index
:
~airlied/mesa
10.4
7.10
7.11
7.8
7.8-gles
7.9
8.0
965-glsl
965-ttm
R300_DRIVER
amdgpu-sharing
arb_bindless_texture
arb_copy_buffer
arb_cull_distance
arb_cull_distance-core
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_gpu_shader_fp64
arb_gpu_shader_fp64-fixes
arb_gpu_shader_fp64-submit
arb_gpu_shader_fp64_cayman
arb_gpu_shader_fp64_fixes-2
arb_gpu_shader_int64
arb_gpu_shader_int64_prep
arb_half_float_vertex
arb_map_buffer_range
arb_query_buffer_object
arb_robustness
arb_sampler_objects
arb_shader_subroutine
arb_sync
arb_texture_cube_map_array
arb_texture_query_levels
arb_texture_query_lod
arb_texture_stencil8
arb_vertex_array_object
arb_vertex_attrib_64bit
arb_vertex_attrib_64bit_todo
arb_viewport_array
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
auto-cherry-for-8.0
autoconf
bindless-int64-rebase
cts-hacks
cts-swap-bytes-fixes
cxx-1-branch
d3d1x-addons
draw-instanced
draw-ply
dri2-swapbuffers
dri3prime
dri3prime-step1
drisw-shm-fix
drm-gem
egl-mesa-drm-buf-export
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
fp64-5
fp64-7
fp64-8
framebuffer_srgb
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-clip-state
gallium-compute
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-fix-nonconst-samplers
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-fix
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tbo
gallium-texture-multisample
gallium-tgsi-semantic-cleanup
gallium-userbuf
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
gallivm-mask-reg-load
glapi-reorg
glsl-array-fix
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl-to-tgsi
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
glsl_arb_gpu_shader_fp64
glsl_arb_gpu_shader_fp64_v3
glsl_arb_gpu_shader_fp64_v4
graw-tests
hw_gl_select
i-cant-believe-its-not-arb_shader_subroutine
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
iris
jenkins
kasanen-post-process
kasanen-post-process-v2
less-interesting
llvm-cliptest-viewport
llvm-context
llvmpipe-cube-map-array
llvmpipe-disk-cache
llvmpipe-duma
llvmpipe-fp64
llvmpipe-map-fix
llvmpipe-query-wip
llvmpipe-wider-regs
llvmpipe-wip-tess
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
map-texture-image-v4
map-texture-image-v5
master
mesa
mesa-glsl-130
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
multi-bind
nonya
not-a-vulkan-swrast
not-a-vulkan-swrast-2
not-a-vulkan-swrast-3
not-a-vulkan-swrast-4
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
ppc64be-fixes
prime
primitive-restart
qxl-dri2-driver
r300-bufmgr
r500-support
r600-arb_gpu_shader5
r600-atomic-submit
r600-cayman-fp64
r600-compute-cleanup
r600-cts-wa
r600-geom-shaders
r600-geom-shaders-r7xx
r600-geom-shaders-todo
r600-get-texture-levels
r600-gl-4.3
r600-glennk-spill
r600-gs-hacks
r600-gs-hacks-fail
r600-gs-opt-hack
r600-gs-streams-sb
r600-images
r600-qbo-wip
r600-rats
r600-rats-in-progress
r600-sb-fix
r600-sb-lds-wip
r600-sb-move-gcm
r600-sb-translate
r600-spill-glennk
r600-texture-query-lod
r600-tmp-fixes
r600-viewport-array
r600-wip-cs
r600g-gs-streams
r600g-ms
r600g-poly-stipple
r600g-rats-wip
r600g-tess
r600g-tess-cleanup
r600g-tess-staging
r600g-tess-submit
r600g-texture-gather
r600g-tmp-fixes
r600g-vs-prim-id
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
radeonsi-41-staging
radeonsi-dev
radeonsi-nir-wip
radeonsi-upstream
remove-copyteximage-hook
remove-driver-date
remove-max-width
remove-max-width-2
remove-redundant-helpers
renderbuffer-cleanups-v2
renderer-1
renderer-1-old
renderer-1-prerebase
renderer-1-wip
shader-file-reorg
shader-work
softpipe-330
softpipe-buffers
softpipe-cleanups
softpipe-compute
softpipe-images
softpipe-tg4
softpipe_0_1_branch
softpipe_gpu_shader5
sp-msaa
sp-msaa-extreme-edition
sp-tf2
sprite-coord
st-mesa-per-context-shaders
st-vbo
st_viewport_array
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
tgsi-lifetimes
tgsi-to-gl
tgsi_glsl_opt
thalloc
vbo_0_1_branch
virgl-fp64
virgl-gl-4.1
virgl-gl-4.5
virgl-gles31-sketch
virgl-mesa-driver
virgl-mesa-driver-rebase
virgl-mesa-driver-rebase-gpu5
virgl-mesa-driver-so-wip
virgl-mesa-driver-vtest
virgl-mesa-submit
virgl-mesa-submit-large-shaders
virgl-readpixels-sync
virgl-sm5-hacks
virgl-ssbo-submit
virgl-tess-shaders
vk-common-cleanups
vtest-fd-pass
vtx-0-1-branch
vtx-0-2-branch
wip-vulkan-wsi
xa_branch
xshm
Dave's mesa hackery
airlied
summary
refs
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tree
commit
diff
log msg
author
committer
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path:
root
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src
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glsl
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Commit message (
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Author
Files
Lines
2013-04-09
glsl: Check the size of ir_print_visitor's mode[] array with STATIC_ASSERT.
Paul Berry
2
-1
/
+3
2013-04-09
glsl: Fix ir_print_visitor's handling of interpolation qualifiers.
Paul Berry
1
-1
/
+3
2013-04-08
glsl: Don't early-out for error-type inputs
Ian Romanick
3
-15
/
+11
2013-04-08
glsl: Don't emit spurious errors for constant indexes of the wrong type
Ian Romanick
1
-2
/
+2
2013-04-08
glsl: Collect all of the non-constant index error checks together
Ian Romanick
1
-45
/
+42
2013-04-08
glsl: Minor code compaction in _mesa_ast_array_index_to_hir
Ian Romanick
1
-9
/
+8
2013-04-08
glsl: Don't return a value from check_builtin_array_max_size
Ian Romanick
2
-5
/
+2
2013-04-08
glsl: Remove some unnecessary uses of error_emitted
Ian Romanick
1
-15
/
+4
2013-04-08
glsl: Refactor handling of ast_array_index to a separate function
Ian Romanick
4
-162
/
+205
2013-04-08
glsl: Make check_build_array_max_size externally visible
Ian Romanick
2
-1
/
+5
2013-04-04
glsl: Add an optimization pass to flatten simple nested if blocks.
Kenneth Graunke
4
-0
/
+106
2013-04-02
Revert "glsl: Replace constant-index vector array accesses with swizzles"
Paul Berry
2
-83
/
+83
2013-04-02
glsl: Fix array indexing when constant folding built-in functions.
Paul Berry
1
-1
/
+1
2013-04-01
GLSL: fix lower_jumps to report progress properly
Aras Pranckevicius
1
-1
/
+3
2013-03-29
glsl: Generated masked write instead of vector array index for UBO lowering
Ian Romanick
1
-7
/
+3
2013-03-29
glsl: Replace open-coded dot-product with dot
Ian Romanick
1
-4
/
+5
2013-03-29
glsl: Replace constant-index vector array accesses with swizzles
Ian Romanick
2
-87
/
+87
2013-03-29
glsl: Add missing bool case in glsl_type::get_scalar_type
Ian Romanick
1
-0
/
+2
2013-03-29
glsl: Implement ARB_texture_query_lod
Dave Airlie
15
-18
/
+96
2013-03-25
glsl ir: add as_dereference_record
Jordan Justen
1
-0
/
+6
2013-03-25
mesa: Disable validate_ir_tree() on release builds.
Eric Anholt
2
-2
/
+6
2013-03-20
glsl: Add built-in functions for GLSL 1.50.
Kenneth Graunke
2
-0
/
+1145
2013-03-20
glsl: Add sampler2DMS/sampler2DMSArray types to GLSL 1.50.
Kenneth Graunke
2
-1
/
+12
2013-03-20
glsl: Bump standalone compiler versions to 1.50.
Kenneth Graunke
2
-3
/
+3
2013-03-15
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
5
-23
/
+22
2013-03-15
Replace gl_vert_result enum with gl_varying_slot.
Paul Berry
5
-15
/
+15
2013-03-05
mesa: Report ARB_debug_output for both shader errors and warnings.
Eric Anholt
3
-10
/
+9
2013-03-02
glsl: add support for ARB_texture_multisample
Chris Forbes
20
-26
/
+153
2013-02-28
glsl: allow GLSL compiler version to be overridden to 1.50
Jordan Justen
2
-0
/
+3
2013-02-28
glsl: Optimize ir_triop_lrp(x, y, a) with a = 0.0f or 1.0f
Matt Turner
1
-0
/
+11
2013-02-28
glsl: Convert mix() to use a new ir_triop_lrp opcode.
Kenneth Graunke
8
-10
/
+76
2013-02-28
glsl: Rework ir_reader to handle expressions with three operands.
Kenneth Graunke
1
-26
/
+19
2013-02-28
glsl: Consolidate ir_expression constructors that use explicit types.
Kenneth Graunke
2
-37
/
+10
2013-02-23
glsl: Remove VS output varyings which are optimized out of the FS
Jordan Justen
1
-1
/
+18
2013-02-13
glsl: Initialize ir_texture member variable.
Vinson Lee
1
-2
/
+2
2013-02-13
glsl: Fix error checking on "flat" keyword to match GLSL ES 3.00, GLSL 1.50.
Paul Berry
1
-16
/
+32
2013-02-13
glsl: don't allow non-flat integral types in varying structs/arrays.
Paul Berry
3
-6
/
+30
2013-02-13
glsl: Allow default precision qualifiers to be set for sampler types.
Paul Berry
1
-3
/
+43
2013-02-12
glsl: Fix unsupported version error for GLSL ES 3.00, future proof for 3.30.
Paul Berry
2
-54
/
+64
2013-02-08
glsl: Ensure glsl_type constructors initialize gl_type.
Vinson Lee
1
-0
/
+2
2013-02-07
glsl: Initialize all tfeedback_candidate_generator member variables.
Vinson Lee
1
-1
/
+3
2013-02-07
glsl: Change loop_analysis to not look like a resource leak
Ian Romanick
2
-8
/
+7
2013-02-06
glsl: fix incorrect comment about do_common_optimization
Marek Olšák
1
-2
/
+2
2013-02-05
glsl: Initialize ast_parameter_declarator member variables.
Vinson Lee
1
-4
/
+8
2013-02-04
glsl: Support transform feedback of varying structs.
Paul Berry
2
-67
/
+184
2013-02-04
glsl: Use parse_program_resource_name to parse transform feedback varyings.
Paul Berry
2
-19
/
+16
2013-02-04
glsl: Rename uniform_field_visitor to program_resource_visitor.
Paul Berry
3
-31
/
+32
2013-02-04
mesa/glsl: Separate parsing logic from _mesa_get_uniform_location.
Paul Berry
2
-0
/
+63
2013-02-04
builtin_compiler/build: Don't use *_FOR_BUILD when not cross compiling
Matt Turner
1
-11
/
+32
2013-02-03
glsl: Remove hash table from ir_set_program_inouts pass.
Kenneth Graunke
1
-24
/
+14
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