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+/* $XFree86: xc/programs/Xserver/GL/glx/glxpix.c,v 1.4 2001/03/21 16:29:36 dawes Exp $ */
+/*
+** License Applicability. Except to the extent portions of this file are
+** made subject to an alternative license as permitted in the SGI Free
+** Software License B, Version 1.1 (the "License"), the contents of this
+** file are subject only to the provisions of the License. You may not use
+** this file except in compliance with the License. You may obtain a copy
+** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
+** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
+**
+** http://oss.sgi.com/projects/FreeB
+**
+** Note that, as provided in the License, the Software is distributed on an
+** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
+** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
+** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
+** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
+**
+** Original Code. The Original Code is: OpenGL Sample Implementation,
+** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
+** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
+** Copyright in any portions created by third parties is as indicated
+** elsewhere herein. All Rights Reserved.
+**
+** Additional Notice Provisions: The application programming interfaces
+** established by SGI in conjunction with the Original Code are The
+** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
+** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
+** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
+** Window System(R) (Version 1.3), released October 19, 1998. This software
+** was created using the OpenGL(R) version 1.2.1 Sample Implementation
+** published by SGI, but has not been independently verified as being
+** compliant with the OpenGL(R) version 1.2.1 Specification.
+**
+*/
+
+/*
+** An implementation of a glx pixmap buffer
+*/
+
+#include "glxserver.h"
+#include "glxutil.h"
+#include "glxpix.h"
+
+#include <gcstruct.h>
+
+/* don't want to include glmath.h */
+extern GLuint __glFloorLog2(GLuint);
+
+typedef struct __GLPixBufferInfoRec {
+ GCPtr pGC;
+} __GLPixBufferInfo;
+
+/* ---------------------------------------------------------- */
+
+static GLboolean
+Resize(__GLdrawableBuffer *buf,
+ GLint x, GLint y, GLuint width, GLuint height,
+ __GLdrawablePrivate *glPriv, GLuint bufferMask)
+{
+ buf->width = width;
+ buf->height = width;
+ buf->byteWidth = width * buf->elementSize;
+ buf->outerWidth = width;
+
+ return GL_TRUE;
+}
+
+static void
+Lock(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv)
+{
+}
+
+static void
+Unlock(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv)
+{
+}
+
+static void
+Free(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv)
+{
+ __GLPixBufferInfo *bufferInfo;
+
+ if (LookupIDByType((XID)(long)buf->handle, __glXPixmapRes)) {
+ FreeResource((XID)(long)buf->handle, FALSE);
+ buf->handle = NULL;
+ }
+
+ bufferInfo = (__GLPixBufferInfo *) buf->other;
+
+ if (bufferInfo->pGC) {
+ FreeScratchGC(bufferInfo->pGC);
+ }
+
+ __glXFree(bufferInfo);
+ buf->other = NULL;
+}
+
+void
+__glXInitPix(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv,
+ GLint bits, XID glxpixmapId, __GLXpixmap *pGlxPixmap)
+{
+ __GLPixBufferInfo *bufferInfo;
+
+ buf->width = buf->height = 0; /* to be filled during Update */
+ buf->depth = bits;
+ buf->size = 0;
+ buf->base = NULL;
+ buf->byteWidth = 0;
+ buf->elementSize = ((bits-1) / 8) + 1;
+ buf->elementSizeLog2 = __glFloorLog2(buf->elementSize);
+
+ buf->handle = (void *)(long) glxpixmapId;
+ pGlxPixmap->refcnt++;
+
+ buf->resize = Resize;
+ buf->lock = Lock;
+ buf->unlock = Unlock;
+ buf->fill = NULL;
+ buf->free = Free;
+
+ /* allocate local information */
+ bufferInfo = (__GLPixBufferInfo *) __glXMalloc(sizeof(__GLPixBufferInfo));
+ buf->other = (void *) bufferInfo;
+
+ bufferInfo->pGC = CreateScratchGC(pGlxPixmap->pDraw->pScreen,
+ pGlxPixmap->pDraw->depth);
+}