/* Copyright 1989, 1998 The Open Group Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Except as contained in this notice, the name of The Open Group shall not be used in advertising or otherwise to promote the sale, use or other dealings in this Software without prior written authorization from The Open Group. */ #ifdef HAVE_DIX_CONFIG_H #include #endif # include # include # include # include "misc.h" # include "windowstr.h" # include "pixmapstr.h" # include "mi.h" # include "scrnintstr.h" # include "mipointrst.h" # include "cursorstr.h" # include "dixstruct.h" # include "inputstr.h" static int miPointerScreenKeyIndex; DevPrivateKey miPointerScreenKey = &miPointerScreenKeyIndex; #define GetScreenPrivate(s) ((miPointerScreenPtr) \ dixLookupPrivate(&(s)->devPrivates, miPointerScreenKey)) #define SetupScreen(s) miPointerScreenPtr pScreenPriv = GetScreenPrivate(s) static int miPointerPrivKeyIndex; static DevPrivateKey miPointerPrivKey = &miPointerPrivKeyIndex; #define MIPOINTER(dev) \ ((DevHasCursor((dev)) || (!dev->isMaster && !dev->u.master)) ? \ (miPointerPtr)dixLookupPrivate(&(dev)->devPrivates, miPointerPrivKey): \ (miPointerPtr)dixLookupPrivate(&(dev)->u.master->devPrivates, miPointerPrivKey)) static Bool miPointerRealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor); static Bool miPointerUnrealizeCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor); static Bool miPointerDisplayCursor(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor); static void miPointerConstrainCursor(DeviceIntPtr pDev, ScreenPtr pScreen, BoxPtr pBox); static void miPointerPointerNonInterestBox(DeviceIntPtr pDev, ScreenPtr pScreen, BoxPtr pBox); static void miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor, BoxPtr pHotBox, BoxPtr pTopLeftBox); static Bool miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y, Bool generateEvent); static Bool miPointerCloseScreen(int index, ScreenPtr pScreen); static void miPointerMove(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y); static Bool miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen); static void miPointerDeviceCleanup(DeviceIntPtr pDev, ScreenPtr pScreen); static EventList* events; /* for WarpPointer MotionNotifies */ Bool miPointerInitialize (ScreenPtr pScreen, miPointerSpriteFuncPtr spriteFuncs, miPointerScreenFuncPtr screenFuncs, Bool waitForUpdate) { miPointerScreenPtr pScreenPriv; pScreenPriv = (miPointerScreenPtr) xalloc (sizeof (miPointerScreenRec)); if (!pScreenPriv) return FALSE; pScreenPriv->spriteFuncs = spriteFuncs; pScreenPriv->screenFuncs = screenFuncs; /* * check for uninitialized methods */ if (!screenFuncs->EnqueueEvent) screenFuncs->EnqueueEvent = mieqEnqueue; if (!screenFuncs->NewEventScreen) screenFuncs->NewEventScreen = mieqSwitchScreen; pScreenPriv->waitForUpdate = waitForUpdate; pScreenPriv->showTransparent = FALSE; pScreenPriv->CloseScreen = pScreen->CloseScreen; pScreen->CloseScreen = miPointerCloseScreen; dixSetPrivate(&pScreen->devPrivates, miPointerScreenKey, pScreenPriv); /* * set up screen cursor method table */ pScreen->ConstrainCursor = miPointerConstrainCursor; pScreen->CursorLimits = miPointerCursorLimits; pScreen->DisplayCursor = miPointerDisplayCursor; pScreen->RealizeCursor = miPointerRealizeCursor; pScreen->UnrealizeCursor = miPointerUnrealizeCursor; pScreen->SetCursorPosition = miPointerSetCursorPosition; pScreen->RecolorCursor = miRecolorCursor; pScreen->PointerNonInterestBox = miPointerPointerNonInterestBox; pScreen->DeviceCursorInitialize = miPointerDeviceInitialize; pScreen->DeviceCursorCleanup = miPointerDeviceCleanup; events = NULL; return TRUE; } static Bool miPointerCloseScreen (int index, ScreenPtr pScreen) { #if 0 miPointerPtr pPointer; DeviceIntPtr pDev; #endif SetupScreen(pScreen); #if 0 for (pDev = inputInfo.devices; pDev; pDev = pDev->next) { if (DevHasCursor(pDev)) { pPointer = MIPOINTER(pDev); if (pScreen == pPointer->pScreen) pPointer->pScreen = 0; if (pScreen == pPointer->pSpriteScreen) pPointer->pSpriteScreen = 0; } } if (MIPOINTER(inputInfo.pointer)->pScreen == pScreen) MIPOINTER(inputInfo.pointer)->pScreen = 0; if (MIPOINTER(inputInfo.pointer)->pSpriteScreen == pScreen) MIPOINTER(inputInfo.pointer)->pSpriteScreen = 0; #endif pScreen->CloseScreen = pScreenPriv->CloseScreen; xfree ((pointer) pScreenPriv); FreeEventList(events, GetMaximumEventsNum()); events = NULL; return (*pScreen->CloseScreen) (index, pScreen); } /* * DIX/DDX interface routines */ static Bool miPointerRealizeCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor) { SetupScreen(pScreen); return (*pScreenPriv->spriteFuncs->RealizeCursor) (pDev, pScreen, pCursor); } static Bool miPointerUnrealizeCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor) { SetupScreen(pScreen); return (*pScreenPriv->spriteFuncs->UnrealizeCursor) (pDev, pScreen, pCursor); } static Bool miPointerDisplayCursor (DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor) { miPointerPtr pPointer; /* return for keyboards */ if ((pDev->isMaster && !DevHasCursor(pDev)) || (!pDev->isMaster && pDev->u.master && !DevHasCursor(pDev->u.master))) return FALSE; pPointer = MIPOINTER(pDev); pPointer->pCursor = pCursor; pPointer->pScreen = pScreen; miPointerUpdateSprite(pDev); return TRUE; } static void miPointerConstrainCursor (DeviceIntPtr pDev, ScreenPtr pScreen, BoxPtr pBox) { miPointerPtr pPointer; pPointer = MIPOINTER(pDev); pPointer->limits = *pBox; pPointer->confined = PointerConfinedToScreen(pDev); } /*ARGSUSED*/ static void miPointerPointerNonInterestBox (DeviceIntPtr pDev, ScreenPtr pScreen, BoxPtr pBox) { /* until DIX uses this, this will remain a stub */ } /*ARGSUSED*/ static void miPointerCursorLimits(DeviceIntPtr pDev, ScreenPtr pScreen, CursorPtr pCursor, BoxPtr pHotBox, BoxPtr pTopLeftBox) { *pTopLeftBox = *pHotBox; } static Bool GenerateEvent; static Bool miPointerSetCursorPosition(DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y, Bool generateEvent) { SetupScreen (pScreen); GenerateEvent = generateEvent; /* device dependent - must pend signal and call miPointerWarpCursor */ (*pScreenPriv->screenFuncs->WarpCursor) (pDev, pScreen, x, y); if (!generateEvent) miPointerUpdateSprite(pDev); return TRUE; } /* Set up sprite information for the device. This function will be called once for each device after it is initialized in the DIX. */ static Bool miPointerDeviceInitialize(DeviceIntPtr pDev, ScreenPtr pScreen) { miPointerPtr pPointer; SetupScreen (pScreen); pPointer = xalloc(sizeof(miPointerRec)); if (!pPointer) return FALSE; pPointer->pScreen = NULL; pPointer->pSpriteScreen = NULL; pPointer->pCursor = NULL; pPointer->pSpriteCursor = NULL; pPointer->limits.x1 = 0; pPointer->limits.x2 = 32767; pPointer->limits.y1 = 0; pPointer->limits.y2 = 32767; pPointer->confined = FALSE; pPointer->x = 0; pPointer->y = 0; if (!((*pScreenPriv->spriteFuncs->DeviceCursorInitialize)(pDev, pScreen))) { xfree(pPointer); return FALSE; } dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, pPointer); return TRUE; } /* Clean up after device. This function will be called once before the device is freed in the DIX */ static void miPointerDeviceCleanup(DeviceIntPtr pDev, ScreenPtr pScreen) { SetupScreen(pScreen); if (!pDev->isMaster && pDev->u.master) return; (*pScreenPriv->spriteFuncs->DeviceCursorCleanup)(pDev, pScreen); xfree(dixLookupPrivate(&pDev->devPrivates, miPointerPrivKey)); dixSetPrivate(&pDev->devPrivates, miPointerPrivKey, NULL); } /* Once signals are ignored, the WarpCursor function can call this */ void miPointerWarpCursor (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y) { miPointerPtr pPointer; BOOL changedScreen = FALSE; SetupScreen (pScreen); pPointer = MIPOINTER(pDev); if (pPointer->pScreen != pScreen) { (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, TRUE); changedScreen = TRUE; } if (GenerateEvent) { miPointerMove (pDev, pScreen, x, y); } else { /* everything from miPointerMove except the event and history */ if (!pScreenPriv->waitForUpdate && pScreen == pPointer->pSpriteScreen) { pPointer->devx = x; pPointer->devy = y; if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask) (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y); } pPointer->x = x; pPointer->y = y; pPointer->pScreen = pScreen; } if (changedScreen) UpdateSpriteForScreen (pDev, pScreen) ; } /* * Pointer/CursorDisplay interface routines */ /* * miPointerUpdateSprite * * Syncronize the sprite with the cursor - called from ProcessInputEvents */ void miPointerUpdateSprite (DeviceIntPtr pDev) { ScreenPtr pScreen; miPointerScreenPtr pScreenPriv; CursorPtr pCursor; int x, y, devx, devy; miPointerPtr pPointer; if (!pDev || !pDev->coreEvents) return; pPointer = MIPOINTER(pDev); pScreen = pPointer->pScreen; if (!pScreen) return; x = pPointer->x; y = pPointer->y; devx = pPointer->devx; devy = pPointer->devy; pScreenPriv = GetScreenPrivate (pScreen); /* * if the cursor has switched screens, disable the sprite * on the old screen */ if (pScreen != pPointer->pSpriteScreen) { if (pPointer->pSpriteScreen) { miPointerScreenPtr pOldPriv; pOldPriv = GetScreenPrivate (pPointer->pSpriteScreen); if (pPointer->pCursor) { (*pOldPriv->spriteFuncs->SetCursor) (pDev, pPointer->pSpriteScreen, NullCursor, 0, 0); } (*pOldPriv->screenFuncs->CrossScreen) (pPointer->pSpriteScreen, FALSE); } (*pScreenPriv->screenFuncs->CrossScreen) (pScreen, TRUE); (*pScreenPriv->spriteFuncs->SetCursor) (pDev, pScreen, pPointer->pCursor, x, y); pPointer->devx = x; pPointer->devy = y; pPointer->pSpriteCursor = pPointer->pCursor; pPointer->pSpriteScreen = pScreen; } /* * if the cursor has changed, display the new one */ else if (pPointer->pCursor != pPointer->pSpriteCursor) { pCursor = pPointer->pCursor; if (!pCursor || (pCursor->bits->emptyMask && !pScreenPriv->showTransparent)) pCursor = NullCursor; (*pScreenPriv->spriteFuncs->SetCursor) (pDev, pScreen, pCursor, x, y); pPointer->devx = x; pPointer->devy = y; pPointer->pSpriteCursor = pPointer->pCursor; } else if (x != devx || y != devy) { pPointer->devx = x; pPointer->devy = y; if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask) (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y); } } void miPointerSetScreen(DeviceIntPtr pDev, int screen_no, int x, int y) { miPointerScreenPtr pScreenPriv; ScreenPtr pScreen; miPointerPtr pPointer; pPointer = MIPOINTER(pDev); pScreen = screenInfo.screens[screen_no]; pScreenPriv = GetScreenPrivate (pScreen); (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, FALSE); NewCurrentScreen (pDev, pScreen, x, y); pPointer->limits.x2 = pScreen->width; pPointer->limits.y2 = pScreen->height; } ScreenPtr miPointerCurrentScreen (void) { return miPointerGetScreen(inputInfo.pointer); } ScreenPtr miPointerGetScreen(DeviceIntPtr pDev) { miPointerPtr pPointer = MIPOINTER(pDev); return (pPointer) ? pPointer->pScreen : NULL; } /* Move the pointer to x, y on the current screen, update the sprite, and * the motion history. Generates no events. Does not return changed x * and y if they are clipped; use miPointerSetPosition instead. */ void miPointerAbsoluteCursor (int x, int y, unsigned long time) { miPointerSetPosition(inputInfo.pointer, &x, &y); } /* Move the pointer on the current screen, and update the sprite. */ static void miPointerMoved (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y) { miPointerPtr pPointer; SetupScreen(pScreen); pPointer = MIPOINTER(pDev); /* Hack: We mustn't call into ->MoveCursor for anything but the * VCP, as this may cause a non-HW rendered cursor to be rendered during * SIGIO. This again leads to allocs during SIGIO which leads to SIGABRT. */ if ((pDev == inputInfo.pointer || (!pDev->isMaster && pDev->u.master == inputInfo.pointer)) && !pScreenPriv->waitForUpdate && pScreen == pPointer->pSpriteScreen) { pPointer->devx = x; pPointer->devy = y; if(pPointer->pCursor && !pPointer->pCursor->bits->emptyMask) (*pScreenPriv->spriteFuncs->MoveCursor) (pDev, pScreen, x, y); } pPointer->x = x; pPointer->y = y; pPointer->pScreen = pScreen; } void miPointerSetPosition(DeviceIntPtr pDev, int *x, int *y) { miPointerScreenPtr pScreenPriv; ScreenPtr pScreen; ScreenPtr newScreen; miPointerPtr pPointer; pPointer = MIPOINTER(pDev); pScreen = pPointer->pScreen; if (!pScreen) return; /* called before ready */ if (!pDev || !pDev->coreEvents) return; if (*x < 0 || *x >= pScreen->width || *y < 0 || *y >= pScreen->height) { pScreenPriv = GetScreenPrivate (pScreen); if (!pPointer->confined) { newScreen = pScreen; (*pScreenPriv->screenFuncs->CursorOffScreen) (&newScreen, x, y); if (newScreen != pScreen) { pScreen = newScreen; (*pScreenPriv->screenFuncs->NewEventScreen) (pDev, pScreen, FALSE); pScreenPriv = GetScreenPrivate (pScreen); /* Smash the confine to the new screen */ pPointer->limits.x2 = pScreen->width; pPointer->limits.y2 = pScreen->height; } } } /* Constrain the sprite to the current limits. */ if (*x < pPointer->limits.x1) *x = pPointer->limits.x1; if (*x >= pPointer->limits.x2) *x = pPointer->limits.x2 - 1; if (*y < pPointer->limits.y1) *y = pPointer->limits.y1; if (*y >= pPointer->limits.y2) *y = pPointer->limits.y2 - 1; if (pPointer->x == *x && pPointer->y == *y && pPointer->pScreen == pScreen) return; miPointerMoved(pDev, pScreen, *x, *y); } void miPointerGetPosition(DeviceIntPtr pDev, int *x, int *y) { *x = MIPOINTER(pDev)->x; *y = MIPOINTER(pDev)->y; } #ifdef XQUARTZ #include void darwinEvents_lock(void); void darwinEvents_unlock(void); #endif void miPointerMove (DeviceIntPtr pDev, ScreenPtr pScreen, int x, int y) { int i, nevents; int valuators[2]; miPointerMoved(pDev, pScreen, x, y); /* generate motion notify */ valuators[0] = x; valuators[1] = y; if (!events) { events = InitEventList(GetMaximumEventsNum()); if (!events) { FatalError("Could not allocate event store.\n"); return; } } nevents = GetPointerEvents(events, pDev, MotionNotify, 0, POINTER_ABSOLUTE, 0, 2, valuators); OsBlockSignals(); #ifdef XQUARTZ darwinEvents_lock(); #endif for (i = 0; i < nevents; i++) mieqEnqueue(pDev, events[i].event); #ifdef XQUARTZ darwinEvents_unlock(); #endif OsReleaseSignals(); }