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Diffstat (limited to 'GL/glx/g_render.c')
-rw-r--r--GL/glx/g_render.c177
1 files changed, 3 insertions, 174 deletions
diff --git a/GL/glx/g_render.c b/GL/glx/g_render.c
index a599423cc..35e083399 100644
--- a/GL/glx/g_render.c
+++ b/GL/glx/g_render.c
@@ -1,4 +1,4 @@
-/* $XFree86: xc/programs/Xserver/GL/glx/g_render.c,v 1.8 2004/02/03 21:34:36 alanh Exp $ */
+/* $XFree86: xc/programs/Xserver/GL/glx/g_render.c,v 1.4 2001/03/21 16:29:35 dawes Exp $ */
/* DO NOT EDIT - THIS FILE IS AUTOMATICALLY GENERATED */
/*
** License Applicability. Except to the extent portions of this file are
@@ -59,157 +59,6 @@ void __glXDisp_Begin(GLbyte *pc)
);
}
-#define __GLX_SWAP_GLbyte(ptr)
-#define __GLX_SWAP_GLshort(ptr) __GLX_SWAP_SHORT(ptr)
-#define __GLX_SWAP_GLint(ptr) __GLX_SWAP_INT(ptr)
-#define __GLX_SWAP_GLubyte(ptr)
-#define __GLX_SWAP_GLushort(ptr) __GLX_SWAP_SHORT(ptr)
-#define __GLX_SWAP_GLuint(ptr) __GLX_SWAP_INT(ptr)
-#define __GLX_SWAP_GLdouble(ptr) __GLX_SWAP_DOUBLE(ptr)
-#define __GLX_SWAP_GLfloat(ptr) __GLX_SWAP_FLOAT(ptr)
-
-#define __GLX_SWAP_GLbyte_ARRAY(ptr,count) (void) swapEnd; (void) swapPC; (void) sw;
-#define __GLX_SWAP_GLshort_ARRAY(ptr,count) __GLX_SWAP_SHORT_ARRAY(ptr,count)
-#define __GLX_SWAP_GLint_ARRAY(ptr,count) __GLX_SWAP_INT_ARRAY(ptr,count)
-#define __GLX_SWAP_GLenum_ARRAY(ptr,count) __GLX_SWAP_INT_ARRAY(ptr,count)
-#define __GLX_SWAP_GLubyte_ARRAY(ptr,count) (void) swapEnd; (void) swapPC; (void) sw;
-#define __GLX_SWAP_GLushort_ARRAY(ptr,count) __GLX_SWAP_SHORT_ARRAY(ptr,count)
-#define __GLX_SWAP_GLuint_ARRAY(ptr,count) __GLX_SWAP_INT_ARRAY(ptr,count)
-#define __GLX_SWAP_GLdouble_ARRAY(ptr,count) __GLX_SWAP_DOUBLE_ARRAY(ptr,count)
-#define __GLX_SWAP_GLfloat_ARRAY(ptr,count) __GLX_SWAP_FLOAT_ARRAY(ptr,count)
-
-#ifdef __GLX_ALIGN64
-/* If type is not GLdouble, the compiler should optimize this away.
- */
-# define GLX_DO_ALIGN_MAGIC(count, type) \
- do { \
- if ( (sizeof(type) == 8) && ((unsigned long)(pc) & 7)) \
- { \
- __GLX_MEM_COPY(pc-4, pc, (count * sizeof( type ) )); \
- pc -= 4; \
- } \
- } while( 0 )
-#else
-# define GLX_DO_ALIGN_MAGIC(count, type)
-#endif
-
-#define dispatch_template_1( name, type ) \
- void __glXDisp_ ## name ( GLbyte * pc ) \
- { \
- GLX_DO_ALIGN_MAGIC( 1, type ); \
- gl ## name ( (type *) pc ); \
- } \
- void __glXDispSwap_ ## name ( GLbyte * pc ) \
- { \
- __GLX_DECLARE_SWAP_VARIABLES; \
- GLX_DO_ALIGN_MAGIC( 1, type ); \
- __GLX_SWAP_ ## type ( pc ); \
- gl ## name ( (type *) pc ); \
- }
-
-#define dispatch_template_3( name, type ) \
- void __glXDisp_ ## name ( GLbyte * pc ) \
- { \
- GLX_DO_ALIGN_MAGIC( 3, type ); \
- gl ## name ( (type *) pc ); \
- } \
- void __glXDispSwap_ ## name ( GLbyte * pc ) \
- { \
- __GLX_DECLARE_SWAP_VARIABLES; \
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES; \
- GLX_DO_ALIGN_MAGIC( 3, type ); \
- __GLX_SWAP_ ## type ## _ARRAY(pc, 3); \
- gl ## name ( (type *) pc ); \
- }
-
-#define dispatch_template_4( name, type ) \
- void __glXDisp_ ## name ( GLbyte * pc ) \
- { \
- GLX_DO_ALIGN_MAGIC( 4, type ); \
- gl ## name ( (type *) pc ); \
- } \
- void __glXDispSwap_ ## name ( GLbyte * pc ) \
- { \
- __GLX_DECLARE_SWAP_VARIABLES; \
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES; \
- GLX_DO_ALIGN_MAGIC( 4, type ); \
- __GLX_SWAP_ ## type ## _ARRAY(pc, 4); \
- gl ## name ( (type *) pc ); \
- }
-
-#define dispatch_template_4s( name, type ) \
- void __glXDisp_ ## name ( GLbyte * pc ) \
- { \
- GLX_DO_ALIGN_MAGIC( 4, type ); \
- gl ## name ( ((type *) pc)[0], ((type *) pc)[1], \
- ((type *) pc)[2], ((type *) pc)[3] ); \
- } \
- void __glXDispSwap_ ## name ( GLbyte * pc ) \
- { \
- __GLX_DECLARE_SWAP_VARIABLES; \
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES; \
- GLX_DO_ALIGN_MAGIC( 4, type ); \
- __GLX_SWAP_ ## type ## _ARRAY(pc, 4); \
- gl ## name ( ((type *) pc)[0], ((type *) pc)[1], \
- ((type *) pc)[2], ((type *) pc)[3] ); \
- }
-
-/**
- * \bug All of the enum1 templates need to be updated to handle the case where
- * \c type is \c GLdouble. When the type is a double, the data comes before
- * the enum. This is also the reason the invocation of the
- * \c GLX_DO_ALIGN_MAGIC macro was removed.
- */
-#define dispatch_template_enum1_1s( name, type ) \
- void __glXDisp_ ## name ( GLbyte * pc ) \
- { \
- gl ## name ( *(GLenum *) (pc + 0), \
- *(type *) (pc + 4) ); \
- } \
- void __glXDispSwap_ ## name ( GLbyte * pc ) \
- { \
- __GLX_DECLARE_SWAP_VARIABLES; \
- __GLX_SWAP_INT (pc + 0); \
- __GLX_SWAP_ ## type (pc + 4); \
- gl ## name ( *(GLenum *) (pc + 0), \
- *(type *) (pc + 4) ); \
- }
-
-#define dispatch_template_enum1_Vv( name, type ) \
- void __glXDisp_ ## name ( GLbyte * pc ) \
- { \
- gl ## name ( *(GLenum *) (pc + 0), \
- (type *) (pc + 4) ); \
- } \
- void __glXDispSwap_ ## name ( GLbyte * pc ) \
- { \
- GLenum pname; GLint compsize; \
- __GLX_DECLARE_SWAP_VARIABLES; \
- __GLX_DECLARE_SWAP_ARRAY_VARIABLES; \
- __GLX_SWAP_INT(pc + 0); \
- pname = *(GLenum *)(pc + 0); \
- compsize = __gl ## name ## _size(pname); \
- if (compsize < 0) compsize = 0; \
- __GLX_SWAP_ ## type ## _ARRAY(pc + 4, compsize); \
- gl ## name ( *(GLenum *) (pc + 0), \
- (type *) (pc + 4) ); \
- }
-
-#ifndef MISSING_GL_EXTS
-dispatch_template_1( FogCoordfv, GLfloat )
-dispatch_template_1( FogCoorddv, GLdouble )
-dispatch_template_3( SecondaryColor3bv, GLbyte )
-dispatch_template_3( SecondaryColor3sv, GLshort )
-dispatch_template_3( SecondaryColor3iv, GLint )
-dispatch_template_3( SecondaryColor3ubv, GLubyte )
-dispatch_template_3( SecondaryColor3usv, GLushort )
-dispatch_template_3( SecondaryColor3uiv, GLuint )
-dispatch_template_3( SecondaryColor3fv, GLfloat )
-dispatch_template_3( SecondaryColor3dv, GLdouble )
-
-dispatch_template_4s( BlendFuncSeparate, GLenum )
-#endif /* !MISSING_GL_EXTS */
-
void __glXDisp_Color3bv(GLbyte *pc)
{
glColor3bv(
@@ -1133,7 +982,6 @@ void __glXDisp_TexGend(GLbyte *pc)
void __glXDisp_TexGendv(GLbyte *pc)
{
-#ifdef __GLX_ALIGN64
GLenum pname;
GLint cmdlen;
GLint compsize;
@@ -1142,6 +990,8 @@ void __glXDisp_TexGendv(GLbyte *pc)
compsize = __glTexGendv_size(pname);
if (compsize < 0) compsize = 0;
cmdlen = __GLX_PAD(8+compsize*8);
+
+#ifdef __GLX_ALIGN64
if ((unsigned long)(pc) & 7) {
__GLX_MEM_COPY(pc-4, pc, cmdlen);
pc -= 4;
@@ -2230,8 +2080,6 @@ void __glXDisp_MultiTexCoord4svARB(GLbyte *pc)
* Extensions
*/
-#ifndef MISSING_GL_EXTS
-
void __glXDisp_PointParameterfARB(GLbyte *pc)
{
glPointParameterfARB(
@@ -2249,15 +2097,6 @@ void __glXDisp_PointParameterfvARB(GLbyte *pc)
);
}
-#ifdef __DARWIN__
-#define __glPointParameterivNV_size __glPointParameteriv_size
-dispatch_template_enum1_1s(PointParameteriNV, GLint)
-dispatch_template_enum1_Vv(PointParameterivNV, GLint)
-#else
-dispatch_template_enum1_1s(PointParameteri, GLint)
-dispatch_template_enum1_Vv(PointParameteriv, GLint)
-#endif
-
void __glXDisp_ActiveStencilFaceEXT(GLbyte *pc)
{
glActiveStencilFaceEXT(
@@ -2273,13 +2112,3 @@ void __glXDisp_WindowPos3fARB(GLbyte *pc)
*(GLfloat *)(pc + 8)
);
}
-
-#endif /* !MISSING_GL_EXTS */
-
-void __glXDisp_SampleCoverageARB(GLbyte *pc)
-{
- glSampleCoverageARB(
- *(GLfloat *)(pc + 0),
- *(GLboolean *)(pc + 4)
- );
-}