/* * Copyright 2012 Red Hat, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Copyright © 2002 Keith Packard * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of Keith Packard not be used in * advertising or publicity pertaining to distribution of the software without * specific, written prior permission. Keith Packard makes no * representations about the suitability of this software for any purpose. It * is provided "as is" without express or implied warranty. * * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR * PERFORMANCE OF THIS SOFTWARE. */ #ifdef HAVE_DIX_CONFIG_H #include #endif #include "xibarriers.h" #include "scrnintstr.h" #include "cursorstr.h" #include "dixevents.h" #include "servermd.h" #include "mipointer.h" #include "inputstr.h" #include "windowstr.h" #include "xace.h" #include "list.h" #include "exglobals.h" #include "eventstr.h" #include "mi.h" RESTYPE PointerBarrierType; static DevPrivateKeyRec BarrierScreenPrivateKeyRec; #define BarrierScreenPrivateKey (&BarrierScreenPrivateKeyRec) typedef struct PointerBarrierClient *PointerBarrierClientPtr; struct PointerBarrierDevice { struct xorg_list entry; int deviceid; Time last_timestamp; int barrier_event_id; int release_event_id; Bool hit; Bool seen; }; struct PointerBarrierClient { XID id; ScreenPtr screen; Window window; struct PointerBarrier barrier; struct xorg_list entry; /* num_devices/device_ids are devices the barrier applies to */ int num_devices; int *device_ids; /* num_devices */ /* per_device keeps track of devices actually blocked by barriers */ struct xorg_list per_device; }; typedef struct _BarrierScreen { struct xorg_list barriers; } BarrierScreenRec, *BarrierScreenPtr; #define GetBarrierScreen(s) ((BarrierScreenPtr)dixLookupPrivate(&(s)->devPrivates, BarrierScreenPrivateKey)) #define GetBarrierScreenIfSet(s) GetBarrierScreen(s) #define SetBarrierScreen(s,p) dixSetPrivate(&(s)->devPrivates, BarrierScreenPrivateKey, p) static struct PointerBarrierDevice *AllocBarrierDevice(void) { struct PointerBarrierDevice *pbd = NULL; pbd = malloc(sizeof(struct PointerBarrierDevice)); if (!pbd) return NULL; pbd->deviceid = -1; /* must be set by caller */ pbd->barrier_event_id = 1; pbd->release_event_id = 0; pbd->hit = FALSE; pbd->seen = FALSE; xorg_list_init(&pbd->entry); return pbd; } static void FreePointerBarrierClient(struct PointerBarrierClient *c) { struct PointerBarrierDevice *pbd = NULL, *tmp = NULL; xorg_list_for_each_entry_safe(pbd, tmp, &c->per_device, entry) { free(pbd); } free(c); } static struct PointerBarrierDevice *GetBarrierDevice(struct PointerBarrierClient *c, int deviceid) { struct PointerBarrierDevice *pbd = NULL; xorg_list_for_each_entry(pbd, &c->per_device, entry) { if (pbd->deviceid == deviceid) break; } BUG_WARN(!pbd); return pbd; } static BOOL barrier_is_horizontal(const struct PointerBarrier *barrier) { return barrier->y1 == barrier->y2; } static BOOL barrier_is_vertical(const struct PointerBarrier *barrier) { return barrier->x1 == barrier->x2; } /** * @return The set of barrier movement directions the movement vector * x1/y1 → x2/y2 represents. */ int barrier_get_direction(int x1, int y1, int x2, int y2) { int direction = 0; /* which way are we trying to go */ if (x2 > x1) direction |= BarrierPositiveX; if (x2 < x1) direction |= BarrierNegativeX; if (y2 > y1) direction |= BarrierPositiveY; if (y2 < y1) direction |= BarrierNegativeY; return direction; } /** * Test if the barrier may block movement in the direction defined by * x1/y1 → x2/y2. This function only tests whether the directions could be * blocked, it does not test if the barrier actually blocks the movement. * * @return TRUE if the barrier blocks the direction of movement or FALSE * otherwise. */ BOOL barrier_is_blocking_direction(const struct PointerBarrier * barrier, int direction) { /* Barriers define which way is ok, not which way is blocking */ return (barrier->directions & direction) != direction; } static BOOL inside_segment(int v, int v1, int v2) { if (v1 < 0 && v2 < 0) /* line */ return TRUE; else if (v1 < 0) /* ray */ return v <= v2; else if (v2 < 0) /* ray */ return v >= v1; else /* line segment */ return v >= v1 && v <= v2; } #define T(v, a, b) (((float)v) - (a)) / ((b) - (a)) #define F(t, a, b) ((t) * ((a) - (b)) + (a)) /** * Test if the movement vector x1/y1 → x2/y2 is intersecting with the * barrier. A movement vector with the startpoint or endpoint adjacent to * the barrier itself counts as intersecting. * * @param x1 X start coordinate of movement vector * @param y1 Y start coordinate of movement vector * @param x2 X end coordinate of movement vector * @param y2 Y end coordinate of movement vector * @param[out] distance The distance between the start point and the * intersection with the barrier (if applicable). * @return TRUE if the barrier intersects with the given vector */ BOOL barrier_is_blocking(const struct PointerBarrier * barrier, int x1, int y1, int x2, int y2, double *distance) { if (barrier_is_vertical(barrier)) { float t, y; t = T(barrier->x1, x1, x2); if (t < 0 || t > 1) return FALSE; /* Edge case: moving away from barrier. */ if (x2 > x1 && t == 0) return FALSE; y = F(t, y1, y2); if (!inside_segment(y, barrier->y1, barrier->y2)) return FALSE; *distance = sqrt((pow(y - y1, 2) + pow(barrier->x1 - x1, 2))); return TRUE; } else { float t, x; t = T(barrier->y1, y1, y2); if (t < 0 || t > 1) return FALSE; /* Edge case: moving away from barrier. */ if (y2 > y1 && t == 0) return FALSE; x = F(t, x1, x2); if (!inside_segment(x, barrier->x1, barrier->x2)) return FALSE; *distance = sqrt((pow(x - x1, 2) + pow(barrier->y1 - y1, 2))); return TRUE; } } #define HIT_EDGE_EXTENTS 2 static BOOL barrier_inside_hit_box(struct PointerBarrier *barrier, int x, int y) { int x1, x2, y1, y2; int dir; x1 = barrier->x1; x2 = barrier->x2; y1 = barrier->y1; y2 = barrier->y2; dir = ~(barrier->directions); if (barrier_is_vertical(barrier)) { if (dir & BarrierPositiveX) x1 -= HIT_EDGE_EXTENTS; if (dir & BarrierNegativeX) x2 += HIT_EDGE_EXTENTS; } if (barrier_is_horizontal(barrier)) { if (dir & BarrierPositiveY) y1 -= HIT_EDGE_EXTENTS; if (dir & BarrierNegativeY) y2 += HIT_EDGE_EXTENTS; } return x >= x1 && x <= x2 && y >= y1 && y <= y2; } static BOOL barrier_blocks_device(struct PointerBarrierClient *client, DeviceIntPtr dev) { int i; int master_id; /* Clients with no devices are treated as * if they specified XIAllDevices. */ if (client->num_devices == 0) return TRUE; master_id = GetMaster(dev, POINTER_OR_FLOAT)->id; for (i = 0; i < client->num_devices; i++) { int device_id = client->device_ids[i]; if (device_id == XIAllDevices || device_id == XIAllMasterDevices || device_id == master_id) return TRUE; } return FALSE; } /** * Find the nearest barrier client that is blocking movement from x1/y1 to x2/y2. * * @param dir Only barriers blocking movement in direction dir are checked * @param x1 X start coordinate of movement vector * @param y1 Y start coordinate of movement vector * @param x2 X end coordinate of movement vector * @param y2 Y end coordinate of movement vector * @return The barrier nearest to the movement origin that blocks this movement. */ static struct PointerBarrierClient * barrier_find_nearest(BarrierScreenPtr cs, DeviceIntPtr dev, int dir, int x1, int y1, int x2, int y2) { struct PointerBarrierClient *c, *nearest = NULL; double min_distance = INT_MAX; /* can't get higher than that in X anyway */ xorg_list_for_each_entry(c, &cs->barriers, entry) { struct PointerBarrier *b = &c->barrier; struct PointerBarrierDevice *pbd; double distance; pbd = GetBarrierDevice(c, dev->id); if (pbd->seen) continue; if (!barrier_is_blocking_direction(b, dir)) continue; if (!barrier_blocks_device(c, dev)) continue; if (barrier_is_blocking(b, x1, y1, x2, y2, &distance)) { if (min_distance > distance) { min_distance = distance; nearest = c; } } } return nearest; } /** * Clamp to the given barrier given the movement direction specified in dir. * * @param barrier The barrier to clamp to * @param dir The movement direction * @param[out] x The clamped x coordinate. * @param[out] y The clamped x coordinate. */ void barrier_clamp_to_barrier(struct PointerBarrier *barrier, int dir, int *x, int *y) { if (barrier_is_vertical(barrier)) { if ((dir & BarrierNegativeX) & ~barrier->directions) *x = barrier->x1; if ((dir & BarrierPositiveX) & ~barrier->directions) *x = barrier->x1 - 1; } if (barrier_is_horizontal(barrier)) { if ((dir & BarrierNegativeY) & ~barrier->directions) *y = barrier->y1; if ((dir & BarrierPositiveY) & ~barrier->directions) *y = barrier->y1 - 1; } } void input_constrain_cursor(DeviceIntPtr dev, ScreenPtr screen, int current_x, int current_y, int dest_x, int dest_y, int *out_x, int *out_y, int *nevents, InternalEvent* events) { /* Clamped coordinates here refer to screen edge clamping. */ BarrierScreenPtr cs = GetBarrierScreen(screen); int x = dest_x, y = dest_y; int dir; struct PointerBarrier *nearest = NULL; PointerBarrierClientPtr c; Time ms = GetTimeInMillis(); BarrierEvent ev = { .header = ET_Internal, .type = 0, .length = sizeof (BarrierEvent), .time = ms, .deviceid = dev->id, .sourceid = dev->id, .dx = dest_x - current_x, .dy = dest_y - current_y, .root = screen->root->drawable.id, }; InternalEvent *barrier_events = events; DeviceIntPtr master; if (nevents) *nevents = 0; if (xorg_list_is_empty(&cs->barriers) || IsFloating(dev)) goto out; /** * This function is only called for slave devices, but pointer-barriers * are for master-devices only. Flip the device to the master here, * continue with that. */ master = GetMaster(dev, MASTER_POINTER); /* How this works: * Given the origin and the movement vector, get the nearest barrier * to the origin that is blocking the movement. * Clamp to that barrier. * Then, check from the clamped intersection to the original * destination, again finding the nearest barrier and clamping. */ dir = barrier_get_direction(current_x, current_y, x, y); while (dir != 0) { int new_sequence; struct PointerBarrierDevice *pbd; c = barrier_find_nearest(cs, master, dir, current_x, current_y, x, y); if (!c) break; nearest = &c->barrier; pbd = GetBarrierDevice(c, master->id); new_sequence = !pbd->hit; pbd->seen = TRUE; pbd->hit = TRUE; if (pbd->barrier_event_id == pbd->release_event_id) continue; ev.type = ET_BarrierHit; barrier_clamp_to_barrier(nearest, dir, &x, &y); if (barrier_is_vertical(nearest)) { dir &= ~(BarrierNegativeX | BarrierPositiveX); current_x = x; } else if (barrier_is_horizontal(nearest)) { dir &= ~(BarrierNegativeY | BarrierPositiveY); current_y = y; } ev.flags = 0; ev.event_id = pbd->barrier_event_id; ev.barrierid = c->id; ev.dt = new_sequence ? 0 : ms - pbd->last_timestamp; ev.window = c->window; pbd->last_timestamp = ms; /* root x/y is filled in later */ barrier_events->barrier_event = ev; barrier_events++; *nevents += 1; } xorg_list_for_each_entry(c, &cs->barriers, entry) { struct PointerBarrierDevice *pbd; int flags = 0; pbd = GetBarrierDevice(c, master->id); pbd->seen = FALSE; if (!pbd->hit) continue; if (barrier_inside_hit_box(&c->barrier, x, y)) continue; pbd->hit = FALSE; ev.type = ET_BarrierLeave; if (pbd->barrier_event_id == pbd->release_event_id) flags |= XIBarrierPointerReleased; ev.flags = flags; ev.event_id = pbd->barrier_event_id; ev.barrierid = c->id; ev.dt = ms - pbd->last_timestamp; ev.window = c->window; pbd->last_timestamp = ms; /* root x/y is filled in later */ barrier_events->barrier_event = ev; barrier_events++; *nevents += 1; /* If we've left the hit box, this is the * start of a new event ID. */ pbd->barrier_event_id++; } out: *out_x = x; *out_y = y; } static void sort_min_max(INT16 *a, INT16 *b) { INT16 A, B; if (*a < 0 || *b < 0) return; A = *a; B = *b; *a = min(A, B); *b = max(A, B); } static int CreatePointerBarrierClient(ClientPtr client, xXFixesCreatePointerBarrierReq * stuff, PointerBarrierClientPtr *client_out) { WindowPtr pWin; ScreenPtr screen; BarrierScreenPtr cs; int err; int size; int i; struct PointerBarrierClient *ret; CARD16 *in_devices; DeviceIntPtr dev; size = sizeof(*ret) + sizeof(DeviceIntPtr) * stuff->num_devices; ret = malloc(size); if (!ret) { return BadAlloc; } xorg_list_init(&ret->per_device); err = dixLookupWindow(&pWin, stuff->window, client, DixReadAccess); if (err != Success) { client->errorValue = stuff->window; goto error; } screen = pWin->drawable.pScreen; cs = GetBarrierScreen(screen); ret->screen = screen; ret->window = stuff->window; ret->num_devices = stuff->num_devices; if (ret->num_devices > 0) ret->device_ids = (int*)&ret[1]; else ret->device_ids = NULL; in_devices = (CARD16 *) &stuff[1]; for (i = 0; i < stuff->num_devices; i++) { int device_id = in_devices[i]; DeviceIntPtr device; if ((err = dixLookupDevice (&device, device_id, client, DixReadAccess))) { client->errorValue = device_id; goto error; } if (!IsMaster (device)) { client->errorValue = device_id; err = BadDevice; goto error; } ret->device_ids[i] = device_id; } /* Alloc one per master pointer, they're the ones that can be blocked */ xorg_list_init(&ret->per_device); nt_list_for_each_entry(dev, inputInfo.devices, next) { struct PointerBarrierDevice *pbd; if (dev->type != MASTER_POINTER) continue; pbd = AllocBarrierDevice(); if (!pbd) { err = BadAlloc; goto error; } pbd->deviceid = dev->id; input_lock(); xorg_list_add(&pbd->entry, &ret->per_device); input_unlock(); } ret->id = stuff->barrier; ret->barrier.x1 = stuff->x1; ret->barrier.x2 = stuff->x2; ret->barrier.y1 = stuff->y1; ret->barrier.y2 = stuff->y2; sort_min_max(&ret->barrier.x1, &ret->barrier.x2); sort_min_max(&ret->barrier.y1, &ret->barrier.y2); ret->barrier.directions = stuff->directions & 0x0f; if (barrier_is_horizontal(&ret->barrier)) ret->barrier.directions &= ~(BarrierPositiveX | BarrierNegativeX); if (barrier_is_vertical(&ret->barrier)) ret->barrier.directions &= ~(BarrierPositiveY | BarrierNegativeY); input_lock(); xorg_list_add(&ret->entry, &cs->barriers); input_unlock(); *client_out = ret; return Success; error: *client_out = NULL; FreePointerBarrierClient(ret); return err; } static int BarrierFreeBarrier(void *data, XID id) { struct PointerBarrierClient *c; Time ms = GetTimeInMillis(); DeviceIntPtr dev = NULL; ScreenPtr screen; c = container_of(data, struct PointerBarrierClient, barrier); screen = c->screen; for (dev = inputInfo.devices; dev; dev = dev->next) { struct PointerBarrierDevice *pbd; int root_x, root_y; BarrierEvent ev = { .header = ET_Internal, .type = ET_BarrierLeave, .length = sizeof (BarrierEvent), .time = ms, /* .deviceid */ .sourceid = 0, .barrierid = c->id, .window = c->window, .root = screen->root->drawable.id, .dx = 0, .dy = 0, /* .root_x */ /* .root_y */ /* .dt */ /* .event_id */ .flags = XIBarrierPointerReleased, }; if (dev->type != MASTER_POINTER) continue; pbd = GetBarrierDevice(c, dev->id); if (!pbd->hit) continue; ev.deviceid = dev->id; ev.event_id = pbd->barrier_event_id; ev.dt = ms - pbd->last_timestamp; GetSpritePosition(dev, &root_x, &root_y); ev.root_x = root_x; ev.root_y = root_y; mieqEnqueue(dev, (InternalEvent *) &ev); } input_lock(); xorg_list_del(&c->entry); input_unlock(); FreePointerBarrierClient(c); return Success; } static void add_master_func(void *res, XID id, void *devid) { struct PointerBarrier *b; struct PointerBarrierClient *barrier; struct PointerBarrierDevice *pbd; int *deviceid = devid; b = res; barrier = container_of(b, struct PointerBarrierClient, barrier); pbd = AllocBarrierDevice(); pbd->deviceid = *deviceid; input_lock(); xorg_list_add(&pbd->entry, &barrier->per_device); input_unlock(); } static void remove_master_func(void *res, XID id, void *devid) { struct PointerBarrierDevice *pbd; struct PointerBarrierClient *barrier; struct PointerBarrier *b; DeviceIntPtr dev; int *deviceid = devid; int rc; Time ms = GetTimeInMillis(); rc = dixLookupDevice(&dev, *deviceid, serverClient, DixSendAccess); if (rc != Success) return; b = res; barrier = container_of(b, struct PointerBarrierClient, barrier); pbd = GetBarrierDevice(barrier, *deviceid); if (pbd->hit) { BarrierEvent ev = { .header = ET_Internal, .type =ET_BarrierLeave, .length = sizeof (BarrierEvent), .time = ms, .deviceid = *deviceid, .sourceid = 0, .dx = 0, .dy = 0, .root = barrier->screen->root->drawable.id, .window = barrier->window, .dt = ms - pbd->last_timestamp, .flags = XIBarrierPointerReleased, .event_id = pbd->barrier_event_id, .barrierid = barrier->id, }; mieqEnqueue(dev, (InternalEvent *) &ev); } input_lock(); xorg_list_del(&pbd->entry); input_unlock(); free(pbd); } void XIBarrierNewMasterDevice(ClientPtr client, int deviceid) { FindClientResourcesByType(client, PointerBarrierType, add_master_func, &deviceid); } void XIBarrierRemoveMasterDevice(ClientPtr client, int deviceid) { FindClientResourcesByType(client, PointerBarrierType, remove_master_func, &deviceid); } int XICreatePointerBarrier(ClientPtr client, xXFixesCreatePointerBarrierReq * stuff) { int err; struct PointerBarrierClient *barrier; struct PointerBarrier b; b.x1 = stuff->x1; b.x2 = stuff->x2; b.y1 = stuff->y1; b.y2 = stuff->y2; if (!barrier_is_horizontal(&b) && !barrier_is_vertical(&b)) return BadValue; /* no 0-sized barriers */ if (barrier_is_horizontal(&b) && barrier_is_vertical(&b)) return BadValue; /* no infinite barriers on the wrong axis */ if (barrier_is_horizontal(&b) && (b.y1 < 0 || b.y2 < 0)) return BadValue; if (barrier_is_vertical(&b) && (b.x1 < 0 || b.x2 < 0)) return BadValue; if ((err = CreatePointerBarrierClient(client, stuff, &barrier))) return err; if (!AddResource(stuff->barrier, PointerBarrierType, &barrier->barrier)) return BadAlloc; return Success; } int XIDestroyPointerBarrier(ClientPtr client, xXFixesDestroyPointerBarrierReq * stuff) { int err; void *barrier; err = dixLookupResourceByType((void **) &barrier, stuff->barrier, PointerBarrierType, client, DixDestroyAccess); if (err != Success) { client->errorValue = stuff->barrier; return err; } if (CLIENT_ID(stuff->barrier) != client->index) return BadAccess; FreeResource(stuff->barrier, RT_NONE); return Success; } int _X_COLD SProcXIBarrierReleasePointer(ClientPtr client) { xXIBarrierReleasePointerInfo *info; REQUEST(xXIBarrierReleasePointerReq); int i; swaps(&stuff->length); REQUEST_AT_LEAST_SIZE(xXIBarrierReleasePointerReq); swapl(&stuff->num_barriers); if (stuff->num_barriers > UINT32_MAX / sizeof(xXIBarrierReleasePointerInfo)) return BadLength; REQUEST_FIXED_SIZE(xXIBarrierReleasePointerReq, stuff->num_barriers * sizeof(xXIBarrierReleasePointerInfo)); info = (xXIBarrierReleasePointerInfo*) &stuff[1]; for (i = 0; i < stuff->num_barriers; i++, info++) { swaps(&info->deviceid); swapl(&info->barrier); swapl(&info->eventid); } return (ProcXIBarrierReleasePointer(client)); } int ProcXIBarrierReleasePointer(ClientPtr client) { int i; int err; struct PointerBarrierClient *barrier; struct PointerBarrier *b; xXIBarrierReleasePointerInfo *info; REQUEST(xXIBarrierReleasePointerReq); REQUEST_AT_LEAST_SIZE(xXIBarrierReleasePointerReq); if (stuff->num_barriers > UINT32_MAX / sizeof(xXIBarrierReleasePointerInfo)) return BadLength; REQUEST_FIXED_SIZE(xXIBarrierReleasePointerReq, stuff->num_barriers * sizeof(xXIBarrierReleasePointerInfo)); info = (xXIBarrierReleasePointerInfo*) &stuff[1]; for (i = 0; i < stuff->num_barriers; i++, info++) { struct PointerBarrierDevice *pbd; DeviceIntPtr dev; CARD32 barrier_id, event_id; _X_UNUSED CARD32 device_id; barrier_id = info->barrier; event_id = info->eventid; err = dixLookupDevice(&dev, info->deviceid, client, DixReadAccess); if (err != Success) { client->errorValue = BadDevice; return err; } err = dixLookupResourceByType((void **) &b, barrier_id, PointerBarrierType, client, DixReadAccess); if (err != Success) { client->errorValue = barrier_id; return err; } if (CLIENT_ID(barrier_id) != client->index) return BadAccess; barrier = container_of(b, struct PointerBarrierClient, barrier); pbd = GetBarrierDevice(barrier, dev->id); if (pbd->barrier_event_id == event_id) pbd->release_event_id = event_id; } return Success; } Bool XIBarrierInit(void) { int i; if (!dixRegisterPrivateKey(&BarrierScreenPrivateKeyRec, PRIVATE_SCREEN, 0)) return FALSE; for (i = 0; i < screenInfo.numScreens; i++) { ScreenPtr pScreen = screenInfo.screens[i]; BarrierScreenPtr cs; cs = (BarrierScreenPtr) calloc(1, sizeof(BarrierScreenRec)); if (!cs) return FALSE; xorg_list_init(&cs->barriers); SetBarrierScreen(pScreen, cs); } PointerBarrierType = CreateNewResourceType(BarrierFreeBarrier, "XIPointerBarrier"); return PointerBarrierType; } void XIBarrierReset(void) { int i; for (i = 0; i < screenInfo.numScreens; i++) { ScreenPtr pScreen = screenInfo.screens[i]; BarrierScreenPtr cs = GetBarrierScreen(pScreen); free(cs); SetBarrierScreen(pScreen, NULL); } }