index
:
~airlied/mesa
10.4
7.10
7.11
7.8
7.8-gles
7.9
8.0
965-glsl
965-ttm
R300_DRIVER
amdgpu-sharing
arb_bindless_texture
arb_copy_buffer
arb_cull_distance
arb_cull_distance-core
arb_fbo
arb_fbo_cleanup
arb_fbo_indirect
arb_geometry_shader4
arb_gpu_shader_fp64
arb_gpu_shader_fp64-fixes
arb_gpu_shader_fp64-submit
arb_gpu_shader_fp64_cayman
arb_gpu_shader_fp64_fixes-2
arb_gpu_shader_int64
arb_gpu_shader_int64_prep
arb_half_float_vertex
arb_map_buffer_range
arb_query_buffer_object
arb_robustness
arb_sampler_objects
arb_shader_subroutine
arb_sync
arb_texture_cube_map_array
arb_texture_query_levels
arb_texture_query_lod
arb_texture_stencil8
arb_vertex_array_object
arb_vertex_attrib_64bit
arb_vertex_attrib_64bit_todo
arb_viewport_array
asm-shader-rework-1
asm-shader-rework-2
asm-shader-rework-3
auto-cherry-for-8.0
autoconf
bindless-int64-rebase
cts-hacks
cts-swap-bytes-fixes
cxx-1-branch
d3d1x-addons
draw-instanced
draw-ply
dri2-swapbuffers
dri3prime
dri3prime-step1
drisw-shm-fix
drm-gem
egl-mesa-drm-buf-export
embedded-1-branch
embedded-2-branch
experimental-1
ext-provoking-vertex
flex-and-bison-required
floating
fp64-5
fp64-7
fp64-8
framebuffer_srgb
frontbuffer-removal
gallium-0.1
gallium-0.1-dri
gallium-0.1-dri2
gallium-0.2
gallium-array-textures
gallium-buffer-usage-cleanup
gallium-clip-state
gallium-compute
gallium-context-transfers-2
gallium-cylindrical-wrap
gallium-double-opcodes
gallium-drm-driver-descriptor
gallium-dynamicstencilref
gallium-fb-dimensions
gallium-fix-nonconst-samplers
gallium-float-1111-format
gallium-format-cleanup
gallium-front-ccw
gallium-gpu4-texture-opcodes
gallium-integer-opcodes
gallium-llvmpipe
gallium-mesa-7.4
gallium-msaa
gallium-new-formats
gallium-newclear
gallium-no-nvidia-opcodes
gallium-no-rhw-position
gallium-no-texture-blanket
gallium-nopointsizeminmax
gallium-render-condition-predicate
gallium-resource-sampling
gallium-resources
gallium-sampler-fix
gallium-sampler-view
gallium-softpipe-winsys
gallium-st-api
gallium-st-api-dri
gallium-stream-out
gallium-sw-api
gallium-tbo
gallium-texture-multisample
gallium-tgsi-semantic-cleanup
gallium-userbuf
gallium-util-format-is-supported
gallium-vertexelementcso
gallium_draw_llvm
gallivm-call
gallivm-mask-reg-load
glapi-reorg
glsl-array-fix
glsl-compiler-1
glsl-continue-return
glsl-continue-return-7-5
glsl-pp-rework-1
glsl-pp-rework-2
glsl-to-tgsi
glsl2
glsl2-llvm
glsl2-lower-variable-indexing
glsl_arb_gpu_shader_fp64
glsl_arb_gpu_shader_fp64_v3
glsl_arb_gpu_shader_fp64_v4
graw-tests
hw_gl_select
i-cant-believe-its-not-arb_shader_subroutine
i915tex-pageflip
i915tex-zone-rendering
i915tex_branch
i915tex_privbuffers
index-swtnl-0.1
indirect-vbo
intel-2008-q3
intel-2008-q4
iris
jenkins
kasanen-post-process
kasanen-post-process-v2
less-interesting
llvm-cliptest-viewport
llvm-context
llvmpipe-cube-map-array
llvmpipe-disk-cache
llvmpipe-duma
llvmpipe-fp64
llvmpipe-map-fix
llvmpipe-query-wip
llvmpipe-wider-regs
llvmpipe-wip-tess
lp-line-rast
lp-offset-twoside
lp-setup-llvm
lp-surface-tiling
map-tex-branch
map-texture-image-v4
map-texture-image-v5
master
mesa
mesa-glsl-130
mesa_20040127_branch
mesa_20040309_branch
mesa_20050114_branch
mesa_3_2_dev
mesa_3_3_texture_env_combine2
mesa_3_4_branch
mesa_4_0_branch
mesa_5_0_branch
mesa_6_0_branch
mesa_6_2_branch
mesa_6_4_branch
mesa_7_0_branch
mesa_7_2_branch
mesa_7_4_branch
mesa_7_4_idr_staging
mesa_7_5_branch
mesa_7_6_branch
mesa_7_7_branch
multi-bind
nonya
not-a-vulkan-swrast
not-a-vulkan-swrast-2
not-a-vulkan-swrast-3
not-a-vulkan-swrast-4
nv50-compiler
nvc0
openchrome-branch
opengl-es
opengl-es-v2
openvg-1.0
outputswritten64
pipe-video
ppc64be-fixes
prime
primitive-restart
qxl-dri2-driver
r300-bufmgr
r500-support
r600-arb_gpu_shader5
r600-atomic-submit
r600-cayman-fp64
r600-compute-cleanup
r600-cts-wa
r600-geom-shaders
r600-geom-shaders-r7xx
r600-geom-shaders-todo
r600-get-texture-levels
r600-gl-4.3
r600-glennk-spill
r600-gs-hacks
r600-gs-hacks-fail
r600-gs-opt-hack
r600-gs-streams-sb
r600-images
r600-qbo-wip
r600-rats
r600-rats-in-progress
r600-sb-fix
r600-sb-lds-wip
r600-sb-move-gcm
r600-sb-translate
r600-spill-glennk
r600-texture-query-lod
r600-tmp-fixes
r600-viewport-array
r600-wip-cs
r600g-gs-streams
r600g-ms
r600g-poly-stipple
r600g-rats-wip
r600g-tess
r600g-tess-cleanup
r600g-tess-staging
r600g-tess-submit
r600g-texture-gather
r600g-tmp-fixes
r600g-vs-prim-id
r6xx-r7xx-support
r6xx-rewrite
radeon-rewrite
radeonsi-41-staging
radeonsi-dev
radeonsi-nir-wip
radeonsi-upstream
remove-copyteximage-hook
remove-driver-date
remove-max-width
remove-max-width-2
remove-redundant-helpers
renderbuffer-cleanups-v2
renderer-1
renderer-1-old
renderer-1-prerebase
renderer-1-wip
shader-file-reorg
shader-work
softpipe-330
softpipe-buffers
softpipe-cleanups
softpipe-compute
softpipe-images
softpipe-tg4
softpipe_0_1_branch
softpipe_gpu_shader5
sp-msaa
sp-msaa-extreme-edition
sp-tf2
sprite-coord
st-mesa-per-context-shaders
st-vbo
st_viewport_array
texfilter_float_branch
texformat-xrgb
texman_0_1_branch
texmem-1.0
texmem_0_2_branch
texmem_0_3_branch
texture_rg
texture_rg-2
tgsi-lifetimes
tgsi-to-gl
tgsi_glsl_opt
thalloc
vbo_0_1_branch
virgl-fp64
virgl-gl-4.1
virgl-gl-4.5
virgl-gles31-sketch
virgl-mesa-driver
virgl-mesa-driver-rebase
virgl-mesa-driver-rebase-gpu5
virgl-mesa-driver-so-wip
virgl-mesa-driver-vtest
virgl-mesa-submit
virgl-mesa-submit-large-shaders
virgl-readpixels-sync
virgl-sm5-hacks
virgl-ssbo-submit
virgl-tess-shaders
vk-common-cleanups
vtest-fd-pass
vtx-0-1-branch
vtx-0-2-branch
wip-vulkan-wsi
xa_branch
xshm
Dave's mesa hackery
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2015-12-04
docs: update with r600 tessellation status.
r600g-tess-submit
r600g-tess-staging
r600g-tess
Dave Airlie
2
-1
/
+2
2015-12-04
r600: enable tessellation for evergreen/cayman (v2)
Dave Airlie
1
-1
/
+9
2015-12-04
r600g: reduce number of ps thread on caicos
Dave Airlie
1
-1
/
+1
2015-12-04
r600g: adjust ls/hs thread counts for sumo
Dave Airlie
1
-4
/
+4
2015-12-04
r600/asm: enable nstack check for tess ctrl/eval shaders.
Dave Airlie
1
-1
/
+1
2015-12-04
r600/asm: handle lds read operations.
Dave Airlie
1
-1
/
+21
2015-12-04
r600/asm: add LDS ops and barrier to the once per group restriction.
Dave Airlie
1
-1
/
+1
2015-12-04
r600: move VGT_VTX_CNT_EN into shader stages atom.
Dave Airlie
1
-2
/
+2
2015-12-04
r600: enable tcs/tes dumping for R600_DUMP_SHADERS.
Dave Airlie
1
-1
/
+1
2015-12-04
r600: handle SIMD allocation issue with HS/LS
Dave Airlie
1
-0
/
+5
2015-12-04
r600/shader: increase number of inputs/outputs to 64.
Dave Airlie
1
-2
/
+2
2015-12-04
r600: handle barrier opcode.
Edward O'Callaghan
1
-2
/
+17
2015-12-04
r600/shader: handle tess related system-values.
Dave Airlie
1
-2
/
+148
2015-12-04
r600/shader: allow multi-dimension arrays for tcs/tes inputs/outputs.
Dave Airlie
1
-2
/
+10
2015-12-04
r600/shader: handle TES exports and streamout
Dave Airlie
1
-7
/
+16
2015-12-04
r600/shader: emit tessellation factors to GDS at end of TCS.
Dave Airlie
1
-1
/
+166
2015-12-04
r600/shader: handle TCS output writing.
Dave Airlie
1
-2
/
+98
2015-12-04
r600/shader: handle VS shader writing to the LDS outputs. (v1.1)
Dave Airlie
1
-1
/
+75
2015-12-04
r600/shader: handle fetching tcs/tes inputs and tcs outputs
Dave Airlie
1
-1
/
+279
2015-12-04
r600/shader: add get_lds_offset0 helper
Dave Airlie
1
-0
/
+22
2015-12-04
r600/shader: add function to get tess constants info
Dave Airlie
1
-1
/
+90
2015-12-04
r600/shader: add utility functions to do single slot arithmatic
Dave Airlie
1
-0
/
+95
2015-12-04
r600/eg: workaround bug with tess shader and dynamic GPRs.
Dave Airlie
5
-61
/
+190
2015-12-04
r600/shader: move get_temp and last_instruction helpers up
Dave Airlie
1
-19
/
+17
2015-12-04
r600: bind geometry shader ring to the correct place
Dave Airlie
1
-2
/
+9
2015-12-04
r600: create fixed function tess control shader fallback.
Dave Airlie
3
-1
/
+46
2015-12-04
r600: create LDS info constants buffer and write LDS registers. (v2)
Dave Airlie
3
-3
/
+188
2015-12-04
r600/eg: update shader stage emission/tf param for tess.
Dave Airlie
1
-5
/
+69
2015-12-04
r600: hook TES/TCS shaders to the selection logic.
Dave Airlie
1
-2
/
+32
2015-12-04
r600: workout bitmask for the used tcs inputs/outputs.
Dave Airlie
2
-0
/
+28
2015-12-04
r600: port over the get_lds_unique_index from radeonsi
Dave Airlie
2
-0
/
+39
2015-12-04
r600: fix masks for two of the unused evergreen regs.
Dave Airlie
1
-2
/
+2
2015-12-04
r600: add set_tess_state callback.
Dave Airlie
2
-1
/
+12
2015-12-04
r600/eg: init tess registers to defaults (v1.1)
Dave Airlie
1
-10
/
+31
2015-12-04
r600: hook up constants/samplers/sampler view for tessellation
Dave Airlie
2
-10
/
+82
2015-12-04
r600: add create/bind/delete shader hooks for tessellation
Dave Airlie
1
-0
/
+59
2015-12-04
r600/sb: add LS/HS hw shader types.
Dave Airlie
3
-3
/
+9
2015-12-04
r600/blit: add tcs/tes shader saves.
Dave Airlie
1
-0
/
+2
2015-12-04
r600: disable SB for now on tess related shaders.
Dave Airlie
1
-0
/
+7
2015-12-04
r600: update correct hw shaders depending on configuration.
Dave Airlie
1
-1
/
+12
2015-12-04
r600: add shader key entries for tcs and tes.
Dave Airlie
5
-3
/
+49
2015-12-04
r600: add PATCHES to the pipe conversion.
Dave Airlie
1
-0
/
+1
2015-12-04
r600: add functions to update ls/hs state.
Dave Airlie
2
-0
/
+27
2015-12-04
r600g/sb: Support LDS ops in SB bytecode I/O
Glenn Kennard
4
-9
/
+105
2015-12-04
r600: add support for LDS instruction encoding.
Dave Airlie
4
-2
/
+144
2015-12-04
r600/sb: add support for GDS to the sb decoder/dump. (v1.1)
Dave Airlie
4
-10
/
+93
2015-12-04
r600: add support for GDS clause to the assembler.
Dave Airlie
4
-1
/
+148
2015-12-04
r600: use macros for updating the various stages.
Dave Airlie
1
-15
/
+25
2015-12-04
r600: add SET_NULL_SHADER macro.
Dave Airlie
1
-2
/
+7
2015-12-04
r600: move clip misc and streamout stream updates to a single place
Dave Airlie
1
-6
/
+11
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