+ /* Scratch buffer */
+ ret = nouveau_bo_new(pNv->dev, NOUVEAU_BO_VRAM | NOUVEAU_BO_MAP,
+ 128 * 1024, 128 * 1024, NULL, &pNv->scratch);
+ if (!ret)
+ ret = nouveau_bo_map(pNv->scratch, 0, pNv->client);
+ if (ret) {
+ xf86DrvMsg(pScrn->scrnIndex, X_ERROR,
+ "Failed to allocate scratch buffer: %d\n", ret);
+ return FALSE;
+ }
+
/* General engine objects */
if (pNv->Architecture < NV_ARCH_C0) {
INIT_CONTEXT_OBJECT(DmaNotifier0);
@@ -679,6 +690,5 @@ void NVAccelFree(ScrnInfoPtr pScrn)
nouveau_object_del(&pNv->NvSW);
nouveau_object_del(&pNv->Nv3D);
- nouveau_bo_ref(NULL, &pNv->tesla_scratch);
- nouveau_bo_ref(NULL, &pNv->shader_mem);
+ nouveau_bo_ref(NULL, &pNv->scratch);
}
diff --git a/src/nv_proto.h b/src/nv_proto.h
index f3aa3be..28db773 100644
--- a/src/nv_proto.h
+++ b/src/nv_proto.h
@@ -36,6 +36,7 @@ void nouveau_dri2_fini(ScreenPtr pScreen);
void NVInitVideo(ScreenPtr);
void NVTakedownVideo(ScrnInfoPtr);
void NVSetPortDefaults (ScrnInfoPtr pScrn, NVPortPrivPtr pPriv);
+void NVXVComputeBicubicFilter(struct nouveau_bo *, unsigned, unsigned);
unsigned int nv_window_belongs_to_crtc(ScrnInfoPtr, int, int, int, int);
/* in nv_dma.c */
diff --git a/src/nv_type.h b/src/nv_type.h
index 1ba3e4e..bd00df3 100644
--- a/src/nv_type.h
+++ b/src/nv_type.h
@@ -102,9 +102,7 @@ typedef struct _NVRec {
struct nouveau_object *Nv2D;
struct nouveau_object *Nv3D;
struct nouveau_object *NvSW;
- struct nouveau_bo *tesla_scratch;
- struct nouveau_bo *shader_mem;
- struct nouveau_bo *xv_filtertable_mem;
+ struct nouveau_bo *scratch;
/* Acceleration context */
PixmapPtr pspix, pmpix, pdpix;
diff --git a/src/nvc0_accel.c b/src/nvc0_accel.c
index ad34554..d0f6770 100644
--- a/src/nvc0_accel.c
+++ b/src/nvc0_accel.c
@@ -32,11 +32,6 @@ NVAccelInitM2MF_NVC0(ScrnInfoPtr pScrn)
struct nouveau_pushbuf *push = pNv->pushbuf;
int ret;
- ret = nouveau_bo_new(pNv->dev, NOUVEAU_BO_VRAM, 128 * 1024, 0x20000,
- NULL, &pNv->tesla_scratch);
- if (ret)
- return FALSE;
-
ret = nouveau_object_new(pNv->channel, 0x00009039, 0x9039,
NULL, 0, &pNv->NvMemFormat);
if (ret)
@@ -45,8 +40,8 @@ NVAccelInitM2MF_NVC0(ScrnInfoPtr pScrn)
BEGIN_NVC0(push, NV01_SUBC(M2MF, OBJECT), 1);
PUSH_DATA (push, pNv->NvMemFormat->handle);
BEGIN_NVC0(push, NVC0_M2MF(QUERY_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + NTFY_OFFSET) >> 32);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + NTFY_OFFSET));
+ PUSH_DATA (push, (pNv->scratch->offset + NTFY_OFFSET) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + NTFY_OFFSET));
PUSH_DATA (push, 0);
return TRUE;
@@ -59,11 +54,6 @@ NVAccelInitP2MF_NVE0(ScrnInfoPtr pScrn)
struct nouveau_pushbuf *push = pNv->pushbuf;
int ret;
- ret = nouveau_bo_new(pNv->dev, NOUVEAU_BO_VRAM, 128 * 1024, 0x20000,
- NULL, &pNv->tesla_scratch);
- if (ret)
- return FALSE;
-
ret = nouveau_object_new(pNv->channel, 0x0000a040, 0xa040,
NULL, 0, &pNv->NvMemFormat);
if (ret)
@@ -128,7 +118,7 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
{
NVPtr pNv = NVPTR(pScrn);
struct nouveau_pushbuf *push = pNv->pushbuf;
- struct nouveau_bo *bo = pNv->tesla_scratch;
+ struct nouveau_bo *bo = pNv->scratch;
uint32_t class;
int ret;
@@ -144,7 +134,7 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
if (nouveau_pushbuf_space(push, 512, 0, 0) ||
nouveau_pushbuf_refn (push, &(struct nouveau_pushbuf_refn) {
- pNv->tesla_scratch, NOUVEAU_BO_VRAM |
+ pNv->scratch, NOUVEAU_BO_VRAM |
NOUVEAU_BO_WR }, 1))
return FALSE;
@@ -153,8 +143,8 @@ NVAccelInit3D_NVC0(ScrnInfoPtr pScrn)
BEGIN_NVC0(push, NVC0_3D(COND_MODE), 1);
PUSH_DATA (push, NVC0_3D_COND_MODE_ALWAYS);
BEGIN_NVC0(push, SUBC_3D(NVC0_GRAPH_NOTIFY_ADDRESS_HIGH), 3);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + NTFY_OFFSET) >> 32);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + NTFY_OFFSET));
+ PUSH_DATA (push, (pNv->scratch->offset + NTFY_OFFSET) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + NTFY_OFFSET));
PUSH_DATA (push, 0);
BEGIN_NVC0(push, NVC0_3D(CSAA_ENABLE), 1);
PUSH_DATA (push, 0);
diff --git a/src/nvc0_exa.c b/src/nvc0_exa.c
index 8b6d51e..7ec45b3 100644
--- a/src/nvc0_exa.c
+++ b/src/nvc0_exa.c
@@ -546,7 +546,7 @@ NVC0EXATexture(PixmapPtr ppix, PicturePtr ppict, unsigned unit)
if (!nv50_style_tiled_pixmap(ppix))
NOUVEAU_FALLBACK("pixmap is scanout buffer\n");
- PUSH_DATAu(push, pNv->tesla_scratch, TIC_OFFSET + (unit * 32), 8);
+ PUSH_DATAu(push, pNv->scratch, TIC_OFFSET + (unit * 32), 8);
switch (ppict->format) {
case PICT_a8r8g8b8:
PUSH_DATA (push, _(B_C0, G_C1, R_C2, A_C3, 8_8_8_8));
@@ -626,7 +626,7 @@ NVC0EXATexture(PixmapPtr ppix, PicturePtr ppict, unsigned unit)
PUSH_DATA (push, 0x03000000);
PUSH_DATA (push, 0x00000000);
- PUSH_DATAu(push, pNv->tesla_scratch, TSC_OFFSET + (unit * 32), 8);
+ PUSH_DATAu(push, pNv->scratch, TSC_OFFSET + (unit * 32), 8);
if (ppict->repeat) {
switch (ppict->repeatType) {
case RepeatPad:
@@ -817,7 +817,7 @@ NVC0EXAPrepareComposite(int op,
PUSH_DATA (push, 0);
PUSH_RESET(push);
- PUSH_REFN (push, pNv->tesla_scratch, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
+ PUSH_REFN (push, pNv->scratch, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR);
PUSH_REFN (push, src, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD);
PUSH_REFN (push, dst, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR);
if (pmpict)
diff --git a/src/nvc0_shader.h b/src/nvc0_shader.h
index 2084a6d..73727fc 100644
--- a/src/nvc0_shader.h
+++ b/src/nvc0_shader.h
@@ -3,7 +3,7 @@
#define NVC0PushProgram(pNv,addr,code) do { \
const unsigned size = sizeof(code) / sizeof(code[0]); \
- PUSH_DATAu((pNv)->pushbuf, (pNv)->tesla_scratch, (addr), size); \
+ PUSH_DATAu((pNv)->pushbuf, (pNv)->scratch, (addr), size); \
PUSH_DATAp((pNv)->pushbuf, (code), size); \
} while(0)
diff --git a/src/nvc0_xv.c b/src/nvc0_xv.c
index 3c08a7f..74ac7dc 100644
--- a/src/nvc0_xv.c
+++ b/src/nvc0_xv.c
@@ -69,7 +69,7 @@ nvc0_xv_image_put(ScrnInfoPtr pScrn,
NVPtr pNv = NVPTR(pScrn);
struct nouveau_bo *dst = nouveau_pixmap_bo(ppix);
struct nouveau_pushbuf_refn refs[] = {
- { pNv->tesla_scratch, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR },
+ { pNv->scratch, NOUVEAU_BO_VRAM | NOUVEAU_BO_RDWR },
{ src, NOUVEAU_BO_VRAM | NOUVEAU_BO_RD },
{ dst, NOUVEAU_BO_VRAM | NOUVEAU_BO_WR },
};
@@ -103,7 +103,7 @@ nvc0_xv_image_put(ScrnInfoPtr pScrn,
BEGIN_NVC0(push, NVC0_3D(BLEND_ENABLE(0)), 1);
PUSH_DATA (push, 0);
- PUSH_DATAu(push, pNv->tesla_scratch, TIC_OFFSET, 16);
+ PUSH_DATAu(push, pNv->scratch, TIC_OFFSET, 16);
if (id == FOURCC_YV12 || id == FOURCC_I420) {
PUSH_DATA (push, NV50TIC_0_0_MAPA_C0 | NV50TIC_0_0_TYPEA_UNORM |
NV50TIC_0_0_MAPB_ZERO | NV50TIC_0_0_TYPEB_UNORM |
@@ -172,7 +172,7 @@ nvc0_xv_image_put(ScrnInfoPtr pScrn,
PUSH_DATA (push, 0x00000000);
}
- PUSH_DATAu(push, pNv->tesla_scratch, TSC_OFFSET, 16);
+ PUSH_DATAu(push, pNv->scratch, TSC_OFFSET, 16);
PUSH_DATA (push, NV50TSC_1_0_WRAPS_CLAMP_TO_EDGE |
NV50TSC_1_0_WRAPT_CLAMP_TO_EDGE |
NV50TSC_1_0_WRAPR_CLAMP_TO_EDGE);
@@ -265,14 +265,14 @@ nvc0_xv_csc_update(NVPtr pNv, float yco, float *off, float *uco, float *vco)
if (nouveau_pushbuf_space(push, 64, 0, 0) ||
nouveau_pushbuf_refn (push, &(struct nouveau_pushbuf_refn) {
- pNv->tesla_scratch, NOUVEAU_BO_WR |
+ pNv->scratch, NOUVEAU_BO_WR |
NOUVEAU_BO_VRAM }, 1))
return;
BEGIN_NVC0(push, NVC0_3D(CB_SIZE), 3);
PUSH_DATA (push, 256);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + CB_OFFSET) >> 32);
- PUSH_DATA (push, (pNv->tesla_scratch->offset + CB_OFFSET));
+ PUSH_DATA (push, (pNv->scratch->offset + CB_OFFSET) >> 32);
+ PUSH_DATA (push, (pNv->scratch->offset + CB_OFFSET));
BEGIN_NVC0(push, NVC0_3D(CB_POS), 11);
PUSH_DATA (push, 0);
PUSH_DATAf(push, yco);