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authorPeter Hutterer <peter.hutterer@who-t.net>2011-12-14 15:00:33 +1000
committerPeter Hutterer <peter.hutterer@who-t.net>2011-12-16 11:18:47 +1000
commit92a5862d0c120b009a688237ec7142b7c21ae272 (patch)
treedc6acd73a912ce65fc40a728a68e11d837a2523f /include
parent956a97487beada8cf5f354550ff779635cc64361 (diff)
include: add a bunch of flags for GetTouchEvent processing
TOUCH_CLIENT_ID is set if the touch was generated from a client ID instead of a DDX/driver touch ID. i.e. submitted by the dix. TOUCH_END is a special flag that's required to force the touch to end. Since the protocol with grab replaying and pointer emulation is rather complex, it's quite hard to know otherwise when a touch sequence should really die. The others do what it says on the imaginary box. Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net> Reviewed-by: Chase Douglas <chase.douglas@canonical.com>
Diffstat (limited to 'include')
-rw-r--r--include/input.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/include/input.h b/include/input.h
index bd12f6829..7a7e16bd9 100644
--- a/include/input.h
+++ b/include/input.h
@@ -71,6 +71,15 @@ SOFTWARE.
#define POINTER_NORAW (1 << 5) /* Don't generate RawEvents */
#define POINTER_EMULATED (1 << 6) /* Event was emulated from another event */
+/* GetTouchEvent flags */
+#define TOUCH_ACCEPT (1 << 0)
+#define TOUCH_REJECT (1 << 1)
+#define TOUCH_PENDING_END (1 << 2)
+#define TOUCH_CLIENT_ID (1 << 3) /* touch ID is the client-visible id */
+#define TOUCH_REPLAYING (1 << 4) /* event is being replayed */
+#define TOUCH_POINTER_EMULATED (1 << 5) /* touch event may be pointer emulated */
+#define TOUCH_END (1 << 6) /* really end this touch now */
+
/*int constants for pointer acceleration schemes*/
#define PtrAccelNoOp 0
#define PtrAccelPredictable 1