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authorMatt Turner <mattst88@gmail.com>2018-10-18 09:51:51 -0700
committerMatt Turner <mattst88@gmail.com>2019-01-09 16:42:41 -0800
commit406f603b347f554f9f796d22cb74dde48d6551d3 (patch)
treed56769fc815ee7493a09eb3501cd478b64143fcc
parent613ac3aaa295ad2a6271ee8315e16ee31456fa9d (diff)
i965: Enable 64-bit GLSL extensions
Now that we have software implementations of ARB_gpu_shader_int64 and ARB_gpu_shader_fp64 we can unconditionally enable these extensions. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
-rw-r--r--docs/relnotes/19.0.0.html1
-rw-r--r--src/mesa/drivers/dri/i965/intel_extensions.c8
2 files changed, 5 insertions, 4 deletions
diff --git a/docs/relnotes/19.0.0.html b/docs/relnotes/19.0.0.html
index 4c831977258..10c883f398f 100644
--- a/docs/relnotes/19.0.0.html
+++ b/docs/relnotes/19.0.0.html
@@ -47,6 +47,7 @@ TBD.
<li>GL_EXT_texture_view on drivers supporting texture views (ES extension).</li>
<li>GL_OES_texture_view on drivers supporting texture views (ES extension).</li>
<li>GL_NV_shader_atomic_float on nvc0 (Fermi/Kepler only).</li>
+<li>Shader-based software implementations of GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_vertex_attrib_64bit, and GL_ARB_shader_ballot on i965.</li>
</ul>
<h2>Bug fixes</h2>
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c
index c1e92e586e3..9fde10c4535 100644
--- a/src/mesa/drivers/dri/i965/intel_extensions.c
+++ b/src/mesa/drivers/dri/i965/intel_extensions.c
@@ -229,7 +229,7 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.ARB_framebuffer_no_attachments = true;
if (ctx->API != API_OPENGL_COMPAT) {
ctx->Extensions.ARB_gpu_shader5 = true;
- ctx->Extensions.ARB_gpu_shader_fp64 = devinfo->has_64bit_types;
+ ctx->Extensions.ARB_gpu_shader_fp64 = true;
}
ctx->Extensions.ARB_shader_atomic_counters = true;
ctx->Extensions.ARB_shader_atomic_counter_ops = true;
@@ -243,7 +243,7 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.ARB_texture_compression_bptc = true;
ctx->Extensions.ARB_texture_view = true;
ctx->Extensions.ARB_shader_storage_buffer_object = true;
- ctx->Extensions.ARB_vertex_attrib_64bit = devinfo->has_64bit_types;
+ ctx->Extensions.ARB_vertex_attrib_64bit = true;
ctx->Extensions.EXT_shader_samples_identical = true;
ctx->Extensions.OES_primitive_bounding_box = true;
ctx->Extensions.OES_texture_buffer = true;
@@ -295,9 +295,9 @@ intelInitExtensions(struct gl_context *ctx)
}
if (devinfo->gen >= 8) {
- ctx->Extensions.ARB_gpu_shader_int64 = devinfo->has_64bit_types;
+ ctx->Extensions.ARB_gpu_shader_int64 = true;
/* requires ARB_gpu_shader_int64 */
- ctx->Extensions.ARB_shader_ballot = devinfo->has_64bit_types;
+ ctx->Extensions.ARB_shader_ballot = true;
ctx->Extensions.ARB_ES3_2_compatibility = true;
}