summaryrefslogtreecommitdiff
path: root/fb/fbmmx.c
diff options
context:
space:
mode:
Diffstat (limited to 'fb/fbmmx.c')
-rw-r--r--fb/fbmmx.c1514
1 files changed, 1514 insertions, 0 deletions
diff --git a/fb/fbmmx.c b/fb/fbmmx.c
new file mode 100644
index 000000000..9adda92de
--- /dev/null
+++ b/fb/fbmmx.c
@@ -0,0 +1,1514 @@
+/*
+ * Copyright © 2004 Red Hat, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and its
+ * documentation for any purpose is hereby granted without fee, provided that
+ * the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of Red Hat not be used in advertising or
+ * publicity pertaining to distribution of the software without specific,
+ * written prior permission. Red Hat makes no representations about the
+ * suitability of this software for any purpose. It is provided "as is"
+ * without express or implied warranty.
+ *
+ * RED HAT DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING ALL
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL RED HAT
+ * BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION
+ * OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ *
+ * Author: Søren Sandmann (sandmann@redhat.com)
+ *
+ * Based on work by Owen Taylor
+ */
+
+#include "fb.h"
+
+#ifdef USE_GCC34_MMX
+
+#ifdef RENDER
+
+#include "picturestr.h"
+#include "mipict.h"
+#include "fbpict.h"
+
+typedef int Vector1x64 __attribute__ ((mode(DI)));
+typedef int Vector2x32 __attribute__ ((mode(V2SI)));
+typedef int Vector4x16 __attribute__ ((mode(V4HI)));
+typedef int Vector8x8 __attribute__ ((mode(V8QI)));
+
+typedef unsigned long long ullong;
+
+#define noVERBOSE
+
+#ifdef VERBOSE
+#define CHECKPOINT() ErrorF ("at %s %d\n", __FUNCTION__, __LINE__)
+#else
+#define CHECKPOINT()
+#endif
+
+typedef struct
+{
+ ullong mmx_zero;
+ ullong mmx_4x00ff;
+ ullong mmx_4x0080;
+ ullong mmx_565_rgb;
+ ullong mmx_565_unpack_multiplier;
+ ullong mmx_565_r;
+ ullong mmx_565_g;
+ ullong mmx_565_b;
+ ullong mmx_mask_0;
+ ullong mmx_mask_1;
+ ullong mmx_mask_2;
+ ullong mmx_mask_3;
+ ullong mmx_full_alpha;
+ ullong mmx_ffff0000ffff0000;
+ ullong mmx_0000ffff00000000;
+ ullong mmx_000000000000ffff;
+} MMXData;
+
+static const MMXData c =
+{
+ .mmx_zero = 0x0000000000000000ULL,
+ .mmx_4x00ff = 0x00ff00ff00ff00ffULL,
+ .mmx_4x0080 = 0x0080008000800080ULL,
+ .mmx_565_rgb = 0x000001f0003f001fULL,
+ .mmx_565_r = 0x000000f800000000ULL,
+ .mmx_565_g = 0x0000000000fc0000ULL,
+ .mmx_565_b = 0x00000000000000f8ULL,
+ .mmx_mask_0 = 0xffffffffffff0000ULL,
+ .mmx_mask_1 = 0xffffffff0000ffffULL,
+ .mmx_mask_2 = 0xffff0000ffffffffULL,
+ .mmx_mask_3 = 0x0000ffffffffffffULL,
+ .mmx_full_alpha = 0x00ff000000000000ULL,
+ .mmx_565_unpack_multiplier = 0x0000008404100840ULL,
+ .mmx_ffff0000ffff0000 = 0xffff0000ffff0000ULL,
+ .mmx_0000ffff00000000 = 0x0000ffff00000000ULL,
+ .mmx_000000000000ffff = 0x000000000000ffffULL,
+};
+
+static __inline__ Vector1x64
+shift (Vector1x64 v, int s)
+{
+ if (s > 0)
+ return __builtin_ia32_psllq (v, s);
+ else if (s < 0)
+ return __builtin_ia32_psrlq (v, -s);
+ else
+ return v;
+}
+
+static __inline__ Vector4x16
+negate (Vector4x16 mask)
+{
+ return (Vector4x16)__builtin_ia32_pxor (
+ (Vector1x64)mask,
+ (Vector1x64)c.mmx_4x00ff);
+}
+
+static __inline__ Vector4x16
+pix_multiply (Vector4x16 a, Vector4x16 b)
+{
+ Vector4x16 res;
+
+ res = __builtin_ia32_pmullw (a, b);
+ res = __builtin_ia32_paddw (res, (Vector4x16)c.mmx_4x0080);
+ res = __builtin_ia32_psrlw (res, 8);
+
+ return res;
+}
+
+#if 0
+#define HAVE_PSHUFW
+#endif
+
+#ifdef HAVE_PSHUFW
+
+static __inline__ Vector4x16
+expand_alpha (Vector4x16 pixel)
+{
+ Vector4x16 result;
+ __asm__ ("pshufw $0xFF, %1, %0\n\t" : "=y" (result) : "y" (pixel));
+ return result;
+}
+
+static __inline__ Vector4x16
+expand_alpha_rev (Vector4x16 pixel)
+{
+ Vector4x16 result;
+ __asm__ ("pshufw $0x00, %1, %0\n\t" : "=y" (result) : "y" (pixel));
+ return result;
+}
+
+static __inline__ Vector4x16
+invert_colors (Vector4x16 pixel)
+{
+ Vector4x16 result;
+
+ /* 0xC6 = 11000110 */
+ /* 3 0 1 2 */
+
+ __asm__ ("pshufw $0xC6, %1, %0\n\t" : "=y" (result) : "y" (pixel));
+
+ return result;
+}
+
+#else
+
+static __inline__ Vector4x16
+expand_alpha (Vector4x16 pixel)
+{
+ Vector1x64 t1, t2;
+
+ t1 = shift ((Vector1x64)pixel, -48);
+ t2 = shift (t1, 16);
+ t1 = __builtin_ia32_por (t1, t2);
+ t2 = shift (t1, 32);
+ t1 = __builtin_ia32_por (t1, t2);
+
+ return (Vector4x16)t1;
+}
+
+static __inline__ Vector4x16
+expand_alpha_rev (Vector4x16 pixel)
+{
+ Vector1x64 t1, t2;
+
+ t1 = shift ((Vector1x64)pixel, 48);
+ t1 = shift (t1, -48);
+ t2 = shift (t1, 16);
+ t1 = __builtin_ia32_por (t1, t2);
+ t2 = shift (t1, 32);
+ t1 = __builtin_ia32_por (t1, t2);
+
+ return (Vector4x16)t1;
+}
+
+static __inline__ Vector4x16
+invert_colors (Vector4x16 pixel)
+{
+ Vector1x64 x, y, z;
+
+ x = y = z = (Vector1x64)pixel;
+
+ x = __builtin_ia32_pand (x, (Vector1x64)c.mmx_ffff0000ffff0000);
+ y = __builtin_ia32_pand (y, (Vector1x64)c.mmx_000000000000ffff);
+ z = __builtin_ia32_pand (z, (Vector1x64)c.mmx_0000ffff00000000);
+
+ y = shift (y, 32);
+ z = shift (z, -32);
+
+ x = __builtin_ia32_por (x, y);
+ x = __builtin_ia32_por (x, z);
+
+ return (Vector4x16)x;
+}
+
+#endif
+
+/* Notes about writing mmx code
+ *
+ * give memory operands as the second operand. If you give it as the
+ * first, gcc will first load it into a register, then use that register
+ *
+ * ie. use
+ *
+ * __builtin_pmullw (x, mmx_constant[8]);
+ *
+ * not
+ *
+ * __builtin_pmullw (mmx_constant[8], x);
+ *
+ * Also try to minimize dependencies. Ie. when you need a value, try to calculate
+ * it from a value that was calculated as early as possible.
+ */
+
+static __inline__ Vector4x16
+over (Vector4x16 src, Vector4x16 srca, Vector4x16 dest)
+{
+ return (Vector4x16)__builtin_ia32_paddusb ((Vector8x8)src, (Vector8x8)pix_multiply(dest, negate(srca)));
+}
+
+static __inline__ Vector4x16
+over_rev_non_pre (Vector4x16 src, Vector4x16 dest)
+{
+ Vector4x16 srca = expand_alpha (src);
+ Vector4x16 srcfaaa = (Vector4x16)__builtin_ia32_por((Vector1x64)srca, (Vector1x64)c.mmx_full_alpha);
+
+ return over(pix_multiply(invert_colors(src), srcfaaa), srca, dest);
+}
+
+static __inline__ Vector4x16
+in (Vector4x16 src,
+ Vector4x16 mask)
+{
+ return pix_multiply (src, mask);
+}
+
+static __inline__ Vector4x16
+in_over (Vector4x16 src,
+ Vector4x16 srca,
+ Vector4x16 mask,
+ Vector4x16 dest)
+{
+ return over(in(src, mask), pix_multiply(srca, mask), dest);
+}
+
+static __inline__ Vector8x8
+cvt32to64 (CARD32 v)
+{
+ ullong r = v;
+ return (Vector8x8)r;
+}
+
+static __inline__ Vector4x16
+load8888 (CARD32 v)
+{
+ return (Vector4x16)__builtin_ia32_punpcklbw (cvt32to64 (v),
+ (Vector8x8)c.mmx_zero);
+}
+
+static __inline__ Vector8x8
+pack8888 (Vector4x16 lo, Vector4x16 hi)
+{
+ Vector8x8 r;
+ r = __builtin_ia32_packuswb ((Vector4x16)lo, (Vector4x16)hi);
+ return r;
+}
+
+/* Expand 16 bits positioned at @pos (0-3) of a mmx register into 00RR00GG00BB
+
+--- Expanding 565 in the low word ---
+
+m = (m << (32 - 3)) | (m << (16 - 5)) | m;
+m = m & (01f0003f001f);
+m = m * (008404100840);
+m = m >> 8;
+
+Note the trick here - the top word is shifted by another nibble to avoid
+it bumping into the middle word
+*/
+static __inline__ Vector4x16
+expand565 (Vector4x16 pixel, int pos)
+{
+ Vector1x64 p = (Vector1x64)pixel;
+
+ /* move pixel to low 16 bit and zero the rest */
+ p = shift (shift (p, (3 - pos) * 16), -48);
+
+ Vector1x64 t1 = shift (p, 36 - 11);
+ Vector1x64 t2 = shift (p, 16 - 5);
+
+ p = __builtin_ia32_por (t1, p);
+ p = __builtin_ia32_por (t2, p);
+ p = __builtin_ia32_pand (p, (Vector1x64)c.mmx_565_rgb);
+
+ pixel = __builtin_ia32_pmullw ((Vector4x16)p, (Vector4x16)c.mmx_565_unpack_multiplier);
+ return __builtin_ia32_psrlw (pixel, 8);
+}
+
+static __inline__ Vector4x16
+expand8888 (Vector4x16 in, int pos)
+{
+ if (pos == 0)
+ return (Vector4x16)__builtin_ia32_punpcklbw ((Vector8x8)in, (Vector8x8)c.mmx_zero);
+ else
+ return (Vector4x16)__builtin_ia32_punpckhbw ((Vector8x8)in, (Vector8x8)c.mmx_zero);
+}
+
+static __inline__ Vector4x16
+pack565 (Vector4x16 pixel, Vector4x16 target, int pos)
+{
+ Vector1x64 p = (Vector1x64)pixel;
+ Vector1x64 t = (Vector1x64)target;
+ Vector1x64 r, g, b;
+
+ r = __builtin_ia32_pand (p, (Vector1x64)c.mmx_565_r);
+ g = __builtin_ia32_pand (p, (Vector1x64)c.mmx_565_g);
+ b = __builtin_ia32_pand (p, (Vector1x64)c.mmx_565_b);
+
+ r = shift (r, - (32 - 8) + pos * 16);
+ g = shift (g, - (16 - 3) + pos * 16);
+ b = shift (b, - (0 + 3) + pos * 16);
+
+ if (pos == 0)
+ t = __builtin_ia32_pand (t, (Vector1x64)c.mmx_mask_0);
+ else if (pos == 1)
+ t = __builtin_ia32_pand (t, (Vector1x64)c.mmx_mask_1);
+ else if (pos == 2)
+ t = __builtin_ia32_pand (t, (Vector1x64)c.mmx_mask_2);
+ else if (pos == 3)
+ t = __builtin_ia32_pand (t, (Vector1x64)c.mmx_mask_3);
+
+ p = __builtin_ia32_por (r, t);
+ p = __builtin_ia32_por (g, p);
+
+ return (Vector4x16)__builtin_ia32_por (b, p);
+}
+
+static __inline__ void
+emms (void)
+{
+ __asm__ __volatile__ ("emms");
+}
+
+void
+fbCompositeSolid_nx8888mmx (CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pMask,
+ PicturePtr pDst,
+ INT16 xSrc,
+ INT16 ySrc,
+ INT16 xMask,
+ INT16 yMask,
+ INT16 xDst,
+ INT16 yDst,
+ CARD16 width,
+ CARD16 height)
+{
+ CARD32 src;
+ CARD32 *dstLine, *dst;
+ CARD16 w;
+ FbStride dstStride;
+ Vector4x16 vsrc, vsrca;
+
+ CHECKPOINT();
+
+ fbComposeGetSolid(pSrc, src);
+
+ if (src >> 24 == 0)
+ return;
+
+ fbComposeGetStart (pDst, xDst, yDst, CARD32, dstStride, dstLine, 1);
+
+ vsrc = load8888 (src);
+ vsrca = expand_alpha (vsrc);
+
+ while (height--)
+ {
+ dst = dstLine;
+ dstLine += dstStride;
+ w = width;
+
+ CHECKPOINT();
+
+ while (w && (unsigned long)dst & 7)
+ {
+ *dst = (ullong) pack8888(over(vsrc, vsrca, load8888(*dst)), (Vector4x16)c.mmx_zero);
+
+ w--;
+ dst++;
+ }
+
+ while (w >= 2)
+ {
+ Vector4x16 vdest;
+ Vector4x16 dest0, dest1;
+
+ vdest = *(Vector4x16 *)dst;
+
+ dest0 = over(vsrc, vsrca, expand8888(vdest, 0));
+ dest1 = over(vsrc, vsrca, expand8888(vdest, 1));
+
+ *(Vector8x8 *)dst = (Vector8x8)pack8888(dest0, dest1);
+
+ dst += 2;
+ w -= 2;
+ }
+
+ CHECKPOINT();
+
+ while (w)
+ {
+ *dst = (ullong) pack8888(over(vsrc, vsrca, load8888(*dst)), (Vector4x16)c.mmx_zero);
+
+ w--;
+ dst++;
+ }
+ }
+
+ emms();
+}
+
+void
+fbCompositeSolid_nx0565mmx (CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pMask,
+ PicturePtr pDst,
+ INT16 xSrc,
+ INT16 ySrc,
+ INT16 xMask,
+ INT16 yMask,
+ INT16 xDst,
+ INT16 yDst,
+ CARD16 width,
+ CARD16 height)
+{
+ CARD32 src;
+ CARD16 *dstLine, *dst;
+ CARD16 w;
+ FbStride dstStride;
+ Vector4x16 vsrc, vsrca;
+
+ CHECKPOINT();
+
+ fbComposeGetSolid(pSrc, src);
+
+ if (src >> 24 == 0)
+ return;
+
+ fbComposeGetStart (pDst, xDst, yDst, CARD16, dstStride, dstLine, 1);
+
+ vsrc = load8888 (src);
+ vsrca = expand_alpha (vsrc);
+
+ while (height--)
+ {
+ dst = dstLine;
+ dstLine += dstStride;
+ w = width;
+
+ CHECKPOINT();
+
+ while (w && (unsigned long)dst & 7)
+ {
+ ullong d = *dst;
+ Vector4x16 vdest = expand565 ((Vector4x16)d, 0);
+ vdest = pack565(over(vsrc, vsrca, vdest), vdest, 0);
+ *dst = (ullong)vdest;
+
+ w--;
+ dst++;
+ }
+
+ while (w >= 4)
+ {
+ Vector4x16 vdest;
+
+ vdest = *(Vector4x16 *)dst;
+
+ vdest = pack565 (over(vsrc, vsrca, expand565(vdest, 0)), vdest, 0);
+ vdest = pack565 (over(vsrc, vsrca, expand565(vdest, 1)), vdest, 1);
+ vdest = pack565 (over(vsrc, vsrca, expand565(vdest, 2)), vdest, 2);
+ vdest = pack565 (over(vsrc, vsrca, expand565(vdest, 3)), vdest, 3);
+
+ *(Vector8x8 *)dst = (Vector8x8)vdest;
+
+ dst += 4;
+ w -= 4;
+ }
+
+ CHECKPOINT();
+
+ while (w)
+ {
+ ullong d = *dst;
+ Vector4x16 vdest = expand565 ((Vector4x16)d, 0);
+ vdest = pack565(over(vsrc, vsrca, vdest), vdest, 0);
+ *dst = (ullong)vdest;
+
+ w--;
+ dst++;
+ }
+ }
+
+ emms();
+}
+
+void
+fbCompositeSolidMask_nx8888x8888Cmmx (CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pMask,
+ PicturePtr pDst,
+ INT16 xSrc,
+ INT16 ySrc,
+ INT16 xMask,
+ INT16 yMask,
+ INT16 xDst,
+ INT16 yDst,
+ CARD16 width,
+ CARD16 height)
+{
+ CARD32 src, srca;
+ CARD32 *dstLine;
+ CARD32 *maskLine;
+ FbStride dstStride, maskStride;
+ Vector4x16 vsrc, vsrca;
+
+ CHECKPOINT();
+
+ fbComposeGetSolid(pSrc, src);
+
+ srca = src >> 24;
+ if (srca == 0)
+ return;
+
+ fbComposeGetStart (pDst, xDst, yDst, CARD32, dstStride, dstLine, 1);
+ fbComposeGetStart (pMask, xMask, yMask, CARD32, maskStride, maskLine, 1);
+
+ vsrc = load8888(src);
+ vsrca = expand_alpha(vsrc);
+
+ while (height--)
+ {
+ int twidth = width;
+ CARD32 *p = (CARD32 *)maskLine;
+ CARD32 *q = (CARD32 *)dstLine;
+
+ while (twidth && (unsigned long)q & 7)
+ {
+ CARD32 m = *(CARD32 *)p;
+
+ if (m)
+ {
+ Vector4x16 vdest = load8888(*q);
+ vdest = in_over(vsrc, vsrca, load8888(m), vdest);
+ *q = (ullong)pack8888(vdest, (Vector4x16)c.mmx_zero);
+ }
+
+ twidth--;
+ p++;
+ q++;
+ }
+
+ while (twidth >= 2)
+ {
+ CARD32 m0, m1;
+ m0 = *p;
+ m1 = *(p + 1);
+
+ if (m0 | m1)
+ {
+ Vector4x16 dest0, dest1;
+ Vector4x16 vdest = *(Vector4x16 *)q;
+
+ dest0 = in_over(vsrc, vsrca, load8888(m0),
+ expand8888 (vdest, 0));
+ dest1 = in_over(vsrc, vsrca, load8888(m1),
+ expand8888 (vdest, 1));
+
+ *(Vector8x8 *)q = (Vector8x8)pack8888(dest0, dest1);
+ }
+
+ p += 2;
+ q += 2;
+ twidth -= 2;
+ }
+
+ while (twidth)
+ {
+ CARD32 m = *(CARD32 *)p;
+
+ if (m)
+ {
+ Vector4x16 vdest = load8888(*q);
+ vdest = in_over(vsrc, vsrca, load8888(m), vdest);
+ *q = (ullong)pack8888(vdest, (Vector4x16)c.mmx_zero);
+ }
+
+ twidth--;
+ p++;
+ q++;
+ }
+
+ dstLine += dstStride;
+ maskLine += maskStride;
+ }
+
+ emms();
+}
+
+void
+fbCompositeSolidMask_nx8x8888mmx (CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pMask,
+ PicturePtr pDst,
+ INT16 xSrc,
+ INT16 ySrc,
+ INT16 xMask,
+ INT16 yMask,
+ INT16 xDst,
+ INT16 yDst,
+ CARD16 width,
+ CARD16 height)
+{
+ CARD32 src, srca;
+ CARD32 *dstLine, *dst;
+ CARD8 *maskLine, *mask;
+ FbStride dstStride, maskStride;
+ CARD16 w;
+ Vector4x16 vsrc, vsrca;
+ ullong srcsrc;
+
+ CHECKPOINT();
+
+ fbComposeGetSolid(pSrc, src);
+
+ srca = src >> 24;
+ if (srca == 0)
+ return;
+
+ srcsrc = (unsigned long long)src << 32 | src;
+
+ fbComposeGetStart (pDst, xDst, yDst, CARD32, dstStride, dstLine, 1);
+ fbComposeGetStart (pMask, xMask, yMask, CARD8, maskStride, maskLine, 1);
+
+ vsrc = load8888 (src);
+ vsrca = expand_alpha (vsrc);
+
+ while (height--)
+ {
+ dst = dstLine;
+ dstLine += dstStride;
+ mask = maskLine;
+ maskLine += maskStride;
+ w = width;
+
+ CHECKPOINT();
+
+ while (w && (unsigned long)dst & 7)
+ {
+ ullong m = *mask;
+
+ if (m)
+ {
+ Vector4x16 vdest = in_over(vsrc, vsrca, expand_alpha_rev ((Vector4x16)m), load8888(*dst));
+ *dst = (ullong)pack8888(vdest, (Vector4x16)c.mmx_zero);
+ }
+
+ w--;
+ mask++;
+ dst++;
+ }
+
+ CHECKPOINT();
+
+ while (w >= 2)
+ {
+ ullong m0, m1;
+ m0 = *mask;
+ m1 = *(mask + 1);
+
+ if (srca == 0xff && (m0 & m1) == 0xff)
+ {
+ *(unsigned long long *)dst = srcsrc;
+ }
+ else if (m0 | m1)
+ {
+ Vector4x16 vdest;
+ Vector4x16 dest0, dest1;
+
+ vdest = *(Vector4x16 *)dst;
+
+ dest0 = in_over(vsrc, vsrca, expand_alpha_rev ((Vector4x16)m0), expand8888(vdest, 0));
+ dest1 = in_over(vsrc, vsrca, expand_alpha_rev ((Vector4x16)m1), expand8888(vdest, 1));
+
+ *(Vector8x8 *)dst = (Vector8x8)pack8888(dest0, dest1);
+ }
+
+ mask += 2;
+ dst += 2;
+ w -= 2;
+ }
+
+ CHECKPOINT();
+
+ while (w)
+ {
+ ullong m = *mask;
+
+ if (m)
+ {
+ Vector4x16 vdest = load8888(*dst);
+ vdest = in_over(vsrc, vsrca, expand_alpha_rev ((Vector4x16)m), vdest);
+ *dst = (ullong)pack8888(vdest, (Vector4x16)c.mmx_zero);
+ }
+
+ w--;
+ mask++;
+ dst++;
+ }
+ }
+
+ emms();
+}
+
+
+void
+fbCompositeSolidMask_nx8x0565mmx (CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pMask,
+ PicturePtr pDst,
+ INT16 xSrc,
+ INT16 ySrc,
+ INT16 xMask,
+ INT16 yMask,
+ INT16 xDst,
+ INT16 yDst,
+ CARD16 width,
+ CARD16 height)
+{
+ CARD32 src, srca;
+ CARD16 *dstLine, *dst;
+ CARD8 *maskLine, *mask;
+ FbStride dstStride, maskStride;
+ CARD16 w;
+ Vector4x16 vsrc, vsrca;
+ unsigned long long srcsrcsrcsrc, src16;
+
+ CHECKPOINT();
+
+ fbComposeGetSolid(pSrc, src);
+
+ srca = src >> 24;
+ if (srca == 0)
+ return;
+
+ fbComposeGetStart (pDst, xDst, yDst, CARD16, dstStride, dstLine, 1);
+ fbComposeGetStart (pMask, xMask, yMask, CARD8, maskStride, maskLine, 1);
+
+ vsrc = load8888 (src);
+ vsrca = expand_alpha (vsrc);
+
+ src16 = (ullong)pack565(vsrc, (Vector4x16)c.mmx_zero, 0);
+
+ srcsrcsrcsrc = (ullong)src16 << 48 | (ullong)src16 << 32 |
+ (ullong)src16 << 16 | (ullong)src16;
+
+ while (height--)
+ {
+ dst = dstLine;
+ dstLine += dstStride;
+ mask = maskLine;
+ maskLine += maskStride;
+ w = width;
+
+ CHECKPOINT();
+
+ while (w && (unsigned long)dst & 7)
+ {
+ ullong m = *mask;
+
+ if (m)
+ {
+ ullong d = *dst;
+ Vector4x16 vd = (Vector4x16)d;
+ Vector4x16 vdest = in_over(vsrc, vsrca, expand_alpha_rev ((Vector4x16)m), expand565(vd, 0));
+ *dst = (ullong)pack565(vdest, (Vector4x16)c.mmx_zero, 0);
+ }
+
+ w--;
+ mask++;
+ dst++;
+ }
+
+ CHECKPOINT();
+
+ while (w >= 4)
+ {
+ ullong m0, m1, m2, m3;
+ m0 = *mask;
+ m1 = *(mask + 1);
+ m2 = *(mask + 2);
+ m3 = *(mask + 3);
+
+ if (srca == 0xff && (m0 & m1 & m2 & m3) == 0xff)
+ {
+ *(unsigned long long *)dst = srcsrcsrcsrc;
+ }
+ else if (m0 | m1 | m2 | m3)
+ {
+ Vector4x16 vdest;
+ Vector4x16 vm0, vm1, vm2, vm3;
+
+ vdest = *(Vector4x16 *)dst;
+
+ vm0 = (Vector4x16)m0;
+ vdest = pack565(in_over(vsrc, vsrca, expand_alpha_rev(vm0), expand565(vdest, 0)), vdest, 0);
+ vm1 = (Vector4x16)m1;
+ vdest = pack565(in_over(vsrc, vsrca, expand_alpha_rev(vm1), expand565(vdest, 1)), vdest, 1);
+ vm2 = (Vector4x16)m2;
+ vdest = pack565(in_over(vsrc, vsrca, expand_alpha_rev(vm2), expand565(vdest, 2)), vdest, 2);
+ vm3 = (Vector4x16)m3;
+ vdest = pack565(in_over(vsrc, vsrca, expand_alpha_rev(vm3), expand565(vdest, 3)), vdest, 3);
+
+ *(Vector4x16 *)dst = vdest;
+ }
+
+ w -= 4;
+ mask += 4;
+ dst += 4;
+ }
+
+ CHECKPOINT();
+
+ while (w)
+ {
+ ullong m = *mask;
+
+ if (m)
+ {
+ ullong d = *dst;
+ Vector4x16 vd = (Vector4x16)d;
+ Vector4x16 vdest = in_over(vsrc, vsrca, expand_alpha_rev ((Vector4x16)m), expand565(vd, 0));
+ *dst = (ullong)pack565(vdest, (Vector4x16)c.mmx_zero, 0);
+ }
+
+ w--;
+ mask++;
+ dst++;
+ }
+ }
+
+ emms();
+}
+
+void
+fbCompositeSrc_8888RevNPx0565mmx (CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pMask,
+ PicturePtr pDst,
+ INT16 xSrc,
+ INT16 ySrc,
+ INT16 xMask,
+ INT16 yMask,
+ INT16 xDst,
+ INT16 yDst,
+ CARD16 width,
+ CARD16 height)
+{
+ CARD16 *dstLine, *dst;
+ CARD32 *srcLine, *src;
+ FbStride dstStride, srcStride;
+ CARD16 w;
+
+ CHECKPOINT();
+
+ fbComposeGetStart (pDst, xDst, yDst, CARD16, dstStride, dstLine, 1);
+ fbComposeGetStart (pSrc, xSrc, ySrc, CARD32, srcStride, srcLine, 1);
+
+ assert (pSrc->pDrawable == pMask->pDrawable);
+
+ while (height--)
+ {
+ dst = dstLine;
+ dstLine += dstStride;
+ src = srcLine;
+ srcLine += srcStride;
+ w = width;
+
+ CHECKPOINT();
+
+ while (w && (unsigned long)dst & 7)
+ {
+ Vector4x16 vsrc = load8888 (*src);
+ ullong d = *dst;
+ Vector4x16 vdest = expand565 ((Vector4x16)d, 0);
+
+ vdest = pack565(over_rev_non_pre(vsrc, vdest), vdest, 0);
+
+ *dst = (ullong)vdest;
+
+ w--;
+ dst++;
+ src++;
+ }
+
+ CHECKPOINT();
+
+ while (w >= 4)
+ {
+ CARD32 s0, s1, s2, s3;
+ unsigned char a0, a1, a2, a3;
+
+ s0 = *src;
+ s1 = *(src + 1);
+ s2 = *(src + 2);
+ s3 = *(src + 3);
+
+ a0 = (s0 >> 24);
+ a1 = (s1 >> 24);
+ a2 = (s2 >> 24);
+ a3 = (s3 >> 24);
+
+ if ((a0 & a1 & a2 & a3) == 0xFF)
+ {
+ Vector4x16 vdest;
+ vdest = pack565(invert_colors(load8888(s0)), (Vector4x16)c.mmx_zero, 0);
+ vdest = pack565(invert_colors(load8888(s1)), vdest, 1);
+ vdest = pack565(invert_colors(load8888(s2)), vdest, 2);
+ vdest = pack565(invert_colors(load8888(s3)), vdest, 3);
+
+ *(Vector4x16 *)dst = vdest;
+ }
+ else if (a0 | a1 | a2 | a3)
+ {
+ Vector4x16 vdest = *(Vector4x16 *)dst;
+
+ vdest = pack565(over_rev_non_pre(load8888(s0), expand565(vdest, 0)), vdest, 0);
+ vdest = pack565(over_rev_non_pre(load8888(s1), expand565(vdest, 1)), vdest, 1);
+ vdest = pack565(over_rev_non_pre(load8888(s2), expand565(vdest, 2)), vdest, 2);
+ vdest = pack565(over_rev_non_pre(load8888(s3), expand565(vdest, 3)), vdest, 3);
+
+ *(Vector4x16 *)dst = vdest;
+ }
+
+ w -= 4;
+ dst += 4;
+ src += 4;
+ }
+
+ CHECKPOINT();
+
+ while (w)
+ {
+ Vector4x16 vsrc = load8888 (*src);
+ ullong d = *dst;
+ Vector4x16 vdest = expand565 ((Vector4x16)d, 0);
+
+ vdest = pack565(over_rev_non_pre(vsrc, vdest), vdest, 0);
+
+ *dst = (ullong)vdest;
+
+ w--;
+ dst++;
+ src++;
+ }
+ }
+
+ emms();
+}
+
+/* "888RevNP" is GdkPixbuf's format: ABGR, non premultiplied */
+
+void
+fbCompositeSrc_8888RevNPx8888mmx (CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pMask,
+ PicturePtr pDst,
+ INT16 xSrc,
+ INT16 ySrc,
+ INT16 xMask,
+ INT16 yMask,
+ INT16 xDst,
+ INT16 yDst,
+ CARD16 width,
+ CARD16 height)
+{
+ CARD32 *dstLine, *dst;
+ CARD32 *srcLine, *src;
+ FbStride dstStride, srcStride;
+ CARD16 w;
+
+ CHECKPOINT();
+
+ fbComposeGetStart (pDst, xDst, yDst, CARD32, dstStride, dstLine, 1);
+ fbComposeGetStart (pSrc, xSrc, ySrc, CARD32, srcStride, srcLine, 1);
+
+ assert (pSrc->pDrawable == pMask->pDrawable);
+
+ while (height--)
+ {
+ dst = dstLine;
+ dstLine += dstStride;
+ src = srcLine;
+ srcLine += srcStride;
+ w = width;
+
+ while (w && (unsigned long)dst & 7)
+ {
+ Vector4x16 s = load8888 (*src);
+ Vector4x16 d = load8888 (*dst);
+
+ *dst = (ullong)pack8888 (over_rev_non_pre (s, d), (Vector4x16)c.mmx_zero);
+
+ w--;
+ dst++;
+ src++;
+ }
+
+ while (w >= 2)
+ {
+ ullong s0, s1;
+ unsigned char a0, a1;
+ Vector4x16 d0, d1;
+
+ s0 = *src;
+ s1 = *(src + 1);
+
+ a0 = (s0 >> 24);
+ a1 = (s1 >> 24);
+
+ if ((a0 & a1) == 0xFF)
+ {
+ d0 = invert_colors(load8888(s0));
+ d1 = invert_colors(load8888(s1));
+
+ *(Vector8x8 *)dst = pack8888 (d0, d1);
+ }
+ else if (a0 | a1)
+ {
+ Vector4x16 vdest = *(Vector4x16 *)dst;
+
+ d0 = over_rev_non_pre (load8888(s0), expand8888 (vdest, 0));
+ d1 = over_rev_non_pre (load8888(s1), expand8888 (vdest, 1));
+
+ *(Vector8x8 *)dst = pack8888 (d0, d1);
+ }
+
+ w -= 2;
+ dst += 2;
+ src += 2;
+ }
+
+ while (w)
+ {
+ Vector4x16 s = load8888 (*src);
+ Vector4x16 d = load8888 (*dst);
+
+ *dst = (ullong)pack8888 (over_rev_non_pre (s, d), (Vector4x16)c.mmx_zero);
+
+ w--;
+ dst++;
+ src++;
+ }
+ }
+
+ emms();
+}
+
+void
+fbCompositeSolidMask_nx8888x0565Cmmx (CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pMask,
+ PicturePtr pDst,
+ INT16 xSrc,
+ INT16 ySrc,
+ INT16 xMask,
+ INT16 yMask,
+ INT16 xDst,
+ INT16 yDst,
+ CARD16 width,
+ CARD16 height)
+{
+ CARD32 src, srca;
+ CARD16 *dstLine;
+ CARD32 *maskLine;
+ FbStride dstStride, maskStride;
+ Vector4x16 vsrc, vsrca;
+
+ CHECKPOINT();
+
+ fbComposeGetSolid(pSrc, src);
+
+ srca = src >> 24;
+ if (srca == 0)
+ return;
+
+ fbComposeGetStart (pDst, xDst, yDst, CARD16, dstStride, dstLine, 1);
+ fbComposeGetStart (pMask, xMask, yMask, CARD32, maskStride, maskLine, 1);
+
+ vsrc = load8888 (src);
+ vsrca = expand_alpha (vsrc);
+
+ while (height--)
+ {
+ int twidth = width;
+ CARD32 *p = (CARD32 *)maskLine;
+ CARD16 *q = (CARD16 *)dstLine;
+
+ while (twidth && ((unsigned long)q & 7))
+ {
+ CARD32 m = *(CARD32 *)p;
+
+ if (m)
+ {
+ ullong d = *q;
+ Vector4x16 vdest = expand565 ((Vector4x16)d, 0);
+ vdest = pack565 (in_over (vsrc, vsrca, load8888 (m), vdest), vdest, 0);
+ *q = (ullong)vdest;
+ }
+
+ twidth--;
+ p++;
+ q++;
+ }
+
+ while (twidth >= 4)
+ {
+ CARD32 m0, m1, m2, m3;
+
+ m0 = *p;
+ m1 = *(p + 1);
+ m2 = *(p + 2);
+ m3 = *(p + 3);
+
+ if ((m0 | m1 | m2 | m3))
+ {
+ Vector4x16 vdest = *(Vector4x16 *)q;
+
+ vdest = pack565(in_over(vsrc, vsrca, load8888(m0), expand565(vdest, 0)), vdest, 0);
+ vdest = pack565(in_over(vsrc, vsrca, load8888(m1), expand565(vdest, 1)), vdest, 1);
+ vdest = pack565(in_over(vsrc, vsrca, load8888(m2), expand565(vdest, 2)), vdest, 2);
+ vdest = pack565(in_over(vsrc, vsrca, load8888(m3), expand565(vdest, 3)), vdest, 3);
+
+ *(Vector4x16 *)q = vdest;
+ }
+ twidth -= 4;
+ p += 4;
+ q += 4;
+ }
+
+ while (twidth)
+ {
+ CARD32 m;
+
+ m = *(CARD32 *)p;
+ if (m)
+ {
+ ullong d = *q;
+ Vector4x16 vdest = expand565((Vector4x16)d, 0);
+ vdest = pack565 (in_over(vsrc, vsrca, load8888(m), vdest), vdest, 0);
+ *q = (ullong)vdest;
+ }
+
+ twidth--;
+ p++;
+ q++;
+ }
+
+ maskLine += maskStride;
+ dstLine += dstStride;
+ }
+
+ emms ();
+}
+
+void
+fbCompositeSrcAdd_8000x8000mmx (CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pMask,
+ PicturePtr pDst,
+ INT16 xSrc,
+ INT16 ySrc,
+ INT16 xMask,
+ INT16 yMask,
+ INT16 xDst,
+ INT16 yDst,
+ CARD16 width,
+ CARD16 height)
+{
+ CARD8 *dstLine, *dst;
+ CARD8 *srcLine, *src;
+ FbStride dstStride, srcStride;
+ CARD16 w;
+ CARD8 s, d;
+ CARD16 t;
+
+ CHECKPOINT();
+
+ fbComposeGetStart (pSrc, xSrc, ySrc, CARD8, srcStride, srcLine, 1);
+ fbComposeGetStart (pDst, xDst, yDst, CARD8, dstStride, dstLine, 1);
+
+ while (height--)
+ {
+ dst = dstLine;
+ dstLine += dstStride;
+ src = srcLine;
+ srcLine += srcStride;
+ w = width;
+
+ while (w && (unsigned long)dst & 7)
+ {
+ s = *src;
+ d = *dst;
+ t = d + s;
+ s = t | (0 - (t >> 8));
+ *dst = s;
+
+ dst++;
+ src++;
+ w--;
+ }
+
+ while (w >= 8)
+ {
+ __asm__ __volatile__ (
+ "movq (%0), %%mm2\n\t"
+ "movq (%1), %%mm3\n\t"
+ "paddusb %%mm2, %%mm3\n\t"
+ "movq %%mm3, (%1)\n\t"
+ : /* no output */ : "r" (src), "r" (dst));
+
+ dst += 8;
+ src += 8;
+ w -= 8;
+ }
+
+ while (w)
+ {
+ s = *src;
+ d = *dst;
+ t = d + s;
+ s = t | (0 - (t >> 8));
+ *dst = s;
+
+ dst++;
+ src++;
+ w--;
+ }
+ }
+
+ emms();
+}
+
+void
+fbCompositeSrcAdd_8888x8888mmx (CARD8 op,
+ PicturePtr pSrc,
+ PicturePtr pMask,
+ PicturePtr pDst,
+ INT16 xSrc,
+ INT16 ySrc,
+ INT16 xMask,
+ INT16 yMask,
+ INT16 xDst,
+ INT16 yDst,
+ CARD16 width,
+ CARD16 height)
+{
+ CARD32 *dstLine, *dst;
+ CARD32 *srcLine, *src;
+ FbStride dstStride, srcStride;
+ CARD16 w;
+
+ CHECKPOINT();
+
+ fbComposeGetStart (pSrc, xSrc, ySrc, CARD32, srcStride, srcLine, 1);
+ fbComposeGetStart (pDst, xDst, yDst, CARD32, dstStride, dstLine, 1);
+
+ while (height--)
+ {
+ dst = dstLine;
+ dstLine += dstStride;
+ src = srcLine;
+ srcLine += srcStride;
+ w = width;
+
+ while (w && (unsigned long)dst & 7)
+ {
+ __asm__ __volatile__ (
+ "movd %0, %%mm2\n\t"
+ "movd %1, %%mm3\n\t"
+ "paddusb %%mm2, %%mm3\n\t"
+ "movd %%mm3, %1\n\t"
+ : /* no output */ : "m" (*src), "m" (*dst));
+
+ dst++;
+ src++;
+ w--;
+ }
+
+ while (w >= 2)
+ {
+ __asm__ __volatile__ (
+ "movq (%0), %%mm2\n\t"
+ "movq (%1), %%mm3\n\t"
+ "paddusb %%mm2, %%mm3\n\t"
+ "movq %%mm3, (%1)\n\t"
+ : /* no output */ : "r" (src), "r" (dst));
+
+ dst += 2;
+ src += 2;
+ w -= 2;
+ }
+
+ if (w)
+ {
+ __asm__ __volatile__ (
+ "movd %0, %%mm2\n\t"
+ "movd %1, %%mm3\n\t"
+ "paddusb %%mm2, %%mm3\n\t"
+ "movd %%mm3, %1\n\t"
+ : /* no output */ : "m" (*src), "m" (*dst));
+ }
+ }
+
+ emms();
+}
+
+#define GetStart(drw,x,y,type,stride,line,bpp) {\
+ FbBits *__bits__; \
+ FbStride __stride__; \
+ int __xoff__,__yoff__; \
+ \
+ fbGetDrawable((drw),__bits__,__stride__,bpp,__xoff__,__yoff__); \
+ (stride) = __stride__ * sizeof (FbBits) / sizeof (type); \
+ (line) = ((type *) __bits__) + (stride) * ((y) - __yoff__) + ((x) - __xoff__); \
+}
+
+Bool
+fbSolidFillmmx (DrawablePtr pDraw,
+ int x,
+ int y,
+ int width,
+ int height,
+ FbBits xor)
+{
+ FbStride stride;
+ int bpp;
+ ullong fill;
+ Vector8x8 vfill;
+ CARD32 byte_width;
+ CARD8 *byte_line;
+ FbBits *bits;
+ int xoff, yoff;
+
+ CHECKPOINT();
+
+ fbGetDrawable(pDraw, bits, stride, bpp, xoff, yoff);
+
+ if (bpp == 16 && (xor >> 16 != (xor & 0xffff)))
+ return FALSE;
+
+ if (bpp != 16 && bpp != 32)
+ return FALSE;
+
+ if (bpp == 16)
+ {
+ stride = stride * sizeof (FbBits) / 2;
+ byte_line = (CARD8 *)(((CARD16 *)bits) + stride * (y - yoff) + (x - xoff));
+ byte_width = 2 * width;
+ stride *= 2;
+ }
+ else
+ {
+ stride = stride * sizeof (FbBits) / 4;
+ byte_line = (CARD8 *)(((CARD32 *)bits) + stride * (y - yoff) + (x - xoff));
+ byte_width = 4 * width;
+ stride *= 4;
+ }
+
+ fill = ((ullong)xor << 32) | xor;
+ vfill = (Vector8x8)fill;
+
+ while (height--)
+ {
+ int w;
+ CARD8 *d = byte_line;
+ byte_line += stride;
+ w = byte_width;
+
+ while (w >= 2 && ((unsigned long)d & 3))
+ {
+ *(CARD16 *)d = xor;
+ w -= 2;
+ d += 2;
+ }
+
+ while (w >= 4 && ((unsigned int)d & 7))
+ {
+ *(CARD32 *)d = xor;
+
+ w -= 4;
+ d += 4;
+ }
+
+ while (w >= 64)
+ {
+ __asm__ __volatile (
+ "movq %0, (%1)\n\t"
+ "movq %0, 8(%1)\n\t"
+ "movq %0, 16(%1)\n\t"
+ "movq %0, 24(%1)\n\t"
+ "movq %0, 32(%1)\n\t"
+ "movq %0, 40(%1)\n\t"
+ "movq %0, 48(%1)\n\t"
+ "movq %0, 56(%1)\n\t"
+ : /* no output */
+ : "y" (vfill), "r" (d)
+ : "memory");
+ w -= 64;
+ d += 64;
+ }
+ while (w >= 4)
+ {
+ *(CARD32 *)d = xor;
+
+ w -= 4;
+ d += 4;
+ }
+ if (w >= 2)
+ {
+ *(CARD16 *)d = xor;
+ w -= 2;
+ d += 2;
+ }
+ }
+
+ emms();
+ return TRUE;
+}
+
+Bool
+fbHaveMMX (void)
+{
+ static Bool initialized = FALSE;
+ static Bool mmx_present;
+
+ if (!initialized)
+ {
+ int tmp; /* static variables are accessed through %ebx,
+ * but we mess around with the registers below,
+ * so we need a temporary variable that can
+ * be accessed directly.
+ */
+
+ __asm__ __volatile__ (
+/* Check if bit 21 in flags word is writeable */
+
+ "pusha \n\t"
+ "pushfl \n\t"
+ "popl %%eax \n\t"
+ "movl %%eax, %%ebx \n\t"
+ "xorl $0x00200000, %%eax \n\t"
+ "pushl %%eax \n\t"
+ "popfl \n\t"
+ "pushfl \n\t"
+ "popl %%eax \n\t"
+
+ "cmpl %%eax, %%ebx \n\t"
+
+ "je .notfound \n\t"
+
+/* OK, we have CPUID */
+
+ "movl $1, %%eax \n\t"
+ "cpuid \n\t"
+
+ "test $0x00800000, %%edx \n\t"
+ "jz .notfound \n\t"
+
+ "movl $1, %0 \n\t"
+ "jmp .out \n\t"
+
+ ".notfound: \n\t"
+ "movl $0, %0 \n\t"
+
+ ".out: \n\t"
+ "popa \n\t"
+ :
+ "=m" (tmp)
+ : /* no input */);
+
+ initialized = TRUE;
+
+ mmx_present = tmp;
+ }
+
+ return mmx_present;
+}
+
+
+#endif /* RENDER */
+#endif /* USE_GCC34_MMX */