summaryrefslogtreecommitdiff
path: root/GL/glx/singlesize.c
blob: 3f30548718e1c443a2f40231364be2ea8006954b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
/* $XFree86: xc/programs/Xserver/GL/glx/singlesize.c,v 1.8 2004/02/09 19:51:32 tsi Exp $ */
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
** 
** http://oss.sgi.com/projects/FreeB
** 
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
** 
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
** 
** Additional Notice Provisions: The application programming interfaces
** established by SGI in conjunction with the Original Code are The
** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
** Window System(R) (Version 1.3), released October 19, 1998. This software
** was created using the OpenGL(R) version 1.2.1 Sample Implementation
** published by SGI, but has not been independently verified as being
** compliant with the OpenGL(R) version 1.2.1 Specification.
**
*/

#include <GL/gl.h>
#include "glxserver.h"
#include "singlesize.h"

/*
** These routines compute the size of variable-size returned parameters.
** Unlike the similar routines that do the same thing for variable-size
** incoming parameters, the samplegl library itself doesn't use these routines.
** Hence, they are located here, in the GLX extension library.
*/

GLint __glReadPixels_size(GLenum format, GLenum type, GLint w, GLint h)
{
    return __glXImage3DSize( format, type, w, h, 1, 0, 0, 0, 0, 4 );
}

/**
 * Determine the number of data elements that go with the specified \c pname
 * to a \c glGetTexEnvfv or \c glGetTexEnviv call.
 * 
 * \todo
 * Replace this function with a call to \c __glTexEnvfv_size.  Make that there
 * aren't any values of \c pname that are valid for one but not the other.
 */
GLint __glGetTexEnvfv_size(GLenum pname)
{
    switch (pname) {
      case GL_TEXTURE_ENV_MODE:
      case GL_TEXTURE_LOD_BIAS:
      case GL_COMBINE_RGB:
      case GL_COMBINE_ALPHA:
      case GL_SOURCE0_RGB:
      case GL_SOURCE1_RGB:
      case GL_SOURCE2_RGB:
      case GL_SOURCE0_ALPHA:
      case GL_SOURCE1_ALPHA:
      case GL_SOURCE2_ALPHA:
      case GL_OPERAND0_RGB:
      case GL_OPERAND1_RGB:
      case GL_OPERAND2_RGB:
      case GL_OPERAND0_ALPHA:
      case GL_OPERAND1_ALPHA:
      case GL_OPERAND2_ALPHA:
      case GL_RGB_SCALE:
      case GL_ALPHA_SCALE:
	
      /* GL_ARB_point_sprite / GL_NV_point_sprite */
      case GL_COORD_REPLACE_NV:

      /* GL_NV_texture_env_combine4 */
      case GL_SOURCE3_RGB_NV:
      case GL_SOURCE3_ALPHA_NV:
      case GL_OPERAND3_RGB_NV:
      case GL_OPERAND3_ALPHA_NV:
	return 1;

      case GL_TEXTURE_ENV_COLOR:
	return 4;
      default:
	return -1;
    }
}


GLint __glGetTexEnviv_size(GLenum pname)
{
    return __glGetTexEnvfv_size(pname);
}

GLint __glGetTexGenfv_size(GLenum pname)
{
    switch (pname) {
      case GL_TEXTURE_GEN_MODE:
	return 1;
      case GL_OBJECT_PLANE:
	return 4;
      case GL_EYE_PLANE:
	return 4;
      default:
	return -1;
    }
}

GLint __glGetTexGendv_size(GLenum pname)
{
    return __glGetTexGenfv_size(pname);
}

GLint __glGetTexGeniv_size(GLenum pname)
{
    return __glGetTexGenfv_size(pname);
}

GLint __glGetTexParameterfv_size(GLenum pname)
{
    switch (pname) {
      case GL_TEXTURE_BORDER_COLOR:
	return 4;

      case GL_TEXTURE_WRAP_S:
      case GL_TEXTURE_WRAP_T:
      case GL_TEXTURE_WRAP_R:
      case GL_TEXTURE_MIN_FILTER:
      case GL_TEXTURE_MAG_FILTER:
      case GL_TEXTURE_PRIORITY:
      case GL_TEXTURE_RESIDENT:
       
      /* GL_SGIS_texture_lod / GL_EXT_texture_lod / GL 1.2 */
      case GL_TEXTURE_MIN_LOD:
      case GL_TEXTURE_MAX_LOD:
      case GL_TEXTURE_BASE_LEVEL:
      case GL_TEXTURE_MAX_LEVEL:

      /* GL_SGIX_texture_lod_bias */
      case GL_TEXTURE_LOD_BIAS_S_SGIX:
      case GL_TEXTURE_LOD_BIAS_T_SGIX:
      case GL_TEXTURE_LOD_BIAS_R_SGIX:

      /* GL_ARB_shadow / GL 1.4 */
      case GL_TEXTURE_COMPARE_MODE:
      case GL_TEXTURE_COMPARE_FUNC:

      /* GL_SGIS_generate_mipmap / GL 1.4 */
      case GL_GENERATE_MIPMAP:

      /* GL_ARB_depth_texture / GL 1.4 */
      case GL_DEPTH_TEXTURE_MODE:

      /* GL_EXT_texture_lod_bias / GL 1.4 */
      case GL_TEXTURE_LOD_BIAS:

      /* GL_SGIX_shadow_ambient / GL_ARB_shadow_ambient */
      case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:

      /* GL_SGIX_shadow */
      case GL_TEXTURE_COMPARE_SGIX:
      case GL_TEXTURE_COMPARE_OPERATOR_SGIX:

      /* GL_SGIX_texture_coordinate_clamp */
      case GL_TEXTURE_MAX_CLAMP_S_SGIX:
      case GL_TEXTURE_MAX_CLAMP_T_SGIX:
      case GL_TEXTURE_MAX_CLAMP_R_SGIX:

      /* GL_EXT_texture_filter_anisotropic */
      case GL_TEXTURE_MAX_ANISOTROPY_EXT:
	return 1;

      default:
	return -1;
    }
}

GLint __glGetTexParameteriv_size(GLenum pname)
{
    return __glGetTexParameterfv_size(pname);
}

GLint __glGetLightfv_size(GLenum pname)
{
    switch (pname) {
      case GL_AMBIENT:
	return 4;
      case GL_DIFFUSE:
	return 4;
      case GL_SPECULAR:
	return 4;
      case GL_POSITION:
	return 4;
      case GL_SPOT_DIRECTION:
	return 3;
      case GL_SPOT_EXPONENT:
	return 1;
      case GL_SPOT_CUTOFF:
	return 1;
      case GL_CONSTANT_ATTENUATION:
	return 1;
      case GL_LINEAR_ATTENUATION:
	return 1;
      case GL_QUADRATIC_ATTENUATION:
	return 1;
      default:
	return -1;
    }
}

GLint __glGetLightiv_size(GLenum pname)
{
    return __glGetLightfv_size(pname);
}

static GLint EvalComputeK(GLenum target)
{
    switch(target) {
      case GL_MAP1_VERTEX_4:
      case GL_MAP1_COLOR_4:
      case GL_MAP1_TEXTURE_COORD_4:
      case GL_MAP2_VERTEX_4:
      case GL_MAP2_COLOR_4:
      case GL_MAP2_TEXTURE_COORD_4:
	return 4;
      case GL_MAP1_VERTEX_3:
      case GL_MAP1_TEXTURE_COORD_3:
      case GL_MAP1_NORMAL:
      case GL_MAP2_VERTEX_3:
      case GL_MAP2_TEXTURE_COORD_3:
      case GL_MAP2_NORMAL:
	return 3;
      case GL_MAP1_TEXTURE_COORD_2:
      case GL_MAP2_TEXTURE_COORD_2:
	return 2;
      case GL_MAP1_TEXTURE_COORD_1:
      case GL_MAP2_TEXTURE_COORD_1:
      case GL_MAP1_INDEX:
      case GL_MAP2_INDEX:
	return 1;
    }
    return 0;
}

GLint __glGetMap_size(GLenum target, GLenum query)
{
    GLint k, order=0, majorMinor[2];

    /*
    ** Assume target and query are both valid.
    */
    switch (target) {
      case GL_MAP1_COLOR_4:
      case GL_MAP1_NORMAL:
      case GL_MAP1_INDEX:
      case GL_MAP1_TEXTURE_COORD_1:
      case GL_MAP1_TEXTURE_COORD_2:
      case GL_MAP1_TEXTURE_COORD_3:
      case GL_MAP1_TEXTURE_COORD_4:
      case GL_MAP1_VERTEX_3:
      case GL_MAP1_VERTEX_4:
	switch (query) {
	  case GL_COEFF:
	    k = EvalComputeK(target);
	    glGetMapiv(target, GL_ORDER, &order);
	    /*
	    ** The query above might fail, but then order will be zero anyway.
	    */
	    return (order * k);
	  case GL_DOMAIN:
	    return 2;
	  case GL_ORDER:
	    return 1;
	}
	break;
      case GL_MAP2_COLOR_4:
      case GL_MAP2_NORMAL:
      case GL_MAP2_INDEX:
      case GL_MAP2_TEXTURE_COORD_1:
      case GL_MAP2_TEXTURE_COORD_2:
      case GL_MAP2_TEXTURE_COORD_3:
      case GL_MAP2_TEXTURE_COORD_4:
      case GL_MAP2_VERTEX_3:
      case GL_MAP2_VERTEX_4:
	switch (query) {
	  case GL_COEFF:
	    k = EvalComputeK(target);
	    majorMinor[0] = majorMinor[1] = 0;
	    glGetMapiv(target, GL_ORDER, majorMinor);
	    /*
	    ** The query above might fail, but then majorMinor will be zeroes
	    */
	    return (majorMinor[0] * majorMinor[1] * k);
	  case GL_DOMAIN:
	    return 4;
	  case GL_ORDER:
	    return 2;
	}
	break;
    }
    return -1;
}

GLint __glGetMapdv_size(GLenum target, GLenum query)
{
    return __glGetMap_size(target, query);
}

GLint __glGetMapfv_size(GLenum target, GLenum query)
{
    return __glGetMap_size(target, query);
}

GLint __glGetMapiv_size(GLenum target, GLenum query)
{
    return __glGetMap_size(target, query);
}

GLint __glGetMaterialfv_size(GLenum pname)
{
    switch (pname) {
      case GL_SHININESS:
	return 1;
      case GL_COLOR_INDEXES:
	return 3;
      case GL_EMISSION:
	return 4;
      case GL_AMBIENT:
	return 4;
      case GL_DIFFUSE:
	return 4;
      case GL_SPECULAR:
	return 4;
      case GL_AMBIENT_AND_DIFFUSE:
	return 4;
      default:
	return -1;
    }
}

GLint __glGetMaterialiv_size(GLenum pname)
{
    return __glGetMaterialfv_size(pname);
}

GLint __glGetPixelMap_size(GLenum map)
{
    GLint size;
    GLenum query;

    switch (map) {
      case GL_PIXEL_MAP_I_TO_I:
	query = GL_PIXEL_MAP_I_TO_I_SIZE;
	break;
      case GL_PIXEL_MAP_S_TO_S:
	query = GL_PIXEL_MAP_S_TO_S_SIZE;
	break;
      case GL_PIXEL_MAP_I_TO_R:
	query = GL_PIXEL_MAP_I_TO_R_SIZE;
	break;
      case GL_PIXEL_MAP_I_TO_G:
	query = GL_PIXEL_MAP_I_TO_G_SIZE;
	break;
      case GL_PIXEL_MAP_I_TO_B:
	query = GL_PIXEL_MAP_I_TO_B_SIZE;
	break;
      case GL_PIXEL_MAP_I_TO_A:
	query = GL_PIXEL_MAP_I_TO_A_SIZE;
	break;
      case GL_PIXEL_MAP_R_TO_R:
	query = GL_PIXEL_MAP_R_TO_R_SIZE;
	break;
      case GL_PIXEL_MAP_G_TO_G:
	query = GL_PIXEL_MAP_G_TO_G_SIZE;
	break;
      case GL_PIXEL_MAP_B_TO_B:
	query = GL_PIXEL_MAP_B_TO_B_SIZE;
	break;
      case GL_PIXEL_MAP_A_TO_A:
	query = GL_PIXEL_MAP_A_TO_A_SIZE;
	break;
      default:
	return -1;
    }
    glGetIntegerv(query, &size);
    return size;
}

GLint __glGetPixelMapfv_size(GLenum map)
{
    return __glGetPixelMap_size(map);
}

GLint __glGetPixelMapuiv_size(GLenum map)
{
    return __glGetPixelMap_size(map);
}

GLint __glGetPixelMapusv_size(GLenum map)
{
    return __glGetPixelMap_size(map);
}

/*
** Return the number of words needed to pass back the requested
** value.
*/
GLint __glGet_size(GLenum sq)
{
    switch (sq) {
      case GL_MAX_TEXTURE_SIZE:
	return 1;
      case GL_SUBPIXEL_BITS:
	return 1;
      case GL_MAX_LIST_NESTING:
	return 1;
      case GL_MAP1_COLOR_4:
      case GL_MAP1_INDEX:
      case GL_MAP1_NORMAL:
      case GL_MAP1_TEXTURE_COORD_1:
      case GL_MAP1_TEXTURE_COORD_2:
      case GL_MAP1_TEXTURE_COORD_3:
      case GL_MAP1_TEXTURE_COORD_4:
      case GL_MAP1_VERTEX_3:
      case GL_MAP1_VERTEX_4:
	return 1;
      case GL_MAP2_COLOR_4:
      case GL_MAP2_INDEX:
      case GL_MAP2_NORMAL:
      case GL_MAP2_TEXTURE_COORD_1:
      case GL_MAP2_TEXTURE_COORD_2:
      case GL_MAP2_TEXTURE_COORD_3:
      case GL_MAP2_TEXTURE_COORD_4:
      case GL_MAP2_VERTEX_3:
      case GL_MAP2_VERTEX_4:
	return 1;
      case GL_AUTO_NORMAL:
	return 1;
      case GL_CURRENT_COLOR:
	return 4;
      case GL_CURRENT_INDEX:
	return 1;
      case GL_CURRENT_NORMAL:
	return 3;
      case GL_CURRENT_TEXTURE_COORDS:
	return 4;
      case GL_CURRENT_RASTER_INDEX:
	return 1;
      case GL_CURRENT_RASTER_COLOR:
	return 4;
      case GL_CURRENT_RASTER_TEXTURE_COORDS:
	return 4;
      case GL_CURRENT_RASTER_POSITION:
	return 4;
      case GL_CURRENT_RASTER_POSITION_VALID:
	return 1;
      case GL_CURRENT_RASTER_DISTANCE:
	return 1;
      case GL_POINT_SIZE:
	return 1;
      case GL_POINT_SIZE_RANGE:
      /* case GL_SMOOTH_POINT_SIZE_RANGE: */ /* alias */
	return 2;
      case GL_POINT_SIZE_GRANULARITY:
      /* case GL_SMOOTH_POINT_SIZE_GRANULARITY: */ /* alias */
	return 1;
      case GL_ALIASED_POINT_SIZE_RANGE:
	return 2;
      case GL_POINT_SMOOTH:
	return 1;
      case GL_LINE_SMOOTH:
	return 1;
      case GL_LINE_WIDTH:
	return 1;
      case GL_LINE_WIDTH_RANGE:
      /* case GL_SMOOTH_LINE_WIDTH_RANGE: */ /* alias */
	return 2;
      case GL_LINE_WIDTH_GRANULARITY:
      /* case GL_SMOOTH_LINE_WIDTH_GRANULARITY: */ /* alias */
	return 1;
      case GL_ALIASED_LINE_WIDTH_RANGE:
	return 2;
      case GL_LINE_STIPPLE_PATTERN:
	return 1;
      case GL_LINE_STIPPLE_REPEAT:
	return 1;
      case GL_LINE_STIPPLE:
	return 1;
      case GL_POLYGON_MODE:
	return 2;
      case GL_POLYGON_SMOOTH:
	return 1;
      case GL_POLYGON_STIPPLE:
	return 1;
      case GL_EDGE_FLAG:
	return 1;
      case GL_CULL_FACE:
	return 1;
      case GL_CULL_FACE_MODE:
	return 1;
      case GL_FRONT_FACE:
	return 1;
      case GL_LIGHTING:
	return 1;
      case GL_LIGHT_MODEL_LOCAL_VIEWER:
	return 1;
      case GL_LIGHT_MODEL_TWO_SIDE:
	return 1;
      case GL_LIGHT_MODEL_AMBIENT:
	return 4;
      case GL_LIGHT_MODEL_COLOR_CONTROL:
	return 1;
      case GL_COLOR_MATERIAL:
	return 1;
      case GL_COLOR_MATERIAL_FACE:
	return 1;
      case GL_COLOR_MATERIAL_PARAMETER:
	return 1;
      case GL_SHADE_MODEL:
	return 1;
      case GL_FOG:
	return 1;
      case GL_FOG_INDEX:
	return 1;
      case GL_FOG_DENSITY:
	return 1;
      case GL_FOG_START:
	return 1;
      case GL_FOG_END:
	return 1;
      case GL_FOG_MODE:
	return 1;
      case GL_FOG_COLOR:
	return 4;
      case GL_DEPTH_RANGE:
	return 2;
      case GL_DEPTH_TEST:
	return 1;
      case GL_DEPTH_WRITEMASK:
	return 1;
      case GL_DEPTH_CLEAR_VALUE:
	return 1;
      case GL_DEPTH_FUNC:
	return 1;
      case GL_ACCUM_CLEAR_VALUE:
	return 4;
      case GL_STENCIL_TEST:
	return 1;
      case GL_STENCIL_CLEAR_VALUE:
	return 1;
      case GL_STENCIL_FUNC:
	return 1;
      case GL_STENCIL_VALUE_MASK:
	return 1;
      case GL_STENCIL_FAIL:
	return 1;
      case GL_STENCIL_PASS_DEPTH_FAIL:
	return 1;
      case GL_STENCIL_PASS_DEPTH_PASS:
	return 1;
      case GL_STENCIL_REF:
	return 1;
      case GL_STENCIL_WRITEMASK:
	return 1;
      case GL_MATRIX_MODE:
	return 1;
      case GL_NORMALIZE:
	return 1;
      case GL_VIEWPORT:
	return 4;
      case GL_ATTRIB_STACK_DEPTH:
	return 1;
      case GL_MODELVIEW_STACK_DEPTH:
	return 1;
      case GL_PROJECTION_STACK_DEPTH:
	return 1;
      case GL_TEXTURE_STACK_DEPTH:
	return 1;
      case GL_MODELVIEW_MATRIX:
	return 16;
      case GL_PROJECTION_MATRIX:
	return 16;
      case GL_TEXTURE_MATRIX:
	return 16;
      case GL_ALPHA_TEST:
	return 1;
      case GL_ALPHA_TEST_FUNC:
	return 1;
      case GL_ALPHA_TEST_REF:
	return 1;
      case GL_DITHER:
	return 1;
      case GL_BLEND_DST:
	return 1;
      case GL_BLEND_SRC:
	return 1;
      case GL_BLEND:
	return 1;
      case GL_LOGIC_OP_MODE:
	return 1;
      case GL_LOGIC_OP:
	return 1;
      case GL_DRAW_BUFFER:
	return 1;
      case GL_READ_BUFFER:
	return 1;
      case GL_SCISSOR_TEST:
	return 1;
      case GL_SCISSOR_BOX:
	return 4;
      case GL_INDEX_CLEAR_VALUE:
	return 1;
      case GL_INDEX_MODE:
	return 1;
      case GL_INDEX_WRITEMASK:
	return 1;
      case GL_COLOR_CLEAR_VALUE:
	return 4;
      case GL_RGBA_MODE:
	return 1;
      case GL_COLOR_WRITEMASK:
	return 4;
      case GL_RENDER_MODE:
	return 1;
      case GL_PERSPECTIVE_CORRECTION_HINT:
	return 1;
      case GL_POINT_SMOOTH_HINT:
	return 1;
      case GL_LINE_SMOOTH_HINT:
	return 1;
      case GL_POLYGON_SMOOTH_HINT:
	return 1;
      case GL_FOG_HINT:
	return 1;
      case GL_LIST_BASE:
	return 1;
      case GL_LIST_INDEX:
	return 1;
      case GL_LIST_MODE:
	return 1;
      case GL_TEXTURE_GEN_S:
	return 1;
      case GL_TEXTURE_GEN_T:
	return 1;
      case GL_TEXTURE_GEN_R:
	return 1;
      case GL_TEXTURE_GEN_Q:
	return 1;
      case GL_PACK_SWAP_BYTES:
	return 1;
      case GL_PACK_LSB_FIRST:
	return 1;
      case GL_PACK_ROW_LENGTH:
	return 1;
      case GL_PACK_IMAGE_HEIGHT:
	return 1;
      case GL_PACK_SKIP_ROWS:
	return 1;
      case GL_PACK_SKIP_PIXELS:
	return 1;
      case GL_PACK_SKIP_IMAGES:
	return 1;
      case GL_PACK_ALIGNMENT:
	return 1;
      case GL_UNPACK_SWAP_BYTES:
	return 1;
      case GL_UNPACK_LSB_FIRST:
	return 1;
      case GL_UNPACK_ROW_LENGTH:
	return 1;
      case GL_UNPACK_IMAGE_HEIGHT:
	return 1;
      case GL_UNPACK_SKIP_ROWS:
	return 1;
      case GL_UNPACK_SKIP_PIXELS:
	return 1;
      case GL_UNPACK_SKIP_IMAGES:
	return 1;
      case GL_UNPACK_ALIGNMENT:
	return 1;
      case GL_MAP_COLOR:
	return 1;
      case GL_MAP_STENCIL:
	return 1;
      case GL_INDEX_SHIFT:
	return 1;
      case GL_INDEX_OFFSET:
	return 1;
      case GL_RED_SCALE:
      case GL_GREEN_SCALE:
      case GL_BLUE_SCALE:
      case GL_ALPHA_SCALE:
      case GL_DEPTH_SCALE:
	return 1;
      case GL_RED_BIAS:
      case GL_GREEN_BIAS:
      case GL_BLUE_BIAS:
      case GL_ALPHA_BIAS:
      case GL_DEPTH_BIAS:
	return 1;
      case GL_ZOOM_X:
      case GL_ZOOM_Y:
	return 1;
      case GL_PIXEL_MAP_I_TO_I_SIZE:	  case GL_PIXEL_MAP_S_TO_S_SIZE:
      case GL_PIXEL_MAP_I_TO_R_SIZE:	  case GL_PIXEL_MAP_I_TO_G_SIZE:
      case GL_PIXEL_MAP_I_TO_B_SIZE:	  case GL_PIXEL_MAP_I_TO_A_SIZE:
      case GL_PIXEL_MAP_R_TO_R_SIZE:	  case GL_PIXEL_MAP_G_TO_G_SIZE:
      case GL_PIXEL_MAP_B_TO_B_SIZE:	  case GL_PIXEL_MAP_A_TO_A_SIZE:
	return 1;
      case GL_MAX_EVAL_ORDER:
	return 1;
      case GL_MAX_LIGHTS:
	return 1;
      case GL_MAX_CLIP_PLANES:
	return 1;
      case GL_MAX_PIXEL_MAP_TABLE:
	return 1;
      case GL_MAX_ATTRIB_STACK_DEPTH:
	return 1;
      case GL_MAX_MODELVIEW_STACK_DEPTH:
	return 1;
      case GL_MAX_NAME_STACK_DEPTH:
	return 1;
      case GL_MAX_PROJECTION_STACK_DEPTH:
	return 1;
      case GL_MAX_TEXTURE_STACK_DEPTH:
	return 1;
      case GL_INDEX_BITS:
	return 1;
      case GL_RED_BITS:
	return 1;
      case GL_GREEN_BITS:
	return 1;
      case GL_BLUE_BITS:
	return 1;
      case GL_ALPHA_BITS:
	return 1;
      case GL_DEPTH_BITS:
	return 1;
      case GL_STENCIL_BITS:
	return 1;
      case GL_ACCUM_RED_BITS:
      case GL_ACCUM_GREEN_BITS:
      case GL_ACCUM_BLUE_BITS:
      case GL_ACCUM_ALPHA_BITS:
	return 1;
      case GL_MAP1_GRID_DOMAIN:
	return 2;
      case GL_MAP1_GRID_SEGMENTS:
	return 1;
      case GL_MAP2_GRID_DOMAIN:
	return 4;
      case GL_MAP2_GRID_SEGMENTS:
	return 2;
      case GL_TEXTURE_1D:
      case GL_TEXTURE_2D:
      case GL_TEXTURE_3D:
	return 1;
      case GL_NAME_STACK_DEPTH:
	return 1;
      case GL_MAX_VIEWPORT_DIMS:
	return 2;
      case GL_DOUBLEBUFFER:
	return 1;
      case GL_AUX_BUFFERS:
	return 1;
      case GL_STEREO:
	return 1;
      case GL_CLIP_PLANE0:	case GL_CLIP_PLANE1:
      case GL_CLIP_PLANE2:	case GL_CLIP_PLANE3:
      case GL_CLIP_PLANE4:	case GL_CLIP_PLANE5:
	return 1;
      case GL_LIGHT0:	case GL_LIGHT1:
      case GL_LIGHT2:	case GL_LIGHT3:
      case GL_LIGHT4:	case GL_LIGHT5:
      case GL_LIGHT6:	case GL_LIGHT7:
	return 1;
      case GL_VERTEX_ARRAY:
      case GL_VERTEX_ARRAY_SIZE:
      case GL_VERTEX_ARRAY_TYPE:
      case GL_VERTEX_ARRAY_STRIDE:
      case GL_NORMAL_ARRAY:
      case GL_NORMAL_ARRAY_TYPE:
      case GL_NORMAL_ARRAY_STRIDE:
      case GL_COLOR_ARRAY:
      case GL_COLOR_ARRAY_SIZE:
      case GL_COLOR_ARRAY_TYPE:
      case GL_COLOR_ARRAY_STRIDE:
      case GL_INDEX_ARRAY:
      case GL_INDEX_ARRAY_TYPE:
      case GL_INDEX_ARRAY_STRIDE:
      case GL_TEXTURE_COORD_ARRAY:
      case GL_TEXTURE_COORD_ARRAY_SIZE:
      case GL_TEXTURE_COORD_ARRAY_TYPE:
      case GL_TEXTURE_COORD_ARRAY_STRIDE:
      case GL_EDGE_FLAG_ARRAY:
      case GL_EDGE_FLAG_ARRAY_STRIDE:
	return 1;
      case GL_TEXTURE_BINDING_1D:
      case GL_TEXTURE_BINDING_2D:
      case GL_TEXTURE_BINDING_3D:
	return 1;
      case GL_BLEND_COLOR:
	return 4;
      case GL_BLEND_EQUATION:
	return 1;
      case GL_COLOR_MATRIX:
	return 16;
      case GL_COLOR_MATRIX_STACK_DEPTH:
	return 1;
      case GL_COLOR_TABLE:
      case GL_POST_CONVOLUTION_COLOR_TABLE:
      case GL_POST_COLOR_MATRIX_COLOR_TABLE:
      case GL_CONVOLUTION_1D:
      case GL_CONVOLUTION_2D:
      case GL_SEPARABLE_2D:
      case GL_HISTOGRAM:
      case GL_MINMAX:
	return 1;
      case GL_POLYGON_OFFSET_FACTOR:
      case GL_POLYGON_OFFSET_UNITS:
	return 1;
      case GL_POST_CONVOLUTION_RED_SCALE:
      case GL_POST_CONVOLUTION_GREEN_SCALE:
      case GL_POST_CONVOLUTION_BLUE_SCALE:
      case GL_POST_CONVOLUTION_ALPHA_SCALE:
      case GL_POST_CONVOLUTION_RED_BIAS:
      case GL_POST_CONVOLUTION_GREEN_BIAS:
      case GL_POST_CONVOLUTION_BLUE_BIAS:
      case GL_POST_CONVOLUTION_ALPHA_BIAS:
	return 1;
      case GL_POST_COLOR_MATRIX_RED_SCALE:
      case GL_POST_COLOR_MATRIX_GREEN_SCALE:
      case GL_POST_COLOR_MATRIX_BLUE_SCALE:
      case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
      case GL_POST_COLOR_MATRIX_RED_BIAS:
      case GL_POST_COLOR_MATRIX_GREEN_BIAS:
      case GL_POST_COLOR_MATRIX_BLUE_BIAS:
      case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
	return 1;
      case GL_RESCALE_NORMAL:
	return 1;
      case GL_MAX_ELEMENTS_INDICES:
      case GL_MAX_ELEMENTS_VERTICES:
         return 1;
      case GL_ACTIVE_TEXTURE_ARB:
      case GL_CLIENT_ACTIVE_TEXTURE_ARB:
      case GL_MAX_TEXTURE_UNITS_ARB:
	return 1;
      case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
      case GL_MAX_CONVOLUTION_WIDTH:
      case GL_MAX_CONVOLUTION_HEIGHT:
	return 1;
      case GL_OCCLUSION_TEST_RESULT_HP:
      case GL_OCCLUSION_TEST_HP:
	return 1;
      case GL_PACK_INVERT_MESA:
	return 1;
      case GL_CULL_VERTEX_IBM:
	return 1;
      case GL_RASTER_POSITION_UNCLIPPED_IBM:
	return 1;

      /* GL_ARB_texture_cube_map / GL 1.3 */
      case GL_TEXTURE_CUBE_MAP:
      case GL_TEXTURE_BINDING_CUBE_MAP:
      case GL_MAX_CUBE_MAP_TEXTURE_SIZE:

      /* GL_ARB_multisample / GL 1.3 */
      case GL_MULTISAMPLE:
      case GL_SAMPLE_ALPHA_TO_COVERAGE:
      case GL_SAMPLE_ALPHA_TO_ONE:
      case GL_SAMPLE_COVERAGE:
      case GL_SAMPLE_BUFFERS:
      case GL_SAMPLES:
      case GL_SAMPLE_COVERAGE_VALUE:
      case GL_SAMPLE_COVERAGE_INVERT:

      /* GL_ARB_texture_comrpession / GL 1.3 */
      case GL_TEXTURE_COMPRESSION_HINT:
      case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
	
      /* GL_EXT_blend_func_separate / GL 1.4 */
      case GL_BLEND_DST_RGB:
      case GL_BLEND_SRC_RGB:
      case GL_BLEND_DST_ALPHA:
      case GL_BLEND_SRC_ALPHA:

      /* GL_EXT_fog_coord / GL 1.4 */
      case GL_CURRENT_FOG_COORDINATE:
      case GL_FOG_COORDINATE_ARRAY_TYPE:
      case GL_FOG_COORDINATE_ARRAY_STRIDE:
      case GL_FOG_COORDINATE_ARRAY:
      case GL_FOG_COORDINATE_SOURCE:

      /* GL_EXT_secondary_color / GL 1.4 */
      case GL_COLOR_SUM:
      case GL_SECONDARY_COLOR_ARRAY_SIZE:
      case GL_SECONDARY_COLOR_ARRAY_TYPE:
      case GL_SECONDARY_COLOR_ARRAY_STRIDE:
      case GL_SECONDARY_COLOR_ARRAY:

      /* GL_EXT_texture_lod_bias / GL 1.4 */
      case GL_MAX_TEXTURE_LOD_BIAS:

      /* GL_ARB_point_sprite */
      case GL_POINT_SPRITE_NV:

      /* GL_ARB_vertex_blend */
      case GL_MAX_VERTEX_UNITS_ARB:
      case GL_ACTIVE_VERTEX_UNITS_ARB:
      case GL_WEIGHT_SUM_UNITY_ARB:
      case GL_VERTEX_BLEND_ARB:
      case GL_CURRENT_WEIGHT_ARB:
      case GL_WEIGHT_ARRAY_ARB:
      case GL_WEIGHT_ARRAY_TYPE_ARB:
      case GL_WEIGHT_ARRAY_STRIDE_ARB:
      case GL_WEIGHT_ARRAY_SIZE_ARB:

      /* GL_ARB_matrix_palette */
      case GL_MATRIX_PALETTE_ARB:
      case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
      case GL_MAX_PALETTE_MATRICES_ARB:
      case GL_CURRENT_PALETTE_MATRIX_ARB:
      case GL_CURRENT_MATRIX_INDEX_ARB:
      case GL_MATRIX_INDEX_ARRAY_ARB:
      case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
      case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
      case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:

      /* GL_EXT_clip_volume_hint */
      case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:

      /* GL_EXT_stencil_two_size */
      case GL_STENCIL_TEST_TWO_SIDE_EXT:
      case GL_ACTIVE_STENCIL_FACE_EXT:

      /* GL_EXT_vertex_weighting */
      case GL_VERTEX_WEIGHTING_EXT:
      case GL_MODELVIEW0_EXT:
      case GL_MODELVIEW1_EXT:
      case GL_CURRENT_VERTEX_WEIGHT_EXT:
      case GL_VERTEX_WEIGHT_ARRAY_EXT:
      case GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT:
      case GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT:
      case GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT:
      /* case GL_MODELVIEW0_STACK_DEPTH_EXT: */ /* alias */
      case GL_MODELVIEW1_STACK_DEPTH_EXT:

      /* GL_ATI_vertex_streams */
      case GL_MAX_VERTEX_STREAMS_ATI:

      /* GL_NV_depth_clamp */
      case GL_DEPTH_CLAMP_NV:

      /* GL_NV_fog_distance */
      case GL_FOG_DISTANCE_MODE_NV:

      /* GL_NV_light_max_exponent */
      case GL_MAX_SHININESS_NV:
      case GL_MAX_SPOT_EXPONENT_NV:

      /* GL_NV_multisample_filter_hint */
      case GL_MULTISAMPLE_FILTER_HINT_NV:

      /* GL_NV_point_sprite */
      /* case GL_POINT_SPRITE_NV: */ /* alias */
      case GL_POINT_SPRITE_R_MODE_NV:

      /* GL_NV_register_combiners */
      case GL_REGISTER_COMBINERS_NV:
      case GL_NUM_GENERAL_COMBINERS_NV:
      case GL_COLOR_SUM_CLAMP_NV:
      case GL_MAX_GENERAL_COMBINERS_NV:

      /* GL_NV_register_combiners2 */
      case GL_PER_STAGE_CONSTANTS_NV:

      /* GL_NV_texture_rectangle */
      case GL_TEXTURE_RECTANGLE_NV:
      case GL_TEXTURE_BINDING_RECTANGLE_NV:
      case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:
	return 1;

      /* GL_EXT_secondary_color / GL 1.4 */
      case GL_CURRENT_SECONDARY_COLOR:

      /* GL_NV_register_combiners */
      case GL_CONSTANT_COLOR0_NV:
      case GL_CONSTANT_COLOR1_NV:
	return 4;

      /* GL_ARB_vertex_blend */
      /* case GL_MODELVIEW0_ARB: */ /* alias */
      /* case GL_MODELVIEW1_ARB: */ /* alias */
      case GL_MODELVIEW2_ARB:
      case GL_MODELVIEW3_ARB:
      case GL_MODELVIEW4_ARB:
      case GL_MODELVIEW5_ARB:
      case GL_MODELVIEW6_ARB:
      case GL_MODELVIEW7_ARB:
      case GL_MODELVIEW8_ARB:
      case GL_MODELVIEW9_ARB:
      case GL_MODELVIEW10_ARB:
      case GL_MODELVIEW11_ARB:
      case GL_MODELVIEW12_ARB:
      case GL_MODELVIEW13_ARB:
      case GL_MODELVIEW14_ARB:
      case GL_MODELVIEW15_ARB:
      case GL_MODELVIEW16_ARB:
      case GL_MODELVIEW17_ARB:
      case GL_MODELVIEW18_ARB:
      case GL_MODELVIEW19_ARB:
      case GL_MODELVIEW20_ARB:
      case GL_MODELVIEW21_ARB:
      case GL_MODELVIEW22_ARB:
      case GL_MODELVIEW23_ARB:
      case GL_MODELVIEW24_ARB:
      case GL_MODELVIEW25_ARB:
      case GL_MODELVIEW26_ARB:
      case GL_MODELVIEW27_ARB:
      case GL_MODELVIEW28_ARB:
      case GL_MODELVIEW29_ARB:
      case GL_MODELVIEW30_ARB:
      case GL_MODELVIEW31_ARB:

      /* GL_EXT_vertex_weighting */
      /* case GL_MODELVIEW0_MATRIX_EXT: */ /* alias */
      case GL_MODELVIEW1_MATRIX_EXT:
	return 32;

      /* GL_ARB_texture_comrpession / GL 1.3 */
      case GL_COMPRESSED_TEXTURE_FORMATS: {
	  GLint temp;
	  
	  glGetIntegerv( GL_NUM_COMPRESSED_TEXTURE_FORMATS, & temp );
	  return temp;
      }

      default:
	return -1;
    }
}

GLint __glGetDoublev_size(GLenum sq)
{
    return __glGet_size(sq);
}

GLint __glGetFloatv_size(GLenum sq)
{
    return __glGet_size(sq);
}

GLint __glGetIntegerv_size(GLenum sq)
{
    return __glGet_size(sq);
}

GLint __glGetBooleanv_size(GLenum sq)
{
    return __glGet_size(sq);
}

GLint __glGetTexLevelParameterfv_size(GLenum pname)
{
    switch (pname) {
      case GL_TEXTURE_WIDTH:
      case GL_TEXTURE_HEIGHT:
      case GL_TEXTURE_DEPTH:
      case GL_TEXTURE_COMPONENTS:
      case GL_TEXTURE_BORDER:
      case GL_TEXTURE_RED_SIZE:
      case GL_TEXTURE_GREEN_SIZE:
      case GL_TEXTURE_BLUE_SIZE:
      case GL_TEXTURE_ALPHA_SIZE:
      case GL_TEXTURE_LUMINANCE_SIZE:
      case GL_TEXTURE_INTENSITY_SIZE:

      /* GL_ARB_texture_compression / GL 1.3 */
      case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
      case GL_TEXTURE_COMPRESSED:

      /* GL_ARB_depth_texture / GL 1.4 */
      case GL_TEXTURE_DEPTH_SIZE:
	return 1;

      default:
	return -1;
    }
}

GLint __glGetTexLevelParameteriv_size(GLenum pname)
{
    return __glGetTexLevelParameterfv_size(pname);
}

GLint __glGetTexImage_size(GLenum target, GLint level, GLenum format,
			   GLenum type, GLint width, GLint height, GLint depth)
{
    return __glXImage3DSize( format, type, width, height, depth,
			     0, 0, 0, 0, 4 );
}

GLint __glGetConvolutionParameteriv_size(GLenum pname)
{
    switch (pname) {
      case GL_CONVOLUTION_BORDER_COLOR:
      case GL_CONVOLUTION_FILTER_SCALE:
      case GL_CONVOLUTION_FILTER_BIAS:
	return 4;
      case GL_CONVOLUTION_BORDER_MODE:
      case GL_CONVOLUTION_FORMAT:
      case GL_CONVOLUTION_WIDTH:
      case GL_CONVOLUTION_HEIGHT:
      case GL_MAX_CONVOLUTION_WIDTH:
      case GL_MAX_CONVOLUTION_HEIGHT:
	return 1;
      default:
	return -1;
    }
}

GLint __glGetConvolutionParameterfv_size(GLenum pname)
{
    return __glGetConvolutionParameteriv_size(pname);
}


GLint __glGetHistogramParameterfv_size(GLenum pname)
{
    switch (pname) {
      case GL_HISTOGRAM_WIDTH:
      case GL_HISTOGRAM_FORMAT:
      case GL_HISTOGRAM_RED_SIZE:
      case GL_HISTOGRAM_GREEN_SIZE:
      case GL_HISTOGRAM_BLUE_SIZE:
      case GL_HISTOGRAM_ALPHA_SIZE:
      case GL_HISTOGRAM_LUMINANCE_SIZE:
      case GL_HISTOGRAM_SINK:
	return 1;
      default:
	return -1;
    }
}

GLint __glGetHistogramParameteriv_size(GLenum pname)
{
    return __glGetHistogramParameterfv_size(pname);
}

GLint __glGetMinmaxParameterfv_size(GLenum pname)
{
    switch (pname) {
      case GL_MINMAX_FORMAT:
      case GL_MINMAX_SINK:
	return 1;
      default:
	return -1;
    }
}

GLint __glGetMinmaxParameteriv_size(GLenum pname)
{
    return __glGetMinmaxParameterfv_size(pname);
}

GLint __glGetColorTableParameterfv_size(GLenum pname)
{
    switch(pname) {

    case GL_COLOR_TABLE_SCALE: /* return RGBA */
    case GL_COLOR_TABLE_BIAS:
	return 4;
    case GL_COLOR_TABLE_FORMAT:
    case GL_COLOR_TABLE_WIDTH:
    case GL_COLOR_TABLE_RED_SIZE:
    case GL_COLOR_TABLE_GREEN_SIZE:
    case GL_COLOR_TABLE_BLUE_SIZE:
    case GL_COLOR_TABLE_ALPHA_SIZE:
    case GL_COLOR_TABLE_LUMINANCE_SIZE:
    case GL_COLOR_TABLE_INTENSITY_SIZE:
	return 1;
    default:
	return 0;
    }
}

GLint __glGetColorTableParameteriv_size(GLenum pname)
{
    return __glGetColorTableParameterfv_size(pname);
}