summaryrefslogtreecommitdiff
path: root/hw/xquartz/GL/indirect.c
blob: c46ba9d8a3867f0dca3a2b98eddc0e9cb345c244 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
/*
 * GLX implementation that uses Apple's OpenGL.framework
 * (Indirect rendering path -- it's also used for some direct mode code too)
 *
 * Copyright (c) 2007-2011 Apple Inc.
 * Copyright (c) 2004 Torrey T. Lyons. All Rights Reserved.
 * Copyright (c) 2002 Greg Parker. All Rights Reserved.
 *
 * Portions of this file are copied from Mesa's xf86glx.c,
 * which contains the following copyright:
 *
 * Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
 * THE ABOVE LISTED COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

#ifdef HAVE_DIX_CONFIG_H
#include <dix-config.h>
#endif

#include <AvailabilityMacros.h>

#include <dlfcn.h>

#include <OpenGL/OpenGL.h>
#include <OpenGL/gl.h>     /* Just to prevent glxserver.h from loading mesa's and colliding with OpenGL.h */

#include <X11/Xproto.h>
#include <GL/glxproto.h>

#include <glxserver.h>
#include <glxutil.h>

typedef unsigned long long GLuint64EXT;
typedef long long GLint64EXT;
#include <dispatch.h>
#include <glapi.h>

#include "x-hash.h"

#include "visualConfigs.h"
#include "dri.h"

// Write debugging output, or not
#ifdef GLAQUA_DEBUG
#define GLAQUA_DEBUG_MSG ErrorF
#else
#define GLAQUA_DEBUG_MSG(a, ...)
#endif

__GLXprovider * GlxGetDRISWrastProvider (void);

static void setup_dispatch_table(void);
GLuint __glFloorLog2(GLuint val);
void warn_func(void * p1, char *format, ...);

// some prototypes
static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen);
static __GLXdrawable * __glXAquaScreenCreateDrawable(ClientPtr client, __GLXscreen *screen, DrawablePtr pDraw, XID drawId, int type, XID glxDrawId, __GLXconfig *conf);

static void __glXAquaContextDestroy(__GLXcontext *baseContext);
static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext);
static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext);
static int __glXAquaContextForceCurrent(__GLXcontext *baseContext);
static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask);

static CGLPixelFormatObj makeFormat(__GLXconfig *conf);

__GLXprovider __glXDRISWRastProvider = {
    __glXAquaScreenProbe,
    "Core OpenGL",
    NULL
};

typedef struct __GLXAquaScreen   __GLXAquaScreen;
typedef struct __GLXAquaContext  __GLXAquaContext;
typedef struct __GLXAquaDrawable __GLXAquaDrawable;

struct __GLXAquaScreen {
    __GLXscreen base;
    int index;
    int num_vis;
};

struct __GLXAquaContext {
    __GLXcontext base;
    CGLContextObj ctx;
    CGLPixelFormatObj pixelFormat;
    xp_surface_id sid;
    unsigned isAttached :1;
};

struct __GLXAquaDrawable {
    __GLXdrawable base;
    DrawablePtr pDraw;
    xp_surface_id sid;
    __GLXAquaContext *context;
};


static __GLXcontext *
__glXAquaScreenCreateContext(__GLXscreen *screen,
			     __GLXconfig *conf,
			     __GLXcontext *baseShareContext)
{
    __GLXAquaContext *context;
    __GLXAquaContext *shareContext = (__GLXAquaContext *) baseShareContext;
    CGLError gl_err;
  
    GLAQUA_DEBUG_MSG("glXAquaScreenCreateContext\n");
    
    context = calloc(1, sizeof (__GLXAquaContext));
    
    if (context == NULL)
	return NULL;

    memset(context, 0, sizeof *context);
    
    context->base.pGlxScreen = screen;
    
    context->base.destroy        = __glXAquaContextDestroy;
    context->base.makeCurrent    = __glXAquaContextMakeCurrent;
    context->base.loseCurrent    = __glXAquaContextLoseCurrent;
    context->base.copy           = __glXAquaContextCopy;
    context->base.forceCurrent   = __glXAquaContextForceCurrent;
    /*FIXME verify that the context->base is fully initialized. */
    
    context->pixelFormat = makeFormat(conf);
    
    if (!context->pixelFormat) {
        free(context);
        return NULL;
    }

    context->ctx = NULL;
    gl_err = CGLCreateContext(context->pixelFormat,
			      shareContext ? shareContext->ctx : NULL,
			      &context->ctx);
    
    if (gl_err != 0) {
	ErrorF("CGLCreateContext error: %s\n", CGLErrorString(gl_err));
	CGLDestroyPixelFormat(context->pixelFormat);
	free(context);
	return NULL;
    }
    
    setup_dispatch_table();
    GLAQUA_DEBUG_MSG("glAquaCreateContext done\n");
    
    return &context->base;
}

/* maps from surface id -> list of __GLcontext */
static x_hash_table *surface_hash;

static void __glXAquaContextDestroy(__GLXcontext *baseContext) {
    x_list *lst;

    __GLXAquaContext *context = (__GLXAquaContext *) baseContext;
    
    GLAQUA_DEBUG_MSG("glAquaContextDestroy (ctx %p)\n", baseContext);
    if (context != NULL) {
      if (context->sid != 0 && surface_hash != NULL) {
		lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL);
		lst = x_list_remove(lst, context);
		x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst);
      }

      if (context->ctx != NULL)
	  CGLDestroyContext(context->ctx);

      if (context->pixelFormat != NULL)
	  CGLDestroyPixelFormat(context->pixelFormat);
      
      free(context);
    }
}

static int __glXAquaContextLoseCurrent(__GLXcontext *baseContext) {
    CGLError gl_err;

    GLAQUA_DEBUG_MSG("glAquaLoseCurrent (ctx 0x%p)\n", baseContext);

    gl_err = CGLSetCurrentContext(NULL);
    if (gl_err != 0)
      ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err));

    __glXLastContext = NULL; // Mesa does this; why?

    return GL_TRUE;
}

/* Called when a surface is destroyed as a side effect of destroying
   the window it's attached to. */
static void surface_notify(void *_arg, void *data) {
    DRISurfaceNotifyArg *arg = (DRISurfaceNotifyArg *)_arg;
    __GLXAquaDrawable *draw = (__GLXAquaDrawable *)data;
    __GLXAquaContext *context;
    x_list *lst;
    if(_arg == NULL || data == NULL) {
	    ErrorF("surface_notify called with bad params");
	    return;
    }
	
    GLAQUA_DEBUG_MSG("surface_notify(%p, %p)\n", _arg, data);
    switch (arg->kind) {
    case AppleDRISurfaceNotifyDestroyed:
        if (surface_hash != NULL)
            x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(arg->id));
	draw->pDraw = NULL;
	draw->sid = 0;
        break;

    case AppleDRISurfaceNotifyChanged:
        if (surface_hash != NULL) {
            lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(arg->id), NULL);
            for (; lst != NULL; lst = lst->next)
		{
                context = lst->data;
                xp_update_gl_context(context->ctx);
            }
        }
        break;
    default:
	ErrorF("surface_notify: unknown kind %d\n", arg->kind);
	break;
    }
}

static BOOL attach(__GLXAquaContext *context, __GLXAquaDrawable *draw) {
    DrawablePtr pDraw;
    
    GLAQUA_DEBUG_MSG("attach(%p, %p)\n", context, draw);
	
    if(NULL == context || NULL == draw)
	return TRUE;

    pDraw = draw->base.pDraw;

    if(NULL == pDraw) {
	ErrorF("%s:%s() pDraw is NULL!\n", __FILE__, __func__);
	return TRUE;
    }

    if (draw->sid == 0) {
	//if (!quartzProcs->CreateSurface(pDraw->pScreen, pDraw->id, pDraw,
        if (!DRICreateSurface(pDraw->pScreen, pDraw->id, pDraw,
			      0, &draw->sid, NULL,
			      surface_notify, draw))
            return TRUE;
        draw->pDraw = pDraw;
    } 
    
    if (!context->isAttached || context->sid != draw->sid) {
        x_list *lst;
	
        if (xp_attach_gl_context(context->ctx, draw->sid) != Success) {
	    //quartzProcs->DestroySurface(pDraw->pScreen, pDraw->id, pDraw,
            DRIDestroySurface(pDraw->pScreen, pDraw->id, pDraw,
			      surface_notify, draw);
            if (surface_hash != NULL)
                x_hash_table_remove(surface_hash, x_cvt_uint_to_vptr(draw->sid));
	    
            draw->sid = 0;
            return TRUE;
        }
	
        context->isAttached = TRUE;
        context->sid = draw->sid;
	
        if (surface_hash == NULL)
            surface_hash = x_hash_table_new(NULL, NULL, NULL, NULL);
	
        lst = x_hash_table_lookup(surface_hash, x_cvt_uint_to_vptr(context->sid), NULL);
        if (x_list_find(lst, context) == NULL) {
            lst = x_list_prepend(lst, context);
            x_hash_table_insert(surface_hash, x_cvt_uint_to_vptr(context->sid), lst);
        }
	
	

        GLAQUA_DEBUG_MSG("attached 0x%x to 0x%x\n", (unsigned int) pDraw->id,
                         (unsigned int) draw->sid);
    } 

    draw->context = context;

    return FALSE;
}

#if 0     // unused
static void unattach(__GLXAquaContext *context) {
	x_list *lst;
	GLAQUA_DEBUG_MSG("unattach\n");
	if (context == NULL) {
		ErrorF("Tried to unattach a null context\n");
		return;
	}
    if (context->isAttached) {
        GLAQUA_DEBUG_MSG("unattaching\n");

        if (surface_hash != NULL) {
            lst = x_hash_table_lookup(surface_hash, (void *) context->sid, NULL);
            lst = x_list_remove(lst, context);
            x_hash_table_insert(surface_hash, (void *) context->sid, lst);
        }

        CGLClearDrawable(context->ctx);
        context->isAttached = FALSE;
        context->sid = 0;
    }
}
#endif

static int __glXAquaContextMakeCurrent(__GLXcontext *baseContext) {
    CGLError gl_err;
    __GLXAquaContext *context = (__GLXAquaContext *) baseContext;
    __GLXAquaDrawable *drawPriv = (__GLXAquaDrawable *) context->base.drawPriv;
    
    GLAQUA_DEBUG_MSG("glAquaMakeCurrent (ctx 0x%p)\n", baseContext);
    
    if(attach(context, drawPriv))
	return /*error*/ 0;

    gl_err = CGLSetCurrentContext(context->ctx);
    if (gl_err != 0)
        ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err));
    
    return gl_err == 0;
}

static int __glXAquaContextCopy(__GLXcontext *baseDst, __GLXcontext *baseSrc, unsigned long mask)
{
    CGLError gl_err;

    __GLXAquaContext *dst = (__GLXAquaContext *) baseDst;
    __GLXAquaContext *src = (__GLXAquaContext *) baseSrc;

    GLAQUA_DEBUG_MSG("GLXAquaContextCopy\n");

    gl_err = CGLCopyContext(src->ctx, dst->ctx, mask);
    if (gl_err != 0)
        ErrorF("CGLCopyContext error: %s\n", CGLErrorString(gl_err));

    return gl_err == 0;
}

static int __glXAquaContextForceCurrent(__GLXcontext *baseContext)
{
    CGLError gl_err;
    __GLXAquaContext *context = (__GLXAquaContext *) baseContext;
    GLAQUA_DEBUG_MSG("glAquaForceCurrent (ctx %p)\n", context->ctx);

    gl_err = CGLSetCurrentContext(context->ctx);
    if (gl_err != 0)
        ErrorF("CGLSetCurrentContext error: %s\n", CGLErrorString(gl_err));

    return gl_err == 0;
}

/* Drawing surface notification callbacks */
static GLboolean __glXAquaDrawableSwapBuffers(ClientPtr client, __GLXdrawable *base) {
    CGLError err;
    __GLXAquaDrawable *drawable;
 
    //    GLAQUA_DEBUG_MSG("glAquaDrawableSwapBuffers(%p)\n",base);
	
    if(!base) {
	ErrorF("%s passed NULL\n", __func__);
	return GL_FALSE;
    }

    drawable = (__GLXAquaDrawable *)base;

    if(NULL == drawable->context) {
	ErrorF("%s called with a NULL->context for drawable %p!\n",
	       __func__, (void *)drawable);
	return GL_FALSE;
    }

    err = CGLFlushDrawable(drawable->context->ctx);

    if(kCGLNoError != err) {
	ErrorF("CGLFlushDrawable error: %s in %s\n", CGLErrorString(err),
	       __func__);
	return GL_FALSE;
    }

    return GL_TRUE;
}


static CGLPixelFormatObj makeFormat(__GLXconfig *conf) {
    CGLPixelFormatAttribute attr[64];
    CGLPixelFormatObj fobj;
    GLint formats;
    CGLError error;
    int i = 0;
    
    if(conf->doubleBufferMode)
	attr[i++] = kCGLPFADoubleBuffer;

    if(conf->stereoMode)
	attr[i++] = kCGLPFAStereo;

    attr[i++] = kCGLPFAColorSize;
    attr[i++] = conf->redBits + conf->greenBits + conf->blueBits;
    attr[i++] = kCGLPFAAlphaSize;
    attr[i++] = conf->alphaBits;

    if((conf->accumRedBits + conf->accumGreenBits + conf->accumBlueBits +
	conf->accumAlphaBits) > 0) {

	attr[i++] = kCGLPFAAccumSize;
        attr[i++] = conf->accumRedBits + conf->accumGreenBits
	    + conf->accumBlueBits + conf->accumAlphaBits;
    }
    
    attr[i++] = kCGLPFADepthSize;
    attr[i++] = conf->depthBits;

    if(conf->stencilBits) {
	attr[i++] = kCGLPFAStencilSize;
        attr[i++] = conf->stencilBits;	
    }
    
    if(conf->numAuxBuffers > 0) {
	attr[i++] = kCGLPFAAuxBuffers;
	attr[i++] = conf->numAuxBuffers;
    }

    if(conf->sampleBuffers > 0) {
       attr[i++] = kCGLPFASampleBuffers;
       attr[i++] = conf->sampleBuffers;
       attr[i++] = kCGLPFASamples;
       attr[i++] = conf->samples;
    }
     
    attr[i] = 0;

    error = CGLChoosePixelFormat(attr, &fobj, &formats);
    if(error) {
	ErrorF("error: creating pixel format %s\n", CGLErrorString(error));
	return NULL;
    }

    return fobj;
}

static void __glXAquaScreenDestroy(__GLXscreen *screen) {

    GLAQUA_DEBUG_MSG("glXAquaScreenDestroy(%p)\n", screen);
    __glXScreenDestroy(screen);

    free(screen);
}

/* This is called by __glXInitScreens(). */
static __GLXscreen * __glXAquaScreenProbe(ScreenPtr pScreen) {
    __GLXAquaScreen *screen;

    GLAQUA_DEBUG_MSG("glXAquaScreenProbe\n");

    if (pScreen == NULL) 
	return NULL;

    screen = calloc(1, sizeof *screen);

    if(NULL == screen)
	return NULL;
    
    screen->base.destroy        = __glXAquaScreenDestroy;
    screen->base.createContext  = __glXAquaScreenCreateContext;
    screen->base.createDrawable = __glXAquaScreenCreateDrawable;
    screen->base.swapInterval = /*FIXME*/ NULL;
    screen->base.pScreen       = pScreen;
    
    screen->base.fbconfigs = __glXAquaCreateVisualConfigs(&screen->base.numFBConfigs, pScreen->myNum);

    __glXScreenInit(&screen->base, pScreen);

    screen->base.GLXversion = strdup("1.4");
    screen->base.GLXextensions = strdup("GLX_SGIX_fbconfig "
                                        "GLX_SGIS_multisample "
                                        "GLX_ARB_multisample "
                                        "GLX_EXT_visual_info "
                                        "GLX_EXT_import_context ");
    
    /*We may be able to add more GLXextensions at a later time. */
    
    return &screen->base;
}

#if 0 // unused
static void __glXAquaDrawableCopySubBuffer (__GLXdrawable *drawable,
					    int x, int y, int w, int h) {
    /*TODO finish me*/
}
#endif

static void __glXAquaDrawableDestroy(__GLXdrawable *base) {
    /* gstaplin: base is the head of the structure, so it's at the same 
     * offset in memory.
     * Is this safe with strict aliasing?   I noticed that the other dri code
     * does this too...
     */
    __GLXAquaDrawable *glxPriv = (__GLXAquaDrawable *)base;

    GLAQUA_DEBUG_MSG(__func__);
    
    /* It doesn't work to call DRIDestroySurface here, the drawable's
       already gone.. But dri.c notices the window destruction and
       frees the surface itself. */

    /*gstaplin: verify the statement above.  The surface destroy
     *messages weren't making it through, and may still not be.
     *We need a good test case for surface creation and destruction.
     *We also need a good way to enable introspection on the server
     *to validate the test, beyond using gdb with print.
     */

    free(glxPriv);
}

static __GLXdrawable *
__glXAquaScreenCreateDrawable(ClientPtr client,
                              __GLXscreen *screen,
			      DrawablePtr pDraw,
			      XID drawId,
			      int type,
			      XID glxDrawId,
			      __GLXconfig *conf) {
  __GLXAquaDrawable *glxPriv;

  glxPriv = malloc(sizeof *glxPriv);

  if(glxPriv == NULL)
      return NULL;

  memset(glxPriv, 0, sizeof *glxPriv);

  if(!__glXDrawableInit(&glxPriv->base, screen, pDraw, type, glxDrawId, conf)) {
    free(glxPriv);
    return NULL;
  }

  glxPriv->base.destroy       = __glXAquaDrawableDestroy;
  glxPriv->base.swapBuffers   = __glXAquaDrawableSwapBuffers;
  glxPriv->base.copySubBuffer = NULL; /* __glXAquaDrawableCopySubBuffer; */

  glxPriv->pDraw = pDraw;
  glxPriv->sid = 0;
  glxPriv->context = NULL;
  
  return &glxPriv->base;
}

// Extra goodies for glx

GLuint __glFloorLog2(GLuint val)
{
    int c = 0;

    while (val > 1) {
        c++;
        val >>= 1;
    }
    return c;
}

#ifndef OPENGL_FRAMEWORK_PATH
#define OPENGL_FRAMEWORK_PATH "/System/Library/Frameworks/OpenGL.framework/OpenGL"
#endif

static void setup_dispatch_table(void) {
    static struct _glapi_table *disp = NULL;
    static void *handle;
    const char *opengl_framework_path;

    if(disp)  {
        _glapi_set_dispatch(disp);
        return;
    }

    opengl_framework_path = getenv("OPENGL_FRAMEWORK_PATH");
    if (!opengl_framework_path) {
        opengl_framework_path = OPENGL_FRAMEWORK_PATH;
    }

    (void) dlerror();            /*drain dlerror */
    handle = dlopen(opengl_framework_path, RTLD_LOCAL);

    if (!handle) {
        ErrorF("unable to dlopen %s : %s, using RTLD_DEFAULT\n",
                opengl_framework_path, dlerror());
        handle = RTLD_DEFAULT;
    }

    disp = _glapi_create_table_from_handle(handle, "gl");
    assert(disp);

    _glapi_set_dispatch(disp);
}