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authorIan Romanick <idr@umwelt.(none)>2006-08-23 16:05:37 -0700
committerIan Romanick <idr@umwelt.(none)>2006-08-23 16:05:37 -0700
commitf6fd7d8f8393f93705e76b2b2777a0d9bcafa991 (patch)
treeebb04a80dcd1e79da936c25c0c6a43891112aa8c
parent7ae82b5fc8721be78b43a322bbf2c46aac08b8cf (diff)
Convert protocol decode tabels for Render and RenderLarge to use nice,
compact N-way search trees generated by scripts in Mesa.
-rw-r--r--GL/glx/Makefile.am1
-rw-r--r--GL/glx/glxcmds.c75
-rw-r--r--GL/glx/glxcmdsswap.c76
-rw-r--r--GL/glx/glxserver.h2
-rw-r--r--GL/glx/indirect_table.c1012
-rw-r--r--GL/glx/indirect_util.c7
-rw-r--r--GL/glx/rensizetab.c2552
7 files changed, 1073 insertions, 2652 deletions
diff --git a/GL/glx/Makefile.am b/GL/glx/Makefile.am
index 2bb694345..94f8fd6c5 100644
--- a/GL/glx/Makefile.am
+++ b/GL/glx/Makefile.am
@@ -70,7 +70,6 @@ libglx_la_SOURCES = \
renderpix.c \
renderpixswap.c \
rensize.c \
- rensizetab.c \
single2.c \
single2swap.c \
singlepix.c \
diff --git a/GL/glx/glxcmds.c b/GL/glx/glxcmds.c
index b52528dd4..fdd36e218 100644
--- a/GL/glx/glxcmds.c
+++ b/GL/glx/glxcmds.c
@@ -1746,9 +1746,10 @@ int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc)
pc += sz_xGLXRenderReq;
left = (req->length << 2) - sz_xGLXRenderReq;
while (left > 0) {
- __GLXrenderSizeData *entry;
+ __GLXrenderSizeData entry;
int extra;
- void (* proc)(GLbyte *);
+ __GLXdispatchRenderProcPtr proc;
+ int err;
/*
** Verify that the header length and the overall length agree.
@@ -1761,41 +1762,27 @@ int __glXDisp_Render(__GLXclientState *cl, GLbyte *pc)
/*
** Check for core opcodes and grab entry data.
*/
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- entry = &__glXRenderSizeTable[opcode];
- proc = __glXRenderTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- entry =
- &__glXRenderSizeTable_EXT[opcode -
- __GLX_MIN_RENDER_OPCODE_EXT];
- proc = __glXRenderTable_EXT[opcode -
- __GLX_MIN_RENDER_OPCODE_EXT];
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
+ err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
+ proc = (__GLXdispatchRenderProcPtr)
+ __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, 0);
+
+ if ((err < 0) || (proc == NULL)) {
client->errorValue = commandsDone;
return __glXError(GLXBadRenderRequest);
}
- if (!entry->bytes) {
- /* unused opcode */
- client->errorValue = commandsDone;
- return __glXError(GLXBadRenderRequest);
- }
- if (entry->varsize) {
+ if (entry.varsize) {
/* variable size command */
- extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, False);
+ extra = (*entry.varsize)(pc + __GLX_RENDER_HDR_SIZE, False);
if (extra < 0) {
extra = 0;
}
- if (cmdlen != __GLX_PAD(entry->bytes + extra)) {
+ if (cmdlen != __GLX_PAD(entry.bytes + extra)) {
return BadLength;
}
} else {
/* constant size command */
- if (cmdlen != __GLX_PAD(entry->bytes)) {
+ if (cmdlen != __GLX_PAD(entry.bytes)) {
return BadLength;
}
}
@@ -1827,7 +1814,7 @@ int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc)
xGLXRenderLargeReq *req;
ClientPtr client= cl->client;
GLuint dataBytes;
- void (*proc)(GLbyte *);
+ __GLXdispatchRenderProcPtr proc;
__GLXrenderLargeHeader *hdr;
__GLXcontext *glxc;
int error;
@@ -1860,8 +1847,10 @@ int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc)
pc += sz_xGLXRenderLargeReq;
if (cl->largeCmdRequestsSoFar == 0) {
- __GLXrenderSizeData *entry;
+ __GLXrenderSizeData entry;
int extra, cmdlen;
+ int err;
+
/*
** This is the first request of a multi request command.
** Make enough space in the buffer, then copy the entire request.
@@ -1878,42 +1867,36 @@ int __glXDisp_RenderLarge(__GLXclientState *cl, GLbyte *pc)
/*
** Check for core opcodes and grab entry data.
*/
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- entry = &__glXRenderSizeTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- opcode -= __GLX_MIN_RENDER_OPCODE_EXT;
- entry = &__glXRenderSizeTable_EXT[opcode];
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
+ err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
+ if (err < 0) {
client->errorValue = opcode;
return __glXError(GLXBadLargeRequest);
}
- if (!entry->bytes) {
- /* unused opcode */
- client->errorValue = opcode;
- return __glXError(GLXBadLargeRequest);
- }
- if (entry->varsize) {
+ proc = (__GLXdispatchRenderProcPtr)
+ __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, 0);
+ if (proc == NULL) {
+ client->errorValue = opcode;
+ return __glXError(GLXBadLargeRequest);
+ }
+
+ if (entry.varsize) {
/*
** If it's a variable-size command (a command whose length must
** be computed from its parameters), all the parameters needed
** will be in the 1st request, so it's okay to do this.
*/
- extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, False);
+ extra = (*entry.varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, False);
if (extra < 0) {
extra = 0;
}
/* large command's header is 4 bytes longer, so add 4 */
- if (cmdlen != __GLX_PAD(entry->bytes + 4 + extra)) {
+ if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) {
return BadLength;
}
} else {
/* constant size command */
- if (cmdlen != __GLX_PAD(entry->bytes + 4)) {
+ if (cmdlen != __GLX_PAD(entry.bytes + 4)) {
return BadLength;
}
}
diff --git a/GL/glx/glxcmdsswap.c b/GL/glx/glxcmdsswap.c
index 78a26f5a8..5dd98caef 100644
--- a/GL/glx/glxcmdsswap.c
+++ b/GL/glx/glxcmdsswap.c
@@ -669,9 +669,10 @@ int __glXDispSwap_Render(__GLXclientState *cl, GLbyte *pc)
pc += sz_xGLXRenderReq;
left = (req->length << 2) - sz_xGLXRenderReq;
while (left > 0) {
- __GLXrenderSizeData *entry;
+ __GLXrenderSizeData entry;
int extra;
- void (* proc)(GLbyte *);
+ __GLXdispatchRenderProcPtr proc;
+ int err;
/*
** Verify that the header length and the overall length agree.
@@ -683,38 +684,27 @@ int __glXDispSwap_Render(__GLXclientState *cl, GLbyte *pc)
cmdlen = hdr->length;
opcode = hdr->opcode;
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- entry = &__glXRenderSizeTable[opcode];
- proc = __glXSwapRenderTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT;
- entry = &__glXRenderSizeTable_EXT[index];
- proc = __glXSwapRenderTable_EXT[index];
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
+ err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
+ proc = (__GLXdispatchRenderProcPtr)
+ __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, 1);
+
+ if ((err < 0) || (proc == NULL)) {
client->errorValue = commandsDone;
return __glXError(GLXBadRenderRequest);
}
- if (!entry->bytes) {
- /* unused opcode */
- client->errorValue = commandsDone;
- return __glXError(GLXBadRenderRequest);
- }
- if (entry->varsize) {
+
+ if (entry.varsize) {
/* variable size command */
- extra = (*entry->varsize)(pc + __GLX_RENDER_HDR_SIZE, True);
+ extra = (*entry.varsize)(pc + __GLX_RENDER_HDR_SIZE, True);
if (extra < 0) {
extra = 0;
}
- if (cmdlen != __GLX_PAD(entry->bytes + extra)) {
+ if (cmdlen != __GLX_PAD(entry.bytes + extra)) {
return BadLength;
}
} else {
/* constant size command */
- if (cmdlen != __GLX_PAD(entry->bytes)) {
+ if (cmdlen != __GLX_PAD(entry.bytes)) {
return BadLength;
}
}
@@ -746,7 +736,7 @@ int __glXDispSwap_RenderLarge(__GLXclientState *cl, GLbyte *pc)
xGLXRenderLargeReq *req;
ClientPtr client= cl->client;
size_t dataBytes;
- void (*proc)(GLbyte *);
+ __GLXdispatchRenderProcPtr proc;
__GLXrenderLargeHeader *hdr;
__GLXcontext *cx;
int error;
@@ -785,9 +775,11 @@ int __glXDispSwap_RenderLarge(__GLXclientState *cl, GLbyte *pc)
pc += sz_xGLXRenderLargeReq;
if (cl->largeCmdRequestsSoFar == 0) {
- __GLXrenderSizeData *entry;
+ __GLXrenderSizeData entry;
int extra;
size_t cmdlen;
+ int err;
+
/*
** This is the first request of a multi request command.
** Make enough space in the buffer, then copy the entire request.
@@ -802,44 +794,36 @@ int __glXDispSwap_RenderLarge(__GLXclientState *cl, GLbyte *pc)
cmdlen = hdr->length;
opcode = hdr->opcode;
- if ( (opcode >= __GLX_MIN_RENDER_OPCODE) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE) ) {
- entry = &__glXRenderSizeTable[opcode];
- proc = __glXSwapRenderTable[opcode];
-#if __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT
- } else if ( (opcode >= __GLX_MIN_RENDER_OPCODE_EXT) &&
- (opcode <= __GLX_MAX_RENDER_OPCODE_EXT) ) {
- int index = opcode - __GLX_MIN_RENDER_OPCODE_EXT;
- entry = &__glXRenderSizeTable_EXT[index];
- proc = __glXSwapRenderTable_EXT[index];
-#endif /* __GLX_MAX_RENDER_OPCODE_EXT > __GLX_MIN_RENDER_OPCODE_EXT */
- } else {
+ err = __glXGetProtocolSizeData(& Render_dispatch_info, opcode, & entry);
+ if (err < 0) {
client->errorValue = opcode;
return __glXError(GLXBadLargeRequest);
}
- if (!entry->bytes) {
- /* unused opcode */
- client->errorValue = opcode;
- return __glXError(GLXBadLargeRequest);
- }
- if (entry->varsize) {
+ proc = (__GLXdispatchRenderProcPtr)
+ __glXGetProtocolDecodeFunction(& Render_dispatch_info, opcode, 0);
+ if (proc == NULL) {
+ client->errorValue = opcode;
+ return __glXError(GLXBadLargeRequest);
+ }
+
+ if (entry.varsize) {
/*
** If it's a variable-size command (a command whose length must
** be computed from its parameters), all the parameters needed
** will be in the 1st request, so it's okay to do this.
*/
- extra = (*entry->varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, True);
+ extra = (*entry.varsize)(pc + __GLX_RENDER_LARGE_HDR_SIZE, True);
if (extra < 0) {
extra = 0;
}
/* large command's header is 4 bytes longer, so add 4 */
- if (cmdlen != __GLX_PAD(entry->bytes + 4 + extra)) {
+ if (cmdlen != __GLX_PAD(entry.bytes + 4 + extra)) {
return BadLength;
}
} else {
/* constant size command */
- if (cmdlen != __GLX_PAD(entry->bytes + 4)) {
+ if (cmdlen != __GLX_PAD(entry.bytes + 4)) {
return BadLength;
}
}
diff --git a/GL/glx/glxserver.h b/GL/glx/glxserver.h
index 387489ab7..a79520e4a 100644
--- a/GL/glx/glxserver.h
+++ b/GL/glx/glxserver.h
@@ -202,8 +202,6 @@ typedef struct {
int bytes;
gl_proto_size_func varsize;
} __GLXrenderSizeData;
-extern __GLXrenderSizeData __glXRenderSizeTable[];
-extern __GLXrenderSizeData __glXRenderSizeTable_EXT[];
/************************************************************************/
diff --git a/GL/glx/indirect_table.c b/GL/glx/indirect_table.c
index 2c88589ac..ec69234a0 100644
--- a/GL/glx/indirect_table.c
+++ b/GL/glx/indirect_table.c
@@ -74,7 +74,7 @@ static const int_fast16_t Single_dispatch_tree[24] = {
};
-static const __GLXdispatchSingleProcPtr Single_function_table[112][2] = {
+static const void *Single_function_table[112][2] = {
/* [ 0] = 0 */ {NULL, NULL},
/* [ 1] = 1 */ {__glXDisp_Render, __glXDispSwap_Render},
/* [ 2] = 2 */ {__glXDisp_RenderLarge, __glXDispSwap_RenderLarge},
@@ -198,6 +198,1014 @@ const struct __glXDispatchInfo Single_dispatch_info = {
};
/*****************************************************************/
+/* tree depth = 8 */
+static const int_fast16_t Render_dispatch_tree[96] = {
+ /* [0] -> opcode range [0, 8192], node depth 1 */
+ 2,
+ 5,
+ 31,
+ 54,
+ EMPTY_LEAF,
+
+ /* [5] -> opcode range [0, 2048], node depth 2 */
+ 1,
+ 8,
+ EMPTY_LEAF,
+
+ /* [8] -> opcode range [0, 1024], node depth 3 */
+ 1,
+ 11,
+ EMPTY_LEAF,
+
+ /* [11] -> opcode range [0, 512], node depth 4 */
+ 1,
+ 14,
+ EMPTY_LEAF,
+
+ /* [14] -> opcode range [0, 256], node depth 5 */
+ 4,
+ LEAF(0),
+ LEAF(16),
+ LEAF(32),
+ LEAF(48),
+ LEAF(64),
+ LEAF(80),
+ LEAF(96),
+ LEAF(112),
+ LEAF(128),
+ LEAF(144),
+ LEAF(160),
+ LEAF(176),
+ LEAF(192),
+ LEAF(208),
+ LEAF(224),
+ EMPTY_LEAF,
+
+ /* [31] -> opcode range [2048, 4096], node depth 2 */
+ 1,
+ 34,
+ EMPTY_LEAF,
+
+ /* [34] -> opcode range [2048, 3072], node depth 3 */
+ 1,
+ 37,
+ EMPTY_LEAF,
+
+ /* [37] -> opcode range [2048, 2560], node depth 4 */
+ 1,
+ 40,
+ EMPTY_LEAF,
+
+ /* [40] -> opcode range [2048, 2304], node depth 5 */
+ 1,
+ 43,
+ EMPTY_LEAF,
+
+ /* [43] -> opcode range [2048, 2176], node depth 6 */
+ 1,
+ 46,
+ EMPTY_LEAF,
+
+ /* [46] -> opcode range [2048, 2112], node depth 7 */
+ 1,
+ 49,
+ EMPTY_LEAF,
+
+ /* [49] -> opcode range [2048, 2080], node depth 8 */
+ 2,
+ LEAF(240),
+ LEAF(248),
+ LEAF(256),
+ EMPTY_LEAF,
+
+ /* [54] -> opcode range [4096, 6144], node depth 2 */
+ 1,
+ 57,
+ EMPTY_LEAF,
+
+ /* [57] -> opcode range [4096, 5120], node depth 3 */
+ 1,
+ 60,
+ EMPTY_LEAF,
+
+ /* [60] -> opcode range [4096, 4608], node depth 4 */
+ 1,
+ 63,
+ EMPTY_LEAF,
+
+ /* [63] -> opcode range [4096, 4352], node depth 5 */
+ 3,
+ LEAF(264),
+ 72,
+ 78,
+ LEAF(296),
+ 81,
+ EMPTY_LEAF,
+ 84,
+ 90,
+
+ /* [72] -> opcode range [4128, 4160], node depth 6 */
+ 1,
+ 75,
+ EMPTY_LEAF,
+
+ /* [75] -> opcode range [4128, 4144], node depth 7 */
+ 1,
+ LEAF(328),
+ EMPTY_LEAF,
+
+ /* [78] -> opcode range [4160, 4192], node depth 6 */
+ 1,
+ EMPTY_LEAF,
+ LEAF(336),
+
+ /* [81] -> opcode range [4224, 4256], node depth 6 */
+ 1,
+ LEAF(352),
+ EMPTY_LEAF,
+
+ /* [84] -> opcode range [4288, 4320], node depth 6 */
+ 1,
+ EMPTY_LEAF,
+ 87,
+
+ /* [87] -> opcode range [4304, 4320], node depth 7 */
+ 1,
+ EMPTY_LEAF,
+ LEAF(368),
+
+ /* [90] -> opcode range [4320, 4352], node depth 6 */
+ 1,
+ 93,
+ EMPTY_LEAF,
+
+ /* [93] -> opcode range [4320, 4336], node depth 7 */
+ 1,
+ LEAF(376),
+ EMPTY_LEAF,
+
+};
+
+static const void *Render_function_table[384][2] = {
+ /* [ 0] = 0 */ {NULL, NULL},
+ /* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList},
+ /* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists},
+ /* [ 3] = 3 */ {__glXDisp_ListBase, __glXDispSwap_ListBase},
+ /* [ 4] = 4 */ {__glXDisp_Begin, __glXDispSwap_Begin},
+ /* [ 5] = 5 */ {__glXDisp_Bitmap, __glXDispSwap_Bitmap},
+ /* [ 6] = 6 */ {__glXDisp_Color3bv, __glXDispSwap_Color3bv},
+ /* [ 7] = 7 */ {__glXDisp_Color3dv, __glXDispSwap_Color3dv},
+ /* [ 8] = 8 */ {__glXDisp_Color3fv, __glXDispSwap_Color3fv},
+ /* [ 9] = 9 */ {__glXDisp_Color3iv, __glXDispSwap_Color3iv},
+ /* [ 10] = 10 */ {__glXDisp_Color3sv, __glXDispSwap_Color3sv},
+ /* [ 11] = 11 */ {__glXDisp_Color3ubv, __glXDispSwap_Color3ubv},
+ /* [ 12] = 12 */ {__glXDisp_Color3uiv, __glXDispSwap_Color3uiv},
+ /* [ 13] = 13 */ {__glXDisp_Color3usv, __glXDispSwap_Color3usv},
+ /* [ 14] = 14 */ {__glXDisp_Color4bv, __glXDispSwap_Color4bv},
+ /* [ 15] = 15 */ {__glXDisp_Color4dv, __glXDispSwap_Color4dv},
+ /* [ 16] = 16 */ {__glXDisp_Color4fv, __glXDispSwap_Color4fv},
+ /* [ 17] = 17 */ {__glXDisp_Color4iv, __glXDispSwap_Color4iv},
+ /* [ 18] = 18 */ {__glXDisp_Color4sv, __glXDispSwap_Color4sv},
+ /* [ 19] = 19 */ {__glXDisp_Color4ubv, __glXDispSwap_Color4ubv},
+ /* [ 20] = 20 */ {__glXDisp_Color4uiv, __glXDispSwap_Color4uiv},
+ /* [ 21] = 21 */ {__glXDisp_Color4usv, __glXDispSwap_Color4usv},
+ /* [ 22] = 22 */ {__glXDisp_EdgeFlagv, __glXDispSwap_EdgeFlagv},
+ /* [ 23] = 23 */ {__glXDisp_End, __glXDispSwap_End},
+ /* [ 24] = 24 */ {__glXDisp_Indexdv, __glXDispSwap_Indexdv},
+ /* [ 25] = 25 */ {__glXDisp_Indexfv, __glXDispSwap_Indexfv},
+ /* [ 26] = 26 */ {__glXDisp_Indexiv, __glXDispSwap_Indexiv},
+ /* [ 27] = 27 */ {__glXDisp_Indexsv, __glXDispSwap_Indexsv},
+ /* [ 28] = 28 */ {__glXDisp_Normal3bv, __glXDispSwap_Normal3bv},
+ /* [ 29] = 29 */ {__glXDisp_Normal3dv, __glXDispSwap_Normal3dv},
+ /* [ 30] = 30 */ {__glXDisp_Normal3fv, __glXDispSwap_Normal3fv},
+ /* [ 31] = 31 */ {__glXDisp_Normal3iv, __glXDispSwap_Normal3iv},
+ /* [ 32] = 32 */ {__glXDisp_Normal3sv, __glXDispSwap_Normal3sv},
+ /* [ 33] = 33 */ {__glXDisp_RasterPos2dv, __glXDispSwap_RasterPos2dv},
+ /* [ 34] = 34 */ {__glXDisp_RasterPos2fv, __glXDispSwap_RasterPos2fv},
+ /* [ 35] = 35 */ {__glXDisp_RasterPos2iv, __glXDispSwap_RasterPos2iv},
+ /* [ 36] = 36 */ {__glXDisp_RasterPos2sv, __glXDispSwap_RasterPos2sv},
+ /* [ 37] = 37 */ {__glXDisp_RasterPos3dv, __glXDispSwap_RasterPos3dv},
+ /* [ 38] = 38 */ {__glXDisp_RasterPos3fv, __glXDispSwap_RasterPos3fv},
+ /* [ 39] = 39 */ {__glXDisp_RasterPos3iv, __glXDispSwap_RasterPos3iv},
+ /* [ 40] = 40 */ {__glXDisp_RasterPos3sv, __glXDispSwap_RasterPos3sv},
+ /* [ 41] = 41 */ {__glXDisp_RasterPos4dv, __glXDispSwap_RasterPos4dv},
+ /* [ 42] = 42 */ {__glXDisp_RasterPos4fv, __glXDispSwap_RasterPos4fv},
+ /* [ 43] = 43 */ {__glXDisp_RasterPos4iv, __glXDispSwap_RasterPos4iv},
+ /* [ 44] = 44 */ {__glXDisp_RasterPos4sv, __glXDispSwap_RasterPos4sv},
+ /* [ 45] = 45 */ {__glXDisp_Rectdv, __glXDispSwap_Rectdv},
+ /* [ 46] = 46 */ {__glXDisp_Rectfv, __glXDispSwap_Rectfv},
+ /* [ 47] = 47 */ {__glXDisp_Rectiv, __glXDispSwap_Rectiv},
+ /* [ 48] = 48 */ {__glXDisp_Rectsv, __glXDispSwap_Rectsv},
+ /* [ 49] = 49 */ {__glXDisp_TexCoord1dv, __glXDispSwap_TexCoord1dv},
+ /* [ 50] = 50 */ {__glXDisp_TexCoord1fv, __glXDispSwap_TexCoord1fv},
+ /* [ 51] = 51 */ {__glXDisp_TexCoord1iv, __glXDispSwap_TexCoord1iv},
+ /* [ 52] = 52 */ {__glXDisp_TexCoord1sv, __glXDispSwap_TexCoord1sv},
+ /* [ 53] = 53 */ {__glXDisp_TexCoord2dv, __glXDispSwap_TexCoord2dv},
+ /* [ 54] = 54 */ {__glXDisp_TexCoord2fv, __glXDispSwap_TexCoord2fv},
+ /* [ 55] = 55 */ {__glXDisp_TexCoord2iv, __glXDispSwap_TexCoord2iv},
+ /* [ 56] = 56 */ {__glXDisp_TexCoord2sv, __glXDispSwap_TexCoord2sv},
+ /* [ 57] = 57 */ {__glXDisp_TexCoord3dv, __glXDispSwap_TexCoord3dv},
+ /* [ 58] = 58 */ {__glXDisp_TexCoord3fv, __glXDispSwap_TexCoord3fv},
+ /* [ 59] = 59 */ {__glXDisp_TexCoord3iv, __glXDispSwap_TexCoord3iv},
+ /* [ 60] = 60 */ {__glXDisp_TexCoord3sv, __glXDispSwap_TexCoord3sv},
+ /* [ 61] = 61 */ {__glXDisp_TexCoord4dv, __glXDispSwap_TexCoord4dv},
+ /* [ 62] = 62 */ {__glXDisp_TexCoord4fv, __glXDispSwap_TexCoord4fv},
+ /* [ 63] = 63 */ {__glXDisp_TexCoord4iv, __glXDispSwap_TexCoord4iv},
+ /* [ 64] = 64 */ {__glXDisp_TexCoord4sv, __glXDispSwap_TexCoord4sv},
+ /* [ 65] = 65 */ {__glXDisp_Vertex2dv, __glXDispSwap_Vertex2dv},
+ /* [ 66] = 66 */ {__glXDisp_Vertex2fv, __glXDispSwap_Vertex2fv},
+ /* [ 67] = 67 */ {__glXDisp_Vertex2iv, __glXDispSwap_Vertex2iv},
+ /* [ 68] = 68 */ {__glXDisp_Vertex2sv, __glXDispSwap_Vertex2sv},
+ /* [ 69] = 69 */ {__glXDisp_Vertex3dv, __glXDispSwap_Vertex3dv},
+ /* [ 70] = 70 */ {__glXDisp_Vertex3fv, __glXDispSwap_Vertex3fv},
+ /* [ 71] = 71 */ {__glXDisp_Vertex3iv, __glXDispSwap_Vertex3iv},
+ /* [ 72] = 72 */ {__glXDisp_Vertex3sv, __glXDispSwap_Vertex3sv},
+ /* [ 73] = 73 */ {__glXDisp_Vertex4dv, __glXDispSwap_Vertex4dv},
+ /* [ 74] = 74 */ {__glXDisp_Vertex4fv, __glXDispSwap_Vertex4fv},
+ /* [ 75] = 75 */ {__glXDisp_Vertex4iv, __glXDispSwap_Vertex4iv},
+ /* [ 76] = 76 */ {__glXDisp_Vertex4sv, __glXDispSwap_Vertex4sv},
+ /* [ 77] = 77 */ {__glXDisp_ClipPlane, __glXDispSwap_ClipPlane},
+ /* [ 78] = 78 */ {__glXDisp_ColorMaterial, __glXDispSwap_ColorMaterial},
+ /* [ 79] = 79 */ {__glXDisp_CullFace, __glXDispSwap_CullFace},
+ /* [ 80] = 80 */ {__glXDisp_Fogf, __glXDispSwap_Fogf},
+ /* [ 81] = 81 */ {__glXDisp_Fogfv, __glXDispSwap_Fogfv},
+ /* [ 82] = 82 */ {__glXDisp_Fogi, __glXDispSwap_Fogi},
+ /* [ 83] = 83 */ {__glXDisp_Fogiv, __glXDispSwap_Fogiv},
+ /* [ 84] = 84 */ {__glXDisp_FrontFace, __glXDispSwap_FrontFace},
+ /* [ 85] = 85 */ {__glXDisp_Hint, __glXDispSwap_Hint},
+ /* [ 86] = 86 */ {__glXDisp_Lightf, __glXDispSwap_Lightf},
+ /* [ 87] = 87 */ {__glXDisp_Lightfv, __glXDispSwap_Lightfv},
+ /* [ 88] = 88 */ {__glXDisp_Lighti, __glXDispSwap_Lighti},
+ /* [ 89] = 89 */ {__glXDisp_Lightiv, __glXDispSwap_Lightiv},
+ /* [ 90] = 90 */ {__glXDisp_LightModelf, __glXDispSwap_LightModelf},
+ /* [ 91] = 91 */ {__glXDisp_LightModelfv, __glXDispSwap_LightModelfv},
+ /* [ 92] = 92 */ {__glXDisp_LightModeli, __glXDispSwap_LightModeli},
+ /* [ 93] = 93 */ {__glXDisp_LightModeliv, __glXDispSwap_LightModeliv},
+ /* [ 94] = 94 */ {__glXDisp_LineStipple, __glXDispSwap_LineStipple},
+ /* [ 95] = 95 */ {__glXDisp_LineWidth, __glXDispSwap_LineWidth},
+ /* [ 96] = 96 */ {__glXDisp_Materialf, __glXDispSwap_Materialf},
+ /* [ 97] = 97 */ {__glXDisp_Materialfv, __glXDispSwap_Materialfv},
+ /* [ 98] = 98 */ {__glXDisp_Materiali, __glXDispSwap_Materiali},
+ /* [ 99] = 99 */ {__glXDisp_Materialiv, __glXDispSwap_Materialiv},
+ /* [ 100] = 100 */ {__glXDisp_PointSize, __glXDispSwap_PointSize},
+ /* [ 101] = 101 */ {__glXDisp_PolygonMode, __glXDispSwap_PolygonMode},
+ /* [ 102] = 102 */ {__glXDisp_PolygonStipple, __glXDispSwap_PolygonStipple},
+ /* [ 103] = 103 */ {__glXDisp_Scissor, __glXDispSwap_Scissor},
+ /* [ 104] = 104 */ {__glXDisp_ShadeModel, __glXDispSwap_ShadeModel},
+ /* [ 105] = 105 */ {__glXDisp_TexParameterf, __glXDispSwap_TexParameterf},
+ /* [ 106] = 106 */ {__glXDisp_TexParameterfv, __glXDispSwap_TexParameterfv},
+ /* [ 107] = 107 */ {__glXDisp_TexParameteri, __glXDispSwap_TexParameteri},
+ /* [ 108] = 108 */ {__glXDisp_TexParameteriv, __glXDispSwap_TexParameteriv},
+ /* [ 109] = 109 */ {__glXDisp_TexImage1D, __glXDispSwap_TexImage1D},
+ /* [ 110] = 110 */ {__glXDisp_TexImage2D, __glXDispSwap_TexImage2D},
+ /* [ 111] = 111 */ {__glXDisp_TexEnvf, __glXDispSwap_TexEnvf},
+ /* [ 112] = 112 */ {__glXDisp_TexEnvfv, __glXDispSwap_TexEnvfv},
+ /* [ 113] = 113 */ {__glXDisp_TexEnvi, __glXDispSwap_TexEnvi},
+ /* [ 114] = 114 */ {__glXDisp_TexEnviv, __glXDispSwap_TexEnviv},
+ /* [ 115] = 115 */ {__glXDisp_TexGend, __glXDispSwap_TexGend},
+ /* [ 116] = 116 */ {__glXDisp_TexGendv, __glXDispSwap_TexGendv},
+ /* [ 117] = 117 */ {__glXDisp_TexGenf, __glXDispSwap_TexGenf},
+ /* [ 118] = 118 */ {__glXDisp_TexGenfv, __glXDispSwap_TexGenfv},
+ /* [ 119] = 119 */ {__glXDisp_TexGeni, __glXDispSwap_TexGeni},
+ /* [ 120] = 120 */ {__glXDisp_TexGeniv, __glXDispSwap_TexGeniv},
+ /* [ 121] = 121 */ {__glXDisp_InitNames, __glXDispSwap_InitNames},
+ /* [ 122] = 122 */ {__glXDisp_LoadName, __glXDispSwap_LoadName},
+ /* [ 123] = 123 */ {__glXDisp_PassThrough, __glXDispSwap_PassThrough},
+ /* [ 124] = 124 */ {__glXDisp_PopName, __glXDispSwap_PopName},
+ /* [ 125] = 125 */ {__glXDisp_PushName, __glXDispSwap_PushName},
+ /* [ 126] = 126 */ {__glXDisp_DrawBuffer, __glXDispSwap_DrawBuffer},
+ /* [ 127] = 127 */ {__glXDisp_Clear, __glXDispSwap_Clear},
+ /* [ 128] = 128 */ {__glXDisp_ClearAccum, __glXDispSwap_ClearAccum},
+ /* [ 129] = 129 */ {__glXDisp_ClearIndex, __glXDispSwap_ClearIndex},
+ /* [ 130] = 130 */ {__glXDisp_ClearColor, __glXDispSwap_ClearColor},
+ /* [ 131] = 131 */ {__glXDisp_ClearStencil, __glXDispSwap_ClearStencil},
+ /* [ 132] = 132 */ {__glXDisp_ClearDepth, __glXDispSwap_ClearDepth},
+ /* [ 133] = 133 */ {__glXDisp_StencilMask, __glXDispSwap_StencilMask},
+ /* [ 134] = 134 */ {__glXDisp_ColorMask, __glXDispSwap_ColorMask},
+ /* [ 135] = 135 */ {__glXDisp_DepthMask, __glXDispSwap_DepthMask},
+ /* [ 136] = 136 */ {__glXDisp_IndexMask, __glXDispSwap_IndexMask},
+ /* [ 137] = 137 */ {__glXDisp_Accum, __glXDispSwap_Accum},
+ /* [ 138] = 138 */ {__glXDisp_Disable, __glXDispSwap_Disable},
+ /* [ 139] = 139 */ {__glXDisp_Enable, __glXDispSwap_Enable},
+ /* [ 140] = 140 */ {NULL, NULL},
+ /* [ 141] = 141 */ {__glXDisp_PopAttrib, __glXDispSwap_PopAttrib},
+ /* [ 142] = 142 */ {__glXDisp_PushAttrib, __glXDispSwap_PushAttrib},
+ /* [ 143] = 143 */ {__glXDisp_Map1d, __glXDispSwap_Map1d},
+ /* [ 144] = 144 */ {__glXDisp_Map1f, __glXDispSwap_Map1f},
+ /* [ 145] = 145 */ {__glXDisp_Map2d, __glXDispSwap_Map2d},
+ /* [ 146] = 146 */ {__glXDisp_Map2f, __glXDispSwap_Map2f},
+ /* [ 147] = 147 */ {__glXDisp_MapGrid1d, __glXDispSwap_MapGrid1d},
+ /* [ 148] = 148 */ {__glXDisp_MapGrid1f, __glXDispSwap_MapGrid1f},
+ /* [ 149] = 149 */ {__glXDisp_MapGrid2d, __glXDispSwap_MapGrid2d},
+ /* [ 150] = 150 */ {__glXDisp_MapGrid2f, __glXDispSwap_MapGrid2f},
+ /* [ 151] = 151 */ {__glXDisp_EvalCoord1dv, __glXDispSwap_EvalCoord1dv},
+ /* [ 152] = 152 */ {__glXDisp_EvalCoord1fv, __glXDispSwap_EvalCoord1fv},
+ /* [ 153] = 153 */ {__glXDisp_EvalCoord2dv, __glXDispSwap_EvalCoord2dv},
+ /* [ 154] = 154 */ {__glXDisp_EvalCoord2fv, __glXDispSwap_EvalCoord2fv},
+ /* [ 155] = 155 */ {__glXDisp_EvalMesh1, __glXDispSwap_EvalMesh1},
+ /* [ 156] = 156 */ {__glXDisp_EvalPoint1, __glXDispSwap_EvalPoint1},
+ /* [ 157] = 157 */ {__glXDisp_EvalMesh2, __glXDispSwap_EvalMesh2},
+ /* [ 158] = 158 */ {__glXDisp_EvalPoint2, __glXDispSwap_EvalPoint2},
+ /* [ 159] = 159 */ {__glXDisp_AlphaFunc, __glXDispSwap_AlphaFunc},
+ /* [ 160] = 160 */ {__glXDisp_BlendFunc, __glXDispSwap_BlendFunc},
+ /* [ 161] = 161 */ {__glXDisp_LogicOp, __glXDispSwap_LogicOp},
+ /* [ 162] = 162 */ {__glXDisp_StencilFunc, __glXDispSwap_StencilFunc},
+ /* [ 163] = 163 */ {__glXDisp_StencilOp, __glXDispSwap_StencilOp},
+ /* [ 164] = 164 */ {__glXDisp_DepthFunc, __glXDispSwap_DepthFunc},
+ /* [ 165] = 165 */ {__glXDisp_PixelZoom, __glXDispSwap_PixelZoom},
+ /* [ 166] = 166 */ {__glXDisp_PixelTransferf, __glXDispSwap_PixelTransferf},
+ /* [ 167] = 167 */ {__glXDisp_PixelTransferi, __glXDispSwap_PixelTransferi},
+ /* [ 168] = 168 */ {__glXDisp_PixelMapfv, __glXDispSwap_PixelMapfv},
+ /* [ 169] = 169 */ {__glXDisp_PixelMapuiv, __glXDispSwap_PixelMapuiv},
+ /* [ 170] = 170 */ {__glXDisp_PixelMapusv, __glXDispSwap_PixelMapusv},
+ /* [ 171] = 171 */ {__glXDisp_ReadBuffer, __glXDispSwap_ReadBuffer},
+ /* [ 172] = 172 */ {__glXDisp_CopyPixels, __glXDispSwap_CopyPixels},
+ /* [ 173] = 173 */ {__glXDisp_DrawPixels, __glXDispSwap_DrawPixels},
+ /* [ 174] = 174 */ {__glXDisp_DepthRange, __glXDispSwap_DepthRange},
+ /* [ 175] = 175 */ {__glXDisp_Frustum, __glXDispSwap_Frustum},
+ /* [ 176] = 176 */ {__glXDisp_LoadIdentity, __glXDispSwap_LoadIdentity},
+ /* [ 177] = 177 */ {__glXDisp_LoadMatrixf, __glXDispSwap_LoadMatrixf},
+ /* [ 178] = 178 */ {__glXDisp_LoadMatrixd, __glXDispSwap_LoadMatrixd},
+ /* [ 179] = 179 */ {__glXDisp_MatrixMode, __glXDispSwap_MatrixMode},
+ /* [ 180] = 180 */ {__glXDisp_MultMatrixf, __glXDispSwap_MultMatrixf},
+ /* [ 181] = 181 */ {__glXDisp_MultMatrixd, __glXDispSwap_MultMatrixd},
+ /* [ 182] = 182 */ {__glXDisp_Ortho, __glXDispSwap_Ortho},
+ /* [ 183] = 183 */ {__glXDisp_PopMatrix, __glXDispSwap_PopMatrix},
+ /* [ 184] = 184 */ {__glXDisp_PushMatrix, __glXDispSwap_PushMatrix},
+ /* [ 185] = 185 */ {__glXDisp_Rotated, __glXDispSwap_Rotated},
+ /* [ 186] = 186 */ {__glXDisp_Rotatef, __glXDispSwap_Rotatef},
+ /* [ 187] = 187 */ {__glXDisp_Scaled, __glXDispSwap_Scaled},
+ /* [ 188] = 188 */ {__glXDisp_Scalef, __glXDispSwap_Scalef},
+ /* [ 189] = 189 */ {__glXDisp_Translated, __glXDispSwap_Translated},
+ /* [ 190] = 190 */ {__glXDisp_Translatef, __glXDispSwap_Translatef},
+ /* [ 191] = 191 */ {__glXDisp_Viewport, __glXDispSwap_Viewport},
+ /* [ 192] = 192 */ {__glXDisp_PolygonOffset, __glXDispSwap_PolygonOffset},
+ /* [ 193] = 193 */ {__glXDisp_DrawArrays, __glXDispSwap_DrawArrays},
+ /* [ 194] = 194 */ {__glXDisp_Indexubv, __glXDispSwap_Indexubv},
+ /* [ 195] = 195 */ {__glXDisp_ColorSubTable, __glXDispSwap_ColorSubTable},
+ /* [ 196] = 196 */ {__glXDisp_CopyColorSubTable, __glXDispSwap_CopyColorSubTable},
+ /* [ 197] = 197 */ {__glXDisp_ActiveTextureARB, __glXDispSwap_ActiveTextureARB},
+ /* [ 198] = 198 */ {__glXDisp_MultiTexCoord1dvARB, __glXDispSwap_MultiTexCoord1dvARB},
+ /* [ 199] = 199 */ {__glXDisp_MultiTexCoord1fvARB, __glXDispSwap_MultiTexCoord1fvARB},
+ /* [ 200] = 200 */ {__glXDisp_MultiTexCoord1ivARB, __glXDispSwap_MultiTexCoord1ivARB},
+ /* [ 201] = 201 */ {__glXDisp_MultiTexCoord1svARB, __glXDispSwap_MultiTexCoord1svARB},
+ /* [ 202] = 202 */ {__glXDisp_MultiTexCoord2dvARB, __glXDispSwap_MultiTexCoord2dvARB},
+ /* [ 203] = 203 */ {__glXDisp_MultiTexCoord2fvARB, __glXDispSwap_MultiTexCoord2fvARB},
+ /* [ 204] = 204 */ {__glXDisp_MultiTexCoord2ivARB, __glXDispSwap_MultiTexCoord2ivARB},
+ /* [ 205] = 205 */ {__glXDisp_MultiTexCoord2svARB, __glXDispSwap_MultiTexCoord2svARB},
+ /* [ 206] = 206 */ {__glXDisp_MultiTexCoord3dvARB, __glXDispSwap_MultiTexCoord3dvARB},
+ /* [ 207] = 207 */ {__glXDisp_MultiTexCoord3fvARB, __glXDispSwap_MultiTexCoord3fvARB},
+ /* [ 208] = 208 */ {__glXDisp_MultiTexCoord3ivARB, __glXDispSwap_MultiTexCoord3ivARB},
+ /* [ 209] = 209 */ {__glXDisp_MultiTexCoord3svARB, __glXDispSwap_MultiTexCoord3svARB},
+ /* [ 210] = 210 */ {__glXDisp_MultiTexCoord4dvARB, __glXDispSwap_MultiTexCoord4dvARB},
+ /* [ 211] = 211 */ {__glXDisp_MultiTexCoord4fvARB, __glXDispSwap_MultiTexCoord4fvARB},
+ /* [ 212] = 212 */ {__glXDisp_MultiTexCoord4ivARB, __glXDispSwap_MultiTexCoord4ivARB},
+ /* [ 213] = 213 */ {__glXDisp_MultiTexCoord4svARB, __glXDispSwap_MultiTexCoord4svARB},
+ /* [ 214] = 214 */ {__glXDisp_CompressedTexImage1DARB, __glXDispSwap_CompressedTexImage1DARB},
+ /* [ 215] = 215 */ {__glXDisp_CompressedTexImage2DARB, __glXDispSwap_CompressedTexImage2DARB},
+ /* [ 216] = 216 */ {__glXDisp_CompressedTexImage3DARB, __glXDispSwap_CompressedTexImage3DARB},
+ /* [ 217] = 217 */ {__glXDisp_CompressedTexSubImage1DARB, __glXDispSwap_CompressedTexSubImage1DARB},
+ /* [ 218] = 218 */ {__glXDisp_CompressedTexSubImage2DARB, __glXDispSwap_CompressedTexSubImage2DARB},
+ /* [ 219] = 219 */ {__glXDisp_CompressedTexSubImage3DARB, __glXDispSwap_CompressedTexSubImage3DARB},
+ /* [ 220] = 220 */ {NULL, NULL},
+ /* [ 221] = 221 */ {NULL, NULL},
+ /* [ 222] = 222 */ {NULL, NULL},
+ /* [ 223] = 223 */ {NULL, NULL},
+ /* [ 224] = 224 */ {NULL, NULL},
+ /* [ 225] = 225 */ {NULL, NULL},
+ /* [ 226] = 226 */ {NULL, NULL},
+ /* [ 227] = 227 */ {NULL, NULL},
+ /* [ 228] = 228 */ {NULL, NULL},
+ /* [ 229] = 229 */ {__glXDisp_SampleCoverageARB, __glXDispSwap_SampleCoverageARB},
+ /* [ 230] = 230 */ {__glXDisp_WindowPos3fvMESA, __glXDispSwap_WindowPos3fvMESA},
+ /* [ 231] = 231 */ {__glXDisp_BeginQueryARB, __glXDispSwap_BeginQueryARB},
+ /* [ 232] = 232 */ {__glXDisp_EndQueryARB, __glXDispSwap_EndQueryARB},
+ /* [ 233] = 233 */ {__glXDisp_DrawBuffersARB, __glXDispSwap_DrawBuffersARB},
+ /* [ 234] = 234 */ {NULL, NULL},
+ /* [ 235] = 235 */ {NULL, NULL},
+ /* [ 236] = 236 */ {NULL, NULL},
+ /* [ 237] = 237 */ {NULL, NULL},
+ /* [ 238] = 238 */ {NULL, NULL},
+ /* [ 239] = 239 */ {NULL, NULL},
+ /* [ 240] = 2048 */ {__glXDisp_SampleMaskSGIS, __glXDispSwap_SampleMaskSGIS},
+ /* [ 241] = 2049 */ {__glXDisp_SamplePatternSGIS, __glXDispSwap_SamplePatternSGIS},
+ /* [ 242] = 2050 */ {NULL, NULL},
+ /* [ 243] = 2051 */ {NULL, NULL},
+ /* [ 244] = 2052 */ {NULL, NULL},
+ /* [ 245] = 2053 */ {__glXDisp_ColorTable, __glXDispSwap_ColorTable},
+ /* [ 246] = 2054 */ {__glXDisp_ColorTableParameterfv, __glXDispSwap_ColorTableParameterfv},
+ /* [ 247] = 2055 */ {__glXDisp_ColorTableParameteriv, __glXDispSwap_ColorTableParameteriv},
+ /* [ 248] = 2056 */ {__glXDisp_CopyColorTable, __glXDispSwap_CopyColorTable},
+ /* [ 249] = 2057 */ {NULL, NULL},
+ /* [ 250] = 2058 */ {NULL, NULL},
+ /* [ 251] = 2059 */ {NULL, NULL},
+ /* [ 252] = 2060 */ {NULL, NULL},
+ /* [ 253] = 2061 */ {NULL, NULL},
+ /* [ 254] = 2062 */ {NULL, NULL},
+ /* [ 255] = 2063 */ {NULL, NULL},
+ /* [ 256] = 2064 */ {NULL, NULL},
+ /* [ 257] = 2065 */ {__glXDisp_PointParameterfEXT, __glXDispSwap_PointParameterfEXT},
+ /* [ 258] = 2066 */ {__glXDisp_PointParameterfvEXT, __glXDispSwap_PointParameterfvEXT},
+ /* [ 259] = 2067 */ {NULL, NULL},
+ /* [ 260] = 2068 */ {NULL, NULL},
+ /* [ 261] = 2069 */ {NULL, NULL},
+ /* [ 262] = 2070 */ {NULL, NULL},
+ /* [ 263] = 2071 */ {NULL, NULL},
+ /* [ 264] = 4096 */ {__glXDisp_BlendColor, __glXDispSwap_BlendColor},
+ /* [ 265] = 4097 */ {__glXDisp_BlendEquation, __glXDispSwap_BlendEquation},
+ /* [ 266] = 4098 */ {NULL, NULL},
+ /* [ 267] = 4099 */ {__glXDisp_TexSubImage1D, __glXDispSwap_TexSubImage1D},
+ /* [ 268] = 4100 */ {__glXDisp_TexSubImage2D, __glXDispSwap_TexSubImage2D},
+ /* [ 269] = 4101 */ {__glXDisp_ConvolutionFilter1D, __glXDispSwap_ConvolutionFilter1D},
+ /* [ 270] = 4102 */ {__glXDisp_ConvolutionFilter2D, __glXDispSwap_ConvolutionFilter2D},
+ /* [ 271] = 4103 */ {__glXDisp_ConvolutionParameterf, __glXDispSwap_ConvolutionParameterf},
+ /* [ 272] = 4104 */ {__glXDisp_ConvolutionParameterfv, __glXDispSwap_ConvolutionParameterfv},
+ /* [ 273] = 4105 */ {__glXDisp_ConvolutionParameteri, __glXDispSwap_ConvolutionParameteri},
+ /* [ 274] = 4106 */ {__glXDisp_ConvolutionParameteriv, __glXDispSwap_ConvolutionParameteriv},
+ /* [ 275] = 4107 */ {__glXDisp_CopyConvolutionFilter1D, __glXDispSwap_CopyConvolutionFilter1D},
+ /* [ 276] = 4108 */ {__glXDisp_CopyConvolutionFilter2D, __glXDispSwap_CopyConvolutionFilter2D},
+ /* [ 277] = 4109 */ {__glXDisp_SeparableFilter2D, __glXDispSwap_SeparableFilter2D},
+ /* [ 278] = 4110 */ {__glXDisp_Histogram, __glXDispSwap_Histogram},
+ /* [ 279] = 4111 */ {__glXDisp_Minmax, __glXDispSwap_Minmax},
+ /* [ 280] = 4112 */ {__glXDisp_ResetHistogram, __glXDispSwap_ResetHistogram},
+ /* [ 281] = 4113 */ {__glXDisp_ResetMinmax, __glXDispSwap_ResetMinmax},
+ /* [ 282] = 4114 */ {__glXDisp_TexImage3D, __glXDispSwap_TexImage3D},
+ /* [ 283] = 4115 */ {__glXDisp_TexSubImage3D, __glXDispSwap_TexSubImage3D},
+ /* [ 284] = 4116 */ {NULL, NULL},
+ /* [ 285] = 4117 */ {__glXDisp_BindTexture, __glXDispSwap_BindTexture},
+ /* [ 286] = 4118 */ {__glXDisp_PrioritizeTextures, __glXDispSwap_PrioritizeTextures},
+ /* [ 287] = 4119 */ {__glXDisp_CopyTexImage1D, __glXDispSwap_CopyTexImage1D},
+ /* [ 288] = 4120 */ {__glXDisp_CopyTexImage2D, __glXDispSwap_CopyTexImage2D},
+ /* [ 289] = 4121 */ {__glXDisp_CopyTexSubImage1D, __glXDispSwap_CopyTexSubImage1D},
+ /* [ 290] = 4122 */ {__glXDisp_CopyTexSubImage2D, __glXDispSwap_CopyTexSubImage2D},
+ /* [ 291] = 4123 */ {__glXDisp_CopyTexSubImage3D, __glXDispSwap_CopyTexSubImage3D},
+ /* [ 292] = 4124 */ {__glXDisp_FogCoordfvEXT, __glXDispSwap_FogCoordfvEXT},
+ /* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT},
+ /* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT},
+ /* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT},
+ /* [ 296] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB},
+ /* [ 297] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB},
+ /* [ 298] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB},
+ /* [ 299] = 4195 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
+ /* [ 300] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB},
+ /* [ 301] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB},
+ /* [ 302] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB},
+ /* [ 303] = 4199 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
+ /* [ 304] = 4200 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
+ /* [ 305] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB},
+ /* [ 306] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV},
+ /* [ 307] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV},
+ /* [ 308] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV},
+ /* [ 309] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV},
+ /* [ 310] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV},
+ /* [ 311] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV},
+ /* [ 312] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV},
+ /* [ 313] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV},
+ /* [ 314] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV},
+ /* [ 315] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV},
+ /* [ 316] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV},
+ /* [ 317] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV},
+ /* [ 318] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV},
+ /* [ 319] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB},
+ /* [ 320] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB},
+ /* [ 321] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB},
+ /* [ 322] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV},
+ /* [ 323] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV},
+ /* [ 324] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT},
+ /* [ 325] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV},
+ /* [ 326] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV},
+ /* [ 327] = 4223 */ {NULL, NULL},
+ /* [ 328] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
+ /* [ 329] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
+ /* [ 330] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
+ /* [ 331] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
+ /* [ 332] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
+ /* [ 333] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
+ /* [ 334] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
+ /* [ 335] = 4135 */ {NULL, NULL},
+ /* [ 336] = 4176 */ {NULL, NULL},
+ /* [ 337] = 4177 */ {NULL, NULL},
+ /* [ 338] = 4178 */ {NULL, NULL},
+ /* [ 339] = 4179 */ {NULL, NULL},
+ /* [ 340] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV},
+ /* [ 341] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV},
+ /* [ 342] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV},
+ /* [ 343] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV},
+ /* [ 344] = 4184 */ {__glXDisp_ProgramParameter4fvNV, __glXDispSwap_ProgramParameter4fvNV},
+ /* [ 345] = 4185 */ {__glXDisp_ProgramParameter4dvNV, __glXDispSwap_ProgramParameter4dvNV},
+ /* [ 346] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV},
+ /* [ 347] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV},
+ /* [ 348] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV},
+ /* [ 349] = 4189 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
+ /* [ 350] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB},
+ /* [ 351] = 4191 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
+ /* [ 352] = 4224 */ {NULL, NULL},
+ /* [ 353] = 4225 */ {NULL, NULL},
+ /* [ 354] = 4226 */ {NULL, NULL},
+ /* [ 355] = 4227 */ {NULL, NULL},
+ /* [ 356] = 4228 */ {NULL, NULL},
+ /* [ 357] = 4229 */ {NULL, NULL},
+ /* [ 358] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB},
+ /* [ 359] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB},
+ /* [ 360] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB},
+ /* [ 361] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB},
+ /* [ 362] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB},
+ /* [ 363] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB},
+ /* [ 364] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB},
+ /* [ 365] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB},
+ /* [ 366] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB},
+ /* [ 367] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB},
+ /* [ 368] = 4312 */ {NULL, NULL},
+ /* [ 369] = 4313 */ {NULL, NULL},
+ /* [ 370] = 4314 */ {NULL, NULL},
+ /* [ 371] = 4315 */ {NULL, NULL},
+ /* [ 372] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
+ /* [ 373] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
+ /* [ 374] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
+ /* [ 375] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
+ /* [ 376] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
+ /* [ 377] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
+ /* [ 378] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
+ /* [ 379] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
+ /* [ 380] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
+ /* [ 381] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
+ /* [ 382] = 4326 */ {NULL, NULL},
+ /* [ 383] = 4327 */ {NULL, NULL},
+};
+
+static const int_fast16_t Render_size_table[384][2] = {
+ /* [ 0] = 0 */ { 0, ~0},
+ /* [ 1] = 1 */ { 8, ~0},
+ /* [ 2] = 2 */ { 12, 0},
+ /* [ 3] = 3 */ { 8, ~0},
+ /* [ 4] = 4 */ { 8, ~0},
+ /* [ 5] = 5 */ { 48, 1},
+ /* [ 6] = 6 */ { 8, ~0},
+ /* [ 7] = 7 */ { 28, ~0},
+ /* [ 8] = 8 */ { 16, ~0},
+ /* [ 9] = 9 */ { 16, ~0},
+ /* [ 10] = 10 */ { 12, ~0},
+ /* [ 11] = 11 */ { 8, ~0},
+ /* [ 12] = 12 */ { 16, ~0},
+ /* [ 13] = 13 */ { 12, ~0},
+ /* [ 14] = 14 */ { 8, ~0},
+ /* [ 15] = 15 */ { 36, ~0},
+ /* [ 16] = 16 */ { 20, ~0},
+ /* [ 17] = 17 */ { 20, ~0},
+ /* [ 18] = 18 */ { 12, ~0},
+ /* [ 19] = 19 */ { 8, ~0},
+ /* [ 20] = 20 */ { 20, ~0},
+ /* [ 21] = 21 */ { 12, ~0},
+ /* [ 22] = 22 */ { 8, ~0},
+ /* [ 23] = 23 */ { 4, ~0},
+ /* [ 24] = 24 */ { 12, ~0},
+ /* [ 25] = 25 */ { 8, ~0},
+ /* [ 26] = 26 */ { 8, ~0},
+ /* [ 27] = 27 */ { 8, ~0},
+ /* [ 28] = 28 */ { 8, ~0},
+ /* [ 29] = 29 */ { 28, ~0},
+ /* [ 30] = 30 */ { 16, ~0},
+ /* [ 31] = 31 */ { 16, ~0},
+ /* [ 32] = 32 */ { 12, ~0},
+ /* [ 33] = 33 */ { 20, ~0},
+ /* [ 34] = 34 */ { 12, ~0},
+ /* [ 35] = 35 */ { 12, ~0},
+ /* [ 36] = 36 */ { 8, ~0},
+ /* [ 37] = 37 */ { 28, ~0},
+ /* [ 38] = 38 */ { 16, ~0},
+ /* [ 39] = 39 */ { 16, ~0},
+ /* [ 40] = 40 */ { 12, ~0},
+ /* [ 41] = 41 */ { 36, ~0},
+ /* [ 42] = 42 */ { 20, ~0},
+ /* [ 43] = 43 */ { 20, ~0},
+ /* [ 44] = 44 */ { 12, ~0},
+ /* [ 45] = 45 */ { 36, ~0},
+ /* [ 46] = 46 */ { 20, ~0},
+ /* [ 47] = 47 */ { 20, ~0},
+ /* [ 48] = 48 */ { 12, ~0},
+ /* [ 49] = 49 */ { 12, ~0},
+ /* [ 50] = 50 */ { 8, ~0},
+ /* [ 51] = 51 */ { 8, ~0},
+ /* [ 52] = 52 */ { 8, ~0},
+ /* [ 53] = 53 */ { 20, ~0},
+ /* [ 54] = 54 */ { 12, ~0},
+ /* [ 55] = 55 */ { 12, ~0},
+ /* [ 56] = 56 */ { 8, ~0},
+ /* [ 57] = 57 */ { 28, ~0},
+ /* [ 58] = 58 */ { 16, ~0},
+ /* [ 59] = 59 */ { 16, ~0},
+ /* [ 60] = 60 */ { 12, ~0},
+ /* [ 61] = 61 */ { 36, ~0},
+ /* [ 62] = 62 */ { 20, ~0},
+ /* [ 63] = 63 */ { 20, ~0},
+ /* [ 64] = 64 */ { 12, ~0},
+ /* [ 65] = 65 */ { 20, ~0},
+ /* [ 66] = 66 */ { 12, ~0},
+ /* [ 67] = 67 */ { 12, ~0},
+ /* [ 68] = 68 */ { 8, ~0},
+ /* [ 69] = 69 */ { 28, ~0},
+ /* [ 70] = 70 */ { 16, ~0},
+ /* [ 71] = 71 */ { 16, ~0},
+ /* [ 72] = 72 */ { 12, ~0},
+ /* [ 73] = 73 */ { 36, ~0},
+ /* [ 74] = 74 */ { 20, ~0},
+ /* [ 75] = 75 */ { 20, ~0},
+ /* [ 76] = 76 */ { 12, ~0},
+ /* [ 77] = 77 */ { 40, ~0},
+ /* [ 78] = 78 */ { 12, ~0},
+ /* [ 79] = 79 */ { 8, ~0},
+ /* [ 80] = 80 */ { 12, ~0},
+ /* [ 81] = 81 */ { 8, 2},
+ /* [ 82] = 82 */ { 12, ~0},
+ /* [ 83] = 83 */ { 8, 3},
+ /* [ 84] = 84 */ { 8, ~0},
+ /* [ 85] = 85 */ { 12, ~0},
+ /* [ 86] = 86 */ { 16, ~0},
+ /* [ 87] = 87 */ { 12, 4},
+ /* [ 88] = 88 */ { 16, ~0},
+ /* [ 89] = 89 */ { 12, 5},
+ /* [ 90] = 90 */ { 12, ~0},
+ /* [ 91] = 91 */ { 8, 6},
+ /* [ 92] = 92 */ { 12, ~0},
+ /* [ 93] = 93 */ { 8, 7},
+ /* [ 94] = 94 */ { 12, ~0},
+ /* [ 95] = 95 */ { 8, ~0},
+ /* [ 96] = 96 */ { 16, ~0},
+ /* [ 97] = 97 */ { 12, 8},
+ /* [ 98] = 98 */ { 16, ~0},
+ /* [ 99] = 99 */ { 12, 9},
+ /* [100] = 100 */ { 8, ~0},
+ /* [101] = 101 */ { 12, ~0},
+ /* [102] = 102 */ { 24, 10},
+ /* [103] = 103 */ { 20, ~0},
+ /* [104] = 104 */ { 8, ~0},
+ /* [105] = 105 */ { 16, ~0},
+ /* [106] = 106 */ { 12, 11},
+ /* [107] = 107 */ { 16, ~0},
+ /* [108] = 108 */ { 12, 12},
+ /* [109] = 109 */ { 56, 13},
+ /* [110] = 110 */ { 56, 14},
+ /* [111] = 111 */ { 16, ~0},
+ /* [112] = 112 */ { 12, 15},
+ /* [113] = 113 */ { 16, ~0},
+ /* [114] = 114 */ { 12, 16},
+ /* [115] = 115 */ { 20, ~0},
+ /* [116] = 116 */ { 12, 17},
+ /* [117] = 117 */ { 16, ~0},
+ /* [118] = 118 */ { 12, 18},
+ /* [119] = 119 */ { 16, ~0},
+ /* [120] = 120 */ { 12, 19},
+ /* [121] = 121 */ { 4, ~0},
+ /* [122] = 122 */ { 8, ~0},
+ /* [123] = 123 */ { 8, ~0},
+ /* [124] = 124 */ { 4, ~0},
+ /* [125] = 125 */ { 8, ~0},
+ /* [126] = 126 */ { 8, ~0},
+ /* [127] = 127 */ { 8, ~0},
+ /* [128] = 128 */ { 20, ~0},
+ /* [129] = 129 */ { 8, ~0},
+ /* [130] = 130 */ { 20, ~0},
+ /* [131] = 131 */ { 8, ~0},
+ /* [132] = 132 */ { 12, ~0},
+ /* [133] = 133 */ { 8, ~0},
+ /* [134] = 134 */ { 8, ~0},
+ /* [135] = 135 */ { 8, ~0},
+ /* [136] = 136 */ { 8, ~0},
+ /* [137] = 137 */ { 12, ~0},
+ /* [138] = 138 */ { 8, ~0},
+ /* [139] = 139 */ { 8, ~0},
+ /* [140] = 140 */ { 0, ~0},
+ /* [141] = 141 */ { 4, ~0},
+ /* [142] = 142 */ { 8, ~0},
+ /* [143] = 143 */ { 40, 20},
+ /* [144] = 144 */ { 28, 21},
+ /* [145] = 145 */ { 64, 22},
+ /* [146] = 146 */ { 44, 23},
+ /* [147] = 147 */ { 24, ~0},
+ /* [148] = 148 */ { 16, ~0},
+ /* [149] = 149 */ { 44, ~0},
+ /* [150] = 150 */ { 28, ~0},
+ /* [151] = 151 */ { 12, ~0},
+ /* [152] = 152 */ { 8, ~0},
+ /* [153] = 153 */ { 20, ~0},
+ /* [154] = 154 */ { 12, ~0},
+ /* [155] = 155 */ { 16, ~0},
+ /* [156] = 156 */ { 8, ~0},
+ /* [157] = 157 */ { 24, ~0},
+ /* [158] = 158 */ { 12, ~0},
+ /* [159] = 159 */ { 12, ~0},
+ /* [160] = 160 */ { 12, ~0},
+ /* [161] = 161 */ { 8, ~0},
+ /* [162] = 162 */ { 16, ~0},
+ /* [163] = 163 */ { 16, ~0},
+ /* [164] = 164 */ { 8, ~0},
+ /* [165] = 165 */ { 12, ~0},
+ /* [166] = 166 */ { 12, ~0},
+ /* [167] = 167 */ { 12, ~0},
+ /* [168] = 168 */ { 12, 24},
+ /* [169] = 169 */ { 12, 25},
+ /* [170] = 170 */ { 12, 26},
+ /* [171] = 171 */ { 8, ~0},
+ /* [172] = 172 */ { 24, ~0},
+ /* [173] = 173 */ { 40, 27},
+ /* [174] = 174 */ { 20, ~0},
+ /* [175] = 175 */ { 52, ~0},
+ /* [176] = 176 */ { 4, ~0},
+ /* [177] = 177 */ { 68, ~0},
+ /* [178] = 178 */ {132, ~0},
+ /* [179] = 179 */ { 8, ~0},
+ /* [180] = 180 */ { 68, ~0},
+ /* [181] = 181 */ {132, ~0},
+ /* [182] = 182 */ { 52, ~0},
+ /* [183] = 183 */ { 4, ~0},
+ /* [184] = 184 */ { 4, ~0},
+ /* [185] = 185 */ { 36, ~0},
+ /* [186] = 186 */ { 20, ~0},
+ /* [187] = 187 */ { 28, ~0},
+ /* [188] = 188 */ { 16, ~0},
+ /* [189] = 189 */ { 28, ~0},
+ /* [190] = 190 */ { 16, ~0},
+ /* [191] = 191 */ { 20, ~0},
+ /* [192] = 192 */ { 12, ~0},
+ /* [193] = 193 */ { 16, 28},
+ /* [194] = 194 */ { 8, ~0},
+ /* [195] = 195 */ { 44, 29},
+ /* [196] = 196 */ { 24, ~0},
+ /* [197] = 197 */ { 8, ~0},
+ /* [198] = 198 */ { 16, ~0},
+ /* [199] = 199 */ { 12, ~0},
+ /* [200] = 200 */ { 12, ~0},
+ /* [201] = 201 */ { 12, ~0},
+ /* [202] = 202 */ { 24, ~0},
+ /* [203] = 203 */ { 16, ~0},
+ /* [204] = 204 */ { 16, ~0},
+ /* [205] = 205 */ { 12, ~0},
+ /* [206] = 206 */ { 32, ~0},
+ /* [207] = 207 */ { 20, ~0},
+ /* [208] = 208 */ { 20, ~0},
+ /* [209] = 209 */ { 16, ~0},
+ /* [210] = 210 */ { 40, ~0},
+ /* [211] = 211 */ { 24, ~0},
+ /* [212] = 212 */ { 24, ~0},
+ /* [213] = 213 */ { 16, ~0},
+ /* [214] = 214 */ { 28, 30},
+ /* [215] = 215 */ { 32, 31},
+ /* [216] = 216 */ { 36, 32},
+ /* [217] = 217 */ { 28, 33},
+ /* [218] = 218 */ { 36, 34},
+ /* [219] = 219 */ { 44, 35},
+ /* [220] = 220 */ { 0, ~0},
+ /* [221] = 221 */ { 0, ~0},
+ /* [222] = 222 */ { 0, ~0},
+ /* [223] = 223 */ { 0, ~0},
+ /* [224] = 224 */ { 0, ~0},
+ /* [225] = 225 */ { 0, ~0},
+ /* [226] = 226 */ { 0, ~0},
+ /* [227] = 227 */ { 0, ~0},
+ /* [228] = 228 */ { 0, ~0},
+ /* [229] = 229 */ { 12, ~0},
+ /* [230] = 230 */ { 16, ~0},
+ /* [231] = 231 */ { 12, ~0},
+ /* [232] = 232 */ { 8, ~0},
+ /* [233] = 233 */ { 8, 36},
+ /* [234] = 234 */ { 0, ~0},
+ /* [235] = 235 */ { 0, ~0},
+ /* [236] = 236 */ { 0, ~0},
+ /* [237] = 237 */ { 0, ~0},
+ /* [238] = 238 */ { 0, ~0},
+ /* [239] = 239 */ { 0, ~0},
+ /* [240] = 2048 */ { 12, ~0},
+ /* [241] = 2049 */ { 8, ~0},
+ /* [242] = 2050 */ { 0, ~0},
+ /* [243] = 2051 */ { 0, ~0},
+ /* [244] = 2052 */ { 0, ~0},
+ /* [245] = 2053 */ { 44, 37},
+ /* [246] = 2054 */ { 12, 38},
+ /* [247] = 2055 */ { 12, 39},
+ /* [248] = 2056 */ { 24, ~0},
+ /* [249] = 2057 */ { 0, ~0},
+ /* [250] = 2058 */ { 0, ~0},
+ /* [251] = 2059 */ { 0, ~0},
+ /* [252] = 2060 */ { 0, ~0},
+ /* [253] = 2061 */ { 0, ~0},
+ /* [254] = 2062 */ { 0, ~0},
+ /* [255] = 2063 */ { 0, ~0},
+ /* [256] = 2064 */ { 0, ~0},
+ /* [257] = 2065 */ { 12, ~0},
+ /* [258] = 2066 */ { 8, 40},
+ /* [259] = 2067 */ { 0, ~0},
+ /* [260] = 2068 */ { 0, ~0},
+ /* [261] = 2069 */ { 0, ~0},
+ /* [262] = 2070 */ { 0, ~0},
+ /* [263] = 2071 */ { 0, ~0},
+ /* [264] = 4096 */ { 20, ~0},
+ /* [265] = 4097 */ { 8, ~0},
+ /* [266] = 4098 */ { 0, ~0},
+ /* [267] = 4099 */ { 60, 41},
+ /* [268] = 4100 */ { 60, 42},
+ /* [269] = 4101 */ { 48, 43},
+ /* [270] = 4102 */ { 48, 44},
+ /* [271] = 4103 */ { 16, ~0},
+ /* [272] = 4104 */ { 12, 45},
+ /* [273] = 4105 */ { 16, ~0},
+ /* [274] = 4106 */ { 12, 46},
+ /* [275] = 4107 */ { 24, ~0},
+ /* [276] = 4108 */ { 28, ~0},
+ /* [277] = 4109 */ { 32, 47},
+ /* [278] = 4110 */ { 20, ~0},
+ /* [279] = 4111 */ { 16, ~0},
+ /* [280] = 4112 */ { 8, ~0},
+ /* [281] = 4113 */ { 8, ~0},
+ /* [282] = 4114 */ { 84, 48},
+ /* [283] = 4115 */ { 92, 49},
+ /* [284] = 4116 */ { 0, ~0},
+ /* [285] = 4117 */ { 12, ~0},
+ /* [286] = 4118 */ { 8, 50},
+ /* [287] = 4119 */ { 32, ~0},
+ /* [288] = 4120 */ { 36, ~0},
+ /* [289] = 4121 */ { 28, ~0},
+ /* [290] = 4122 */ { 36, ~0},
+ /* [291] = 4123 */ { 40, ~0},
+ /* [292] = 4124 */ { 8, ~0},
+ /* [293] = 4125 */ { 12, ~0},
+ /* [294] = 4126 */ { 8, ~0},
+ /* [295] = 4127 */ { 12, ~0},
+ /* [296] = 4192 */ { 16, ~0},
+ /* [297] = 4193 */ { 12, ~0},
+ /* [298] = 4194 */ { 16, ~0},
+ /* [299] = 4195 */ { 20, ~0},
+ /* [300] = 4196 */ { 24, ~0},
+ /* [301] = 4197 */ { 16, ~0},
+ /* [302] = 4198 */ { 24, ~0},
+ /* [303] = 4199 */ { 32, ~0},
+ /* [304] = 4200 */ { 40, ~0},
+ /* [305] = 4201 */ { 12, ~0},
+ /* [306] = 4202 */ { 12, 51},
+ /* [307] = 4203 */ { 12, 52},
+ /* [308] = 4204 */ { 12, 53},
+ /* [309] = 4205 */ { 12, 54},
+ /* [310] = 4206 */ { 12, 55},
+ /* [311] = 4207 */ { 12, 56},
+ /* [312] = 4208 */ { 12, 57},
+ /* [313] = 4209 */ { 12, 58},
+ /* [314] = 4210 */ { 12, 59},
+ /* [315] = 4211 */ { 12, 60},
+ /* [316] = 4212 */ { 12, 61},
+ /* [317] = 4213 */ { 12, 62},
+ /* [318] = 4214 */ { 12, 63},
+ /* [319] = 4215 */ { 28, ~0},
+ /* [320] = 4216 */ { 44, ~0},
+ /* [321] = 4217 */ { 16, 64},
+ /* [322] = 4218 */ { 28, 65},
+ /* [323] = 4219 */ { 44, 66},
+ /* [324] = 4220 */ { 8, ~0},
+ /* [325] = 4221 */ { 12, ~0},
+ /* [326] = 4222 */ { 8, 67},
+ /* [327] = 4223 */ { 0, ~0},
+ /* [328] = 4128 */ { 16, ~0},
+ /* [329] = 4129 */ { 16, ~0},
+ /* [330] = 4130 */ { 28, ~0},
+ /* [331] = 4131 */ { 8, ~0},
+ /* [332] = 4132 */ { 12, ~0},
+ /* [333] = 4133 */ { 16, ~0},
+ /* [334] = 4134 */ { 20, ~0},
+ /* [335] = 4135 */ { 0, ~0},
+ /* [336] = 4176 */ { 0, ~0},
+ /* [337] = 4177 */ { 0, ~0},
+ /* [338] = 4178 */ { 0, ~0},
+ /* [339] = 4179 */ { 0, ~0},
+ /* [340] = 4180 */ { 12, ~0},
+ /* [341] = 4181 */ { 28, ~0},
+ /* [342] = 4182 */ { 8, 68},
+ /* [343] = 4183 */ { 16, 69},
+ /* [344] = 4184 */ { 28, ~0},
+ /* [345] = 4185 */ { 44, ~0},
+ /* [346] = 4186 */ { 16, 70},
+ /* [347] = 4187 */ { 16, 71},
+ /* [348] = 4188 */ { 20, ~0},
+ /* [349] = 4189 */ { 12, ~0},
+ /* [350] = 4190 */ { 12, ~0},
+ /* [351] = 4191 */ { 16, ~0},
+ /* [352] = 4224 */ { 0, ~0},
+ /* [353] = 4225 */ { 0, ~0},
+ /* [354] = 4226 */ { 0, ~0},
+ /* [355] = 4227 */ { 0, ~0},
+ /* [356] = 4228 */ { 0, ~0},
+ /* [357] = 4229 */ { 0, ~0},
+ /* [358] = 4230 */ { 12, ~0},
+ /* [359] = 4231 */ { 24, ~0},
+ /* [360] = 4232 */ { 12, ~0},
+ /* [361] = 4233 */ { 16, ~0},
+ /* [362] = 4234 */ { 24, ~0},
+ /* [363] = 4235 */ { 12, ~0},
+ /* [364] = 4236 */ { 16, ~0},
+ /* [365] = 4237 */ { 24, ~0},
+ /* [366] = 4238 */ { 16, ~0},
+ /* [367] = 4239 */ { 24, ~0},
+ /* [368] = 4312 */ { 0, ~0},
+ /* [369] = 4313 */ { 0, ~0},
+ /* [370] = 4314 */ { 0, ~0},
+ /* [371] = 4315 */ { 0, ~0},
+ /* [372] = 4316 */ { 12, ~0},
+ /* [373] = 4317 */ { 8, 72},
+ /* [374] = 4318 */ { 20, ~0},
+ /* [375] = 4319 */ { 12, ~0},
+ /* [376] = 4320 */ { 8, 73},
+ /* [377] = 4321 */ { 24, ~0},
+ /* [378] = 4322 */ { 24, ~0},
+ /* [379] = 4323 */ { 28, ~0},
+ /* [380] = 4324 */ { 20, ~0},
+ /* [381] = 4325 */ { 8, ~0},
+ /* [382] = 4326 */ { 0, ~0},
+ /* [383] = 4327 */ { 0, ~0},
+};
+
+static const gl_proto_size_func Render_size_func_table[74] = {
+ __glXCallListsReqSize,
+ __glXBitmapReqSize,
+ __glXFogfvReqSize,
+ __glXFogivReqSize,
+ __glXLightfvReqSize,
+ __glXLightivReqSize,
+ __glXLightModelfvReqSize,
+ __glXLightModelivReqSize,
+ __glXMaterialfvReqSize,
+ __glXMaterialivReqSize,
+ __glXPolygonStippleReqSize,
+ __glXTexParameterfvReqSize,
+ __glXTexParameterivReqSize,
+ __glXTexImage1DReqSize,
+ __glXTexImage2DReqSize,
+ __glXTexEnvfvReqSize,
+ __glXTexEnvivReqSize,
+ __glXTexGendvReqSize,
+ __glXTexGenfvReqSize,
+ __glXTexGenivReqSize,
+ __glXMap1dReqSize,
+ __glXMap1fReqSize,
+ __glXMap2dReqSize,
+ __glXMap2fReqSize,
+ __glXPixelMapfvReqSize,
+ __glXPixelMapuivReqSize,
+ __glXPixelMapusvReqSize,
+ __glXDrawPixelsReqSize,
+ __glXDrawArraysReqSize,
+ __glXColorSubTableReqSize,
+ __glXCompressedTexImage1DARBReqSize,
+ __glXCompressedTexImage2DARBReqSize,
+ __glXCompressedTexImage3DARBReqSize,
+ __glXCompressedTexSubImage1DARBReqSize,
+ __glXCompressedTexSubImage2DARBReqSize,
+ __glXCompressedTexSubImage3DARBReqSize,
+ __glXDrawBuffersARBReqSize,
+ __glXColorTableReqSize,
+ __glXColorTableParameterfvReqSize,
+ __glXColorTableParameterivReqSize,
+ __glXPointParameterfvEXTReqSize,
+ __glXTexSubImage1DReqSize,
+ __glXTexSubImage2DReqSize,
+ __glXConvolutionFilter1DReqSize,
+ __glXConvolutionFilter2DReqSize,
+ __glXConvolutionParameterfvReqSize,
+ __glXConvolutionParameterivReqSize,
+ __glXSeparableFilter2DReqSize,
+ __glXTexImage3DReqSize,
+ __glXTexSubImage3DReqSize,
+ __glXPrioritizeTexturesReqSize,
+ __glXVertexAttribs1svNVReqSize,
+ __glXVertexAttribs2svNVReqSize,
+ __glXVertexAttribs3svNVReqSize,
+ __glXVertexAttribs4svNVReqSize,
+ __glXVertexAttribs1fvNVReqSize,
+ __glXVertexAttribs2fvNVReqSize,
+ __glXVertexAttribs3fvNVReqSize,
+ __glXVertexAttribs4fvNVReqSize,
+ __glXVertexAttribs1dvNVReqSize,
+ __glXVertexAttribs2dvNVReqSize,
+ __glXVertexAttribs3dvNVReqSize,
+ __glXVertexAttribs4dvNVReqSize,
+ __glXVertexAttribs4ubvNVReqSize,
+ __glXProgramStringARBReqSize,
+ __glXProgramNamedParameter4fvNVReqSize,
+ __glXProgramNamedParameter4dvNVReqSize,
+ __glXPointParameterivNVReqSize,
+ __glXRequestResidentProgramsNVReqSize,
+ __glXLoadProgramNVReqSize,
+ __glXProgramParameters4fvNVReqSize,
+ __glXProgramParameters4dvNVReqSize,
+ __glXDeleteRenderbuffersEXTReqSize,
+ __glXDeleteFramebuffersEXTReqSize,
+};
+
+const struct __glXDispatchInfo Render_dispatch_info = {
+ 13,
+ Render_dispatch_tree,
+ Render_function_table,
+ Render_size_table,
+ Render_size_func_table
+};
+
+/*****************************************************************/
/* tree depth = 13 */
static const int_fast16_t VendorPriv_dispatch_tree[138] = {
/* [0] -> opcode range [0, 131072], node depth 1 */
@@ -424,7 +1432,7 @@ static const int_fast16_t VendorPriv_dispatch_tree[138] = {
};
-static const __GLXdispatchVendorPrivProcPtr VendorPriv_function_table[72][2] = {
+static const void *VendorPriv_function_table[72][2] = {
/* [ 0] = 8 */ {NULL, NULL},
/* [ 1] = 9 */ {NULL, NULL},
/* [ 2] = 10 */ {NULL, NULL},
diff --git a/GL/glx/indirect_util.c b/GL/glx/indirect_util.c
index 3964cd52d..93f1484d7 100644
--- a/GL/glx/indirect_util.c
+++ b/GL/glx/indirect_util.c
@@ -289,7 +289,7 @@ __glXGetProtocolDecodeFunction(const struct __glXDispatchInfo *dispatch_info,
return (func_index < 0)
? NULL
- : dispatch_info->dispatch_functions[func_index][swapped_version];
+ : (void *) dispatch_info->dispatch_functions[func_index][swapped_version];
}
@@ -300,13 +300,14 @@ __glXGetProtocolSizeData(const struct __glXDispatchInfo *dispatch_info,
if (dispatch_info->size_table != NULL) {
const int func_index = get_decode_index(dispatch_info, opcode);
- if (func_index >= 0) {
+ if ((func_index >= 0)
+ && (dispatch_info->size_table[func_index][0] != 0)) {
const int var_offset =
dispatch_info->size_table[func_index][1];
data->bytes = dispatch_info->size_table[func_index][0];
data->varsize = (var_offset != ~0)
- ? dispatch_info->size_table[func_index]
+ ? dispatch_info->size_func_table[var_offset]
: NULL;
return 0;
diff --git a/GL/glx/rensizetab.c b/GL/glx/rensizetab.c
deleted file mode 100644
index 22dfc4961..000000000
--- a/GL/glx/rensizetab.c
+++ /dev/null
@@ -1,2552 +0,0 @@
-/*
-** License Applicability. Except to the extent portions of this file are
-** made subject to an alternative license as permitted in the SGI Free
-** Software License B, Version 1.1 (the "License"), the contents of this
-** file are subject only to the provisions of the License. You may not use
-** this file except in compliance with the License. You may obtain a copy
-** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
-** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
-**
-** http://oss.sgi.com/projects/FreeB
-**
-** Note that, as provided in the License, the Software is distributed on an
-** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
-** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
-** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
-** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
-**
-** Original Code. The Original Code is: OpenGL Sample Implementation,
-** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
-** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
-** Copyright in any portions created by third parties is as indicated
-** elsewhere herein. All Rights Reserved.
-**
-** Additional Notice Provisions: The application programming interfaces
-** established by SGI in conjunction with the Original Code are The
-** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
-** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
-** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
-** Window System(R) (Version 1.3), released October 19, 1998. This software
-** was created using the OpenGL(R) version 1.2.1 Sample Implementation
-** published by SGI, but has not been independently verified as being
-** compliant with the OpenGL(R) version 1.2.1 Specification.
-**
-*/
-
-#ifdef HAVE_DIX_CONFIG_H
-#include <dix-config.h>
-#endif
-
-#include "glxserver.h"
-#include "indirect_reqsize.h"
-#include "g_disptab_EXT.h"
-
-__GLXrenderSizeData __glXRenderSizeTable[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = {
- /* no such opcode */ { 0, 0 },
- /* CallList */ { 8, 0 },
- /* CallLists */ { 12, __glXCallListsReqSize },
- /* ListBase */ { 8, 0 },
- /* Begin */ { 8, 0 },
- /* Bitmap */ { 48, __glXBitmapReqSize },
- /* Color3bv */ { 8, 0 },
- /* Color3dv */ { 28, 0 },
- /* Color3fv */ { 16, 0 },
- /* Color3iv */ { 16, 0 },
- /* Color3sv */ { 12, 0 },
- /* Color3ubv */ { 8, 0 },
- /* Color3uiv */ { 16, 0 },
- /* Color3usv */ { 12, 0 },
- /* Color4bv */ { 8, 0 },
- /* Color4dv */ { 36, 0 },
- /* Color4fv */ { 20, 0 },
- /* Color4iv */ { 20, 0 },
- /* Color4sv */ { 12, 0 },
- /* Color4ubv */ { 8, 0 },
- /* Color4uiv */ { 20, 0 },
- /* Color4usv */ { 12, 0 },
- /* EdgeFlagv */ { 8, 0 },
- /* End */ { 4, 0 },
- /* Indexdv */ { 12, 0 },
- /* Indexfv */ { 8, 0 },
- /* Indexiv */ { 8, 0 },
- /* Indexsv */ { 8, 0 },
- /* Normal3bv */ { 8, 0 },
- /* Normal3dv */ { 28, 0 },
- /* Normal3fv */ { 16, 0 },
- /* Normal3iv */ { 16, 0 },
- /* Normal3sv */ { 12, 0 },
- /* RasterPos2dv */ { 20, 0 },
- /* RasterPos2fv */ { 12, 0 },
- /* RasterPos2iv */ { 12, 0 },
- /* RasterPos2sv */ { 8, 0 },
- /* RasterPos3dv */ { 28, 0 },
- /* RasterPos3fv */ { 16, 0 },
- /* RasterPos3iv */ { 16, 0 },
- /* RasterPos3sv */ { 12, 0 },
- /* RasterPos4dv */ { 36, 0 },
- /* RasterPos4fv */ { 20, 0 },
- /* RasterPos4iv */ { 20, 0 },
- /* RasterPos4sv */ { 12, 0 },
- /* Rectdv */ { 36, 0 },
- /* Rectfv */ { 20, 0 },
- /* Rectiv */ { 20, 0 },
- /* Rectsv */ { 12, 0 },
- /* TexCoord1dv */ { 12, 0 },
- /* TexCoord1fv */ { 8, 0 },
- /* TexCoord1iv */ { 8, 0 },
- /* TexCoord1sv */ { 8, 0 },
- /* TexCoord2dv */ { 20, 0 },
- /* TexCoord2fv */ { 12, 0 },
- /* TexCoord2iv */ { 12, 0 },
- /* TexCoord2sv */ { 8, 0 },
- /* TexCoord3dv */ { 28, 0 },
- /* TexCoord3fv */ { 16, 0 },
- /* TexCoord3iv */ { 16, 0 },
- /* TexCoord3sv */ { 12, 0 },
- /* TexCoord4dv */ { 36, 0 },
- /* TexCoord4fv */ { 20, 0 },
- /* TexCoord4iv */ { 20, 0 },
- /* TexCoord4sv */ { 12, 0 },
- /* Vertex2dv */ { 20, 0 },
- /* Vertex2fv */ { 12, 0 },
- /* Vertex2iv */ { 12, 0 },
- /* Vertex2sv */ { 8, 0 },
- /* Vertex3dv */ { 28, 0 },
- /* Vertex3fv */ { 16, 0 },
- /* Vertex3iv */ { 16, 0 },
- /* Vertex3sv */ { 12, 0 },
- /* Vertex4dv */ { 36, 0 },
- /* Vertex4fv */ { 20, 0 },
- /* Vertex4iv */ { 20, 0 },
- /* Vertex4sv */ { 12, 0 },
- /* ClipPlane */ { 40, 0 },
- /* ColorMaterial */ { 12, 0 },
- /* CullFace */ { 8, 0 },
- /* Fogf */ { 12, 0 },
- /* Fogfv */ { 8, __glXFogfvReqSize },
- /* Fogi */ { 12, 0 },
- /* Fogiv */ { 8, __glXFogivReqSize },
- /* FrontFace */ { 8, 0 },
- /* Hint */ { 12, 0 },
- /* Lightf */ { 16, 0 },
- /* Lightfv */ { 12, __glXLightfvReqSize },
- /* Lighti */ { 16, 0 },
- /* Lightiv */ { 12, __glXLightivReqSize },
- /* LightModelf */ { 12, 0 },
- /* LightModelfv */ { 8, __glXLightModelfvReqSize },
- /* LightModeli */ { 12, 0 },
- /* LightModeliv */ { 8, __glXLightModelivReqSize },
- /* LineStipple */ { 12, 0 },
- /* LineWidth */ { 8, 0 },
- /* Materialf */ { 16, 0 },
- /* Materialfv */ { 12, __glXMaterialfvReqSize },
- /* Materiali */ { 16, 0 },
- /* Materialiv */ { 12, __glXMaterialivReqSize },
- /* PointSize */ { 8, 0 },
- /* PolygonMode */ { 12, 0 },
- /* PolygonStipple */ { 152, 0 },
- /* Scissor */ { 20, 0 },
- /* ShadeModel */ { 8, 0 },
- /* TexParameterf */ { 16, 0 },
- /* TexParameterfv */ { 12, __glXTexParameterfvReqSize },
- /* TexParameteri */ { 16, 0 },
- /* TexParameteriv */ { 12, __glXTexParameterivReqSize },
- /* TexImage1D */ { 56, __glXTexImage1DReqSize },
- /* TexImage2D */ { 56, __glXTexImage2DReqSize },
- /* TexEnvf */ { 16, 0 },
- /* TexEnvfv */ { 12, __glXTexEnvfvReqSize },
- /* TexEnvi */ { 16, 0 },
- /* TexEnviv */ { 12, __glXTexEnvivReqSize },
- /* TexGend */ { 20, 0 },
- /* TexGendv */ { 12, __glXTexGendvReqSize },
- /* TexGenf */ { 16, 0 },
- /* TexGenfv */ { 12, __glXTexGenfvReqSize },
- /* TexGeni */ { 16, 0 },
- /* TexGeniv */ { 12, __glXTexGenivReqSize },
- /* InitNames */ { 4, 0 },
- /* LoadName */ { 8, 0 },
- /* PassThrough */ { 8, 0 },
- /* PopName */ { 4, 0 },
- /* PushName */ { 8, 0 },
- /* DrawBuffer */ { 8, 0 },
- /* Clear */ { 8, 0 },
- /* ClearAccum */ { 20, 0 },
- /* ClearIndex */ { 8, 0 },
- /* ClearColor */ { 20, 0 },
- /* ClearStencil */ { 8, 0 },
- /* ClearDepth */ { 12, 0 },
- /* StencilMask */ { 8, 0 },
- /* ColorMask */ { 8, 0 },
- /* DepthMask */ { 8, 0 },
- /* IndexMask */ { 8, 0 },
- /* Accum */ { 12, 0 },
- /* Disable */ { 8, 0 },
- /* Enable */ { 8, 0 },
- /* no such opcode */ { 0, 0 },
- /* PopAttrib */ { 4, 0 },
- /* PushAttrib */ { 8, 0 },
- /* Map1d */ { 28, __glXMap1dReqSize },
- /* Map1f */ { 20, __glXMap1fReqSize },
- /* Map2d */ { 48, __glXMap2dReqSize },
- /* Map2f */ { 32, __glXMap2fReqSize },
- /* MapGrid1d */ { 24, 0 },
- /* MapGrid1f */ { 16, 0 },
- /* MapGrid2d */ { 44, 0 },
- /* MapGrid2f */ { 28, 0 },
- /* EvalCoord1dv */ { 12, 0 },
- /* EvalCoord1fv */ { 8, 0 },
- /* EvalCoord2dv */ { 20, 0 },
- /* EvalCoord2fv */ { 12, 0 },
- /* EvalMesh1 */ { 16, 0 },
- /* EvalPoint1 */ { 8, 0 },
- /* EvalMesh2 */ { 24, 0 },
- /* EvalPoint2 */ { 12, 0 },
- /* AlphaFunc */ { 12, 0 },
- /* BlendFunc */ { 12, 0 },
- /* LogicOp */ { 8, 0 },
- /* StencilFunc */ { 16, 0 },
- /* StencilOp */ { 16, 0 },
- /* DepthFunc */ { 8, 0 },
- /* PixelZoom */ { 12, 0 },
- /* PixelTransferf */ { 12, 0 },
- /* PixelTransferi */ { 12, 0 },
- /* PixelMapfv */ { 12, __glXPixelMapfvReqSize },
- /* PixelMapuiv */ { 12, __glXPixelMapuivReqSize },
- /* PixelMapusv */ { 12, __glXPixelMapusvReqSize },
- /* ReadBuffer */ { 8, 0 },
- /* CopyPixels */ { 24, 0 },
- /* DrawPixels */ { 40, __glXDrawPixelsReqSize },
- /* DepthRange */ { 20, 0 },
- /* Frustum */ { 52, 0 },
- /* LoadIdentity */ { 4, 0 },
- /* LoadMatrixf */ { 68, 0 },
- /* LoadMatrixd */ { 132, 0 },
- /* MatrixMode */ { 8, 0 },
- /* MultMatrixf */ { 68, 0 },
- /* MultMatrixd */ { 132, 0 },
- /* Ortho */ { 52, 0 },
- /* PopMatrix */ { 4, 0 },
- /* PushMatrix */ { 4, 0 },
- /* Rotated */ { 36, 0 },
- /* Rotatef */ { 20, 0 },
- /* Scaled */ { 28, 0 },
- /* Scalef */ { 16, 0 },
- /* Translated */ { 28, 0 },
- /* Translatef */ { 16, 0 },
- /* Viewport */ { 20, 0 },
- /* PolygonOffset */ { 12, 0 },
- /* DrawArrays */ { 16, __glXDrawArraysReqSize },
- /* Indexubv */ { 8, 0 },
- /* ColorSubTable */ { 44, __glXColorSubTableReqSize },
- /* CopyColorSubTable */ { 24, 0 },
- /* ActiveTextureARB */ { 8, 0 },
- /* MultiTexCoord1dvARB */ { 16, 0 },
- /* MultiTexCoord1fvARB */ { 12, 0 },
- /* MultiTexCoord1ivARB */ { 12, 0 },
- /* MultiTexCoord1svARB */ { 12, 0 },
- /* MultiTexCoord2dvARB */ { 24, 0 },
- /* MultiTexCoord2fvARB */ { 16, 0 },
- /* MultiTexCoord2ivARB */ { 16, 0 },
- /* MultiTexCoord2svARB */ { 12, 0 },
- /* MultiTexCoord3dvARB */ { 32, 0 },
- /* MultiTexCoord3fvARB */ { 20, 0 },
- /* MultiTexCoord3ivARB */ { 20, 0 },
- /* MultiTexCoord3svARB */ { 16, 0 },
- /* MultiTexCoord4dvARB */ { 40, 0 },
- /* MultiTexCoord4fvARB */ { 24, 0 },
- /* MultiTexCoord4ivARB */ { 24, 0 },
- /* MultiTexCoord4svARB 213 */ { 16, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode 220 */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* WindowPos3fvMESA 230 */ { 16, 0 },
-};
-__GLXrenderSizeData __glXRenderSizeTable_EXT[__GLX_MAX_RENDER_OPCODE_EXT - __GLX_MIN_RENDER_OPCODE_EXT + 1] = {
- /* ColorTable 2053 */ { 44, __glXColorTableReqSize },
- /* ColorTableParameterfv */ { 12, __glXColorTableParameterfvReqSize },
- /* ColorTableParameteriv */ { 12, __glXColorTableParameterivReqSize },
- /* CopyColorTable */ { 24, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* PointParameterfEXT 2065 */ { 12, 0 },
- /* PointParameterfvEXT 2066 */ { 8, __glXPointParameterfvEXTReqSize },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
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- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* BlendColor */ { 20, 0 },
- /* BlendEquation */ { 8, 0 },
- /* no such opcode */ { 0, 0 },
- /* TexSubImage1D */ { 60, __glXTexSubImage1DReqSize },
- /* TexSubImage2D */ { 60, __glXTexSubImage2DReqSize },
- /* ConvolutionFilter1D */ { 48, __glXConvolutionFilter1DReqSize },
- /* ConvolutionFilter2D */ { 48, __glXConvolutionFilter2DReqSize },
- /* ConvolutionParameterf */ { 16, 0 },
- /* ConvolutionParameterfv */ { 12, __glXConvolutionParameterfvReqSize },
- /* ConvolutionParameteri */ { 16, 0 },
- /* ConvolutionParameteriv */ { 12, __glXConvolutionParameterivReqSize },
- /* CopyConvolutionFilter1D */ { 24, },
- /* CopyConvolutionFilter2D */ { 28, },
- /* SeparableFilter2D */ { 48, __glXSeparableFilter2DReqSize },
- /* Histogram */ { 20, },
- /* Minmax */ { 16, },
- /* ResetHistogram */ { 8, },
- /* ResetMinmax */ { 8, },
- /* TexImage3D */ { 84, __glXTexImage3DReqSize },
- /* TexSubImage3D */ { 92, __glXTexSubImage3DReqSize },
- /* DrawArrays */ { 16, __glXDrawArraysReqSize },
- /* BindTexture */ { 12, 0 },
- /* PrioritizeTextures */ { 8, __glXPrioritizeTexturesReqSize },
- /* CopyTexImage1D */ { 32, 0 },
- /* CopyTexImage2D */ { 36, 0 },
- /* CopyTexSubImage1D */ { 28, 0 },
- /* CopyTexSubImage2D */ { 36, 0 },
- /* CopyTexSubImage3D 4123 */ { 40, 0 },
- /* FogCoordfv 4124 */ { 8, 0 },
- /* FogCoorddv 4125 */ { 12, 0 },
- /* SecondaryColor3bv 4126 */ { 8, 0 },
- /* SecondaryColor3sv 4127 */ { 12, 0 },
- /* SecondaryColor3iv 4128 */ { 16, 0 },
- /* SecondaryColor3fv 4129 */ { 16, 0 },
- /* SecondaryColor3dv 4130 */ { 28, 0 },
- /* SecondaryColor3ubv 4131 */ { 8, 0 },
- /* SecondaryColor3usv 4132 */ { 12, 0 },
- /* SecondaryColor3uiv 4133 */ { 16, 0 },
- /* BlendFuncSeparate 4134 */ { 20, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* ActiveStencilFaceEXT 4220 */ { 8, 0 },
- /* PointParameteriNV 4221 */ { 12, 0 },
- /* PointParameterivNV 4222 */ { 8, __glXPointParameterivNVReqSize },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
- /* no such opcode */ { 0, 0 },
-
- /* BindRenderbufferEXT */ { 12, 0 },
- /* DeleteRenderbuffersEXT */ { 8, __glXDeleteRenderbuffersEXTReqSize },
- /* RenderbufferStorageEXT */ { 20, 0 },
- /* BindFramebufferEXT */ { 12, 0 },
- /* DeleteFramebuffersEXT */ { 8, __glXDeleteFramebuffersEXTReqSize },
- /* FramebufferTexture1DEXT */ { 24, 0 },
- /* FramebufferTexture2DEXT */ { 24, 0 },
- /* FramebufferTexture3DEXT */ { 28, 0 },
- /* FramebufferRenderbufferTexture3DEXT */ { 20, 0 },
- /* GenerateMipmapEXT */ { 8, 0 }
-};