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authorIan Romanick <idr@us.ibm.com>2006-10-11 15:41:22 -0700
committerIan Romanick <idr@us.ibm.com>2006-10-11 15:42:02 -0700
commit470237576445f590c6d0b811e2891ea2e62747cf (patch)
tree317f14c1df5df822163d4c26b6698b1b267905f3 /GL/glx
parent4b5ca6b3dfeb3b1bb7718902b34b6870fd526c79 (diff)
Fix bug #8608.
Regenerate files based on recent commits to Mesa (that fix Mesa bug that return pixel data. (cherry picked from a6df780e4d3f90cc699b0b864bade03d6f15afd7 commit)
Diffstat (limited to 'GL/glx')
-rw-r--r--GL/glx/indirect_dispatch.c444
-rw-r--r--GL/glx/indirect_dispatch.h46
-rw-r--r--GL/glx/indirect_dispatch_swap.c456
-rw-r--r--GL/glx/indirect_size_get.c1740
-rw-r--r--GL/glx/indirect_size_get.h11
-rw-r--r--GL/glx/indirect_table.c333
-rw-r--r--GL/glx/singlepix.c167
-rw-r--r--GL/glx/singlepixswap.c142
8 files changed, 1903 insertions, 1436 deletions
diff --git a/GL/glx/indirect_dispatch.c b/GL/glx/indirect_dispatch.c
index d43afeb68..d86dedfd5 100644
--- a/GL/glx/indirect_dispatch.c
+++ b/GL/glx/indirect_dispatch.c
@@ -2756,6 +2756,31 @@ int __glXDisp_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
+
+ GLboolean retval;
+ GLboolean answerBuffer[200];
+ GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval = CALL_AreTexturesResident( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4),
+ residences
+ ) );
+ __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
void __glXDisp_CopyTexImage1D(GLbyte * pc)
{
CALL_CopyTexImage1D( GET_DISPATCH(), (
@@ -2811,6 +2836,26 @@ void __glXDisp_CopyTexSubImage2D(GLbyte * pc)
int __glXDisp_DeleteTextures(__GLXclientState *cl, GLbyte *pc)
{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
+
+ CALL_DeleteTextures( GET_DISPATCH(), (
+ n,
+ (const GLuint *)(pc + 4)
+ ) );
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDisp_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
@@ -2852,6 +2897,29 @@ int __glXDisp_GenTextures(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = *(GLsizei *)(pc + 0);
+
+ GLuint answerBuffer[200];
+ GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenTextures( GET_DISPATCH(), (
+ n,
+ textures
+ ) );
+ __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDisp_IsTexture(__GLXclientState *cl, GLbyte *pc)
{
xGLXSingleReq * const req = (xGLXSingleReq *) pc;
@@ -2871,6 +2939,25 @@ int __glXDisp_IsTexture(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsTexture( GET_DISPATCH(), (
+ *(GLuint *)(pc + 0)
+ ) );
+ __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
void __glXDisp_PrioritizeTextures(GLbyte * pc)
{
const GLsizei n = *(GLsizei *)(pc + 0);
@@ -3039,6 +3126,35 @@ int __glXDisp_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDisp_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
+
+ const GLuint compsize = __glGetColorTableParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetColorTableParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
+ __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDisp_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
{
xGLXSingleReq * const req = (xGLXSingleReq *) pc;
@@ -3068,6 +3184,35 @@ int __glXDisp_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
+
+ const GLuint compsize = __glGetColorTableParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetColorTableParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
+ __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
void __glXDisp_ColorSubTable(GLbyte * pc)
{
const GLvoid * const data = (const GLvoid *) (pc + 40);
@@ -3244,6 +3389,35 @@ int __glXDisp_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDisp_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
+
+ const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
+ __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDisp_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
{
xGLXSingleReq * const req = (xGLXSingleReq *) pc;
@@ -3273,6 +3447,35 @@ int __glXDisp_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDisp_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
+
+ const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
+ __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDisp_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
{
xGLXSingleReq * const req = (xGLXSingleReq *) pc;
@@ -3302,6 +3505,35 @@ int __glXDisp_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDisp_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
+
+ const GLuint compsize = __glGetHistogramParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetHistogramParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
+ __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDisp_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
{
xGLXSingleReq * const req = (xGLXSingleReq *) pc;
@@ -3331,6 +3563,35 @@ int __glXDisp_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDisp_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
+
+ const GLuint compsize = __glGetHistogramParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetHistogramParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
+ __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDisp_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
{
xGLXSingleReq * const req = (xGLXSingleReq *) pc;
@@ -3360,6 +3621,35 @@ int __glXDisp_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDisp_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
+
+ const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
+ __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDisp_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
{
xGLXSingleReq * const req = (xGLXSingleReq *) pc;
@@ -3389,6 +3679,35 @@ int __glXDisp_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDisp_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = *(GLenum *)(pc + 4);
+
+ const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
+ *(GLenum *)(pc + 0),
+ pname,
+ params
+ ) );
+ __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
void __glXDisp_Histogram(GLbyte * pc)
{
CALL_Histogram( GET_DISPATCH(), (
@@ -4414,131 +4733,6 @@ void __glXDisp_DrawBuffersARB(GLbyte * pc)
) );
}
-int __glXDisp_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
-
- const GLuint compsize = __glGetColorTableParameterfvSGI_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetColorTableParameterfvSGI( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
- __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDisp_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = *(GLenum *)(pc + 4);
-
- const GLuint compsize = __glGetColorTableParameterivSGI_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetColorTableParameterivSGI( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- pname,
- params
- ) );
- __glXSendReply(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDisp_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
-
- GLboolean retval;
- GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreTexturesResidentEXT( GET_DISPATCH(), (
- n,
- (const GLuint *)(pc + 4),
- residences
- ) );
- __glXSendReply(cl->client, residences, n, 1, GL_TRUE, retval);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDisp_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = *(GLsizei *)(pc + 0);
-
- GLuint answerBuffer[200];
- GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenTexturesEXT( GET_DISPATCH(), (
- n,
- textures
- ) );
- __glXSendReply(cl->client, textures, n, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDisp_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsTextureEXT( GET_DISPATCH(), (
- *(GLuint *)(pc + 0)
- ) );
- __glXSendReply(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
void __glXDisp_SampleMaskSGIS(GLbyte * pc)
{
CALL_SampleMaskSGIS( GET_DISPATCH(), (
diff --git a/GL/glx/indirect_dispatch.h b/GL/glx/indirect_dispatch.h
index c259fd930..9bf74ebd1 100644
--- a/GL/glx/indirect_dispatch.h
+++ b/GL/glx/indirect_dispatch.h
@@ -61,8 +61,6 @@ extern HIDDEN void __glXDisp_ActiveTextureARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ActiveTextureARB(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttrib4ubvNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib4ubvNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetProgramNamedParameterdvNV(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Histogram(GLbyte * pc);
@@ -163,6 +161,8 @@ extern HIDDEN void __glXDisp_Color3sv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Color3sv(GLbyte * pc);
extern HIDDEN int __glXDisp_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetConvolutionParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetConvolutionParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Vertex2dv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Vertex2dv(GLbyte * pc);
extern HIDDEN int __glXDisp_GetVisualConfigs(struct __GLXclientStateRec *, GLbyte *);
@@ -251,6 +251,8 @@ extern HIDDEN void __glXDisp_Color3usv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Color3usv(GLbyte * pc);
extern HIDDEN int __glXDisp_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_AreTexturesResident(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_IsRenderbufferEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_PointParameterfvEXT(GLbyte * pc);
@@ -319,6 +321,8 @@ extern HIDDEN int __glXDisp_CreateNewContext(struct __GLXclientStateRec *, GLbyt
extern HIDDEN int __glXDispSwap_CreateNewContext(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetMinmax(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetMinmaxEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetVertexAttribdvNV(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Normal3fv(GLbyte * pc);
@@ -409,6 +413,8 @@ extern HIDDEN void __glXDisp_VertexAttrib1dvNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib1dvNV(GLbyte * pc);
extern HIDDEN int __glXDisp_GenTextures(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GenTextures(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_FramebufferTexture1DEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_FramebufferTexture1DEXT(GLbyte * pc);
extern HIDDEN int __glXDisp_GetDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
@@ -469,6 +475,8 @@ extern HIDDEN void __glXDisp_CopyTexSubImage3D(GLbyte * pc);
extern HIDDEN void __glXDispSwap_CopyTexSubImage3D(GLbyte * pc);
extern HIDDEN int __glXDisp_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetColorTable(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Indexiv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Indexiv(GLbyte * pc);
extern HIDDEN int __glXDisp_CreateContext(struct __GLXclientStateRec *, GLbyte *);
@@ -477,6 +485,8 @@ extern HIDDEN void __glXDisp_CopyColorTable(GLbyte * pc);
extern HIDDEN void __glXDispSwap_CopyColorTable(GLbyte * pc);
extern HIDDEN int __glXDisp_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetHistogramParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetHistogramParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Frustum(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Frustum(GLbyte * pc);
extern HIDDEN int __glXDisp_GetString(struct __GLXclientStateRec *, GLbyte *);
@@ -493,6 +503,8 @@ extern HIDDEN void __glXDisp_VertexAttrib1dvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc);
extern HIDDEN int __glXDisp_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_DeleteTextures(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_DeleteTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetTexLevelParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_ClearAccum(GLbyte * pc);
@@ -587,6 +599,8 @@ extern HIDDEN void __glXDisp_Color3dv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Color3dv(GLbyte * pc);
extern HIDDEN int __glXDisp_IsTexture(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_IsTexture(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_DeleteQueriesARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetMapdv(struct __GLXclientStateRec *, GLbyte *);
@@ -617,6 +631,8 @@ extern HIDDEN int __glXDisp_GetVertexAttribdvARB(struct __GLXclientStateRec *, G
extern HIDDEN int __glXDispSwap_GetVertexAttribdvARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetSeparableFilter(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetSeparableFilterEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_RequestResidentProgramsNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_RequestResidentProgramsNV(GLbyte * pc);
extern HIDDEN int __glXDisp_FeedbackBuffer(struct __GLXclientStateRec *, GLbyte *);
@@ -635,8 +651,6 @@ extern HIDDEN void __glXDisp_PolygonOffset(GLbyte * pc);
extern HIDDEN void __glXDispSwap_PolygonOffset(GLbyte * pc);
extern HIDDEN void __glXDisp_ExecuteProgramNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ExecuteProgramNV(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Normal3dv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Normal3dv(GLbyte * pc);
extern HIDDEN void __glXDisp_Lightf(GLbyte * pc);
@@ -685,6 +699,8 @@ extern HIDDEN int __glXDisp_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte
extern HIDDEN int __glXDispSwap_SwapIntervalSGI(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetColorTableParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetColorTableParameterfvSGI(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Bitmap(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Bitmap(GLbyte * pc);
extern HIDDEN int __glXDisp_GetTexLevelParameterfv(struct __GLXclientStateRec *, GLbyte *);
@@ -725,6 +741,8 @@ extern HIDDEN int __glXDisp_ChangeDrawableAttributes(struct __GLXclientStateRec
extern HIDDEN int __glXDispSwap_ChangeDrawableAttributes(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetMinmaxParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetMinmaxParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_PixelTransferf(GLbyte * pc);
extern HIDDEN void __glXDispSwap_PixelTransferf(GLbyte * pc);
extern HIDDEN void __glXDisp_CopyTexImage1D(GLbyte * pc);
@@ -755,6 +773,8 @@ extern HIDDEN void __glXDisp_ConvolutionParameterf(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ConvolutionParameterf(GLbyte * pc);
extern HIDDEN int __glXDisp_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetColorTableParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetColorTableParameterivSGI(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_ReleaseTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_CallList(GLbyte * pc);
@@ -773,8 +793,6 @@ extern HIDDEN void __glXDisp_BindRenderbufferEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_BindRenderbufferEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_Vertex3sv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_Vertex3sv(GLbyte * pc);
-extern HIDDEN int __glXDisp_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GetColorTableSGI(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_BindTexImageEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_ProgramLocalParameter4fvARB(GLbyte * pc);
@@ -797,10 +815,10 @@ extern HIDDEN void __glXDisp_TexGendv(GLbyte * pc);
extern HIDDEN void __glXDispSwap_TexGendv(GLbyte * pc);
extern HIDDEN void __glXDisp_ResetMinmax(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ResetMinmax(GLbyte * pc);
-extern HIDDEN int __glXDisp_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_GenTexturesEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetConvolutionParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetConvolutionParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_VertexAttribs4dvNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttribs4dvNV(GLbyte * pc);
extern HIDDEN int __glXDisp_GetMaterialfv(struct __GLXclientStateRec *, GLbyte *);
@@ -827,8 +845,12 @@ extern HIDDEN int __glXDisp_GetProgramLocalParameterdvARB(struct __GLXclientStat
extern HIDDEN int __glXDispSwap_GetProgramLocalParameterdvARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetHistogramParameteriv(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetHistogramParameterivEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetConvolutionFilter(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetConvolutionFilterEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetProgramivARB(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_BlendFuncSeparateEXT(GLbyte * pc);
@@ -841,8 +863,6 @@ extern HIDDEN void __glXDisp_EvalPoint1(GLbyte * pc);
extern HIDDEN void __glXDispSwap_EvalPoint1(GLbyte * pc);
extern HIDDEN void __glXDisp_PopMatrix(GLbyte * pc);
extern HIDDEN void __glXDispSwap_PopMatrix(GLbyte * pc);
-extern HIDDEN int __glXDisp_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_AreTexturesResidentEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_MakeCurrentReadSGI(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetTexGeniv(struct __GLXclientStateRec *, GLbyte *);
@@ -861,6 +881,8 @@ extern HIDDEN int __glXDisp_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetTexGenfv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetHistogram(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetHistogramEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_ActiveStencilFaceEXT(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ActiveStencilFaceEXT(GLbyte * pc);
extern HIDDEN void __glXDisp_Materialf(GLbyte * pc);
@@ -921,8 +943,6 @@ extern HIDDEN void __glXDisp_VertexAttrib4uivARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib4uivARB(GLbyte * pc);
extern HIDDEN void __glXDisp_ClipPlane(GLbyte * pc);
extern HIDDEN void __glXDispSwap_ClipPlane(GLbyte * pc);
-extern HIDDEN int __glXDisp_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
-extern HIDDEN int __glXDispSwap_IsTextureEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDisp_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetPixelMapuiv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_Indexfv(GLbyte * pc);
@@ -1005,6 +1025,8 @@ extern HIDDEN void __glXDisp_VertexAttribs4svNV(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttribs4svNV(GLbyte * pc);
extern HIDDEN int __glXDisp_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN int __glXDispSwap_GetMinmaxParameterfv(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDisp_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
+extern HIDDEN int __glXDispSwap_GetMinmaxParameterfvEXT(struct __GLXclientStateRec *, GLbyte *);
extern HIDDEN void __glXDisp_VertexAttrib1fvARB(GLbyte * pc);
extern HIDDEN void __glXDispSwap_VertexAttrib1fvARB(GLbyte * pc);
extern HIDDEN void __glXDisp_VertexAttribs1svNV(GLbyte * pc);
diff --git a/GL/glx/indirect_dispatch_swap.c b/GL/glx/indirect_dispatch_swap.c
index a84879a40..9c58ef1cd 100644
--- a/GL/glx/indirect_dispatch_swap.c
+++ b/GL/glx/indirect_dispatch_swap.c
@@ -2887,6 +2887,31 @@ int __glXDispSwap_AreTexturesResident(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLboolean retval;
+ GLboolean answerBuffer[200];
+ GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
+ retval = CALL_AreTexturesResident( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
+ residences
+ ) );
+ __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
void __glXDispSwap_CopyTexImage1D(GLbyte * pc)
{
CALL_CopyTexImage1D( GET_DISPATCH(), (
@@ -2942,6 +2967,26 @@ void __glXDispSwap_CopyTexSubImage2D(GLbyte * pc)
int __glXDispSwap_DeleteTextures(__GLXclientState *cl, GLbyte *pc)
{
+ xGLXSingleReq * const req = (xGLXSingleReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_SINGLE_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ CALL_DeleteTextures( GET_DISPATCH(), (
+ n,
+ (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 )
+ ) );
+ error = Success;
+ }
+
+ return error;
+}
+
+int __glXDispSwap_DeleteTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+{
xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
int error;
__GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
@@ -2984,6 +3029,30 @@ int __glXDispSwap_GenTextures(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
+
+ GLuint answerBuffer[200];
+ GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
+ CALL_GenTextures( GET_DISPATCH(), (
+ n,
+ textures
+ ) );
+ (void) bswap_32_array( (uint32_t *) textures, n );
+ __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc)
{
xGLXSingleReq * const req = (xGLXSingleReq *) pc;
@@ -3003,6 +3072,25 @@ int __glXDispSwap_IsTexture(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ GLboolean retval;
+ retval = CALL_IsTexture( GET_DISPATCH(), (
+ (GLuint )bswap_CARD32 ( pc + 0 )
+ ) );
+ __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
+ error = Success;
+ }
+
+ return error;
+}
+
void __glXDispSwap_PrioritizeTextures(GLbyte * pc)
{
const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
@@ -3172,6 +3260,36 @@ int __glXDispSwap_GetColorTableParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetColorTableParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetColorTableParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
{
xGLXSingleReq * const req = (xGLXSingleReq *) pc;
@@ -3202,6 +3320,36 @@ int __glXDispSwap_GetColorTableParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetColorTableParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetColorTableParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
void __glXDispSwap_ColorSubTable(GLbyte * pc)
{
const GLvoid * const data = (const GLvoid *) (pc + 40);
@@ -3379,6 +3527,36 @@ int __glXDispSwap_GetConvolutionParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDispSwap_GetConvolutionParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetConvolutionParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetConvolutionParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
{
xGLXSingleReq * const req = (xGLXSingleReq *) pc;
@@ -3409,6 +3587,36 @@ int __glXDispSwap_GetConvolutionParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDispSwap_GetConvolutionParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetConvolutionParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetConvolutionParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
{
xGLXSingleReq * const req = (xGLXSingleReq *) pc;
@@ -3439,6 +3647,36 @@ int __glXDispSwap_GetHistogramParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDispSwap_GetHistogramParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetHistogramParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetHistogramParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
{
xGLXSingleReq * const req = (xGLXSingleReq *) pc;
@@ -3469,6 +3707,36 @@ int __glXDispSwap_GetHistogramParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDispSwap_GetHistogramParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetHistogramParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetHistogramParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
{
xGLXSingleReq * const req = (xGLXSingleReq *) pc;
@@ -3499,6 +3767,36 @@ int __glXDispSwap_GetMinmaxParameterfv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDispSwap_GetMinmaxParameterfvEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetMinmaxParameterfv_size(pname);
+ GLfloat answerBuffer[200];
+ GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetMinmaxParameterfv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
{
xGLXSingleReq * const req = (xGLXSingleReq *) pc;
@@ -3529,6 +3827,36 @@ int __glXDispSwap_GetMinmaxParameteriv(__GLXclientState *cl, GLbyte *pc)
return error;
}
+int __glXDispSwap_GetMinmaxParameterivEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
+ int error;
+ __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
+
+ pc += __GLX_VENDPRIV_HDR_SIZE;
+ if ( cx != NULL ) {
+ const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
+
+ const GLuint compsize = __glGetMinmaxParameteriv_size(pname);
+ GLint answerBuffer[200];
+ GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
+
+ if (params == NULL) return BadAlloc;
+ __glXClearErrorOccured();
+
+ CALL_GetMinmaxParameteriv( GET_DISPATCH(), (
+ (GLenum )bswap_ENUM ( pc + 0 ),
+ pname,
+ params
+ ) );
+ (void) bswap_32_array( (uint32_t *) params, compsize );
+ __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
+ error = Success;
+ }
+
+ return error;
+}
+
void __glXDispSwap_Histogram(GLbyte * pc)
{
CALL_Histogram( GET_DISPATCH(), (
@@ -4566,134 +4894,6 @@ void __glXDispSwap_DrawBuffersARB(GLbyte * pc)
) );
}
-int __glXDispSwap_GetColorTableParameterfvSGI(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetColorTableParameterfvSGI_size(pname);
- GLfloat answerBuffer[200];
- GLfloat * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetColorTableParameterfvSGI( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GetColorTableParameterivSGI(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLenum pname = (GLenum )bswap_ENUM ( pc + 4 );
-
- const GLuint compsize = __glGetColorTableParameterivSGI_size(pname);
- GLint answerBuffer[200];
- GLint * params = __glXGetAnswerBuffer(cl, compsize * 4, answerBuffer, sizeof(answerBuffer), 4);
-
- if (params == NULL) return BadAlloc;
- __glXClearErrorOccured();
-
- CALL_GetColorTableParameterivSGI( GET_DISPATCH(), (
- (GLenum )bswap_ENUM ( pc + 0 ),
- pname,
- params
- ) );
- (void) bswap_32_array( (uint32_t *) params, compsize );
- __glXSendReplySwap(cl->client, params, compsize, 4, GL_FALSE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_AreTexturesResidentEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLboolean retval;
- GLboolean answerBuffer[200];
- GLboolean * residences = __glXGetAnswerBuffer(cl, n, answerBuffer, sizeof(answerBuffer), 1);
- retval = CALL_AreTexturesResidentEXT( GET_DISPATCH(), (
- n,
- (const GLuint *)bswap_32_array( (uint32_t *) (pc + 4), 0 ),
- residences
- ) );
- __glXSendReplySwap(cl->client, residences, n, 1, GL_TRUE, retval);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_GenTexturesEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- const GLsizei n = (GLsizei )bswap_CARD32 ( pc + 0 );
-
- GLuint answerBuffer[200];
- GLuint * textures = __glXGetAnswerBuffer(cl, n * 4, answerBuffer, sizeof(answerBuffer), 4);
- CALL_GenTexturesEXT( GET_DISPATCH(), (
- n,
- textures
- ) );
- (void) bswap_32_array( (uint32_t *) textures, n );
- __glXSendReplySwap(cl->client, textures, n, 4, GL_TRUE, 0);
- error = Success;
- }
-
- return error;
-}
-
-int __glXDispSwap_IsTextureEXT(__GLXclientState *cl, GLbyte *pc)
-{
- xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;
- int error;
- __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- if ( cx != NULL ) {
- GLboolean retval;
- retval = CALL_IsTextureEXT( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 0 )
- ) );
- __glXSendReplySwap(cl->client, dummy_answer, 0, 0, GL_FALSE, retval);
- error = Success;
- }
-
- return error;
-}
-
void __glXDispSwap_SampleMaskSGIS(GLbyte * pc)
{
CALL_SampleMaskSGIS( GET_DISPATCH(), (
diff --git a/GL/glx/indirect_size_get.c b/GL/glx/indirect_size_get.c
index 6ca9a3505..150c6a182 100644
--- a/GL/glx/indirect_size_get.c
+++ b/GL/glx/indirect_size_get.c
@@ -67,1100 +67,1124 @@
INTERNAL PURE FASTCALL GLint
-__glCallLists_size( GLenum e )
+__glCallLists_size(GLenum e)
{
- switch( e ) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- return 1;
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_2_BYTES:
- return 2;
- case GL_3_BYTES:
- return 3;
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- case GL_4_BYTES:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ return 1;
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_2_BYTES:
+ return 2;
+ case GL_3_BYTES:
+ return 3;
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_FLOAT:
+ case GL_4_BYTES:
+ return 4;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glFogfv_size( GLenum e )
+__glFogfv_size(GLenum e)
{
- switch( e ) {
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_FOG_OFFSET_VALUE_SGIX:
- case GL_FOG_DISTANCE_MODE_NV:
- return 1;
- case GL_FOG_COLOR:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_FOG_INDEX:
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_MODE:
+ case GL_FOG_OFFSET_VALUE_SGIX:
+ case GL_FOG_DISTANCE_MODE_NV:
+ return 1;
+ case GL_FOG_COLOR:
+ return 4;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glLightfv_size( GLenum e )
+__glLightfv_size(GLenum e)
{
- switch( e ) {
- case GL_SPOT_EXPONENT:
- case GL_SPOT_CUTOFF:
- case GL_CONSTANT_ATTENUATION:
- case GL_LINEAR_ATTENUATION:
- case GL_QUADRATIC_ATTENUATION:
- return 1;
- case GL_SPOT_DIRECTION:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_POSITION:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_SPOT_EXPONENT:
+ case GL_SPOT_CUTOFF:
+ case GL_CONSTANT_ATTENUATION:
+ case GL_LINEAR_ATTENUATION:
+ case GL_QUADRATIC_ATTENUATION:
+ return 1;
+ case GL_SPOT_DIRECTION:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_POSITION:
+ return 4;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glLightModelfv_size( GLenum e )
+__glLightModelfv_size(GLenum e)
{
- switch( e ) {
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
+ switch (e) {
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
/* case GL_LIGHT_MODEL_COLOR_CONTROL_EXT:*/
- return 1;
- case GL_LIGHT_MODEL_AMBIENT:
- return 4;
- default: return 0;
+ return 1;
+ case GL_LIGHT_MODEL_AMBIENT:
+ return 4;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glMaterialfv_size( GLenum e )
+__glMaterialfv_size(GLenum e)
{
- switch( e ) {
- case GL_SHININESS:
- return 1;
- case GL_COLOR_INDEXES:
- return 3;
- case GL_AMBIENT:
- case GL_DIFFUSE:
- case GL_SPECULAR:
- case GL_EMISSION:
- case GL_AMBIENT_AND_DIFFUSE:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_SHININESS:
+ return 1;
+ case GL_COLOR_INDEXES:
+ return 3;
+ case GL_AMBIENT:
+ case GL_DIFFUSE:
+ case GL_SPECULAR:
+ case GL_EMISSION:
+ case GL_AMBIENT_AND_DIFFUSE:
+ return 4;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glTexParameterfv_size( GLenum e )
+__glTexParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+ switch (e) {
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
+ case GL_TEXTURE_LOD_BIAS_S_SGIX:
+ case GL_TEXTURE_LOD_BIAS_T_SGIX:
+ case GL_TEXTURE_LOD_BIAS_R_SGIX:
+ case GL_GENERATE_MIPMAP:
/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
+ case GL_TEXTURE_COMPARE_SGIX:
+ case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_DEPTH_TEXTURE_MODE:
+ case GL_DEPTH_TEXTURE_MODE:
/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
+ case GL_TEXTURE_COMPARE_MODE:
/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
+ case GL_TEXTURE_COMPARE_FUNC:
/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default: return 0;
+ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+ return 1;
+ case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+ case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+ return 2;
+ case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+ return 3;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+ case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+ return 4;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glTexEnvfv_size( GLenum e )
+__glTexEnvfv_size(GLenum e)
{
- switch( e ) {
- case GL_ALPHA_SCALE:
- case GL_TEXTURE_ENV_MODE:
- case GL_TEXTURE_LOD_BIAS:
- case GL_COMBINE_RGB:
- case GL_COMBINE_ALPHA:
- case GL_RGB_SCALE:
- case GL_SOURCE0_RGB:
- case GL_SOURCE1_RGB:
- case GL_SOURCE2_RGB:
- case GL_SOURCE3_RGB_NV:
- case GL_SOURCE0_ALPHA:
- case GL_SOURCE1_ALPHA:
- case GL_SOURCE2_ALPHA:
- case GL_SOURCE3_ALPHA_NV:
- case GL_OPERAND0_RGB:
- case GL_OPERAND1_RGB:
- case GL_OPERAND2_RGB:
- case GL_OPERAND3_RGB_NV:
- case GL_OPERAND0_ALPHA:
- case GL_OPERAND1_ALPHA:
- case GL_OPERAND2_ALPHA:
- case GL_OPERAND3_ALPHA_NV:
- case GL_COORD_REPLACE_ARB:
+ switch (e) {
+ case GL_ALPHA_SCALE:
+ case GL_TEXTURE_ENV_MODE:
+ case GL_TEXTURE_LOD_BIAS:
+ case GL_COMBINE_RGB:
+ case GL_COMBINE_ALPHA:
+ case GL_RGB_SCALE:
+ case GL_SOURCE0_RGB:
+ case GL_SOURCE1_RGB:
+ case GL_SOURCE2_RGB:
+ case GL_SOURCE3_RGB_NV:
+ case GL_SOURCE0_ALPHA:
+ case GL_SOURCE1_ALPHA:
+ case GL_SOURCE2_ALPHA:
+ case GL_SOURCE3_ALPHA_NV:
+ case GL_OPERAND0_RGB:
+ case GL_OPERAND1_RGB:
+ case GL_OPERAND2_RGB:
+ case GL_OPERAND3_RGB_NV:
+ case GL_OPERAND0_ALPHA:
+ case GL_OPERAND1_ALPHA:
+ case GL_OPERAND2_ALPHA:
+ case GL_OPERAND3_ALPHA_NV:
+ case GL_COORD_REPLACE_ARB:
/* case GL_COORD_REPLACE_NV:*/
- return 1;
- case GL_TEXTURE_ENV_COLOR:
- return 4;
- default: return 0;
+ return 1;
+ case GL_TEXTURE_ENV_COLOR:
+ return 4;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glTexGendv_size( GLenum e )
+__glTexGendv_size(GLenum e)
{
- switch( e ) {
- case GL_TEXTURE_GEN_MODE:
- return 1;
- case GL_OBJECT_PLANE:
- case GL_EYE_PLANE:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_TEXTURE_GEN_MODE:
+ return 1;
+ case GL_OBJECT_PLANE:
+ case GL_EYE_PLANE:
+ return 4;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glMap1d_size( GLenum e )
+__glMap1d_size(GLenum e)
{
- switch( e ) {
- case GL_MAP1_INDEX:
- case GL_MAP1_TEXTURE_COORD_1:
- return 1;
- case GL_MAP1_TEXTURE_COORD_2:
- return 2;
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_VERTEX_3:
- return 3;
- case GL_MAP1_COLOR_4:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_4:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_MAP1_INDEX:
+ case GL_MAP1_TEXTURE_COORD_1:
+ return 1;
+ case GL_MAP1_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP1_NORMAL:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_VERTEX_3:
+ return 3;
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP1_VERTEX_4:
+ return 4;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glMap2d_size( GLenum e )
+__glMap2d_size(GLenum e)
{
- switch( e ) {
- case GL_MAP2_INDEX:
- case GL_MAP2_TEXTURE_COORD_1:
- return 1;
- case GL_MAP2_TEXTURE_COORD_2:
- return 2;
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_VERTEX_3:
- return 3;
- case GL_MAP2_COLOR_4:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_4:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_MAP2_INDEX:
+ case GL_MAP2_TEXTURE_COORD_1:
+ return 1;
+ case GL_MAP2_TEXTURE_COORD_2:
+ return 2;
+ case GL_MAP2_NORMAL:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_VERTEX_3:
+ return 3;
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_4:
+ return 4;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetBooleanv_size( GLenum e )
+__glGetBooleanv_size(GLenum e)
{
- switch( e ) {
- case GL_CURRENT_INDEX:
- case GL_CURRENT_RASTER_INDEX:
- case GL_CURRENT_RASTER_POSITION_VALID:
- case GL_CURRENT_RASTER_DISTANCE:
- case GL_POINT_SMOOTH:
- case GL_POINT_SIZE:
- case GL_SMOOTH_POINT_SIZE_GRANULARITY:
- case GL_LINE_SMOOTH:
- case GL_LINE_WIDTH:
- case GL_LINE_WIDTH_GRANULARITY:
- case GL_LINE_STIPPLE:
- case GL_LINE_STIPPLE_PATTERN:
- case GL_LINE_STIPPLE_REPEAT:
- case GL_LIST_MODE:
- case GL_MAX_LIST_NESTING:
- case GL_LIST_BASE:
- case GL_LIST_INDEX:
- case GL_POLYGON_SMOOTH:
- case GL_POLYGON_STIPPLE:
- case GL_EDGE_FLAG:
- case GL_CULL_FACE:
- case GL_CULL_FACE_MODE:
- case GL_FRONT_FACE:
- case GL_LIGHTING:
- case GL_LIGHT_MODEL_LOCAL_VIEWER:
- case GL_LIGHT_MODEL_TWO_SIDE:
- case GL_SHADE_MODEL:
- case GL_COLOR_MATERIAL_FACE:
- case GL_COLOR_MATERIAL_PARAMETER:
- case GL_COLOR_MATERIAL:
- case GL_FOG:
- case GL_FOG_INDEX:
- case GL_FOG_DENSITY:
- case GL_FOG_START:
- case GL_FOG_END:
- case GL_FOG_MODE:
- case GL_DEPTH_TEST:
- case GL_DEPTH_WRITEMASK:
- case GL_DEPTH_CLEAR_VALUE:
- case GL_DEPTH_FUNC:
- case GL_STENCIL_TEST:
- case GL_STENCIL_CLEAR_VALUE:
- case GL_STENCIL_FUNC:
- case GL_STENCIL_VALUE_MASK:
- case GL_STENCIL_FAIL:
- case GL_STENCIL_PASS_DEPTH_FAIL:
- case GL_STENCIL_PASS_DEPTH_PASS:
- case GL_STENCIL_REF:
- case GL_STENCIL_WRITEMASK:
- case GL_MATRIX_MODE:
- case GL_NORMALIZE:
- case GL_MODELVIEW_STACK_DEPTH:
- case GL_PROJECTION_STACK_DEPTH:
- case GL_TEXTURE_STACK_DEPTH:
- case GL_ATTRIB_STACK_DEPTH:
- case GL_ALPHA_TEST:
- case GL_ALPHA_TEST_FUNC:
- case GL_ALPHA_TEST_REF:
- case GL_DITHER:
- case GL_BLEND_DST:
- case GL_BLEND_SRC:
- case GL_BLEND:
- case GL_LOGIC_OP_MODE:
- case GL_LOGIC_OP:
- case GL_AUX_BUFFERS:
- case GL_DRAW_BUFFER:
- case GL_READ_BUFFER:
- case GL_SCISSOR_TEST:
- case GL_INDEX_CLEAR_VALUE:
- case GL_INDEX_WRITEMASK:
- case GL_INDEX_MODE:
- case GL_RGBA_MODE:
- case GL_DOUBLEBUFFER:
- case GL_STEREO:
- case GL_RENDER_MODE:
- case GL_PERSPECTIVE_CORRECTION_HINT:
- case GL_POINT_SMOOTH_HINT:
- case GL_LINE_SMOOTH_HINT:
- case GL_POLYGON_SMOOTH_HINT:
- case GL_FOG_HINT:
- case GL_TEXTURE_GEN_S:
- case GL_TEXTURE_GEN_T:
- case GL_TEXTURE_GEN_R:
- case GL_TEXTURE_GEN_Q:
- case GL_PIXEL_MAP_I_TO_I:
- case GL_PIXEL_MAP_I_TO_I_SIZE:
- case GL_PIXEL_MAP_S_TO_S_SIZE:
- case GL_PIXEL_MAP_I_TO_R_SIZE:
- case GL_PIXEL_MAP_I_TO_G_SIZE:
- case GL_PIXEL_MAP_I_TO_B_SIZE:
- case GL_PIXEL_MAP_I_TO_A_SIZE:
- case GL_PIXEL_MAP_R_TO_R_SIZE:
- case GL_PIXEL_MAP_G_TO_G_SIZE:
- case GL_PIXEL_MAP_B_TO_B_SIZE:
- case GL_PIXEL_MAP_A_TO_A_SIZE:
- case GL_UNPACK_SWAP_BYTES:
- case GL_UNPACK_LSB_FIRST:
- case GL_UNPACK_ROW_LENGTH:
- case GL_UNPACK_SKIP_ROWS:
- case GL_UNPACK_SKIP_PIXELS:
- case GL_UNPACK_ALIGNMENT:
- case GL_PACK_SWAP_BYTES:
- case GL_PACK_LSB_FIRST:
- case GL_PACK_ROW_LENGTH:
- case GL_PACK_SKIP_ROWS:
- case GL_PACK_SKIP_PIXELS:
- case GL_PACK_ALIGNMENT:
- case GL_MAP_COLOR:
- case GL_MAP_STENCIL:
- case GL_INDEX_SHIFT:
- case GL_INDEX_OFFSET:
- case GL_RED_SCALE:
- case GL_RED_BIAS:
- case GL_ZOOM_X:
- case GL_ZOOM_Y:
- case GL_GREEN_SCALE:
- case GL_GREEN_BIAS:
- case GL_BLUE_SCALE:
- case GL_BLUE_BIAS:
- case GL_ALPHA_SCALE:
- case GL_ALPHA_BIAS:
- case GL_DEPTH_SCALE:
- case GL_DEPTH_BIAS:
- case GL_MAX_EVAL_ORDER:
- case GL_MAX_LIGHTS:
- case GL_MAX_CLIP_PLANES:
- case GL_MAX_TEXTURE_SIZE:
- case GL_MAX_PIXEL_MAP_TABLE:
- case GL_MAX_ATTRIB_STACK_DEPTH:
- case GL_MAX_MODELVIEW_STACK_DEPTH:
- case GL_MAX_NAME_STACK_DEPTH:
- case GL_MAX_PROJECTION_STACK_DEPTH:
- case GL_MAX_TEXTURE_STACK_DEPTH:
- case GL_SUBPIXEL_BITS:
- case GL_INDEX_BITS:
- case GL_RED_BITS:
- case GL_GREEN_BITS:
- case GL_BLUE_BITS:
- case GL_ALPHA_BITS:
- case GL_DEPTH_BITS:
- case GL_STENCIL_BITS:
- case GL_ACCUM_RED_BITS:
- case GL_ACCUM_GREEN_BITS:
- case GL_ACCUM_BLUE_BITS:
- case GL_ACCUM_ALPHA_BITS:
- case GL_NAME_STACK_DEPTH:
- case GL_AUTO_NORMAL:
- case GL_MAP1_COLOR_4:
- case GL_MAP1_INDEX:
- case GL_MAP1_NORMAL:
- case GL_MAP1_TEXTURE_COORD_1:
- case GL_MAP1_TEXTURE_COORD_2:
- case GL_MAP1_TEXTURE_COORD_3:
- case GL_MAP1_TEXTURE_COORD_4:
- case GL_MAP1_VERTEX_3:
- case GL_MAP1_VERTEX_4:
- case GL_MAP2_COLOR_4:
- case GL_MAP2_INDEX:
- case GL_MAP2_NORMAL:
- case GL_MAP2_TEXTURE_COORD_1:
- case GL_MAP2_TEXTURE_COORD_2:
- case GL_MAP2_TEXTURE_COORD_3:
- case GL_MAP2_TEXTURE_COORD_4:
- case GL_MAP2_VERTEX_3:
- case GL_MAP2_VERTEX_4:
- case GL_MAP1_GRID_SEGMENTS:
- case GL_TEXTURE_1D:
- case GL_TEXTURE_2D:
- case GL_POLYGON_OFFSET_UNITS:
- case GL_CLIP_PLANE0:
- case GL_CLIP_PLANE1:
- case GL_CLIP_PLANE2:
- case GL_CLIP_PLANE3:
- case GL_CLIP_PLANE4:
- case GL_CLIP_PLANE5:
- case GL_LIGHT0:
- case GL_LIGHT1:
- case GL_LIGHT2:
- case GL_LIGHT3:
- case GL_LIGHT4:
- case GL_LIGHT5:
- case GL_LIGHT6:
- case GL_LIGHT7:
- case GL_BLEND_EQUATION:
+ switch (e) {
+ case GL_CURRENT_INDEX:
+ case GL_CURRENT_RASTER_INDEX:
+ case GL_CURRENT_RASTER_POSITION_VALID:
+ case GL_CURRENT_RASTER_DISTANCE:
+ case GL_POINT_SMOOTH:
+ case GL_POINT_SIZE:
+ case GL_SMOOTH_POINT_SIZE_GRANULARITY:
+ case GL_LINE_SMOOTH:
+ case GL_LINE_WIDTH:
+ case GL_LINE_WIDTH_GRANULARITY:
+ case GL_LINE_STIPPLE:
+ case GL_LINE_STIPPLE_PATTERN:
+ case GL_LINE_STIPPLE_REPEAT:
+ case GL_LIST_MODE:
+ case GL_MAX_LIST_NESTING:
+ case GL_LIST_BASE:
+ case GL_LIST_INDEX:
+ case GL_POLYGON_SMOOTH:
+ case GL_POLYGON_STIPPLE:
+ case GL_EDGE_FLAG:
+ case GL_CULL_FACE:
+ case GL_CULL_FACE_MODE:
+ case GL_FRONT_FACE:
+ case GL_LIGHTING:
+ case GL_LIGHT_MODEL_LOCAL_VIEWER:
+ case GL_LIGHT_MODEL_TWO_SIDE:
+ case GL_SHADE_MODEL:
+ case GL_COLOR_MATERIAL_FACE:
+ case GL_COLOR_MATERIAL_PARAMETER:
+ case GL_COLOR_MATERIAL:
+ case GL_FOG:
+ case GL_FOG_INDEX:
+ case GL_FOG_DENSITY:
+ case GL_FOG_START:
+ case GL_FOG_END:
+ case GL_FOG_MODE:
+ case GL_DEPTH_TEST:
+ case GL_DEPTH_WRITEMASK:
+ case GL_DEPTH_CLEAR_VALUE:
+ case GL_DEPTH_FUNC:
+ case GL_STENCIL_TEST:
+ case GL_STENCIL_CLEAR_VALUE:
+ case GL_STENCIL_FUNC:
+ case GL_STENCIL_VALUE_MASK:
+ case GL_STENCIL_FAIL:
+ case GL_STENCIL_PASS_DEPTH_FAIL:
+ case GL_STENCIL_PASS_DEPTH_PASS:
+ case GL_STENCIL_REF:
+ case GL_STENCIL_WRITEMASK:
+ case GL_MATRIX_MODE:
+ case GL_NORMALIZE:
+ case GL_MODELVIEW_STACK_DEPTH:
+ case GL_PROJECTION_STACK_DEPTH:
+ case GL_TEXTURE_STACK_DEPTH:
+ case GL_ATTRIB_STACK_DEPTH:
+ case GL_ALPHA_TEST:
+ case GL_ALPHA_TEST_FUNC:
+ case GL_ALPHA_TEST_REF:
+ case GL_DITHER:
+ case GL_BLEND_DST:
+ case GL_BLEND_SRC:
+ case GL_BLEND:
+ case GL_LOGIC_OP_MODE:
+ case GL_LOGIC_OP:
+ case GL_AUX_BUFFERS:
+ case GL_DRAW_BUFFER:
+ case GL_READ_BUFFER:
+ case GL_SCISSOR_TEST:
+ case GL_INDEX_CLEAR_VALUE:
+ case GL_INDEX_WRITEMASK:
+ case GL_INDEX_MODE:
+ case GL_RGBA_MODE:
+ case GL_DOUBLEBUFFER:
+ case GL_STEREO:
+ case GL_RENDER_MODE:
+ case GL_PERSPECTIVE_CORRECTION_HINT:
+ case GL_POINT_SMOOTH_HINT:
+ case GL_LINE_SMOOTH_HINT:
+ case GL_POLYGON_SMOOTH_HINT:
+ case GL_FOG_HINT:
+ case GL_TEXTURE_GEN_S:
+ case GL_TEXTURE_GEN_T:
+ case GL_TEXTURE_GEN_R:
+ case GL_TEXTURE_GEN_Q:
+ case GL_PIXEL_MAP_I_TO_I:
+ case GL_PIXEL_MAP_I_TO_I_SIZE:
+ case GL_PIXEL_MAP_S_TO_S_SIZE:
+ case GL_PIXEL_MAP_I_TO_R_SIZE:
+ case GL_PIXEL_MAP_I_TO_G_SIZE:
+ case GL_PIXEL_MAP_I_TO_B_SIZE:
+ case GL_PIXEL_MAP_I_TO_A_SIZE:
+ case GL_PIXEL_MAP_R_TO_R_SIZE:
+ case GL_PIXEL_MAP_G_TO_G_SIZE:
+ case GL_PIXEL_MAP_B_TO_B_SIZE:
+ case GL_PIXEL_MAP_A_TO_A_SIZE:
+ case GL_UNPACK_SWAP_BYTES:
+ case GL_UNPACK_LSB_FIRST:
+ case GL_UNPACK_ROW_LENGTH:
+ case GL_UNPACK_SKIP_ROWS:
+ case GL_UNPACK_SKIP_PIXELS:
+ case GL_UNPACK_ALIGNMENT:
+ case GL_PACK_SWAP_BYTES:
+ case GL_PACK_LSB_FIRST:
+ case GL_PACK_ROW_LENGTH:
+ case GL_PACK_SKIP_ROWS:
+ case GL_PACK_SKIP_PIXELS:
+ case GL_PACK_ALIGNMENT:
+ case GL_MAP_COLOR:
+ case GL_MAP_STENCIL:
+ case GL_INDEX_SHIFT:
+ case GL_INDEX_OFFSET:
+ case GL_RED_SCALE:
+ case GL_RED_BIAS:
+ case GL_ZOOM_X:
+ case GL_ZOOM_Y:
+ case GL_GREEN_SCALE:
+ case GL_GREEN_BIAS:
+ case GL_BLUE_SCALE:
+ case GL_BLUE_BIAS:
+ case GL_ALPHA_SCALE:
+ case GL_ALPHA_BIAS:
+ case GL_DEPTH_SCALE:
+ case GL_DEPTH_BIAS:
+ case GL_MAX_EVAL_ORDER:
+ case GL_MAX_LIGHTS:
+ case GL_MAX_CLIP_PLANES:
+ case GL_MAX_TEXTURE_SIZE:
+ case GL_MAX_PIXEL_MAP_TABLE:
+ case GL_MAX_ATTRIB_STACK_DEPTH:
+ case GL_MAX_MODELVIEW_STACK_DEPTH:
+ case GL_MAX_NAME_STACK_DEPTH:
+ case GL_MAX_PROJECTION_STACK_DEPTH:
+ case GL_MAX_TEXTURE_STACK_DEPTH:
+ case GL_SUBPIXEL_BITS:
+ case GL_INDEX_BITS:
+ case GL_RED_BITS:
+ case GL_GREEN_BITS:
+ case GL_BLUE_BITS:
+ case GL_ALPHA_BITS:
+ case GL_DEPTH_BITS:
+ case GL_STENCIL_BITS:
+ case GL_ACCUM_RED_BITS:
+ case GL_ACCUM_GREEN_BITS:
+ case GL_ACCUM_BLUE_BITS:
+ case GL_ACCUM_ALPHA_BITS:
+ case GL_NAME_STACK_DEPTH:
+ case GL_AUTO_NORMAL:
+ case GL_MAP1_COLOR_4:
+ case GL_MAP1_INDEX:
+ case GL_MAP1_NORMAL:
+ case GL_MAP1_TEXTURE_COORD_1:
+ case GL_MAP1_TEXTURE_COORD_2:
+ case GL_MAP1_TEXTURE_COORD_3:
+ case GL_MAP1_TEXTURE_COORD_4:
+ case GL_MAP1_VERTEX_3:
+ case GL_MAP1_VERTEX_4:
+ case GL_MAP2_COLOR_4:
+ case GL_MAP2_INDEX:
+ case GL_MAP2_NORMAL:
+ case GL_MAP2_TEXTURE_COORD_1:
+ case GL_MAP2_TEXTURE_COORD_2:
+ case GL_MAP2_TEXTURE_COORD_3:
+ case GL_MAP2_TEXTURE_COORD_4:
+ case GL_MAP2_VERTEX_3:
+ case GL_MAP2_VERTEX_4:
+ case GL_MAP1_GRID_SEGMENTS:
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_2D:
+ case GL_POLYGON_OFFSET_UNITS:
+ case GL_CLIP_PLANE0:
+ case GL_CLIP_PLANE1:
+ case GL_CLIP_PLANE2:
+ case GL_CLIP_PLANE3:
+ case GL_CLIP_PLANE4:
+ case GL_CLIP_PLANE5:
+ case GL_LIGHT0:
+ case GL_LIGHT1:
+ case GL_LIGHT2:
+ case GL_LIGHT3:
+ case GL_LIGHT4:
+ case GL_LIGHT5:
+ case GL_LIGHT6:
+ case GL_LIGHT7:
+ case GL_BLEND_EQUATION:
/* case GL_BLEND_EQUATION_EXT:*/
- case GL_CONVOLUTION_1D:
- case GL_CONVOLUTION_2D:
- case GL_SEPARABLE_2D:
- case GL_MAX_CONVOLUTION_WIDTH:
+ case GL_CONVOLUTION_1D:
+ case GL_CONVOLUTION_2D:
+ case GL_SEPARABLE_2D:
+ case GL_MAX_CONVOLUTION_WIDTH:
/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
+ case GL_MAX_CONVOLUTION_HEIGHT:
/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- case GL_POST_CONVOLUTION_RED_SCALE:
+ case GL_POST_CONVOLUTION_RED_SCALE:
/* case GL_POST_CONVOLUTION_RED_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_SCALE:
+ case GL_POST_CONVOLUTION_GREEN_SCALE:
/* case GL_POST_CONVOLUTION_GREEN_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_SCALE:
+ case GL_POST_CONVOLUTION_BLUE_SCALE:
/* case GL_POST_CONVOLUTION_BLUE_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_SCALE:
+ case GL_POST_CONVOLUTION_ALPHA_SCALE:
/* case GL_POST_CONVOLUTION_ALPHA_SCALE_EXT:*/
- case GL_POST_CONVOLUTION_RED_BIAS:
+ case GL_POST_CONVOLUTION_RED_BIAS:
/* case GL_POST_CONVOLUTION_RED_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_GREEN_BIAS:
+ case GL_POST_CONVOLUTION_GREEN_BIAS:
/* case GL_POST_CONVOLUTION_GREEN_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_BLUE_BIAS:
+ case GL_POST_CONVOLUTION_BLUE_BIAS:
/* case GL_POST_CONVOLUTION_BLUE_BIAS_EXT:*/
- case GL_POST_CONVOLUTION_ALPHA_BIAS:
+ case GL_POST_CONVOLUTION_ALPHA_BIAS:
/* case GL_POST_CONVOLUTION_ALPHA_BIAS_EXT:*/
- case GL_HISTOGRAM:
- case GL_MINMAX:
- case GL_POLYGON_OFFSET_FACTOR:
- case GL_RESCALE_NORMAL:
+ case GL_HISTOGRAM:
+ case GL_MINMAX:
+ case GL_POLYGON_OFFSET_FACTOR:
+ case GL_RESCALE_NORMAL:
/* case GL_RESCALE_NORMAL_EXT:*/
- case GL_TEXTURE_BINDING_1D:
- case GL_TEXTURE_BINDING_2D:
- case GL_TEXTURE_BINDING_3D:
- case GL_PACK_SKIP_IMAGES:
- case GL_PACK_IMAGE_HEIGHT:
- case GL_UNPACK_SKIP_IMAGES:
- case GL_UNPACK_IMAGE_HEIGHT:
- case GL_TEXTURE_3D:
- case GL_VERTEX_ARRAY:
- case GL_NORMAL_ARRAY:
- case GL_COLOR_ARRAY:
- case GL_INDEX_ARRAY:
- case GL_TEXTURE_COORD_ARRAY:
- case GL_EDGE_FLAG_ARRAY:
- case GL_VERTEX_ARRAY_SIZE:
- case GL_VERTEX_ARRAY_TYPE:
- case GL_VERTEX_ARRAY_STRIDE:
- case GL_NORMAL_ARRAY_TYPE:
- case GL_NORMAL_ARRAY_STRIDE:
- case GL_COLOR_ARRAY_SIZE:
- case GL_COLOR_ARRAY_TYPE:
- case GL_COLOR_ARRAY_STRIDE:
- case GL_INDEX_ARRAY_TYPE:
- case GL_INDEX_ARRAY_STRIDE:
- case GL_TEXTURE_COORD_ARRAY_SIZE:
- case GL_TEXTURE_COORD_ARRAY_TYPE:
- case GL_TEXTURE_COORD_ARRAY_STRIDE:
- case GL_EDGE_FLAG_ARRAY_STRIDE:
- case GL_MULTISAMPLE:
+ case GL_TEXTURE_BINDING_1D:
+ case GL_TEXTURE_BINDING_2D:
+ case GL_TEXTURE_BINDING_3D:
+ case GL_PACK_SKIP_IMAGES:
+ case GL_PACK_IMAGE_HEIGHT:
+ case GL_UNPACK_SKIP_IMAGES:
+ case GL_UNPACK_IMAGE_HEIGHT:
+ case GL_TEXTURE_3D:
+ case GL_VERTEX_ARRAY:
+ case GL_NORMAL_ARRAY:
+ case GL_COLOR_ARRAY:
+ case GL_INDEX_ARRAY:
+ case GL_TEXTURE_COORD_ARRAY:
+ case GL_EDGE_FLAG_ARRAY:
+ case GL_VERTEX_ARRAY_SIZE:
+ case GL_VERTEX_ARRAY_TYPE:
+ case GL_VERTEX_ARRAY_STRIDE:
+ case GL_NORMAL_ARRAY_TYPE:
+ case GL_NORMAL_ARRAY_STRIDE:
+ case GL_COLOR_ARRAY_SIZE:
+ case GL_COLOR_ARRAY_TYPE:
+ case GL_COLOR_ARRAY_STRIDE:
+ case GL_INDEX_ARRAY_TYPE:
+ case GL_INDEX_ARRAY_STRIDE:
+ case GL_TEXTURE_COORD_ARRAY_SIZE:
+ case GL_TEXTURE_COORD_ARRAY_TYPE:
+ case GL_TEXTURE_COORD_ARRAY_STRIDE:
+ case GL_EDGE_FLAG_ARRAY_STRIDE:
+ case GL_MULTISAMPLE:
/* case GL_MULTISAMPLE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_COVERAGE:
+ case GL_SAMPLE_ALPHA_TO_COVERAGE:
/* case GL_SAMPLE_ALPHA_TO_COVERAGE_ARB:*/
- case GL_SAMPLE_ALPHA_TO_ONE:
+ case GL_SAMPLE_ALPHA_TO_ONE:
/* case GL_SAMPLE_ALPHA_TO_ONE_ARB:*/
- case GL_SAMPLE_COVERAGE:
+ case GL_SAMPLE_COVERAGE:
/* case GL_SAMPLE_COVERAGE_ARB:*/
- case GL_SAMPLE_BUFFERS:
+ case GL_SAMPLE_BUFFERS:
/* case GL_SAMPLE_BUFFERS_ARB:*/
- case GL_SAMPLES:
+ case GL_SAMPLES:
/* case GL_SAMPLES_ARB:*/
- case GL_SAMPLE_COVERAGE_VALUE:
+ case GL_SAMPLE_COVERAGE_VALUE:
/* case GL_SAMPLE_COVERAGE_VALUE_ARB:*/
- case GL_SAMPLE_COVERAGE_INVERT:
+ case GL_SAMPLE_COVERAGE_INVERT:
/* case GL_SAMPLE_COVERAGE_INVERT_ARB:*/
- case GL_COLOR_MATRIX_STACK_DEPTH:
- case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
- case GL_POST_COLOR_MATRIX_RED_SCALE:
- case GL_POST_COLOR_MATRIX_GREEN_SCALE:
- case GL_POST_COLOR_MATRIX_BLUE_SCALE:
- case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
- case GL_POST_COLOR_MATRIX_RED_BIAS:
- case GL_POST_COLOR_MATRIX_GREEN_BIAS:
- case GL_POST_COLOR_MATRIX_BLUE_BIAS:
- case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
- case GL_BLEND_DST_RGB:
- case GL_BLEND_SRC_RGB:
- case GL_BLEND_DST_ALPHA:
- case GL_BLEND_SRC_ALPHA:
- case GL_COLOR_TABLE:
- case GL_POST_CONVOLUTION_COLOR_TABLE:
- case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- case GL_MAX_ELEMENTS_VERTICES:
- case GL_MAX_ELEMENTS_INDICES:
- case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
- case GL_OCCLUSION_TEST_HP:
- case GL_OCCLUSION_TEST_RESULT_HP:
- case GL_LIGHT_MODEL_COLOR_CONTROL:
- case GL_CURRENT_FOG_COORD:
- case GL_FOG_COORDINATE_ARRAY_TYPE:
- case GL_FOG_COORDINATE_ARRAY_STRIDE:
- case GL_FOG_COORD_ARRAY:
- case GL_COLOR_SUM_ARB:
- case GL_SECONDARY_COLOR_ARRAY_SIZE:
- case GL_SECONDARY_COLOR_ARRAY_TYPE:
- case GL_SECONDARY_COLOR_ARRAY_STRIDE:
- case GL_SECONDARY_COLOR_ARRAY:
- case GL_ACTIVE_TEXTURE:
+ case GL_COLOR_MATRIX_STACK_DEPTH:
+ case GL_MAX_COLOR_MATRIX_STACK_DEPTH:
+ case GL_POST_COLOR_MATRIX_RED_SCALE:
+ case GL_POST_COLOR_MATRIX_GREEN_SCALE:
+ case GL_POST_COLOR_MATRIX_BLUE_SCALE:
+ case GL_POST_COLOR_MATRIX_ALPHA_SCALE:
+ case GL_POST_COLOR_MATRIX_RED_BIAS:
+ case GL_POST_COLOR_MATRIX_GREEN_BIAS:
+ case GL_POST_COLOR_MATRIX_BLUE_BIAS:
+ case GL_POST_COLOR_MATRIX_ALPHA_BIAS:
+ case GL_BLEND_DST_RGB:
+ case GL_BLEND_SRC_RGB:
+ case GL_BLEND_DST_ALPHA:
+ case GL_BLEND_SRC_ALPHA:
+ case GL_COLOR_TABLE:
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ case GL_MAX_ELEMENTS_VERTICES:
+ case GL_MAX_ELEMENTS_INDICES:
+ case GL_CLIP_VOLUME_CLIPPING_HINT_EXT:
+ case GL_OCCLUSION_TEST_HP:
+ case GL_OCCLUSION_TEST_RESULT_HP:
+ case GL_LIGHT_MODEL_COLOR_CONTROL:
+ case GL_CURRENT_FOG_COORD:
+ case GL_FOG_COORDINATE_ARRAY_TYPE:
+ case GL_FOG_COORDINATE_ARRAY_STRIDE:
+ case GL_FOG_COORD_ARRAY:
+ case GL_COLOR_SUM_ARB:
+ case GL_SECONDARY_COLOR_ARRAY_SIZE:
+ case GL_SECONDARY_COLOR_ARRAY_TYPE:
+ case GL_SECONDARY_COLOR_ARRAY_STRIDE:
+ case GL_SECONDARY_COLOR_ARRAY:
+ case GL_ACTIVE_TEXTURE:
/* case GL_ACTIVE_TEXTURE_ARB:*/
- case GL_CLIENT_ACTIVE_TEXTURE:
+ case GL_CLIENT_ACTIVE_TEXTURE:
/* case GL_CLIENT_ACTIVE_TEXTURE_ARB:*/
- case GL_MAX_TEXTURE_UNITS:
+ case GL_MAX_TEXTURE_UNITS:
/* case GL_MAX_TEXTURE_UNITS_ARB:*/
- case GL_TEXTURE_COMPRESSION_HINT:
+ case GL_TEXTURE_COMPRESSION_HINT:
/* case GL_TEXTURE_COMPRESSION_HINT_ARB:*/
- case GL_TEXTURE_RECTANGLE_ARB:
+ case GL_TEXTURE_RECTANGLE_ARB:
/* case GL_TEXTURE_RECTANGLE_NV:*/
- case GL_TEXTURE_BINDING_RECTANGLE_ARB:
+ case GL_TEXTURE_BINDING_RECTANGLE_ARB:
/* case GL_TEXTURE_BINDING_RECTANGLE_NV:*/
- case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
+ case GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB:
/* case GL_MAX_RECTANGLE_TEXTURE_SIZE_NV:*/
- case GL_MAX_TEXTURE_LOD_BIAS:
- case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_MAX_SHININESS_NV:
- case GL_MAX_SPOT_EXPONENT_NV:
- case GL_TEXTURE_CUBE_MAP:
+ case GL_MAX_TEXTURE_LOD_BIAS:
+ case GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_MAX_SHININESS_NV:
+ case GL_MAX_SPOT_EXPONENT_NV:
+ case GL_TEXTURE_CUBE_MAP:
/* case GL_TEXTURE_CUBE_MAP_ARB:*/
- case GL_TEXTURE_BINDING_CUBE_MAP:
+ case GL_TEXTURE_BINDING_CUBE_MAP:
/* case GL_TEXTURE_BINDING_CUBE_MAP_ARB:*/
- case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
+ case GL_MAX_CUBE_MAP_TEXTURE_SIZE:
/* case GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB:*/
- case GL_MULTISAMPLE_FILTER_HINT_NV:
- case GL_FOG_DISTANCE_MODE_NV:
- case GL_VERTEX_PROGRAM_ARB:
- case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
- case GL_MAX_PROGRAM_MATRICES_ARB:
- case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
- case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
- case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
- case GL_PROGRAM_ERROR_POSITION_ARB:
- case GL_DEPTH_CLAMP_NV:
- case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
+ case GL_MULTISAMPLE_FILTER_HINT_NV:
+ case GL_FOG_DISTANCE_MODE_NV:
+ case GL_VERTEX_PROGRAM_ARB:
+ case GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB:
+ case GL_MAX_PROGRAM_MATRICES_ARB:
+ case GL_CURRENT_MATRIX_STACK_DEPTH_ARB:
+ case GL_VERTEX_PROGRAM_POINT_SIZE_ARB:
+ case GL_VERTEX_PROGRAM_TWO_SIDE_ARB:
+ case GL_PROGRAM_ERROR_POSITION_ARB:
+ case GL_DEPTH_CLAMP_NV:
+ case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
/* case GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB:*/
- case GL_MAX_VERTEX_UNITS_ARB:
- case GL_ACTIVE_VERTEX_UNITS_ARB:
- case GL_WEIGHT_SUM_UNITY_ARB:
- case GL_VERTEX_BLEND_ARB:
- case GL_CURRENT_WEIGHT_ARB:
- case GL_WEIGHT_ARRAY_TYPE_ARB:
- case GL_WEIGHT_ARRAY_STRIDE_ARB:
- case GL_WEIGHT_ARRAY_SIZE_ARB:
- case GL_WEIGHT_ARRAY_ARB:
- case GL_PACK_INVERT_MESA:
- case GL_FRAGMENT_PROGRAM_ARB:
- case GL_MAX_DRAW_BUFFERS_ARB:
+ case GL_MAX_VERTEX_UNITS_ARB:
+ case GL_ACTIVE_VERTEX_UNITS_ARB:
+ case GL_WEIGHT_SUM_UNITY_ARB:
+ case GL_VERTEX_BLEND_ARB:
+ case GL_CURRENT_WEIGHT_ARB:
+ case GL_WEIGHT_ARRAY_TYPE_ARB:
+ case GL_WEIGHT_ARRAY_STRIDE_ARB:
+ case GL_WEIGHT_ARRAY_SIZE_ARB:
+ case GL_WEIGHT_ARRAY_ARB:
+ case GL_PACK_INVERT_MESA:
+ case GL_FRAGMENT_PROGRAM_ARB:
+ case GL_MAX_DRAW_BUFFERS_ARB:
/* case GL_MAX_DRAW_BUFFERS_ATI:*/
- case GL_DRAW_BUFFER0_ARB:
+ case GL_DRAW_BUFFER0_ARB:
/* case GL_DRAW_BUFFER0_ATI:*/
- case GL_DRAW_BUFFER1_ARB:
+ case GL_DRAW_BUFFER1_ARB:
/* case GL_DRAW_BUFFER1_ATI:*/
- case GL_DRAW_BUFFER2_ARB:
+ case GL_DRAW_BUFFER2_ARB:
/* case GL_DRAW_BUFFER2_ATI:*/
- case GL_DRAW_BUFFER3_ARB:
+ case GL_DRAW_BUFFER3_ARB:
/* case GL_DRAW_BUFFER3_ATI:*/
- case GL_DRAW_BUFFER4_ARB:
+ case GL_DRAW_BUFFER4_ARB:
/* case GL_DRAW_BUFFER4_ATI:*/
- case GL_DRAW_BUFFER5_ARB:
+ case GL_DRAW_BUFFER5_ARB:
/* case GL_DRAW_BUFFER5_ATI:*/
- case GL_DRAW_BUFFER6_ARB:
+ case GL_DRAW_BUFFER6_ARB:
/* case GL_DRAW_BUFFER6_ATI:*/
- case GL_DRAW_BUFFER7_ARB:
+ case GL_DRAW_BUFFER7_ARB:
/* case GL_DRAW_BUFFER7_ATI:*/
- case GL_DRAW_BUFFER8_ARB:
+ case GL_DRAW_BUFFER8_ARB:
/* case GL_DRAW_BUFFER8_ATI:*/
- case GL_DRAW_BUFFER9_ARB:
+ case GL_DRAW_BUFFER9_ARB:
/* case GL_DRAW_BUFFER9_ATI:*/
- case GL_DRAW_BUFFER10_ARB:
+ case GL_DRAW_BUFFER10_ARB:
/* case GL_DRAW_BUFFER10_ATI:*/
- case GL_DRAW_BUFFER11_ARB:
+ case GL_DRAW_BUFFER11_ARB:
/* case GL_DRAW_BUFFER11_ATI:*/
- case GL_DRAW_BUFFER12_ARB:
+ case GL_DRAW_BUFFER12_ARB:
/* case GL_DRAW_BUFFER12_ATI:*/
- case GL_DRAW_BUFFER13_ARB:
+ case GL_DRAW_BUFFER13_ARB:
/* case GL_DRAW_BUFFER13_ATI:*/
- case GL_DRAW_BUFFER14_ARB:
+ case GL_DRAW_BUFFER14_ARB:
/* case GL_DRAW_BUFFER14_ATI:*/
- case GL_DRAW_BUFFER15_ARB:
+ case GL_DRAW_BUFFER15_ARB:
/* case GL_DRAW_BUFFER15_ATI:*/
- case GL_BLEND_EQUATION_ALPHA_EXT:
- case GL_MATRIX_PALETTE_ARB:
- case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
- case GL_MAX_PALETTE_MATRICES_ARB:
- case GL_CURRENT_PALETTE_MATRIX_ARB:
- case GL_MATRIX_INDEX_ARRAY_ARB:
- case GL_CURRENT_MATRIX_INDEX_ARB:
- case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
- case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
- case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
- case GL_POINT_SPRITE_ARB:
+ case GL_BLEND_EQUATION_ALPHA_EXT:
+ case GL_MATRIX_PALETTE_ARB:
+ case GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB:
+ case GL_MAX_PALETTE_MATRICES_ARB:
+ case GL_CURRENT_PALETTE_MATRIX_ARB:
+ case GL_MATRIX_INDEX_ARRAY_ARB:
+ case GL_CURRENT_MATRIX_INDEX_ARB:
+ case GL_MATRIX_INDEX_ARRAY_SIZE_ARB:
+ case GL_MATRIX_INDEX_ARRAY_TYPE_ARB:
+ case GL_MATRIX_INDEX_ARRAY_STRIDE_ARB:
+ case GL_POINT_SPRITE_ARB:
/* case GL_POINT_SPRITE_NV:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_MAX_VERTEX_ATTRIBS_ARB:
- case GL_DEPTH_BOUNDS_TEST_EXT:
- case GL_STENCIL_TEST_TWO_SIDE_EXT:
- case GL_ACTIVE_STENCIL_FACE_EXT:
- case GL_RASTER_POSITION_UNCLIPPED_IBM:
- return 1;
- case GL_SMOOTH_POINT_SIZE_RANGE:
- case GL_LINE_WIDTH_RANGE:
- case GL_POLYGON_MODE:
- case GL_DEPTH_RANGE:
- case GL_MAX_VIEWPORT_DIMS:
- case GL_MAP1_GRID_DOMAIN:
- case GL_MAP2_GRID_SEGMENTS:
- case GL_ALIASED_POINT_SIZE_RANGE:
- case GL_ALIASED_LINE_WIDTH_RANGE:
- case GL_DEPTH_BOUNDS_EXT:
- return 2;
- case GL_CURRENT_NORMAL:
- return 3;
- case GL_CURRENT_COLOR:
- case GL_CURRENT_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_COLOR:
- case GL_CURRENT_RASTER_TEXTURE_COORDS:
- case GL_CURRENT_RASTER_POSITION:
- case GL_LIGHT_MODEL_AMBIENT:
- case GL_FOG_COLOR:
- case GL_ACCUM_CLEAR_VALUE:
- case GL_VIEWPORT:
- case GL_SCISSOR_BOX:
- case GL_COLOR_CLEAR_VALUE:
- case GL_COLOR_WRITEMASK:
- case GL_MAP2_GRID_DOMAIN:
- case GL_BLEND_COLOR:
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_MAX_VERTEX_ATTRIBS_ARB:
+ case GL_DEPTH_BOUNDS_TEST_EXT:
+ case GL_STENCIL_TEST_TWO_SIDE_EXT:
+ case GL_ACTIVE_STENCIL_FACE_EXT:
+ case GL_RASTER_POSITION_UNCLIPPED_IBM:
+ return 1;
+ case GL_SMOOTH_POINT_SIZE_RANGE:
+ case GL_LINE_WIDTH_RANGE:
+ case GL_POLYGON_MODE:
+ case GL_DEPTH_RANGE:
+ case GL_MAX_VIEWPORT_DIMS:
+ case GL_MAP1_GRID_DOMAIN:
+ case GL_MAP2_GRID_SEGMENTS:
+ case GL_ALIASED_POINT_SIZE_RANGE:
+ case GL_ALIASED_LINE_WIDTH_RANGE:
+ case GL_DEPTH_BOUNDS_EXT:
+ return 2;
+ case GL_CURRENT_NORMAL:
+ return 3;
+ case GL_CURRENT_COLOR:
+ case GL_CURRENT_TEXTURE_COORDS:
+ case GL_CURRENT_RASTER_COLOR:
+ case GL_CURRENT_RASTER_TEXTURE_COORDS:
+ case GL_CURRENT_RASTER_POSITION:
+ case GL_LIGHT_MODEL_AMBIENT:
+ case GL_FOG_COLOR:
+ case GL_ACCUM_CLEAR_VALUE:
+ case GL_VIEWPORT:
+ case GL_SCISSOR_BOX:
+ case GL_COLOR_CLEAR_VALUE:
+ case GL_COLOR_WRITEMASK:
+ case GL_MAP2_GRID_DOMAIN:
+ case GL_BLEND_COLOR:
/* case GL_BLEND_COLOR_EXT:*/
- case GL_CURRENT_SECONDARY_COLOR:
- return 4;
- case GL_MODELVIEW_MATRIX:
- case GL_PROJECTION_MATRIX:
- case GL_TEXTURE_MATRIX:
- case GL_MODELVIEW0_ARB:
- case GL_COLOR_MATRIX:
- case GL_MODELVIEW1_ARB:
- case GL_CURRENT_MATRIX_ARB:
- case GL_MODELVIEW2_ARB:
- case GL_MODELVIEW3_ARB:
- case GL_MODELVIEW4_ARB:
- case GL_MODELVIEW5_ARB:
- case GL_MODELVIEW6_ARB:
- case GL_MODELVIEW7_ARB:
- case GL_MODELVIEW8_ARB:
- case GL_MODELVIEW9_ARB:
- case GL_MODELVIEW10_ARB:
- case GL_MODELVIEW11_ARB:
- case GL_MODELVIEW12_ARB:
- case GL_MODELVIEW13_ARB:
- case GL_MODELVIEW14_ARB:
- case GL_MODELVIEW15_ARB:
- case GL_MODELVIEW16_ARB:
- case GL_MODELVIEW17_ARB:
- case GL_MODELVIEW18_ARB:
- case GL_MODELVIEW19_ARB:
- case GL_MODELVIEW20_ARB:
- case GL_MODELVIEW21_ARB:
- case GL_MODELVIEW22_ARB:
- case GL_MODELVIEW23_ARB:
- case GL_MODELVIEW24_ARB:
- case GL_MODELVIEW25_ARB:
- case GL_MODELVIEW26_ARB:
- case GL_MODELVIEW27_ARB:
- case GL_MODELVIEW28_ARB:
- case GL_MODELVIEW29_ARB:
- case GL_MODELVIEW30_ARB:
- case GL_MODELVIEW31_ARB:
- case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
- return 16;
- case GL_FOG_COORDINATE_SOURCE:
- case GL_COMPRESSED_TEXTURE_FORMATS:
- return __glGetBooleanv_variable_size( e );
- default: return 0;
+ case GL_CURRENT_SECONDARY_COLOR:
+ return 4;
+ case GL_MODELVIEW_MATRIX:
+ case GL_PROJECTION_MATRIX:
+ case GL_TEXTURE_MATRIX:
+ case GL_MODELVIEW0_ARB:
+ case GL_COLOR_MATRIX:
+ case GL_MODELVIEW1_ARB:
+ case GL_CURRENT_MATRIX_ARB:
+ case GL_MODELVIEW2_ARB:
+ case GL_MODELVIEW3_ARB:
+ case GL_MODELVIEW4_ARB:
+ case GL_MODELVIEW5_ARB:
+ case GL_MODELVIEW6_ARB:
+ case GL_MODELVIEW7_ARB:
+ case GL_MODELVIEW8_ARB:
+ case GL_MODELVIEW9_ARB:
+ case GL_MODELVIEW10_ARB:
+ case GL_MODELVIEW11_ARB:
+ case GL_MODELVIEW12_ARB:
+ case GL_MODELVIEW13_ARB:
+ case GL_MODELVIEW14_ARB:
+ case GL_MODELVIEW15_ARB:
+ case GL_MODELVIEW16_ARB:
+ case GL_MODELVIEW17_ARB:
+ case GL_MODELVIEW18_ARB:
+ case GL_MODELVIEW19_ARB:
+ case GL_MODELVIEW20_ARB:
+ case GL_MODELVIEW21_ARB:
+ case GL_MODELVIEW22_ARB:
+ case GL_MODELVIEW23_ARB:
+ case GL_MODELVIEW24_ARB:
+ case GL_MODELVIEW25_ARB:
+ case GL_MODELVIEW26_ARB:
+ case GL_MODELVIEW27_ARB:
+ case GL_MODELVIEW28_ARB:
+ case GL_MODELVIEW29_ARB:
+ case GL_MODELVIEW30_ARB:
+ case GL_MODELVIEW31_ARB:
+ case GL_TRANSPOSE_CURRENT_MATRIX_ARB:
+ return 16;
+ case GL_FOG_COORDINATE_SOURCE:
+ case GL_COMPRESSED_TEXTURE_FORMATS:
+ return __glGetBooleanv_variable_size(e);
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetTexParameterfv_size( GLenum e )
+__glGetTexParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_TEXTURE_MAG_FILTER:
- case GL_TEXTURE_MIN_FILTER:
- case GL_TEXTURE_WRAP_S:
- case GL_TEXTURE_WRAP_T:
- case GL_TEXTURE_PRIORITY:
- case GL_TEXTURE_RESIDENT:
- case GL_TEXTURE_WRAP_R:
- case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
+ switch (e) {
+ case GL_TEXTURE_MAG_FILTER:
+ case GL_TEXTURE_MIN_FILTER:
+ case GL_TEXTURE_WRAP_S:
+ case GL_TEXTURE_WRAP_T:
+ case GL_TEXTURE_PRIORITY:
+ case GL_TEXTURE_RESIDENT:
+ case GL_TEXTURE_WRAP_R:
+ case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB:
/* case GL_SHADOW_AMBIENT_SGIX:*/
- case GL_TEXTURE_MIN_LOD:
- case GL_TEXTURE_MAX_LOD:
- case GL_TEXTURE_BASE_LEVEL:
- case GL_TEXTURE_MAX_LEVEL:
- case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
- case GL_TEXTURE_LOD_BIAS_S_SGIX:
- case GL_TEXTURE_LOD_BIAS_T_SGIX:
- case GL_TEXTURE_LOD_BIAS_R_SGIX:
- case GL_GENERATE_MIPMAP:
+ case GL_TEXTURE_MIN_LOD:
+ case GL_TEXTURE_MAX_LOD:
+ case GL_TEXTURE_BASE_LEVEL:
+ case GL_TEXTURE_MAX_LEVEL:
+ case GL_TEXTURE_CLIPMAP_FRAME_SGIX:
+ case GL_TEXTURE_LOD_BIAS_S_SGIX:
+ case GL_TEXTURE_LOD_BIAS_T_SGIX:
+ case GL_TEXTURE_LOD_BIAS_R_SGIX:
+ case GL_GENERATE_MIPMAP:
/* case GL_GENERATE_MIPMAP_SGIS:*/
- case GL_TEXTURE_COMPARE_SGIX:
- case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
- case GL_TEXTURE_MAX_CLAMP_S_SGIX:
- case GL_TEXTURE_MAX_CLAMP_T_SGIX:
- case GL_TEXTURE_MAX_CLAMP_R_SGIX:
- case GL_TEXTURE_MAX_ANISOTROPY_EXT:
- case GL_TEXTURE_LOD_BIAS:
+ case GL_TEXTURE_COMPARE_SGIX:
+ case GL_TEXTURE_COMPARE_OPERATOR_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_S_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_T_SGIX:
+ case GL_TEXTURE_MAX_CLAMP_R_SGIX:
+ case GL_TEXTURE_MAX_ANISOTROPY_EXT:
+ case GL_TEXTURE_LOD_BIAS:
/* case GL_TEXTURE_LOD_BIAS_EXT:*/
- case GL_DEPTH_TEXTURE_MODE:
+ case GL_DEPTH_TEXTURE_MODE:
/* case GL_DEPTH_TEXTURE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_MODE:
+ case GL_TEXTURE_COMPARE_MODE:
/* case GL_TEXTURE_COMPARE_MODE_ARB:*/
- case GL_TEXTURE_COMPARE_FUNC:
+ case GL_TEXTURE_COMPARE_FUNC:
/* case GL_TEXTURE_COMPARE_FUNC_ARB:*/
- case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
- return 1;
- case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
- case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
- return 2;
- case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
- return 3;
- case GL_TEXTURE_BORDER_COLOR:
- case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
- case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
- return 4;
- default: return 0;
+ case GL_TEXTURE_UNSIGNED_REMAP_MODE_NV:
+ return 1;
+ case GL_TEXTURE_CLIPMAP_CENTER_SGIX:
+ case GL_TEXTURE_CLIPMAP_OFFSET_SGIX:
+ return 2;
+ case GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX:
+ return 3;
+ case GL_TEXTURE_BORDER_COLOR:
+ case GL_POST_TEXTURE_FILTER_BIAS_SGIX:
+ case GL_POST_TEXTURE_FILTER_SCALE_SGIX:
+ return 4;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetTexLevelParameterfv_size( GLenum e )
+__glGetTexLevelParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_TEXTURE_WIDTH:
- case GL_TEXTURE_HEIGHT:
- case GL_TEXTURE_COMPONENTS:
- case GL_TEXTURE_BORDER:
- case GL_TEXTURE_RED_SIZE:
+ switch (e) {
+ case GL_TEXTURE_WIDTH:
+ case GL_TEXTURE_HEIGHT:
+ case GL_TEXTURE_COMPONENTS:
+ case GL_TEXTURE_BORDER:
+ case GL_TEXTURE_RED_SIZE:
/* case GL_TEXTURE_RED_SIZE_EXT:*/
- case GL_TEXTURE_GREEN_SIZE:
+ case GL_TEXTURE_GREEN_SIZE:
/* case GL_TEXTURE_GREEN_SIZE_EXT:*/
- case GL_TEXTURE_BLUE_SIZE:
+ case GL_TEXTURE_BLUE_SIZE:
/* case GL_TEXTURE_BLUE_SIZE_EXT:*/
- case GL_TEXTURE_ALPHA_SIZE:
+ case GL_TEXTURE_ALPHA_SIZE:
/* case GL_TEXTURE_ALPHA_SIZE_EXT:*/
- case GL_TEXTURE_LUMINANCE_SIZE:
+ case GL_TEXTURE_LUMINANCE_SIZE:
/* case GL_TEXTURE_LUMINANCE_SIZE_EXT:*/
- case GL_TEXTURE_INTENSITY_SIZE:
+ case GL_TEXTURE_INTENSITY_SIZE:
/* case GL_TEXTURE_INTENSITY_SIZE_EXT:*/
- case GL_TEXTURE_DEPTH:
- case GL_TEXTURE_INDEX_SIZE_EXT:
- case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
+ case GL_TEXTURE_DEPTH:
+ case GL_TEXTURE_INDEX_SIZE_EXT:
+ case GL_TEXTURE_COMPRESSED_IMAGE_SIZE:
/* case GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB:*/
- case GL_TEXTURE_COMPRESSED:
+ case GL_TEXTURE_COMPRESSED:
/* case GL_TEXTURE_COMPRESSED_ARB:*/
- case GL_TEXTURE_DEPTH_SIZE:
+ case GL_TEXTURE_DEPTH_SIZE:
/* case GL_TEXTURE_DEPTH_SIZE_ARB:*/
- return 1;
- default: return 0;
+ return 1;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glColorTableParameterfv_size( GLenum e )
+__glColorTableParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default: return 0;
+ switch (e) {
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetColorTableParameterfv_size( GLenum e )
+__glGetColorTableParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_COLOR_TABLE_FORMAT:
+ switch (e) {
+ case GL_COLOR_TABLE_FORMAT:
/* case GL_COLOR_TABLE_FORMAT_EXT:*/
- case GL_COLOR_TABLE_WIDTH:
+ case GL_COLOR_TABLE_WIDTH:
/* case GL_COLOR_TABLE_WIDTH_EXT:*/
- case GL_COLOR_TABLE_RED_SIZE:
+ case GL_COLOR_TABLE_RED_SIZE:
/* case GL_COLOR_TABLE_RED_SIZE_EXT:*/
- case GL_COLOR_TABLE_GREEN_SIZE:
+ case GL_COLOR_TABLE_GREEN_SIZE:
/* case GL_COLOR_TABLE_GREEN_SIZE_EXT:*/
- case GL_COLOR_TABLE_BLUE_SIZE:
+ case GL_COLOR_TABLE_BLUE_SIZE:
/* case GL_COLOR_TABLE_BLUE_SIZE_EXT:*/
- case GL_COLOR_TABLE_ALPHA_SIZE:
+ case GL_COLOR_TABLE_ALPHA_SIZE:
/* case GL_COLOR_TABLE_ALPHA_SIZE_EXT:*/
- case GL_COLOR_TABLE_LUMINANCE_SIZE:
+ case GL_COLOR_TABLE_LUMINANCE_SIZE:
/* case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:*/
- case GL_COLOR_TABLE_INTENSITY_SIZE:
+ case GL_COLOR_TABLE_INTENSITY_SIZE:
/* case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:*/
- return 1;
- case GL_COLOR_TABLE_SCALE:
- case GL_COLOR_TABLE_BIAS:
- return 4;
- default: return 0;
+ return 1;
+ case GL_COLOR_TABLE_SCALE:
+ case GL_COLOR_TABLE_BIAS:
+ return 4;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glConvolutionParameterfv_size( GLenum e )
+__glConvolutionParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_CONVOLUTION_BORDER_MODE:
+ switch (e) {
+ case GL_CONVOLUTION_BORDER_MODE:
/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
+ return 1;
+ case GL_CONVOLUTION_FILTER_SCALE:
/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
+ case GL_CONVOLUTION_FILTER_BIAS:
/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
+ case GL_CONVOLUTION_BORDER_COLOR:
/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default: return 0;
+ return 4;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetConvolutionParameterfv_size( GLenum e )
+__glGetConvolutionParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_CONVOLUTION_BORDER_MODE:
+ switch (e) {
+ case GL_CONVOLUTION_BORDER_MODE:
/* case GL_CONVOLUTION_BORDER_MODE_EXT:*/
- case GL_CONVOLUTION_FORMAT:
+ case GL_CONVOLUTION_FORMAT:
/* case GL_CONVOLUTION_FORMAT_EXT:*/
- case GL_CONVOLUTION_WIDTH:
+ case GL_CONVOLUTION_WIDTH:
/* case GL_CONVOLUTION_WIDTH_EXT:*/
- case GL_CONVOLUTION_HEIGHT:
+ case GL_CONVOLUTION_HEIGHT:
/* case GL_CONVOLUTION_HEIGHT_EXT:*/
- case GL_MAX_CONVOLUTION_WIDTH:
+ case GL_MAX_CONVOLUTION_WIDTH:
/* case GL_MAX_CONVOLUTION_WIDTH_EXT:*/
- case GL_MAX_CONVOLUTION_HEIGHT:
+ case GL_MAX_CONVOLUTION_HEIGHT:
/* case GL_MAX_CONVOLUTION_HEIGHT_EXT:*/
- return 1;
- case GL_CONVOLUTION_FILTER_SCALE:
+ return 1;
+ case GL_CONVOLUTION_FILTER_SCALE:
/* case GL_CONVOLUTION_FILTER_SCALE_EXT:*/
- case GL_CONVOLUTION_FILTER_BIAS:
+ case GL_CONVOLUTION_FILTER_BIAS:
/* case GL_CONVOLUTION_FILTER_BIAS_EXT:*/
- case GL_CONVOLUTION_BORDER_COLOR:
+ case GL_CONVOLUTION_BORDER_COLOR:
/* case GL_CONVOLUTION_BORDER_COLOR_HP:*/
- return 4;
- default: return 0;
+ return 4;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetHistogramParameterfv_size( GLenum e )
+__glGetHistogramParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_HISTOGRAM_WIDTH:
- case GL_HISTOGRAM_FORMAT:
- case GL_HISTOGRAM_RED_SIZE:
- case GL_HISTOGRAM_GREEN_SIZE:
- case GL_HISTOGRAM_BLUE_SIZE:
- case GL_HISTOGRAM_ALPHA_SIZE:
- case GL_HISTOGRAM_LUMINANCE_SIZE:
- case GL_HISTOGRAM_SINK:
- return 1;
- default: return 0;
+ switch (e) {
+ case GL_HISTOGRAM_WIDTH:
+ case GL_HISTOGRAM_FORMAT:
+ case GL_HISTOGRAM_RED_SIZE:
+ case GL_HISTOGRAM_GREEN_SIZE:
+ case GL_HISTOGRAM_BLUE_SIZE:
+ case GL_HISTOGRAM_ALPHA_SIZE:
+ case GL_HISTOGRAM_LUMINANCE_SIZE:
+ case GL_HISTOGRAM_SINK:
+ return 1;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetMinmaxParameterfv_size( GLenum e )
+__glGetMinmaxParameterfv_size(GLenum e)
{
- switch( e ) {
- case GL_MINMAX_FORMAT:
- case GL_MINMAX_SINK:
- return 1;
- default: return 0;
+ switch (e) {
+ case GL_MINMAX_FORMAT:
+ case GL_MINMAX_SINK:
+ return 1;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetProgramivARB_size( GLenum e )
+__glGetProgramivARB_size(GLenum e)
{
- switch( e ) {
- case GL_PROGRAM_LENGTH_ARB:
- case GL_PROGRAM_BINDING_ARB:
- case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
- case GL_MAX_TEXTURE_COORDS_ARB:
- case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
- case GL_PROGRAM_FORMAT_ARB:
- case GL_PROGRAM_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
- case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
- case GL_PROGRAM_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_TEMPORARIES_ARB:
- case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
- case GL_PROGRAM_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_PARAMETERS_ARB:
- case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
- case GL_PROGRAM_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_ATTRIBS_ARB:
- case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
- case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
- case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
- case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
- case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
- case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
- case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
- case GL_MAX_PROGRAM_CALL_DEPTH_NV:
- case GL_MAX_PROGRAM_IF_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
- case GL_MAX_PROGRAM_LOOP_COUNT_NV:
- return 1;
- default: return 0;
+ switch (e) {
+ case GL_PROGRAM_LENGTH_ARB:
+ case GL_PROGRAM_BINDING_ARB:
+ case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEX_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEX_INDIRECTIONS_ARB:
+ case GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
+ case GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB:
+ case GL_MAX_TEXTURE_COORDS_ARB:
+ case GL_MAX_TEXTURE_IMAGE_UNITS_ARB:
+ case GL_PROGRAM_FORMAT_ARB:
+ case GL_PROGRAM_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB:
+ case GL_PROGRAM_TEMPORARIES_ARB:
+ case GL_MAX_PROGRAM_TEMPORARIES_ARB:
+ case GL_PROGRAM_NATIVE_TEMPORARIES_ARB:
+ case GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB:
+ case GL_PROGRAM_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_PARAMETERS_ARB:
+ case GL_PROGRAM_NATIVE_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB:
+ case GL_PROGRAM_ATTRIBS_ARB:
+ case GL_MAX_PROGRAM_ATTRIBS_ARB:
+ case GL_PROGRAM_NATIVE_ATTRIBS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB:
+ case GL_PROGRAM_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB:
+ case GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB:
+ case GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB:
+ case GL_MAX_PROGRAM_ENV_PARAMETERS_ARB:
+ case GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB:
+ case GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV:
+ case GL_MAX_PROGRAM_CALL_DEPTH_NV:
+ case GL_MAX_PROGRAM_IF_DEPTH_NV:
+ case GL_MAX_PROGRAM_LOOP_DEPTH_NV:
+ case GL_MAX_PROGRAM_LOOP_COUNT_NV:
+ return 1;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetVertexAttribdvARB_size( GLenum e )
+__glGetVertexAttribdvARB_size(GLenum e)
{
- switch( e ) {
- case GL_VERTEX_PROGRAM_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
- case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
- case GL_CURRENT_VERTEX_ATTRIB_ARB:
- return 1;
- default: return 0;
+ switch (e) {
+ case GL_VERTEX_PROGRAM_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
+ case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
+ case GL_CURRENT_VERTEX_ATTRIB_ARB:
+ return 1;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetQueryObjectivARB_size( GLenum e )
+__glGetQueryObjectivARB_size(GLenum e)
{
- switch( e ) {
- case GL_QUERY_RESULT_ARB:
- case GL_QUERY_RESULT_AVAILABLE_ARB:
- return 1;
- default: return 0;
+ switch (e) {
+ case GL_QUERY_RESULT_ARB:
+ case GL_QUERY_RESULT_AVAILABLE_ARB:
+ return 1;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetQueryivARB_size( GLenum e )
+__glGetQueryivARB_size(GLenum e)
{
- switch( e ) {
- case GL_QUERY_COUNTER_BITS_ARB:
- case GL_CURRENT_QUERY_ARB:
- return 1;
- default: return 0;
+ switch (e) {
+ case GL_QUERY_COUNTER_BITS_ARB:
+ case GL_CURRENT_QUERY_ARB:
+ return 1;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glPointParameterfvEXT_size( GLenum e )
+__glPointParameterfvEXT_size(GLenum e)
{
- switch( e ) {
- case GL_POINT_SIZE_MIN:
+ switch (e) {
+ case GL_POINT_SIZE_MIN:
/* case GL_POINT_SIZE_MIN_ARB:*/
/* case GL_POINT_SIZE_MIN_SGIS:*/
- case GL_POINT_SIZE_MAX:
+ case GL_POINT_SIZE_MAX:
/* case GL_POINT_SIZE_MAX_ARB:*/
/* case GL_POINT_SIZE_MAX_SGIS:*/
- case GL_POINT_FADE_THRESHOLD_SIZE:
+ case GL_POINT_FADE_THRESHOLD_SIZE:
/* case GL_POINT_FADE_THRESHOLD_SIZE_ARB:*/
/* case GL_POINT_FADE_THRESHOLD_SIZE_SGIS:*/
- case GL_POINT_SPRITE_R_MODE_NV:
- case GL_POINT_SPRITE_COORD_ORIGIN:
- return 1;
- case GL_POINT_DISTANCE_ATTENUATION:
+ case GL_POINT_SPRITE_R_MODE_NV:
+ case GL_POINT_SPRITE_COORD_ORIGIN:
+ return 1;
+ case GL_POINT_DISTANCE_ATTENUATION:
/* case GL_POINT_DISTANCE_ATTENUATION_ARB:*/
/* case GL_POINT_DISTANCE_ATTENUATION_SGIS:*/
- return 3;
- default: return 0;
+ return 3;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetProgramivNV_size( GLenum e )
+__glGetProgramivNV_size(GLenum e)
{
- switch( e ) {
- case GL_PROGRAM_LENGTH_NV:
- case GL_PROGRAM_TARGET_NV:
- case GL_PROGRAM_RESIDENT_NV:
- return 1;
- default: return 0;
+ switch (e) {
+ case GL_PROGRAM_LENGTH_NV:
+ case GL_PROGRAM_TARGET_NV:
+ case GL_PROGRAM_RESIDENT_NV:
+ return 1;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetVertexAttribdvNV_size( GLenum e )
+__glGetVertexAttribdvNV_size(GLenum e)
{
- switch( e ) {
- case GL_ATTRIB_ARRAY_SIZE_NV:
- case GL_ATTRIB_ARRAY_STRIDE_NV:
- case GL_ATTRIB_ARRAY_TYPE_NV:
- case GL_CURRENT_ATTRIB_NV:
- return 1;
- default: return 0;
+ switch (e) {
+ case GL_ATTRIB_ARRAY_SIZE_NV:
+ case GL_ATTRIB_ARRAY_STRIDE_NV:
+ case GL_ATTRIB_ARRAY_TYPE_NV:
+ case GL_CURRENT_ATTRIB_NV:
+ return 1;
+ default:
+ return 0;
}
}
INTERNAL PURE FASTCALL GLint
-__glGetFramebufferAttachmentParameterivEXT_size( GLenum e )
+__glGetFramebufferAttachmentParameterivEXT_size(GLenum e)
{
- switch( e ) {
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
- case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
- return 1;
- default: return 0;
+ switch (e) {
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT:
+ case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT:
+ return 1;
+ default:
+ return 0;
}
}
-ALIAS( Fogiv, Fogfv )
-ALIAS( Lightiv, Lightfv )
-ALIAS( LightModeliv, LightModelfv )
-ALIAS( Materialiv, Materialfv )
-ALIAS( TexParameteriv, TexParameterfv )
-ALIAS( TexEnviv, TexEnvfv )
-ALIAS( TexGenfv, TexGendv )
-ALIAS( TexGeniv, TexGendv )
-ALIAS( Map1f, Map1d )
-ALIAS( Map2f, Map2d )
-ALIAS( GetDoublev, GetBooleanv )
-ALIAS( GetFloatv, GetBooleanv )
-ALIAS( GetIntegerv, GetBooleanv )
-ALIAS( GetLightfv, Lightfv )
-ALIAS( GetLightiv, Lightfv )
-ALIAS( GetMaterialfv, Materialfv )
-ALIAS( GetMaterialiv, Materialfv )
-ALIAS( GetTexEnvfv, TexEnvfv )
-ALIAS( GetTexEnviv, TexEnvfv )
-ALIAS( GetTexGendv, TexGendv )
-ALIAS( GetTexGenfv, TexGendv )
-ALIAS( GetTexGeniv, TexGendv )
-ALIAS( GetTexParameteriv, GetTexParameterfv )
-ALIAS( GetTexLevelParameteriv, GetTexLevelParameterfv )
-ALIAS( ColorTableParameteriv, ColorTableParameterfv )
-ALIAS( GetColorTableParameteriv, GetColorTableParameterfv )
-ALIAS( ConvolutionParameteriv, ConvolutionParameterfv )
-ALIAS( GetConvolutionParameteriv, GetConvolutionParameterfv )
-ALIAS( GetHistogramParameteriv, GetHistogramParameterfv )
-ALIAS( GetMinmaxParameteriv, GetMinmaxParameterfv )
-ALIAS( GetVertexAttribfvARB, GetVertexAttribdvARB )
-ALIAS( GetVertexAttribivARB, GetVertexAttribdvARB )
-ALIAS( GetQueryObjectuivARB, GetQueryObjectivARB )
-ALIAS( GetColorTableParameterfvSGI, GetColorTableParameterfv )
-ALIAS( GetColorTableParameterivSGI, GetColorTableParameterfv )
-ALIAS( GetVertexAttribfvNV, GetVertexAttribdvNV )
-ALIAS( GetVertexAttribivNV, GetVertexAttribdvNV )
-ALIAS( PointParameterivNV, PointParameterfvEXT )
-
+ALIAS(Fogiv, Fogfv)
+ ALIAS(Lightiv, Lightfv)
+ ALIAS(LightModeliv, LightModelfv)
+ ALIAS(Materialiv, Materialfv)
+ ALIAS(TexParameteriv, TexParameterfv)
+ ALIAS(TexEnviv, TexEnvfv)
+ ALIAS(TexGenfv, TexGendv)
+ ALIAS(TexGeniv, TexGendv)
+ ALIAS(Map1f, Map1d)
+ ALIAS(Map2f, Map2d)
+ ALIAS(GetDoublev, GetBooleanv)
+ ALIAS(GetFloatv, GetBooleanv)
+ ALIAS(GetIntegerv, GetBooleanv)
+ ALIAS(GetLightfv, Lightfv)
+ ALIAS(GetLightiv, Lightfv)
+ ALIAS(GetMaterialfv, Materialfv)
+ ALIAS(GetMaterialiv, Materialfv)
+ ALIAS(GetTexEnvfv, TexEnvfv)
+ ALIAS(GetTexEnviv, TexEnvfv)
+ ALIAS(GetTexGendv, TexGendv)
+ ALIAS(GetTexGenfv, TexGendv)
+ ALIAS(GetTexGeniv, TexGendv)
+ ALIAS(GetTexParameteriv, GetTexParameterfv)
+ ALIAS(GetTexLevelParameteriv, GetTexLevelParameterfv)
+ ALIAS(ColorTableParameteriv, ColorTableParameterfv)
+ ALIAS(GetColorTableParameteriv, GetColorTableParameterfv)
+ ALIAS(ConvolutionParameteriv, ConvolutionParameterfv)
+ ALIAS(GetConvolutionParameteriv, GetConvolutionParameterfv)
+ ALIAS(GetHistogramParameteriv, GetHistogramParameterfv)
+ ALIAS(GetMinmaxParameteriv, GetMinmaxParameterfv)
+ ALIAS(GetVertexAttribfvARB, GetVertexAttribdvARB)
+ ALIAS(GetVertexAttribivARB, GetVertexAttribdvARB)
+ ALIAS(GetQueryObjectuivARB, GetQueryObjectivARB)
+ ALIAS(GetVertexAttribfvNV, GetVertexAttribdvNV)
+ ALIAS(GetVertexAttribivNV, GetVertexAttribdvNV)
+ ALIAS(PointParameterivNV, PointParameterfvEXT)
# undef PURE
# undef FASTCALL
# undef INTERNAL
diff --git a/GL/glx/indirect_size_get.h b/GL/glx/indirect_size_get.h
index c6f9532ce..4fcb55b4e 100644
--- a/GL/glx/indirect_size_get.h
+++ b/GL/glx/indirect_size_get.h
@@ -73,8 +73,10 @@ extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetTexLevelParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameteriv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetConvolutionParameterfv_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetConvolutionParameteriv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint
+__glGetConvolutionParameterfv_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint
+__glGetConvolutionParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameterfv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetHistogramParameteriv_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetMinmaxParameterfv_size(GLenum);
@@ -86,13 +88,12 @@ extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetQueryObjectuivARB_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetQueryivARB_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterfvSGI_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetColorTableParameterivSGI_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetProgramivNV_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribdvNV_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribfvNV_size(GLenum);
extern INTERNAL PURE FASTCALL GLint __glGetVertexAttribivNV_size(GLenum);
-extern INTERNAL PURE FASTCALL GLint __glGetFramebufferAttachmentParameterivEXT_size(GLenum);
+extern INTERNAL PURE FASTCALL GLint
+__glGetFramebufferAttachmentParameterivEXT_size(GLenum);
# undef PURE
# undef FASTCALL
diff --git a/GL/glx/indirect_table.c b/GL/glx/indirect_table.c
index 57712f4f5..a6fd3a39a 100644
--- a/GL/glx/indirect_table.c
+++ b/GL/glx/indirect_table.c
@@ -163,7 +163,7 @@ static const void *Single_function_table[112][2] = {
/* [ 85] = 141 */ {__glXDisp_IsList, __glXDispSwap_IsList},
/* [ 86] = 142 */ {__glXDisp_Flush, __glXDispSwap_Flush},
/* [ 87] = 143 */ {__glXDisp_AreTexturesResident, __glXDispSwap_AreTexturesResident},
- /* [ 88] = 144 */ {NULL, NULL},
+ /* [ 88] = 144 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures},
/* [ 89] = 145 */ {__glXDisp_GenTextures, __glXDispSwap_GenTextures},
/* [ 90] = 146 */ {__glXDisp_IsTexture, __glXDispSwap_IsTexture},
/* [ 91] = 147 */ {__glXDisp_GetColorTable, __glXDispSwap_GetColorTable},
@@ -1232,12 +1232,12 @@ const struct __glXDispatchInfo Render_dispatch_info = {
/*****************************************************************/
/* tree depth = 13 */
-static const int_fast16_t VendorPriv_dispatch_tree[158] = {
+static const int_fast16_t VendorPriv_dispatch_tree[155] = {
/* [0] -> opcode range [0, 131072], node depth 1 */
2,
5,
EMPTY_LEAF,
- 122,
+ 119,
EMPTY_LEAF,
/* [5] -> opcode range [0, 32768], node depth 2 */
@@ -1254,14 +1254,14 @@ static const int_fast16_t VendorPriv_dispatch_tree[158] = {
2,
16,
EMPTY_LEAF,
- 81,
+ 78,
EMPTY_LEAF,
/* [16] -> opcode range [0, 2048], node depth 5 */
2,
21,
EMPTY_LEAF,
- 39,
+ 36,
EMPTY_LEAF,
/* [21] -> opcode range [0, 512], node depth 6 */
@@ -1286,298 +1286,301 @@ static const int_fast16_t VendorPriv_dispatch_tree[158] = {
/* [33] -> opcode range [0, 32], node depth 10 */
1,
- 36,
+ LEAF(0),
EMPTY_LEAF,
- /* [36] -> opcode range [0, 16], node depth 11 */
- 1,
+ /* [36] -> opcode range [1024, 1536], node depth 6 */
+ 2,
+ 41,
EMPTY_LEAF,
- LEAF(0),
+ 53,
+ 67,
- /* [39] -> opcode range [1024, 1536], node depth 6 */
- 2,
+ /* [41] -> opcode range [1024, 1152], node depth 7 */
+ 1,
44,
EMPTY_LEAF,
- 56,
- 70,
- /* [44] -> opcode range [1024, 1152], node depth 7 */
+ /* [44] -> opcode range [1024, 1088], node depth 8 */
1,
47,
EMPTY_LEAF,
- /* [47] -> opcode range [1024, 1088], node depth 8 */
+ /* [47] -> opcode range [1024, 1056], node depth 9 */
1,
50,
EMPTY_LEAF,
- /* [50] -> opcode range [1024, 1056], node depth 9 */
- 1,
- 53,
- EMPTY_LEAF,
-
- /* [53] -> opcode range [1024, 1040], node depth 10 */
+ /* [50] -> opcode range [1024, 1040], node depth 10 */
1,
- LEAF(8),
+ LEAF(16),
EMPTY_LEAF,
- /* [56] -> opcode range [1280, 1408], node depth 7 */
+ /* [53] -> opcode range [1280, 1408], node depth 7 */
1,
- 59,
+ 56,
EMPTY_LEAF,
- /* [59] -> opcode range [1280, 1344], node depth 8 */
+ /* [56] -> opcode range [1280, 1344], node depth 8 */
2,
- 64,
- LEAF(16),
+ 61,
+ LEAF(24),
EMPTY_LEAF,
- 67,
+ 64,
- /* [64] -> opcode range [1280, 1296], node depth 9 */
+ /* [61] -> opcode range [1280, 1296], node depth 9 */
1,
EMPTY_LEAF,
- LEAF(32),
+ LEAF(40),
- /* [67] -> opcode range [1328, 1344], node depth 9 */
+ /* [64] -> opcode range [1328, 1344], node depth 9 */
1,
- LEAF(40),
+ LEAF(48),
EMPTY_LEAF,
- /* [70] -> opcode range [1408, 1536], node depth 7 */
+ /* [67] -> opcode range [1408, 1536], node depth 7 */
1,
- 73,
+ 70,
EMPTY_LEAF,
- /* [73] -> opcode range [1408, 1472], node depth 8 */
+ /* [70] -> opcode range [1408, 1472], node depth 8 */
1,
- 76,
+ 73,
EMPTY_LEAF,
- /* [76] -> opcode range [1408, 1440], node depth 9 */
+ /* [73] -> opcode range [1408, 1440], node depth 9 */
2,
EMPTY_LEAF,
- LEAF(48),
LEAF(56),
+ LEAF(64),
EMPTY_LEAF,
- /* [81] -> opcode range [4096, 6144], node depth 5 */
+ /* [78] -> opcode range [4096, 6144], node depth 5 */
2,
- 86,
+ 83,
EMPTY_LEAF,
- 104,
+ 101,
EMPTY_LEAF,
- /* [86] -> opcode range [4096, 4608], node depth 6 */
+ /* [83] -> opcode range [4096, 4608], node depth 6 */
+ 1,
+ 86,
+ EMPTY_LEAF,
+
+ /* [86] -> opcode range [4096, 4352], node depth 7 */
1,
89,
EMPTY_LEAF,
- /* [89] -> opcode range [4096, 4352], node depth 7 */
+ /* [89] -> opcode range [4096, 4224], node depth 8 */
1,
92,
EMPTY_LEAF,
- /* [92] -> opcode range [4096, 4224], node depth 8 */
+ /* [92] -> opcode range [4096, 4160], node depth 9 */
1,
95,
EMPTY_LEAF,
- /* [95] -> opcode range [4096, 4160], node depth 9 */
+ /* [95] -> opcode range [4096, 4128], node depth 10 */
1,
98,
EMPTY_LEAF,
- /* [98] -> opcode range [4096, 4128], node depth 10 */
+ /* [98] -> opcode range [4096, 4112], node depth 11 */
1,
- 101,
+ LEAF(72),
EMPTY_LEAF,
- /* [101] -> opcode range [4096, 4112], node depth 11 */
+ /* [101] -> opcode range [5120, 5632], node depth 6 */
1,
- LEAF(64),
+ 104,
EMPTY_LEAF,
- /* [104] -> opcode range [5120, 5632], node depth 6 */
+ /* [104] -> opcode range [5120, 5376], node depth 7 */
1,
107,
EMPTY_LEAF,
- /* [107] -> opcode range [5120, 5376], node depth 7 */
+ /* [107] -> opcode range [5120, 5248], node depth 8 */
1,
110,
EMPTY_LEAF,
- /* [110] -> opcode range [5120, 5248], node depth 8 */
+ /* [110] -> opcode range [5120, 5184], node depth 9 */
1,
- 113,
EMPTY_LEAF,
+ 113,
- /* [113] -> opcode range [5120, 5184], node depth 9 */
+ /* [113] -> opcode range [5152, 5184], node depth 10 */
1,
- EMPTY_LEAF,
116,
+ EMPTY_LEAF,
- /* [116] -> opcode range [5152, 5184], node depth 10 */
+ /* [116] -> opcode range [5152, 5168], node depth 11 */
1,
- 119,
+ LEAF(80),
EMPTY_LEAF,
- /* [119] -> opcode range [5152, 5168], node depth 11 */
+ /* [119] -> opcode range [65536, 98304], node depth 2 */
1,
- LEAF(72),
+ 122,
EMPTY_LEAF,
- /* [122] -> opcode range [65536, 98304], node depth 2 */
+ /* [122] -> opcode range [65536, 81920], node depth 3 */
1,
125,
EMPTY_LEAF,
- /* [125] -> opcode range [65536, 81920], node depth 3 */
+ /* [125] -> opcode range [65536, 73728], node depth 4 */
1,
128,
EMPTY_LEAF,
- /* [128] -> opcode range [65536, 73728], node depth 4 */
+ /* [128] -> opcode range [65536, 69632], node depth 5 */
1,
131,
EMPTY_LEAF,
- /* [131] -> opcode range [65536, 69632], node depth 5 */
+ /* [131] -> opcode range [65536, 67584], node depth 6 */
1,
134,
EMPTY_LEAF,
- /* [134] -> opcode range [65536, 67584], node depth 6 */
+ /* [134] -> opcode range [65536, 66560], node depth 7 */
1,
137,
EMPTY_LEAF,
- /* [137] -> opcode range [65536, 66560], node depth 7 */
+ /* [137] -> opcode range [65536, 66048], node depth 8 */
1,
140,
EMPTY_LEAF,
- /* [140] -> opcode range [65536, 66048], node depth 8 */
+ /* [140] -> opcode range [65536, 65792], node depth 9 */
1,
143,
EMPTY_LEAF,
- /* [143] -> opcode range [65536, 65792], node depth 9 */
+ /* [143] -> opcode range [65536, 65664], node depth 10 */
1,
146,
EMPTY_LEAF,
- /* [146] -> opcode range [65536, 65664], node depth 10 */
+ /* [146] -> opcode range [65536, 65600], node depth 11 */
1,
149,
EMPTY_LEAF,
- /* [149] -> opcode range [65536, 65600], node depth 11 */
+ /* [149] -> opcode range [65536, 65568], node depth 12 */
1,
152,
EMPTY_LEAF,
- /* [152] -> opcode range [65536, 65568], node depth 12 */
- 1,
- 155,
- EMPTY_LEAF,
-
- /* [155] -> opcode range [65536, 65552], node depth 13 */
+ /* [152] -> opcode range [65536, 65552], node depth 13 */
1,
- LEAF(80),
+ LEAF(88),
EMPTY_LEAF,
};
-static const void *VendorPriv_function_table[88][2] = {
- /* [ 0] = 8 */ {NULL, NULL},
- /* [ 1] = 9 */ {NULL, NULL},
- /* [ 2] = 10 */ {NULL, NULL},
- /* [ 3] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT},
- /* [ 4] = 12 */ {__glXDisp_DeleteTextures, __glXDispSwap_DeleteTextures},
- /* [ 5] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT},
- /* [ 6] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT},
- /* [ 7] = 15 */ {NULL, NULL},
- /* [ 8] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT},
- /* [ 9] = 1025 */ {NULL, NULL},
- /* [ 10] = 1026 */ {NULL, NULL},
- /* [ 11] = 1027 */ {NULL, NULL},
- /* [ 12] = 1028 */ {NULL, NULL},
- /* [ 13] = 1029 */ {NULL, NULL},
- /* [ 14] = 1030 */ {NULL, NULL},
- /* [ 15] = 1031 */ {NULL, NULL},
- /* [ 16] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB},
- /* [ 17] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB},
- /* [ 18] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV},
- /* [ 19] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV},
- /* [ 20] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV},
- /* [ 21] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB},
- /* [ 22] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV},
- /* [ 23] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV},
- /* [ 24] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV},
- /* [ 25] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB},
- /* [ 26] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB},
- /* [ 27] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB},
- /* [ 28] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB},
- /* [ 29] = 1309 */ {NULL, NULL},
- /* [ 30] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV},
- /* [ 31] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV},
- /* [ 32] = 1288 */ {NULL, NULL},
- /* [ 33] = 1289 */ {NULL, NULL},
- /* [ 34] = 1290 */ {NULL, NULL},
- /* [ 35] = 1291 */ {NULL, NULL},
- /* [ 36] = 1292 */ {NULL, NULL},
- /* [ 37] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV},
- /* [ 38] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV},
- /* [ 39] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV},
- /* [ 40] = 1328 */ {NULL, NULL},
- /* [ 41] = 1329 */ {NULL, NULL},
- /* [ 42] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT},
- /* [ 43] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT},
- /* [ 44] = 1332 */ {NULL, NULL},
- /* [ 45] = 1333 */ {NULL, NULL},
- /* [ 46] = 1334 */ {NULL, NULL},
- /* [ 47] = 1335 */ {NULL, NULL},
- /* [ 48] = 1416 */ {NULL, NULL},
- /* [ 49] = 1417 */ {NULL, NULL},
- /* [ 50] = 1418 */ {NULL, NULL},
- /* [ 51] = 1419 */ {NULL, NULL},
- /* [ 52] = 1420 */ {NULL, NULL},
- /* [ 53] = 1421 */ {NULL, NULL},
- /* [ 54] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT},
- /* [ 55] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT},
- /* [ 56] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT},
- /* [ 57] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT},
- /* [ 58] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT},
- /* [ 59] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT},
- /* [ 60] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT},
- /* [ 61] = 1429 */ {NULL, NULL},
- /* [ 62] = 1430 */ {NULL, NULL},
- /* [ 63] = 1431 */ {NULL, NULL},
- /* [ 64] = 4096 */ {NULL, NULL},
- /* [ 65] = 4097 */ {NULL, NULL},
- /* [ 66] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI},
- /* [ 67] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI},
- /* [ 68] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI},
- /* [ 69] = 4101 */ {NULL, NULL},
- /* [ 70] = 4102 */ {NULL, NULL},
- /* [ 71] = 4103 */ {NULL, NULL},
- /* [ 72] = 5152 */ {NULL, NULL},
- /* [ 73] = 5153 */ {NULL, NULL},
- /* [ 74] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA},
- /* [ 75] = 5155 */ {NULL, NULL},
- /* [ 76] = 5156 */ {NULL, NULL},
- /* [ 77] = 5157 */ {NULL, NULL},
- /* [ 78] = 5158 */ {NULL, NULL},
- /* [ 79] = 5159 */ {NULL, NULL},
- /* [ 80] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI},
- /* [ 81] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI},
- /* [ 82] = 65538 */ {NULL, NULL},
- /* [ 83] = 65539 */ {NULL, NULL},
- /* [ 84] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX},
- /* [ 85] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX},
- /* [ 86] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX},
- /* [ 87] = 65543 */ {NULL, NULL},
+static const void *VendorPriv_function_table[96][2] = {
+ /* [ 0] = 0 */ {NULL, NULL},
+ /* [ 1] = 1 */ {__glXDisp_GetConvolutionFilterEXT, __glXDispSwap_GetConvolutionFilterEXT},
+ /* [ 2] = 2 */ {__glXDisp_GetConvolutionParameterfvEXT, __glXDispSwap_GetConvolutionParameterfvEXT},
+ /* [ 3] = 3 */ {__glXDisp_GetConvolutionParameterivEXT, __glXDispSwap_GetConvolutionParameterivEXT},
+ /* [ 4] = 4 */ {__glXDisp_GetSeparableFilterEXT, __glXDispSwap_GetSeparableFilterEXT},
+ /* [ 5] = 5 */ {__glXDisp_GetHistogramEXT, __glXDispSwap_GetHistogramEXT},
+ /* [ 6] = 6 */ {__glXDisp_GetHistogramParameterfvEXT, __glXDispSwap_GetHistogramParameterfvEXT},
+ /* [ 7] = 7 */ {__glXDisp_GetHistogramParameterivEXT, __glXDispSwap_GetHistogramParameterivEXT},
+ /* [ 8] = 8 */ {__glXDisp_GetMinmaxEXT, __glXDispSwap_GetMinmaxEXT},
+ /* [ 9] = 9 */ {__glXDisp_GetMinmaxParameterfvEXT, __glXDispSwap_GetMinmaxParameterfvEXT},
+ /* [ 10] = 10 */ {__glXDisp_GetMinmaxParameterivEXT, __glXDispSwap_GetMinmaxParameterivEXT},
+ /* [ 11] = 11 */ {__glXDisp_AreTexturesResidentEXT, __glXDispSwap_AreTexturesResidentEXT},
+ /* [ 12] = 12 */ {__glXDisp_DeleteTexturesEXT, __glXDispSwap_DeleteTexturesEXT},
+ /* [ 13] = 13 */ {__glXDisp_GenTexturesEXT, __glXDispSwap_GenTexturesEXT},
+ /* [ 14] = 14 */ {__glXDisp_IsTextureEXT, __glXDispSwap_IsTextureEXT},
+ /* [ 15] = 15 */ {NULL, NULL},
+ /* [ 16] = 1024 */ {__glXDisp_QueryContextInfoEXT, __glXDispSwap_QueryContextInfoEXT},
+ /* [ 17] = 1025 */ {NULL, NULL},
+ /* [ 18] = 1026 */ {NULL, NULL},
+ /* [ 19] = 1027 */ {NULL, NULL},
+ /* [ 20] = 1028 */ {NULL, NULL},
+ /* [ 21] = 1029 */ {NULL, NULL},
+ /* [ 22] = 1030 */ {NULL, NULL},
+ /* [ 23] = 1031 */ {NULL, NULL},
+ /* [ 24] = 1296 */ {__glXDisp_GetProgramEnvParameterfvARB, __glXDispSwap_GetProgramEnvParameterfvARB},
+ /* [ 25] = 1297 */ {__glXDisp_GetProgramEnvParameterdvARB, __glXDispSwap_GetProgramEnvParameterdvARB},
+ /* [ 26] = 1298 */ {__glXDisp_GetProgramivNV, __glXDispSwap_GetProgramivNV},
+ /* [ 27] = 1299 */ {__glXDisp_GetProgramStringNV, __glXDispSwap_GetProgramStringNV},
+ /* [ 28] = 1300 */ {__glXDisp_GetTrackMatrixivNV, __glXDispSwap_GetTrackMatrixivNV},
+ /* [ 29] = 1301 */ {__glXDisp_GetVertexAttribdvARB, __glXDispSwap_GetVertexAttribdvARB},
+ /* [ 30] = 1302 */ {__glXDisp_GetVertexAttribfvNV, __glXDispSwap_GetVertexAttribfvNV},
+ /* [ 31] = 1303 */ {__glXDisp_GetVertexAttribivNV, __glXDispSwap_GetVertexAttribivNV},
+ /* [ 32] = 1304 */ {__glXDisp_IsProgramNV, __glXDispSwap_IsProgramNV},
+ /* [ 33] = 1305 */ {__glXDisp_GetProgramLocalParameterfvARB, __glXDispSwap_GetProgramLocalParameterfvARB},
+ /* [ 34] = 1306 */ {__glXDisp_GetProgramLocalParameterdvARB, __glXDispSwap_GetProgramLocalParameterdvARB},
+ /* [ 35] = 1307 */ {__glXDisp_GetProgramivARB, __glXDispSwap_GetProgramivARB},
+ /* [ 36] = 1308 */ {__glXDisp_GetProgramStringARB, __glXDispSwap_GetProgramStringARB},
+ /* [ 37] = 1309 */ {NULL, NULL},
+ /* [ 38] = 1310 */ {__glXDisp_GetProgramNamedParameterfvNV, __glXDispSwap_GetProgramNamedParameterfvNV},
+ /* [ 39] = 1311 */ {__glXDisp_GetProgramNamedParameterdvNV, __glXDispSwap_GetProgramNamedParameterdvNV},
+ /* [ 40] = 1288 */ {NULL, NULL},
+ /* [ 41] = 1289 */ {NULL, NULL},
+ /* [ 42] = 1290 */ {NULL, NULL},
+ /* [ 43] = 1291 */ {NULL, NULL},
+ /* [ 44] = 1292 */ {NULL, NULL},
+ /* [ 45] = 1293 */ {__glXDisp_AreProgramsResidentNV, __glXDispSwap_AreProgramsResidentNV},
+ /* [ 46] = 1294 */ {__glXDisp_DeleteProgramsNV, __glXDispSwap_DeleteProgramsNV},
+ /* [ 47] = 1295 */ {__glXDisp_GenProgramsNV, __glXDispSwap_GenProgramsNV},
+ /* [ 48] = 1328 */ {NULL, NULL},
+ /* [ 49] = 1329 */ {NULL, NULL},
+ /* [ 50] = 1330 */ {__glXDisp_BindTexImageEXT, __glXDispSwap_BindTexImageEXT},
+ /* [ 51] = 1331 */ {__glXDisp_ReleaseTexImageEXT, __glXDispSwap_ReleaseTexImageEXT},
+ /* [ 52] = 1332 */ {NULL, NULL},
+ /* [ 53] = 1333 */ {NULL, NULL},
+ /* [ 54] = 1334 */ {NULL, NULL},
+ /* [ 55] = 1335 */ {NULL, NULL},
+ /* [ 56] = 1416 */ {NULL, NULL},
+ /* [ 57] = 1417 */ {NULL, NULL},
+ /* [ 58] = 1418 */ {NULL, NULL},
+ /* [ 59] = 1419 */ {NULL, NULL},
+ /* [ 60] = 1420 */ {NULL, NULL},
+ /* [ 61] = 1421 */ {NULL, NULL},
+ /* [ 62] = 1422 */ {__glXDisp_IsRenderbufferEXT, __glXDispSwap_IsRenderbufferEXT},
+ /* [ 63] = 1423 */ {__glXDisp_GenRenderbuffersEXT, __glXDispSwap_GenRenderbuffersEXT},
+ /* [ 64] = 1424 */ {__glXDisp_GetRenderbufferParameterivEXT, __glXDispSwap_GetRenderbufferParameterivEXT},
+ /* [ 65] = 1425 */ {__glXDisp_IsFramebufferEXT, __glXDispSwap_IsFramebufferEXT},
+ /* [ 66] = 1426 */ {__glXDisp_GenFramebuffersEXT, __glXDispSwap_GenFramebuffersEXT},
+ /* [ 67] = 1427 */ {__glXDisp_CheckFramebufferStatusEXT, __glXDispSwap_CheckFramebufferStatusEXT},
+ /* [ 68] = 1428 */ {__glXDisp_GetFramebufferAttachmentParameterivEXT, __glXDispSwap_GetFramebufferAttachmentParameterivEXT},
+ /* [ 69] = 1429 */ {NULL, NULL},
+ /* [ 70] = 1430 */ {NULL, NULL},
+ /* [ 71] = 1431 */ {NULL, NULL},
+ /* [ 72] = 4096 */ {NULL, NULL},
+ /* [ 73] = 4097 */ {NULL, NULL},
+ /* [ 74] = 4098 */ {__glXDisp_GetColorTableSGI, __glXDispSwap_GetColorTableSGI},
+ /* [ 75] = 4099 */ {__glXDisp_GetColorTableParameterfvSGI, __glXDispSwap_GetColorTableParameterfvSGI},
+ /* [ 76] = 4100 */ {__glXDisp_GetColorTableParameterivSGI, __glXDispSwap_GetColorTableParameterivSGI},
+ /* [ 77] = 4101 */ {NULL, NULL},
+ /* [ 78] = 4102 */ {NULL, NULL},
+ /* [ 79] = 4103 */ {NULL, NULL},
+ /* [ 80] = 5152 */ {NULL, NULL},
+ /* [ 81] = 5153 */ {NULL, NULL},
+ /* [ 82] = 5154 */ {__glXDisp_CopySubBufferMESA, __glXDispSwap_CopySubBufferMESA},
+ /* [ 83] = 5155 */ {NULL, NULL},
+ /* [ 84] = 5156 */ {NULL, NULL},
+ /* [ 85] = 5157 */ {NULL, NULL},
+ /* [ 86] = 5158 */ {NULL, NULL},
+ /* [ 87] = 5159 */ {NULL, NULL},
+ /* [ 88] = 65536 */ {__glXDisp_SwapIntervalSGI, __glXDispSwap_SwapIntervalSGI},
+ /* [ 89] = 65537 */ {__glXDisp_MakeCurrentReadSGI, __glXDispSwap_MakeCurrentReadSGI},
+ /* [ 90] = 65538 */ {NULL, NULL},
+ /* [ 91] = 65539 */ {NULL, NULL},
+ /* [ 92] = 65540 */ {__glXDisp_GetFBConfigsSGIX, __glXDispSwap_GetFBConfigsSGIX},
+ /* [ 93] = 65541 */ {__glXDisp_CreateContextWithConfigSGIX, __glXDispSwap_CreateContextWithConfigSGIX},
+ /* [ 94] = 65542 */ {__glXDisp_CreateGLXPixmapWithConfigSGIX, __glXDispSwap_CreateGLXPixmapWithConfigSGIX},
+ /* [ 95] = 65543 */ {NULL, NULL},
};
const struct __glXDispatchInfo VendorPriv_dispatch_info = {
diff --git a/GL/glx/singlepix.c b/GL/glx/singlepix.c
index 3f76e5e62..98898aa3a 100644
--- a/GL/glx/singlepix.c
+++ b/GL/glx/singlepix.c
@@ -195,7 +195,7 @@ int __glXDisp_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
+static int GetSeparableFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
{
GLint compsize, compsize2;
GLenum format, type, target;
@@ -206,12 +206,11 @@ int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
char *answer, answerBuffer[200];
GLint width=0, height=0;
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
- pc += __GLX_SINGLE_HDR_SIZE;
format = *(GLenum *)(pc + 4);
type = *(GLenum *)(pc + 8);
target = *(GLenum *)(pc + 0);
@@ -220,8 +219,8 @@ int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
/* target must be SEPARABLE_2D, however I guess we can let the GL
barf on this one.... */
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_WIDTH, &width) );
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_HEIGHT, &height) );
+ CALL_GetConvolutionParameteriv(GET_DISPATCH(), (target, GL_CONVOLUTION_WIDTH, &width));
+ CALL_GetConvolutionParameteriv(GET_DISPATCH(), (target, GL_CONVOLUTION_HEIGHT, &height));
/*
* The two queries above might fail if we're in a state where queries
* are illegal, but then width and height would still be zero anyway.
@@ -234,7 +233,7 @@ int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
compsize = __GLX_PAD(compsize);
compsize2 = __GLX_PAD(compsize2);
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) );
+ CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize + compsize2,1);
__glXClearErrorOccured();
CALL_GetSeparableFilter( GET_DISPATCH(), (
@@ -260,7 +259,22 @@ int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDisp_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
+
+ return GetSeparableFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
+}
+
+int __glXDisp_GetSeparableFilterEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
+
+ return GetSeparableFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
+}
+
+static int GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc,
+ GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
@@ -271,22 +285,23 @@ int __glXDisp_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc)
char *answer, answerBuffer[200];
GLint width=0, height=0;
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
- pc += __GLX_SINGLE_HDR_SIZE;
format = *(GLenum *)(pc + 4);
type = *(GLenum *)(pc + 8);
target = *(GLenum *)(pc + 0);
swapBytes = *(GLboolean *)(pc + 12);
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_WIDTH, &width) );
+ CALL_GetConvolutionParameteriv(GET_DISPATCH(),
+ (target, GL_CONVOLUTION_WIDTH, &width));
if (target == GL_CONVOLUTION_1D) {
height = 1;
} else {
- CALL_GetConvolutionParameteriv( GET_DISPATCH(), (target, GL_CONVOLUTION_HEIGHT, &height) );
+ CALL_GetConvolutionParameteriv(GET_DISPATCH(),
+ (target, GL_CONVOLUTION_HEIGHT, &height));
}
/*
* The two queries above might fail if we're in a state where queries
@@ -295,7 +310,7 @@ int __glXDisp_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc)
compsize = __glGetTexImage_size(target,1,format,type,width,height,1);
if (compsize < 0) compsize = 0;
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) );
+ CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
__glXClearErrorOccured();
CALL_GetConvolutionFilter( GET_DISPATCH(), (
@@ -319,7 +334,21 @@ int __glXDisp_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDisp_GetHistogram(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
+
+ return GetConvolutionFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
+}
+
+int __glXDisp_GetConvolutionFilterEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
+
+ return GetConvolutionFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
+}
+
+static int GetHistogram(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
@@ -330,19 +359,19 @@ int __glXDisp_GetHistogram(__GLXclientState *cl, GLbyte *pc)
char *answer, answerBuffer[200];
GLint width=0;
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
- pc += __GLX_SINGLE_HDR_SIZE;
format = *(GLenum *)(pc + 4);
type = *(GLenum *)(pc + 8);
target = *(GLenum *)(pc + 0);
swapBytes = *(GLboolean *)(pc + 12);
reset = *(GLboolean *)(pc + 13);
- CALL_GetHistogramParameteriv( GET_DISPATCH(), (target, GL_HISTOGRAM_WIDTH, &width) );
+ CALL_GetHistogramParameteriv(GET_DISPATCH(),
+ (target, GL_HISTOGRAM_WIDTH, &width));
/*
* The one query above might fail if we're in a state where queries
* are illegal, but then width would still be zero anyway.
@@ -350,10 +379,10 @@ int __glXDisp_GetHistogram(__GLXclientState *cl, GLbyte *pc)
compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
if (compsize < 0) compsize = 0;
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) );
+ CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
__glXClearErrorOccured();
- CALL_GetHistogram( GET_DISPATCH(), (target, reset, format, type, answer) );
+ CALL_GetHistogram(GET_DISPATCH(), (target, reset, format, type, answer));
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
@@ -368,7 +397,21 @@ int __glXDisp_GetHistogram(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDisp_GetMinmax(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetHistogram(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
+
+ return GetHistogram(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
+}
+
+int __glXDisp_GetHistogramEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
+
+ return GetHistogram(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
+}
+
+static int GetMinmax(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
@@ -378,12 +421,11 @@ int __glXDisp_GetMinmax(__GLXclientState *cl, GLbyte *pc)
int error;
char *answer, answerBuffer[200];
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
- pc += __GLX_SINGLE_HDR_SIZE;
format = *(GLenum *)(pc + 4);
type = *(GLenum *)(pc + 8);
target = *(GLenum *)(pc + 0);
@@ -393,10 +435,10 @@ int __glXDisp_GetMinmax(__GLXclientState *cl, GLbyte *pc)
compsize = __glGetTexImage_size(target,1,format,type,2,1,1);
if (compsize < 0) compsize = 0;
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) );
+ CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
__glXClearErrorOccured();
- CALL_GetMinmax( GET_DISPATCH(), (target, reset, format, type, answer) );
+ CALL_GetMinmax(GET_DISPATCH(), (target, reset, format, type, answer));
if (__glXErrorOccured()) {
__GLX_BEGIN_REPLY(0);
@@ -410,7 +452,21 @@ int __glXDisp_GetMinmax(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetMinmax(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
+
+ return GetMinmax(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
+}
+
+int __glXDisp_GetMinmaxEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
+
+ return GetMinmax(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
+}
+
+static int GetColorTable(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
@@ -421,18 +477,18 @@ int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc)
char *answer, answerBuffer[200];
GLint width=0;
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
- pc += __GLX_SINGLE_HDR_SIZE;
target = *(GLenum *)(pc + 0);
format = *(GLenum *)(pc + 4);
type = *(GLenum *)(pc + 8);
swapBytes = *(GLboolean *)(pc + 12);
- CALL_GetColorTableParameteriv( GET_DISPATCH(), (target, GL_COLOR_TABLE_WIDTH, &width) );
+ CALL_GetColorTableParameteriv(GET_DISPATCH(),
+ (target, GL_COLOR_TABLE_WIDTH, &width));
/*
* The one query above might fail if we're in a state where queries
* are illegal, but then width would still be zero anyway.
@@ -440,7 +496,7 @@ int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc)
compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
if (compsize < 0) compsize = 0;
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) );
+ CALL_PixelStorei(GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes));
__GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
__glXClearErrorOccured();
CALL_GetColorTable( GET_DISPATCH(), (
@@ -463,55 +519,16 @@ int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDisp_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc)
+int __glXDisp_GetColorTable(__GLXclientState *cl, GLbyte *pc)
{
- GLint compsize;
- GLenum format, type, target;
- GLboolean swapBytes;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- char *answer, answerBuffer[200];
- GLint width=0;
-
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- target = *(GLenum *)(pc + 0);
- format = *(GLenum *)(pc + 4);
- type = *(GLenum *)(pc + 8);
- swapBytes = *(GLboolean *)(pc + 12);
-
- CALL_GetColorTableParameterivSGI( GET_DISPATCH(), (target, GL_COLOR_TABLE_WIDTH, &width) );
- /*
- * The one query above might fail if we're in a state where queries
- * are illegal, but then width would still be zero anyway.
- */
- compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
- if (compsize < 0) compsize = 0;
+ const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, swapBytes) );
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
- __glXClearErrorOccured();
- CALL_GetColorTableSGI( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- answer
- ) );
+ return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
+}
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SEND_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize);
- ((xGLXGetColorTableReply *)&__glXReply)->width = width;
- __GLX_SEND_HEADER();
- __GLX_SEND_VOID_ARRAY(compsize);
- }
+int __glXDisp_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
- return Success;
+ return GetColorTable(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
}
diff --git a/GL/glx/singlepixswap.c b/GL/glx/singlepixswap.c
index c2e06d13d..032b42765 100644
--- a/GL/glx/singlepixswap.c
+++ b/GL/glx/singlepixswap.c
@@ -219,7 +219,7 @@ int __glXDispSwap_GetPolygonStipple(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDispSwap_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
+static int GetSeparableFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
{
GLint compsize, compsize2;
GLenum format, type, target;
@@ -231,12 +231,11 @@ int __glXDispSwap_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
char *answer, answerBuffer[200];
GLint width=0, height=0;
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
- pc += __GLX_SINGLE_HDR_SIZE;
__GLX_SWAP_INT(pc+0);
__GLX_SWAP_INT(pc+4);
__GLX_SWAP_INT(pc+8);
@@ -291,7 +290,21 @@ int __glXDispSwap_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDispSwap_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetSeparableFilter(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
+
+ return GetSeparableFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
+}
+
+int __glXDispSwap_GetSeparableFilterEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
+
+ return GetSeparableFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
+}
+
+static int GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
@@ -303,12 +316,11 @@ int __glXDispSwap_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc)
char *answer, answerBuffer[200];
GLint width=0, height=0;
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
- pc += __GLX_SINGLE_HDR_SIZE;
__GLX_SWAP_INT(pc+0);
__GLX_SWAP_INT(pc+4);
__GLX_SWAP_INT(pc+8);
@@ -357,7 +369,21 @@ int __glXDispSwap_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDispSwap_GetHistogram(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetConvolutionFilter(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
+
+ return GetConvolutionFilter(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
+}
+
+int __glXDispSwap_GetConvolutionFilterEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
+
+ return GetConvolutionFilter(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
+}
+
+static int GetHistogram(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
@@ -369,12 +395,11 @@ int __glXDispSwap_GetHistogram(__GLXclientState *cl, GLbyte *pc)
char *answer, answerBuffer[200];
GLint width=0;
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
- pc += __GLX_SINGLE_HDR_SIZE;
__GLX_SWAP_INT(pc+0);
__GLX_SWAP_INT(pc+4);
__GLX_SWAP_INT(pc+8);
@@ -412,7 +437,21 @@ int __glXDispSwap_GetHistogram(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDispSwap_GetMinmax(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetHistogram(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
+
+ return GetHistogram(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
+}
+
+int __glXDispSwap_GetHistogramEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
+
+ return GetHistogram(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
+}
+
+static int GetMinmax(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
@@ -423,12 +462,11 @@ int __glXDispSwap_GetMinmax(__GLXclientState *cl, GLbyte *pc)
__GLX_DECLARE_SWAP_VARIABLES;
char *answer, answerBuffer[200];
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
- pc += __GLX_SINGLE_HDR_SIZE;
__GLX_SWAP_INT(pc+0);
__GLX_SWAP_INT(pc+4);
__GLX_SWAP_INT(pc+8);
@@ -459,7 +497,21 @@ int __glXDispSwap_GetMinmax(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetMinmax(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
+
+ return GetMinmax(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
+}
+
+int __glXDispSwap_GetMinmaxEXT(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
+
+ return GetMinmax(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
+}
+
+static int GetColorTable(__GLXclientState *cl, GLbyte *pc, GLXContextTag tag)
{
GLint compsize;
GLenum format, type, target;
@@ -471,12 +523,11 @@ int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc)
char *answer, answerBuffer[200];
GLint width=0;
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
+ cx = __glXForceCurrent(cl, tag, &error);
if (!cx) {
return error;
}
- pc += __GLX_SINGLE_HDR_SIZE;
__GLX_SWAP_INT(pc+0);
__GLX_SWAP_INT(pc+4);
__GLX_SWAP_INT(pc+8);
@@ -518,61 +569,16 @@ int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc)
return Success;
}
-int __glXDispSwap_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc)
+int __glXDispSwap_GetColorTable(__GLXclientState *cl, GLbyte *pc)
{
- GLint compsize;
- GLenum format, type, target;
- GLboolean swapBytes;
- __GLXcontext *cx;
- ClientPtr client = cl->client;
- int error;
- __GLX_DECLARE_SWAP_VARIABLES;
- char *answer, answerBuffer[200];
- GLint width=0;
-
- cx = __glXForceCurrent(cl, __GLX_GET_SINGLE_CONTEXT_TAG(pc), &error);
- if (!cx) {
- return error;
- }
-
- pc += __GLX_VENDPRIV_HDR_SIZE;
- __GLX_SWAP_INT(pc+0);
- __GLX_SWAP_INT(pc+4);
- __GLX_SWAP_INT(pc+8);
-
- format = *(GLenum *)(pc + 4);
- type = *(GLenum *)(pc + 8);
- target = *(GLenum *)(pc + 0);
- swapBytes = *(GLboolean *)(pc + 12);
-
- CALL_GetColorTableParameterivSGI( GET_DISPATCH(), (target, GL_COLOR_TABLE_WIDTH, &width) );
- /*
- * The one query above might fail if we're in a state where queries
- * are illegal, but then width would still be zero anyway.
- */
- compsize = __glGetTexImage_size(target,1,format,type,width,1,1);
- if (compsize < 0) compsize = 0;
+ const GLXContextTag tag = __GLX_GET_SINGLE_CONTEXT_TAG(pc);
- CALL_PixelStorei( GET_DISPATCH(), (GL_PACK_SWAP_BYTES, !swapBytes) );
- __GLX_GET_ANSWER_BUFFER(answer,cl,compsize,1);
- __glXClearErrorOccured();
- CALL_GetColorTableSGI( GET_DISPATCH(), (
- *(GLenum *)(pc + 0),
- *(GLenum *)(pc + 4),
- *(GLenum *)(pc + 8),
- answer
- ) );
+ return GetColorTable(cl, pc + __GLX_SINGLE_HDR_SIZE, tag);
+}
- if (__glXErrorOccured()) {
- __GLX_BEGIN_REPLY(0);
- __GLX_SWAP_REPLY_HEADER();
- } else {
- __GLX_BEGIN_REPLY(compsize);
- __GLX_SWAP_REPLY_HEADER();
- __GLX_SWAP_INT(&width);
- ((xGLXGetColorTableReply *)&__glXReply)->width = width;
- __GLX_SEND_VOID_ARRAY(compsize);
- }
+int __glXDispSwap_GetColorTableSGI(__GLXclientState *cl, GLbyte *pc)
+{
+ const GLXContextTag tag = __GLX_GET_VENDPRIV_CONTEXT_TAG(pc);
- return Success;
+ return GetColorTable(cl, pc + __GLX_VENDPRIV_HDR_SIZE, tag);
}