/* * Copyright © 2014 Keith Packard * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ #include "glamor_priv.h" #include "glamor_program.h" #include "glamor_transform.h" #include "glamor_prepare.h" static const glamor_facet glamor_facet_poly_lines = { .name = "poly_lines", .vs_vars = "attribute vec2 primitive;\n", .vs_exec = (" vec2 pos = vec2(0.0,0.0);\n" GLAMOR_POS(gl_Position, primitive.xy)), }; static Bool glamor_poly_lines_solid_gl(DrawablePtr drawable, GCPtr gc, int mode, int n, DDXPointPtr points) { ScreenPtr screen = drawable->pScreen; glamor_screen_private *glamor_priv = glamor_get_screen_private(screen); PixmapPtr pixmap = glamor_get_drawable_pixmap(drawable); glamor_pixmap_private *pixmap_priv; glamor_program *prog; int off_x, off_y; DDXPointPtr v; char *vbo_offset; int box_index; int add_last; Bool ret = FALSE; pixmap_priv = glamor_get_pixmap_private(pixmap); if (!GLAMOR_PIXMAP_PRIV_HAS_FBO(pixmap_priv)) goto bail; add_last = 0; if (gc->capStyle != CapNotLast) add_last = 1; if (n < 2) return TRUE; glamor_make_current(glamor_priv); prog = glamor_use_program_fill(pixmap, gc, &glamor_priv->poly_line_program, &glamor_facet_poly_lines); if (!prog) goto bail; /* Set up the vertex buffers for the points */ v = glamor_get_vbo_space(drawable->pScreen, (n + add_last) * sizeof (DDXPointRec), &vbo_offset); glEnableVertexAttribArray(GLAMOR_VERTEX_POS); glVertexAttribPointer(GLAMOR_VERTEX_POS, 2, GL_SHORT, GL_FALSE, sizeof (DDXPointRec), vbo_offset); if (mode == CoordModePrevious) { int i; DDXPointRec here = { 0, 0 }; for (i = 0; i < n; i++) { here.x += points[i].x; here.y += points[i].y; v[i] = here; } } else { memcpy(v, points, n * sizeof (DDXPointRec)); } if (add_last) { v[n].x = v[n-1].x + 1; v[n].y = v[n-1].y; } glamor_put_vbo_space(screen); glEnable(GL_SCISSOR_TEST); glamor_pixmap_loop(pixmap_priv, box_index) { int nbox = RegionNumRects(gc->pCompositeClip); BoxPtr box = RegionRects(gc->pCompositeClip); if (!glamor_set_destination_drawable(drawable, box_index, TRUE, TRUE, prog->matrix_uniform, &off_x, &off_y)) goto bail; while (nbox--) { glScissor(box->x1 + off_x, box->y1 + off_y, box->x2 - box->x1, box->y2 - box->y1); box++; glDrawArrays(GL_LINE_STRIP, 0, n + add_last); } } ret = TRUE; bail: glDisable(GL_SCISSOR_TEST); glDisableVertexAttribArray(GLAMOR_VERTEX_POS); return ret; } static Bool glamor_poly_lines_gl(DrawablePtr drawable, GCPtr gc, int mode, int n, DDXPointPtr points) { if (gc->lineWidth != 0) return FALSE; switch (gc->lineStyle) { case LineSolid: return glamor_poly_lines_solid_gl(drawable, gc, mode, n, points); case LineOnOffDash: return glamor_poly_lines_dash_gl(drawable, gc, mode, n, points); case LineDoubleDash: if (gc->fillStyle == FillTiled) return glamor_poly_lines_solid_gl(drawable, gc, mode, n, points); else return glamor_poly_lines_dash_gl(drawable, gc, mode, n, points); default: return FALSE; } } static void glamor_poly_lines_bail(DrawablePtr drawable, GCPtr gc, int mode, int n, DDXPointPtr points) { glamor_fallback("to %p (%c)\n", drawable, glamor_get_drawable_location(drawable)); miPolylines(drawable, gc, mode, n, points); } void glamor_poly_lines(DrawablePtr drawable, GCPtr gc, int mode, int n, DDXPointPtr points) { if (glamor_poly_lines_gl(drawable, gc, mode, n, points)) return; glamor_poly_lines_bail(drawable, gc, mode, n, points); }