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authorPierre-Loup A. Griffais <pgriffais@nvidia.com>2010-05-27 09:11:50 -0700
committerKeith Packard <keithp@keithp.com>2010-06-02 21:11:31 -0700
commit643cb6e87c10ab554c03ada81930001a8ebcc909 (patch)
tree1a833b1d1bee3013ce8e6c3bfb60bb77b66b889f /mi/mi.h
parentd90f2cd98a97e6534792d3867b3fba70d850b706 (diff)
Only deal with input code when changing the input shape.
Propagate the shape kind all the way to SetShape to avoid performing non-input operations such as revalidating the tree and generating exposures when only changing a window's input shape. Signed-off-by: Pierre-Loup A. Griffais <pgriffais@nvidia.com> Acked-by: Aaron Plattner<aplattner@nvidia.com> Reviewed-by: Daniel Stone<daniel@fooishbar.org> Signed-off-by: Keith Packard <keithp@keithp.com>
Diffstat (limited to 'mi/mi.h')
-rw-r--r--mi/mi.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/mi/mi.h b/mi/mi.h
index 812edce94..321523b98 100644
--- a/mi/mi.h
+++ b/mi/mi.h
@@ -567,7 +567,8 @@ extern _X_EXPORT WindowPtr miGetLayerWindow(
);
extern _X_EXPORT void miSetShape(
- WindowPtr /*pWin*/
+ WindowPtr /*pWin*/,
+ int /*kind*/
);
extern _X_EXPORT void miChangeBorderWidth(