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Diffstat (limited to 'hw/kdrive/savage/s3draw.h')
-rw-r--r--hw/kdrive/savage/s3draw.h107
1 files changed, 97 insertions, 10 deletions
diff --git a/hw/kdrive/savage/s3draw.h b/hw/kdrive/savage/s3draw.h
index 14dd1688e..80b1b1150 100644
--- a/hw/kdrive/savage/s3draw.h
+++ b/hw/kdrive/savage/s3draw.h
@@ -22,7 +22,7 @@
*
* Author: Keith Packard, SuSE, Inc.
*/
-/* $XFree86: $ */
+/* $XFree86: xc/programs/Xserver/hw/kdrive/savage/s3draw.h,v 1.1 1999/11/19 13:53:56 hohndel Exp $ */
#ifndef _S3DRAW_H_
#define _S3DRAW_H_
@@ -62,9 +62,69 @@ void _s3LoadPattern (ScreenPtr pScreen, s3PatternPtr pPattern);
s3CardInfo(pScreenPriv); \
S3Ptr s3 = s3c->s3
+#ifdef S3_SYNC_DEBUG
+#define SYNC_DEBUG() fprintf (stderr, "Sync at %s:%d\n", __FILE__,__LINE__)
+#else
+#define SYNC_DEBUG()
+#endif
+
+#define S3_ASYNC
+#ifdef S3_ASYNC
+#define CheckSyncS3(s) KdCheckSync(s)
+#define MarkSyncS3(s) KdMarkSync(s)
+#define RegisterSync(screen) KdScreenInitAsync (screen)
+#else
+#define CheckSyncS3(s3c)
+#define MarkSyncS3(s3c) _s3WaitIdleEmpty(s3c->s3)
+#define RegisterSync(screen)
+#endif
+
#define WIDEN(x) ((unsigned long) (x))
#define MERGE(a,b) ((WIDEN(a) << 16) | WIDEN(b))
+/*
+ * Ok, so the S3 is broken -- it expects bitmaps to come MSB bit order,
+ * but it's willing to take them in LSB byte order. These macros
+ * flip bits around without flipping bytes. Instead of using a table
+ * and burning memory bandwidth, do them in place with the CPU.
+ */
+
+/* The MIPS compiler automatically places these constants in registers */
+#define S3InvertBits32(v) { \
+ v = ((v & 0x55555555) << 1) | ((v >> 1) & 0x55555555); \
+ v = ((v & 0x33333333) << 2) | ((v >> 2) & 0x33333333); \
+ v = ((v & 0x0f0f0f0f) << 4) | ((v >> 4) & 0x0f0f0f0f); \
+}
+
+#define S3InvertBits16(v) { \
+ v = ((v & 0x5555) << 1) | ((v >> 1) & 0x5555); \
+ v = ((v & 0x3333) << 2) | ((v >> 2) & 0x3333); \
+ v = ((v & 0x0f0f) << 4) | ((v >> 4) & 0x0f0f); \
+}
+
+#define S3InvertBits8(v) { \
+ v = ((v & 0x55) << 1) | ((v >> 1) & 0x55); \
+ v = ((v & 0x33) << 2) | ((v >> 2) & 0x33); \
+ v = ((v & 0x0f) << 4) | ((v >> 4) & 0x0f); \
+}
+
+#define S3ByteSwap32(x) ((x) = (((x) >> 24) | \
+ (((x) >> 8) & 0xff00) | \
+ (((x) << 8) & 0xff0000) | \
+ ((x) << 24)))
+
+#define S3ByteSwap16(x) ((x) = ((x) << 8) | ((x) >> 8))
+
+#if BITMAP_BIT_ORDER == LSBFirst
+#define S3AdjustBits32(x) S3InvertBits32(x)
+#define S3AdjustBits16(x) S3InvertBits16(x)
+#else
+#define S3AdjustBits32(x) S3ByteSwap32(x)
+#define S3AdjustBits16(x) S3ByteSwap16(x)
+#endif
+
+#define _s3WaitSlot(s3) _s3WaitSlots(s3,1)
+
#define _s3SetFg(s3,_fg) { \
DRAW_DEBUG ((DEBUG_REGISTERS, " fg <- 0x%x", _fg));\
s3->fg = (_fg); \
@@ -87,7 +147,7 @@ void _s3LoadPattern (ScreenPtr pScreen, s3PatternPtr pPattern);
#define _s3SetPixelControl(s3,_ctl) { \
DRAW_DEBUG((DEBUG_REGISTERS, " pix_cntl <- 0x%x", PIX_CNTL | (_ctl))); \
- s3->pix_cntl = PIX_CNTL | (_ctl); \
+ s3->pix_cntl_mult_misc2 = MERGE (CONTROL_MISC2, PIX_CNTL | (_ctl)); \
}
#define _s3SetFgMix(s3,_mix) { \
@@ -141,11 +201,12 @@ void _s3LoadPattern (ScreenPtr pScreen, s3PatternPtr pPattern);
DRAW_DEBUG((DEBUG_REGISTERS, " cmd <- 0x%x", _cmd)); \
_s3CmdWait(s3); \
s3->cmd_gp_stat = (_cmd); \
- { CARD32 __junk__; __junk__ = s3->cmd_gp_stat; } \
+ /* { CARD32 __junk__; __junk__ = s3->cmd_gp_stat; } */ \
}
#define _s3SetSolidFill(s3,pix,alu,mask) { \
DRAW_DEBUG((DEBUG_SET,"set fill 0x%x %d 0x%x",pix,alu,mask)); \
+ _s3WaitSlots(s3,4); \
_s3SetFg (s3, pix); \
_s3SetWriteMask(s3,mask); \
_s3SetMix (s3, FSS_FRGDCOL | s3alu[alu], BSS_BKGDCOL | MIX_SRC); \
@@ -155,7 +216,7 @@ void _s3LoadPattern (ScreenPtr pScreen, s3PatternPtr pPattern);
#define _s3SolidRect(s3,x,y,w,h) {\
DRAW_DEBUG((DEBUG_RENDER,"solid rect %d,%d %dx%d",x,y,w,h)); \
- _s3CmdWait(s3); \
+ _s3WaitSlots(s3,3); \
_s3SetCur(s3, x, y); \
_s3SetPcnt (s3, (w)-1, (h)-1); \
_s3SetCmd (s3, CMD_RECT|INC_X|INC_Y|DRAW|WRTDATA); \
@@ -164,15 +225,25 @@ void _s3LoadPattern (ScreenPtr pScreen, s3PatternPtr pPattern);
#define _s3SolidLine(s3,maj,min,len,cmd) { \
DRAW_DEBUG ((DEBUG_RENDER, "solid line 0x%x 0x%x 0x%x", maj, min, cmd)); \
- _s3CmdWait(s3); \
+ _s3WaitSlots(s3,4); \
_s3SetPcnt(s3, (len), 0); \
_s3SetStep(s3, 2*((min) - (maj)), 2*(min)); \
_s3SetErr(s3, 2*(min) - (maj)); \
_s3SetCmd (s3, CMD_LINE | (cmd) | DRAW | WRTDATA); \
}
+#define _s3ClipLine(s3,cmd,e1,e2,e,len) {\
+ DRAW_DEBUG ((DEBUG_RENDER, "clip line 0x%x 0x%x 0x%x 0x%x 0x%x", cmd,e1,e2,e,len)); \
+ _s3WaitSlots(s3, 4); \
+ _s3SetPcnt (s3, (len), 0); \
+ _s3SetStep (s3, e2, e1); \
+ _s3SetErr (s3, e); \
+ _s3SetCmd (s3, CMD_LINE | (cmd) | DRAW | WRTDATA); \
+}
+
#define _s3SetTile(s3,alu,mask) { \
DRAW_DEBUG ((DEBUG_SET,"set tile %d 0x%x", alu, mask)); \
+ _s3WaitSlots(s3,3); \
_s3SetWriteMask(s3, mask); \
_s3SetMix(s3, FSS_BITBLT | s3alu[alu], BSS_BITBLT|s3alu[alu]); \
_s3SetPixelControl (s3, MIXSEL_FRGDMIX); \
@@ -185,6 +256,7 @@ void _s3LoadPattern (ScreenPtr pScreen, s3PatternPtr pPattern);
*/
#define _s3SetStipple(s3,alu,mask,_fg) {\
DRAW_DEBUG ((DEBUG_SET,"set stipple 0x%x %d 0x%x", _fg, alu, mask)); \
+ _s3WaitSlots(s3,5); \
_s3SetFg (s3, _fg); \
_s3SetBg (s3, 0); \
_s3SetWriteMask(s3,mask); \
@@ -195,6 +267,7 @@ void _s3LoadPattern (ScreenPtr pScreen, s3PatternPtr pPattern);
#define _s3SetOpaqueStipple(s3,alu,mask,_fg,_bg) {\
DRAW_DEBUG ((DEBUG_SET,"set opaque stipple 0x%x 0x%x %d 0x%x", _fg, _bg, alu, mask)); \
+ _s3WaitSlots(s3,5); \
_s3SetFg (s3, _fg); \
_s3SetBg (s3, _bg); \
_s3SetWriteMask(s3,mask); \
@@ -205,7 +278,7 @@ void _s3LoadPattern (ScreenPtr pScreen, s3PatternPtr pPattern);
#define _s3PatRect(s3,px,py,x,y,w,h) {\
DRAW_DEBUG ((DEBUG_RENDER, "pat rect %d,%d %dx%d", x,y,w,h)); \
- _s3CmdWait(s3); \
+ _s3WaitSlots(s3, 4); \
_s3SetCur (s3, px, py); \
_s3SetStep (s3, x, y); \
_s3SetPcnt (s3, (w)-1, (h)-1); \
@@ -215,6 +288,7 @@ void _s3LoadPattern (ScreenPtr pScreen, s3PatternPtr pPattern);
#define _s3SetBlt(s3,alu,mask) { \
DRAW_DEBUG ((DEBUG_SET,"set blt %d 0x%x", alu, mask)); \
+ _s3WaitSlots(s3,3); \
_s3SetPixelControl (s3, MIXSEL_FRGDMIX); \
_s3SetMix(s3, FSS_BITBLT | s3alu[alu], BSS_BITBLT | s3alu[alu]); \
_s3SetWriteMask(s3, mask); \
@@ -224,7 +298,7 @@ void _s3LoadPattern (ScreenPtr pScreen, s3PatternPtr pPattern);
#define _s3Blt(s3,_sx,_sy,_dx,_dy,_w,_h,_dir) { \
DRAW_DEBUG ((DEBUG_RENDER, "blt %d,%d -> %d,%d %dx%d 0x%x", \
_sx,_sy,_dx,_dy,_w,_h,_dir)); \
- _s3CmdWait(s3); \
+ _s3WaitSlots(s3,4); \
_s3SetCur(s3,_sx,_sy); \
_s3SetStep(s3,_dx,_dy); \
_s3SetPcnt(s3,(_w)-1,(_h)-1); \
@@ -235,6 +309,8 @@ void _s3LoadPattern (ScreenPtr pScreen, s3PatternPtr pPattern);
#define _s3SetOpaquePlaneBlt(s3,alu,mask,_fg,_bg) {\
DRAW_DEBUG ((DEBUG_SET,"set opaque plane blt 0x%x 0x%x %d 0x%x", \
_fg, _bg, alu, mask)); \
+ /* _s3WaitSlots(s3, 5); */ \
+ _s3WaitIdleEmpty (s3); \
_s3SetFg(s3,_fg); \
_s3SetBg(s3,_bg); \
_s3SetWriteMask(s3,mask); \
@@ -246,6 +322,8 @@ void _s3LoadPattern (ScreenPtr pScreen, s3PatternPtr pPattern);
#define _s3SetTransparentPlaneBlt(s3,alu,mask,_fg) {\
DRAW_DEBUG ((DEBUG_SET,"set transparent plane blt 0x%x %d 0x%x", \
_fg, alu, mask)); \
+ /*_s3WaitSlots(s3, 4); */ \
+ _s3WaitIdleEmpty (s3); \
_s3SetFg(s3,_fg); \
_s3SetWriteMask(s3,mask); \
_s3SetMix(s3,FSS_FRGDCOL|s3alu[alu], BSS_BKGDCOL|MIX_DST); \
@@ -256,7 +334,8 @@ void _s3LoadPattern (ScreenPtr pScreen, s3PatternPtr pPattern);
/* Across the plane blt */
#define _s3PlaneBlt(s3,x,y,w,h) {\
DRAW_DEBUG ((DEBUG_RENDER, "plane blt %d,%d %dx%d", x,y,w,h)); \
- _s3CmdWait(s3); \
+ _s3WaitSlots(s3, 4); \
+ _s3SetPixelControl(s3,MIXSEL_EXPPC); \
_s3SetCur(s3, x, y); \
_s3SetPcnt (s3, (w)-1, (h)-1); \
_s3SetCmd (s3, \
@@ -274,7 +353,7 @@ void _s3LoadPattern (ScreenPtr pScreen, s3PatternPtr pPattern);
#define _s3SetClip(s3,pbox) {\
DRAW_DEBUG ((DEBUG_SET, "set clip %dx%d -> %dx%d ", \
pbox->x1, pbox->y1, pbox->x2, pbox->y2)); \
- _s3WaitEmpty(s3); \
+ _s3WaitSlots(s3, 2); \
_s3SetScissorsTl(s3,(pbox)->x1, (pbox)->y1); \
_s3SetScissorsBr(s3,(pbox)->x2 - 1, (pbox)->y2 - 1); \
DRAW_DEBUG((DEBUG_SET," done")); \
@@ -282,7 +361,7 @@ void _s3LoadPattern (ScreenPtr pScreen, s3PatternPtr pPattern);
#define _s3ResetClip(s3,pScreen) { \
DRAW_DEBUG ((DEBUG_SET, "reset clip")); \
- _s3WaitEmpty(s3); \
+ _s3WaitSlots(s3, 2); \
_s3SetScissorsTl(s3,0,0); \
_s3SetScissorsBr(s3,pScreen->width - 1, pScreen->height - 1); \
DRAW_DEBUG((DEBUG_SET," done")); \
@@ -298,6 +377,11 @@ s3CopyPlane(DrawablePtr pSrcDrawable, DrawablePtr pDstDrawable, GCPtr pGC,
int dstx, int dsty, unsigned long bitPlane);
void
+s3PushPixels (GCPtr pGC, PixmapPtr pBitmap,
+ DrawablePtr pDrawable,
+ int w, int h, int x, int y);
+
+void
s3FillBoxSolid (DrawablePtr pDrawable, int nBox, BoxPtr pBox,
unsigned long pixel, int alu, unsigned long planemask);
@@ -369,4 +453,7 @@ s3CheckGCFill (GCPtr pGC);
void
s3MoveGCFill (GCPtr pGC);
+void
+s3SyncProc (DrawablePtr pDrawable);
+
#endif