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glamor
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Author
Files
Lines
2017-11-15
glamor: Drop the non-VAO rendering path
Adam Jackson
3
-12
/
+10
2017-11-07
glamor: Remove unused glamor_create_screen_resources
Adam Jackson
2
-26
/
+0
2017-11-07
glamor: Un-inline glamor_[gs]et_screen_private
Adam Jackson
2
-11
/
+17
2017-10-30
Use ARRAY_SIZE all over the tree
Daniel Martin
1
-4
/
+0
2017-10-30
glamor: Unconditionalize GLAMOR_TEXTURED_LARGE_PIXMAP
Adam Jackson
2
-4
/
+1
2017-10-30
glamor: Unconditionalize GLAMOR_PIXMAP_DYNAMIC_UPLOAD
Adam Jackson
2
-21
/
+1
2017-10-30
glamor: Unconditionalize GLAMOR_GRADIENT_SHADER
Adam Jackson
4
-10
/
+1
2017-10-13
glamor: Use GL_MESA_tile_raster_order for overlapping blits.
Eric Anholt
3
-25
/
+52
2017-09-13
glamor: Avoid overflow between box32 and box16 box
Olivier Fourdan
1
-5
/
+6
2017-09-13
glamor: handle NULL source picture
Olivier Fourdan
1
-2
/
+3
2017-09-06
glamor: use the lowercase xnf.*alloc API
Emil Velikov
1
-1
/
+1
2017-08-14
glamor: Scissor Render composite operations to the bounds of the drawing.
Eric Anholt
1
-0
/
+25
2017-08-14
glamor: Scissor CopyArea to the bounds of the drawing.
Eric Anholt
2
-4
/
+30
2017-08-14
glamor: Scissor rectangle drawing to the bounds of the rects.
Eric Anholt
2
-4
/
+57
2017-07-05
glamor: update "required EGL extensions" comment
Emil Velikov
1
-2
/
+1
2017-06-29
glamor: remove no longer needed KHR_gl_texture_2D_image requirement
Emil Velikov
1
-1
/
+0
2017-06-12
glamor: Clarify variable names in glamor_copy_cpu_fbo
Keith Packard
1
-17
/
+23
2017-06-13
glamor: Fix temporary pixmap coordinate offsets
Michel Dänzer
1
-2
/
+2
2017-06-05
glamor: Store the actual EGL/GLX context pointer in lastGLContext
Michel Dänzer
1
-2
/
+2
2017-06-02
glamor: Remove the "delayed fallback" code.
Eric Anholt
2
-31
/
+0
2017-06-02
glamor: Drop glamor_set_screen_pixmap().
Eric Anholt
3
-20
/
+0
2017-06-02
glamor: Stop tracking the screen_fbo.
Eric Anholt
3
-6
/
+1
2017-06-02
glamor_egl: Stop saving the EGL major/minor version.
Eric Anholt
1
-3
/
+1
2017-05-18
glamor_egl: Drop glamor_egl_create_textured_screen_ext().
Eric Anholt
2
-18
/
+4
2017-05-18
glamor_egl: Automatically choose a GLES2 context if desktop GL fails.
Eric Anholt
1
-33
/
+39
2017-05-18
glamor_egl: Remove check for KHR_surfaceless_context_*
Eric Anholt
1
-6
/
+1
2017-05-18
glamor_egl: Drop warning about indirect GLX and GLES2.
Eric Anholt
1
-6
/
+0
2017-05-18
glamor_egl: Avoid flink names in glamor_egl_create_textured_pixmap().
Eric Anholt
1
-63
/
+21
2017-05-18
glamor_egl: Drop dead "cpp" field
Eric Anholt
1
-1
/
+0
2017-05-18
glamor_egl: Drop dead gl_context_depth.
Eric Anholt
1
-1
/
+0
2017-05-18
glamor_egl: Drop unnecessary check for KHR_gl_renderbuffer_image.
Eric Anholt
1
-1
/
+0
2017-05-18
glamor_egl: Always require the gbm-based image import path.
Eric Anholt
1
-28
/
+27
2017-05-18
glamor_egl: Drop the has_gem flag.
Eric Anholt
1
-28
/
+7
2017-05-18
glamor_egl: Unifdef GLAMOR_HAS_GBM.
Eric Anholt
1
-34
/
+0
2017-05-18
glamor_egl: Print a useful identifying string on initialization.
Eric Anholt
1
-14
/
+3
2017-04-26
Add a Meson build system alongside autotools.
Eric Anholt
1
-0
/
+58
2017-04-26
Use #ifdef instead of #if for features to make Meson easier.
Eric Anholt
1
-2
/
+2
2017-04-21
glamor: an FBO is not needed for Xv pixmaps
Olivier Fourdan
1
-3
/
+6
2017-03-23
glamor: Fix some formatting that confused the unifdef command.
Eric Anholt
1
-1
/
+1
2017-03-20
glamor: Avoid software fallback for planemasked ZPixmap GetImage
Adam Jackson
1
-1
/
+11
2017-03-17
glamor: avoid a crash if texture allocation failed
Olivier Fourdan
1
-0
/
+4
2017-03-17
fb: Remove 24bpp support (v3)
Adam Jackson
1
-37
/
+0
2017-03-16
glamor: Fix dashed line rendering.
Eric Anholt
1
-1
/
+1
2017-03-15
glamor: Check glamor_set_destination_drawable() return value
Olivier Fourdan
7
-44
/
+66
2017-03-15
glamor: glamor_set_destination_drawable() can fail
Olivier Fourdan
2
-3
/
+10
2017-03-15
glamor: Check for NULL pixmap in glamor_get_pixmap_texture()
Olivier Fourdan
1
-0
/
+3
2017-03-09
glamor: Fix typo: "vec2_pos" -> "vec2 pos"
Michel Dänzer
1
-1
/
+1
2017-03-07
glamor: use drmGetDeviceNameFromFD2 when available
Qiang Yu
1
-0
/
+4
2017-02-23
glamor: Fix missing declaration in dash vertex shader
Dr.-Ing. Dieter Jurzitza
1
-0
/
+1
2017-01-24
glamor: Two pass won't work on memory pixmaps
Olivier Fourdan
1
-0
/
+4
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