/** * Copyright © 2009 Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #ifdef HAVE_DIX_CONFIG_H #include #endif #include #include "extinit.h" /* for XInputExtensionInit */ #include "exglobals.h" #include "xkbsrv.h" /* for XkbInitPrivates */ #include "xserver-properties.h" #include "syncsrv.h" #include #include "protocol-common.h" struct devices devices; ScreenRec screen; WindowRec root; WindowRec window; static ClientRec server_client; void *userdata; static void fake_init_sprite(DeviceIntPtr dev) { SpritePtr sprite; sprite = dev->spriteInfo->sprite; sprite->spriteTraceSize = 10; sprite->spriteTrace = calloc(sprite->spriteTraceSize, sizeof(WindowPtr)); sprite->spriteTraceGood = 1; sprite->spriteTrace[0] = &root; sprite->hot.x = SPRITE_X; sprite->hot.y = SPRITE_Y; sprite->hotPhys.x = sprite->hot.x; sprite->hotPhys.y = sprite->hot.y; sprite->win = &window; sprite->hotPhys.pScreen = &screen; sprite->physLimits.x1 = 0; sprite->physLimits.y1 = 0; sprite->physLimits.x2 = screen.width; sprite->physLimits.y2 = screen.height; } /* This is essentially CorePointerProc with ScrollAxes added */ static int TestPointerProc(DeviceIntPtr pDev, int what) { #define NBUTTONS 10 #define NAXES 4 BYTE map[NBUTTONS + 1]; int i = 0; Atom btn_labels[NBUTTONS] = { 0 }; Atom axes_labels[NAXES] = { 0 }; switch (what) { case DEVICE_INIT: for (i = 1; i <= NBUTTONS; i++) map[i] = i; btn_labels[0] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_LEFT); btn_labels[1] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_MIDDLE); btn_labels[2] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_RIGHT); btn_labels[3] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_UP); btn_labels[4] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_WHEEL_DOWN); btn_labels[5] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_LEFT); btn_labels[6] = XIGetKnownProperty(BTN_LABEL_PROP_BTN_HWHEEL_RIGHT); /* don't know about the rest */ axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_X); axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_Y); axes_labels[0] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_VSCROLL); axes_labels[1] = XIGetKnownProperty(AXIS_LABEL_PROP_REL_HSCROLL); if (!InitPointerDeviceStruct ((DevicePtr) pDev, map, NBUTTONS, btn_labels, (PtrCtrlProcPtr) NoopDDA, GetMotionHistorySize(), NAXES, axes_labels)) { ErrorF("Could not initialize device '%s'. Out of memory.\n", pDev->name); return BadAlloc; } pDev->valuator->axisVal[0] = screenInfo.screens[0]->width / 2; pDev->last.valuators[0] = pDev->valuator->axisVal[0]; pDev->valuator->axisVal[1] = screenInfo.screens[0]->height / 2; pDev->last.valuators[1] = pDev->valuator->axisVal[1]; /* protocol-xiquerydevice.c relies on these increment */ SetScrollValuator(pDev, 2, SCROLL_TYPE_VERTICAL, 2.4, SCROLL_FLAG_NONE); SetScrollValuator(pDev, 3, SCROLL_TYPE_HORIZONTAL, 3.5, SCROLL_FLAG_PREFERRED); break; case DEVICE_CLOSE: break; default: break; } return Success; #undef NBUTTONS #undef NAXES } /** * Create and init 2 master devices (VCP + VCK) and two slave devices, one * default mouse, one default keyboard. */ struct devices init_devices(void) { ClientRec client; struct devices devices; client = init_client(0, NULL); AllocDevicePair(&client, "Virtual core", &devices.vcp, &devices.vck, CorePointerProc, CoreKeyboardProc, TRUE); inputInfo.pointer = devices.vcp; inputInfo.keyboard = devices.vck; ActivateDevice(devices.vcp, FALSE); ActivateDevice(devices.vck, FALSE); EnableDevice(devices.vcp, FALSE); EnableDevice(devices.vck, FALSE); AllocDevicePair(&client, "", &devices.mouse, &devices.kbd, TestPointerProc, CoreKeyboardProc, FALSE); ActivateDevice(devices.mouse, FALSE); ActivateDevice(devices.kbd, FALSE); EnableDevice(devices.mouse, FALSE); EnableDevice(devices.kbd, FALSE); devices.num_devices = 4; devices.num_master_devices = 2; fake_init_sprite(devices.mouse); fake_init_sprite(devices.vcp); return devices; } /* Create minimal client, with the given buffer and len as request buffer */ ClientRec init_client(int len, void *data) { ClientRec client = { 0 }; /* we store the privates now and reassign it after the memset. this way * we can share them across multiple test runs and don't have to worry * about freeing them after each test run. */ client.index = CLIENT_INDEX; client.clientAsMask = CLIENT_MASK; client.sequence = CLIENT_SEQUENCE; client.req_len = len; client.requestBuffer = data; dixAllocatePrivates(&client.devPrivates, PRIVATE_CLIENT); return client; } void init_window(WindowPtr window, WindowPtr parent, int id) { memset(window, 0, sizeof(*window)); window->drawable.id = id; if (parent) { window->drawable.x = 30; window->drawable.y = 50; window->drawable.width = 100; window->drawable.height = 200; } window->parent = parent; window->optional = calloc(1, sizeof(WindowOptRec)); assert(window->optional); } extern DevPrivateKeyRec miPointerScreenKeyRec; extern DevPrivateKeyRec miPointerPrivKeyRec; /* Needed for the screen setup, otherwise we crash during sprite initialization */ static Bool device_cursor_init(DeviceIntPtr dev, ScreenPtr screen) { return TRUE; } static void device_cursor_cleanup(DeviceIntPtr dev, ScreenPtr screen) { } static Bool set_cursor_pos(DeviceIntPtr dev, ScreenPtr screen, int x, int y, Bool event) { return TRUE; } void init_simple(void) { screenInfo.numScreens = 1; screenInfo.screens[0] = &screen; screen.myNum = 0; screen.id = 100; screen.width = 640; screen.height = 480; screen.DeviceCursorInitialize = device_cursor_init; screen.DeviceCursorCleanup = device_cursor_cleanup; screen.SetCursorPosition = set_cursor_pos; dixResetPrivates(); InitAtoms(); XkbInitPrivates(); dixRegisterPrivateKey(&XIClientPrivateKeyRec, PRIVATE_CLIENT, sizeof(XIClientRec)); dixRegisterPrivateKey(&miPointerScreenKeyRec, PRIVATE_SCREEN, 0); dixRegisterPrivateKey(&miPointerPrivKeyRec, PRIVATE_DEVICE, 0); XInputExtensionInit(); init_window(&root, NULL, ROOT_WINDOW_ID); init_window(&window, &root, CLIENT_WINDOW_ID); serverClient = &server_client; InitClient(serverClient, 0, (pointer) NULL); if (!InitClientResources(serverClient)) /* for root resources */ FatalError("couldn't init server resources"); SyncExtensionInit(); devices = init_devices(); } void __wrap_WriteToClient(ClientPtr client, int len, void *data) { assert(reply_handler != NULL); (*reply_handler) (client, len, data, userdata); }