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authorEric Anholt <eric@anholt.net>2007-09-13 00:15:45 +0000
committerEric Anholt <eric@anholt.net>2007-09-13 00:15:45 +0000
commitb9f7aeb20015290a8acf938a11bf9272bf3527cf (patch)
tree64243e28c8ba0945695a6763bc2f90e282c04de6 /mi
parente4d11e58ce349dfe6af2f73ff341317f9b39684c (diff)
parent06d27f8045966c1fb154eafaff308a01b93f265b (diff)
Merge remote branch 'origin/master' into paint-window
Conflicts: mi/miexpose.c
Diffstat (limited to 'mi')
-rw-r--r--mi/miexpose.c109
1 files changed, 65 insertions, 44 deletions
diff --git a/mi/miexpose.c b/mi/miexpose.c
index 03d4c27e0..6ace9f589 100644
--- a/mi/miexpose.c
+++ b/mi/miexpose.c
@@ -539,64 +539,85 @@ miPaintWindow(WindowPtr pWin, RegionPtr prgn, int what)
ScreenPtr pScreen = pWin->drawable.pScreen;
ChangeGCVal gcval[5];
BITS32 gcmask;
- PixmapPtr pPixmap;
GCPtr pGC;
int i;
BoxPtr pbox;
xRectangle *prect;
int numRects;
- int xoff, yoff;
-
- pPixmap = (*pScreen->GetWindowPixmap) (pWin);
-
-#ifdef COMPOSITE
- xoff = -pPixmap->screen_x;
- yoff = -pPixmap->screen_y;
-#else
- xoff = 0;
- yoff = 0;
-#endif
- gcval[0].val = GXcopy;
- gcmask = GCFunction;
+ /*
+ * Distance from screen to destination drawable, use this
+ * to adjust rendering coordinates which come in in screen space
+ */
+ int draw_x_off, draw_y_off;
+ /*
+ * Tile offset for drawing; these need to align the tile
+ * to the appropriate window origin
+ */
+ int tile_x_off, tile_y_off;
+ PixUnion fill;
+ Bool solid = TRUE;
+ DrawablePtr drawable = &pWin->drawable;
if (what == PW_BACKGROUND)
{
while (pWin->backgroundState == ParentRelative)
pWin = pWin->parent;
+ draw_x_off = drawable->x;
+ draw_y_off = drawable->y;
+
+ tile_x_off = 0;
+ tile_y_off = 0;
+ fill = pWin->background;
switch (pWin->backgroundState) {
case None:
return;
- case BackgroundPixel:
- gcval[1].val = pWin->background.pixel;
- gcval[2].val = FillSolid;
- gcmask |= GCForeground | GCFillStyle;
- break;
case BackgroundPixmap:
- gcval[1].val = FillTiled;
- gcval[2].ptr = (pointer)pWin->background.pixmap;
- gcval[3].val = pWin->drawable.x + xoff;
- gcval[4].val = pWin->drawable.y + yoff;
- gcmask |= GCFillStyle | GCTile | GCTileStipXOrigin | GCTileStipYOrigin;
+ solid = FALSE;
break;
}
}
else
{
- if (pWin->borderIsPixel)
- {
- gcval[1].val = pWin->border.pixel;
- gcval[2].val = FillSolid;
- gcmask |= GCForeground | GCFillStyle;
- }
- else
- {
- gcval[1].val = FillTiled;
- gcval[2].ptr = (pointer)pWin->border.pixmap;
- gcval[3].val = pWin->drawable.x + xoff;
- gcval[4].val = pWin->drawable.y + yoff;
- gcmask |= GCFillStyle | GCTile | GCTileStipXOrigin | GCTileStipYOrigin;
- }
+ PixmapPtr pixmap;
+
+ tile_x_off = drawable->x;
+ tile_y_off = drawable->y;
+
+ /* servers without pixmaps draw their own borders */
+ if (!pScreen->GetWindowPixmap)
+ return;
+ pixmap = (*pScreen->GetWindowPixmap) ((WindowPtr) drawable);
+ drawable = &pixmap->drawable;
+#ifdef COMPOSITE
+ draw_x_off = pixmap->screen_x;
+ draw_y_off = pixmap->screen_y;
+ tile_x_off -= draw_x_off;
+ tile_y_off -= draw_y_off;
+#else
+ draw_x_off = 0;
+ draw_y_off = 0;
+#endif
+ fill = pWin->border;
+ solid = pWin->borderIsPixel;
+ }
+
+ gcval[0].val = GXcopy;
+ gcmask = GCFunction;
+
+ if (solid)
+ {
+ gcval[1].val = fill.pixel;
+ gcval[2].val = FillSolid;
+ gcmask |= GCForeground | GCFillStyle;
+ }
+ else
+ {
+ gcval[1].val = FillTiled;
+ gcval[2].ptr = (pointer)fill.pixmap;
+ gcval[3].val = tile_x_off;
+ gcval[4].val = tile_y_off;
+ gcmask |= GCFillStyle | GCTile | GCTileStipXOrigin | GCTileStipYOrigin;
}
prect = (xRectangle *)ALLOCATE_LOCAL(REGION_NUM_RECTS(prgn) *
@@ -604,27 +625,27 @@ miPaintWindow(WindowPtr pWin, RegionPtr prgn, int what)
if (!prect)
return;
- pGC = GetScratchGC(pPixmap->drawable.depth, pPixmap->drawable.pScreen);
+ pGC = GetScratchGC(drawable->depth, drawable->pScreen);
if (!pGC)
{
DEALLOCATE_LOCAL(prect);
return;
}
- dixChangeGC(NullClient, pGC, gcmask, NULL, gcval);
- ValidateGC(&pPixmap->drawable, pGC);
+ dixChangeGC (NullClient, pGC, gcmask, NULL, gcval);
+ ValidateGC (drawable, pGC);
numRects = REGION_NUM_RECTS(prgn);
pbox = REGION_RECTS(prgn);
for (i= numRects; --i >= 0; pbox++, prect++)
{
- prect->x = pbox->x1 + xoff;
- prect->y = pbox->y1 + yoff;
+ prect->x = pbox->x1 - draw_x_off;
+ prect->y = pbox->y1 - draw_y_off;
prect->width = pbox->x2 - pbox->x1;
prect->height = pbox->y2 - pbox->y1;
}
prect -= numRects;
- (*pGC->ops->PolyFillRect)(&pPixmap->drawable, pGC, numRects, prect);
+ (*pGC->ops->PolyFillRect)(drawable, pGC, numRects, prect);
DEALLOCATE_LOCAL(prect);
FreeScratchGC(pGC);