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-rw-r--r--hw/kdrive/ati/radeon_sarea.h222
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diff --git a/hw/kdrive/ati/radeon_sarea.h b/hw/kdrive/ati/radeon_sarea.h
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-/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/radeon_sarea.h,v 1.5 2002/10/30 12:52:14 alanh Exp $ */
-/*
- * Copyright 2000 ATI Technologies Inc., Markham, Ontario,
- * VA Linux Systems Inc., Fremont, California.
- *
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation on the rights to use, copy, modify, merge,
- * publish, distribute, sublicense, and/or sell copies of the Software,
- * and to permit persons to whom the Software is furnished to do so,
- * subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial
- * portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NON-INFRINGEMENT. IN NO EVENT SHALL ATI, VA LINUX SYSTEMS AND/OR
- * THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
- * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/*
- * Authors:
- * Kevin E. Martin <martin@xfree86.org>
- * Gareth Hughes <gareth@valinux.com>
- *
- */
-
-#ifndef _RADEON_SAREA_H_
-#define _RADEON_SAREA_H_
-
-/* WARNING: If you change any of these defines, make sure to change the
- * defines in the kernel file (radeon_drm.h)
- */
-#ifndef __RADEON_SAREA_DEFINES__
-#define __RADEON_SAREA_DEFINES__
-
-/* What needs to be changed for the current vertex buffer? */
-#define RADEON_UPLOAD_CONTEXT 0x00000001
-#define RADEON_UPLOAD_VERTFMT 0x00000002
-#define RADEON_UPLOAD_LINE 0x00000004
-#define RADEON_UPLOAD_BUMPMAP 0x00000008
-#define RADEON_UPLOAD_MASKS 0x00000010
-#define RADEON_UPLOAD_VIEWPORT 0x00000020
-#define RADEON_UPLOAD_SETUP 0x00000040
-#define RADEON_UPLOAD_TCL 0x00000080
-#define RADEON_UPLOAD_MISC 0x00000100
-#define RADEON_UPLOAD_TEX0 0x00000200
-#define RADEON_UPLOAD_TEX1 0x00000400
-#define RADEON_UPLOAD_TEX2 0x00000800
-#define RADEON_UPLOAD_TEX0IMAGES 0x00001000
-#define RADEON_UPLOAD_TEX1IMAGES 0x00002000
-#define RADEON_UPLOAD_TEX2IMAGES 0x00004000
-#define RADEON_UPLOAD_CLIPRECTS 0x00008000 /* handled client-side */
-#define RADEON_REQUIRE_QUIESCENCE 0x00010000
-#define RADEON_UPLOAD_ZBIAS 0x00020000
-#define RADEON_UPLOAD_ALL 0x0002ffff
-#define RADEON_UPLOAD_CONTEXT_ALL 0x000201ff
-
-#define RADEON_FRONT 0x1
-#define RADEON_BACK 0x2
-#define RADEON_DEPTH 0x4
-#define RADEON_STENCIL 0x8
-
-/* Primitive types */
-#define RADEON_POINTS 0x1
-#define RADEON_LINES 0x2
-#define RADEON_LINE_STRIP 0x3
-#define RADEON_TRIANGLES 0x4
-#define RADEON_TRIANGLE_FAN 0x5
-#define RADEON_TRIANGLE_STRIP 0x6
-#define RADEON_3VTX_POINTS 0x9
-#define RADEON_3VTX_LINES 0xa
-
-/* Vertex/indirect buffer size */
-#define RADEON_BUFFER_SIZE 65536
-
-/* Byte offsets for indirect buffer data */
-#define RADEON_INDEX_PRIM_OFFSET 20
-#define RADEON_HOSTDATA_BLIT_OFFSET 32
-
-#define RADEON_SCRATCH_REG_OFFSET 32
-
-/* Keep these small for testing */
-#define RADEON_NR_SAREA_CLIPRECTS 12
-
-#define RADEON_MAX_TEXTURE_LEVELS 12
-#define RADEON_MAX_TEXTURE_UNITS 3
-
-/* Blits have strict offset rules. All blit offset must be aligned on
- * a 1K-byte boundary.
- */
-#define RADEON_OFFSET_SHIFT 10
-#define RADEON_OFFSET_ALIGN (1 << RADEON_OFFSET_SHIFT)
-#define RADEON_OFFSET_MASK (RADEON_OFFSET_ALIGN - 1)
-
-#endif /* __RADEON_SAREA_DEFINES__ */
-
-typedef struct {
- unsigned int red;
- unsigned int green;
- unsigned int blue;
- unsigned int alpha;
-} radeon_color_regs_t;
-
-typedef struct {
- /* Context state */
- unsigned int pp_misc;
- unsigned int pp_fog_color;
- unsigned int re_solid_color;
- unsigned int rb3d_blendcntl;
- unsigned int rb3d_depthoffset;
- unsigned int rb3d_depthpitch;
- unsigned int rb3d_zstencilcntl;
-
- unsigned int pp_cntl;
- unsigned int rb3d_cntl;
- unsigned int rb3d_coloroffset;
- unsigned int re_width_height;
- unsigned int rb3d_colorpitch;
- unsigned int se_cntl;
-
- /* Vertex format state */
- unsigned int se_coord_fmt;
-
- /* Line state */
- unsigned int re_line_pattern;
- unsigned int re_line_state;
-
- unsigned int se_line_width;
-
- /* Bumpmap state */
- unsigned int pp_lum_matrix;
-
- unsigned int pp_rot_matrix_0;
- unsigned int pp_rot_matrix_1;
-
- /* Mask state */
- unsigned int rb3d_stencilrefmask;
- unsigned int rb3d_ropcntl;
- unsigned int rb3d_planemask;
-
- /* Viewport state */
- unsigned int se_vport_xscale;
- unsigned int se_vport_xoffset;
- unsigned int se_vport_yscale;
- unsigned int se_vport_yoffset;
- unsigned int se_vport_zscale;
- unsigned int se_vport_zoffset;
-
- /* Setup state */
- unsigned int se_cntl_status;
-
- /* Misc state */
- unsigned int re_top_left;
- unsigned int re_misc;
-} radeon_context_regs_t;
-
-/* Setup registers for each texture unit */
-typedef struct {
- unsigned int pp_txfilter;
- unsigned int pp_txformat;
- unsigned int pp_txoffset;
- unsigned int pp_txcblend;
- unsigned int pp_txablend;
- unsigned int pp_tfactor;
- unsigned int pp_border_color;
-} radeon_texture_regs_t;
-
-typedef struct {
- /* The channel for communication of state information to the kernel
- * on firing a vertex buffer.
- */
- radeon_context_regs_t ContextState;
- radeon_texture_regs_t TexState[RADEON_MAX_TEXTURE_UNITS];
- unsigned int dirty;
- unsigned int vertsize;
- unsigned int vc_format;
-
- /* The current cliprects, or a subset thereof */
- XF86DRIClipRectRec boxes[RADEON_NR_SAREA_CLIPRECTS];
- unsigned int nbox;
-
- /* Counters for throttling of rendering clients */
- unsigned int last_frame;
- unsigned int last_dispatch;
- unsigned int last_clear;
-
- /* Maintain an LRU of contiguous regions of texture space. If you
- * think you own a region of texture memory, and it has an age
- * different to the one you set, then you are mistaken and it has
- * been stolen by another client. If global texAge hasn't changed,
- * there is no need to walk the list.
- *
- * These regions can be used as a proxy for the fine-grained texture
- * information of other clients - by maintaining them in the same
- * lru which is used to age their own textures, clients have an
- * approximate lru for the whole of global texture space, and can
- * make informed decisions as to which areas to kick out. There is
- * no need to choose whether to kick out your own texture or someone
- * else's - simply eject them all in LRU order.
- */
- /* Last elt is sentinal */
- drmTextureRegion texList[ATI_NR_TEX_HEAPS][ATI_NR_TEX_REGIONS+1];
- /* last time texture was uploaded */
- unsigned int texAge[ATI_NR_TEX_HEAPS];
-
- int ctxOwner; /* last context to upload state */
- int pfAllowPageFlip; /* set by the 2d driver, read by the client */
- int pfCurrentPage; /* set by kernel, read by others */
- int crtc2_base; /* for pageflipping with CloneMode */
-} RADEONSAREAPriv, *RADEONSAREAPrivPtr;
-
-#endif