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authorKeith Packard <keithp@keithp.com>2004-05-20 05:27:03 +0000
committerKeith Packard <keithp@keithp.com>2004-05-20 05:27:03 +0000
commitb9d920f3dc060d230a4a7b2d40210524acf50666 (patch)
tree8cc234ab89b01ea35ef54863a0ecd22e00483961 /hw/kdrive/src/kdrive.h
parent94648799c82e59166155ca5abf22a9391693e6a1 (diff)
Fix SYNC_ALWAYS (debugging) code to use mach64WaitIdle instead of
KdCheckSync -- the boolean used in the latter won't be set yet. Oops. == instead of =. Must sync hardware before rasterizing trapezoids in case the mask is in off-screen memory and has just been erased. Yes, it is silly to place masks in off-screen memory. That's a separate issue.
Diffstat (limited to 'hw/kdrive/src/kdrive.h')
-rw-r--r--hw/kdrive/src/kdrive.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/hw/kdrive/src/kdrive.h b/hw/kdrive/src/kdrive.h
index c0fae276e..a8015e7ab 100644
--- a/hw/kdrive/src/kdrive.h
+++ b/hw/kdrive/src/kdrive.h
@@ -849,6 +849,12 @@ KdCheckComposite (CARD8 op,
INT16 yDst,
CARD16 width,
CARD16 height);
+
+void
+KdCheckRasterizeTrapezoid(PicturePtr pMask,
+ xTrapezoid *trap,
+ int x_off,
+ int y_off);
#endif
/* kshadow.c */