summaryrefslogtreecommitdiff
path: root/GL/mesa/X/xf86glxint.h
diff options
context:
space:
mode:
Diffstat (limited to 'GL/mesa/X/xf86glxint.h')
-rw-r--r--GL/mesa/X/xf86glxint.h115
1 files changed, 115 insertions, 0 deletions
diff --git a/GL/mesa/X/xf86glxint.h b/GL/mesa/X/xf86glxint.h
new file mode 100644
index 000000000..3d7dcec6f
--- /dev/null
+++ b/GL/mesa/X/xf86glxint.h
@@ -0,0 +1,115 @@
+/* $XFree86: xc/programs/Xserver/GL/mesa/src/X/xf86glxint.h,v 1.4 2002/02/22 21:45:08 dawes Exp $ */
+/**************************************************************************
+
+Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas.
+All Rights Reserved.
+
+Permission is hereby granted, free of charge, to any person obtaining a
+copy of this software and associated documentation files (the
+"Software"), to deal in the Software without restriction, including
+without limitation the rights to use, copy, modify, merge, publish,
+distribute, sub license, and/or sell copies of the Software, and to
+permit persons to whom the Software is furnished to do so, subject to
+the following conditions:
+
+The above copyright notice and this permission notice (including the
+next paragraph) shall be included in all copies or substantial portions
+of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+IN NO EVENT SHALL PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR
+ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+
+**************************************************************************/
+
+/*
+ * Authors:
+ * Kevin E. Martin <kevin@precisioninsight.com>
+ *
+ */
+
+#ifndef _XF86GLXINT_H_
+#define _XF86GLXINT_H_
+
+#include <miscstruct.h>
+#include <GL/gl.h>
+#include <GL/xmesa.h>
+
+typedef struct __MESA_screenRec __MESA_screen;
+struct __MESA_screenRec {
+ int num_vis;
+ __GLcontextModes *modes;
+ XMesaVisual *xm_vis;
+ void **private;
+};
+
+typedef struct __MESA_bufferRec *__MESA_buffer;
+struct __MESA_bufferRec {
+ XMesaBuffer xm_buf;
+ GLboolean (*fbresize)(__GLdrawableBuffer *buf,
+ GLint x, GLint y, GLuint width, GLuint height,
+ __GLdrawablePrivate *glPriv, GLuint bufferMask);
+ GLboolean (*fbswap)(__GLXdrawablePrivate *glxPriv);
+};
+
+extern void __MESA_setVisualConfigs(int nconfigs, __GLXvisualConfig *configs,
+ void **privates);
+extern Bool __MESA_initVisuals(VisualPtr *visualp, DepthPtr *depthp,
+ int *nvisualp, int *ndepthp, int *rootDepthp,
+ VisualID *defaultVisp, unsigned long sizes,
+ int bitsPerRGB);
+extern Bool __MESA_screenProbe(int screen);
+
+extern void __MESA_resetExtension(void);
+
+extern void __MESA_createBuffer(__GLXdrawablePrivate *glxPriv);
+extern GLboolean __MESA_resizeBuffers(__GLdrawableBuffer *buf,
+ GLint x, GLint y,
+ GLuint width, GLuint height,
+ __GLdrawablePrivate *glPriv,
+ GLuint bufferMask);
+extern GLboolean __MESA_swapBuffers(__GLXdrawablePrivate *glxPriv);
+extern void __MESA_destroyBuffer(__GLdrawablePrivate *glPriv);
+
+extern __GLinterface *__MESA_createContext(__GLimports *imports,
+ __GLcontextModes *modes,
+ __GLinterface *shareGC);
+extern GLboolean __MESA_destroyContext(__GLcontext *gc);
+extern GLboolean __MESA_loseCurrent(__GLcontext *gc);
+extern GLboolean __MESA_makeCurrent(__GLcontext *gc);
+extern GLboolean __MESA_shareContext(__GLcontext *gc, __GLcontext *gcShare);
+extern GLboolean __MESA_copyContext(__GLcontext *dst, const __GLcontext *src,
+ GLuint mask);
+extern GLboolean __MESA_forceCurrent(__GLcontext *gc);
+
+extern GLboolean __MESA_notifyResize(__GLcontext *gc);
+extern void __MESA_notifyDestroy(__GLcontext *gc);
+extern void __MESA_notifySwapBuffers(__GLcontext *gc);
+extern struct __GLdispatchStateRec *__MESA_dispatchExec(__GLcontext *gc);
+extern void __MESA_beginDispatchOverride(__GLcontext *gc);
+extern void __MESA_endDispatchOverride(__GLcontext *gc);
+
+extern GLint __glCallLists_size(GLsizei n, GLenum type);
+extern GLint __glEvalComputeK(GLenum target);
+extern GLuint __glFloorLog2(GLuint val);
+extern GLint __glFogfv_size(GLenum pname);
+extern GLint __glFogiv_size(GLenum pname);
+extern GLint __glLightModelfv_size(GLenum pname);
+extern GLint __glLightModeliv_size(GLenum pname);
+extern GLint __glLightfv_size(GLenum pname);
+extern GLint __glLightiv_size(GLenum pname);
+extern GLint __glMaterialfv_size(GLenum pname);
+extern GLint __glMaterialiv_size(GLenum pname);
+extern GLint __glTexEnvfv_size(GLenum pname);
+extern GLint __glTexEnviv_size(GLenum pname);
+extern GLint __glTexGendv_size(GLenum pname);
+extern GLint __glTexGenfv_size(GLenum pname);
+extern GLint __glTexGeniv_size(GLenum pname);
+extern GLint __glTexParameterfv_size(GLenum pname);
+extern GLint __glTexParameteriv_size(GLenum pname);
+
+#endif /* _XF86GLXINT_H_ */