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authorIan Romanick <idr@us.ibm.com>2006-08-31 13:47:50 -0700
committerIan Romanick <idr@us.ibm.com>2006-08-31 13:47:50 -0700
commita9ef5862919313582f72fc0cfb5ab0af4df6507e (patch)
treea69ea8e3d54f0f3084d28bdabbf411cb2d19267b
parent69d5becce4ca2cfc8f8de53672ed54a47de62164 (diff)
Fix problems with vertex program protocol
There were two sets of bugs in the vertex program (ARB and NV) protocol. First, several of the ARB functions were missing the 'doubles_in_order="true"' annotation. Second, after the ARB decided that glVertexAttrib*ARB functions must not alias fixed-function state for GLSL, Nvidia re-assigned GLX protocol opcodes for glVertexAttrib*NV (circa Septeber 2004). For some reason gl_API.xml was never updated to reflect this, and the updated version of the GL_NV_vertex_program spec never made into the registry. This is just a server-side regeneration from gl_API.xml version 1.68.
-rw-r--r--GL/glx/indirect_dispatch.c16
-rw-r--r--GL/glx/indirect_dispatch_swap.c16
-rw-r--r--GL/glx/indirect_table.c447
3 files changed, 252 insertions, 227 deletions
diff --git a/GL/glx/indirect_dispatch.c b/GL/glx/indirect_dispatch.c
index 04bb2049e..d43afeb68 100644
--- a/GL/glx/indirect_dispatch.c
+++ b/GL/glx/indirect_dispatch.c
@@ -4038,8 +4038,8 @@ void __glXDisp_VertexAttrib1dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib1dvARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 8),
- (const GLdouble *)(pc + 0)
+ *(GLuint *)(pc + 0),
+ (const GLdouble *)(pc + 4)
) );
}
@@ -4069,8 +4069,8 @@ void __glXDisp_VertexAttrib2dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib2dvARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 16),
- (const GLdouble *)(pc + 0)
+ *(GLuint *)(pc + 0),
+ (const GLdouble *)(pc + 4)
) );
}
@@ -4100,8 +4100,8 @@ void __glXDisp_VertexAttrib3dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib3dvARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 24),
- (const GLdouble *)(pc + 0)
+ *(GLuint *)(pc + 0),
+ (const GLdouble *)(pc + 4)
) );
}
@@ -4187,8 +4187,8 @@ void __glXDisp_VertexAttrib4dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib4dvARB( GET_DISPATCH(), (
- *(GLuint *)(pc + 32),
- (const GLdouble *)(pc + 0)
+ *(GLuint *)(pc + 0),
+ (const GLdouble *)(pc + 4)
) );
}
diff --git a/GL/glx/indirect_dispatch_swap.c b/GL/glx/indirect_dispatch_swap.c
index 9a06cceb4..a84879a40 100644
--- a/GL/glx/indirect_dispatch_swap.c
+++ b/GL/glx/indirect_dispatch_swap.c
@@ -4186,8 +4186,8 @@ void __glXDispSwap_VertexAttrib1dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib1dvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 8 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 1 )
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 1 )
) );
}
@@ -4217,8 +4217,8 @@ void __glXDispSwap_VertexAttrib2dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib2dvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 16 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 2 )
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 2 )
) );
}
@@ -4248,8 +4248,8 @@ void __glXDispSwap_VertexAttrib3dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib3dvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 24 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 3 )
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 3 )
) );
}
@@ -4335,8 +4335,8 @@ void __glXDispSwap_VertexAttrib4dvARB(GLbyte * pc)
#endif
CALL_VertexAttrib4dvARB( GET_DISPATCH(), (
- (GLuint )bswap_CARD32 ( pc + 32 ),
- (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 0), 4 )
+ (GLuint )bswap_CARD32 ( pc + 0 ),
+ (const GLdouble *)bswap_64_array( (uint64_t *) (pc + 4), 4 )
) );
}
diff --git a/GL/glx/indirect_table.c b/GL/glx/indirect_table.c
index 3e294ad5e..de3986cdc 100644
--- a/GL/glx/indirect_table.c
+++ b/GL/glx/indirect_table.c
@@ -199,7 +199,7 @@ const struct __glXDispatchInfo Single_dispatch_info = {
/*****************************************************************/
/* tree depth = 8 */
-static const int_fast16_t Render_dispatch_tree[96] = {
+static const int_fast16_t Render_dispatch_tree[95] = {
/* [0] -> opcode range [0, 8192], node depth 1 */
2,
5,
@@ -294,59 +294,52 @@ static const int_fast16_t Render_dispatch_tree[96] = {
EMPTY_LEAF,
/* [63] -> opcode range [4096, 4352], node depth 5 */
- 3,
+ 4,
LEAF(264),
- 72,
- 78,
- LEAF(296),
- 81,
+ LEAF(280),
+ 80,
EMPTY_LEAF,
- 84,
- 90,
-
- /* [72] -> opcode range [4128, 4160], node depth 6 */
- 1,
- 75,
EMPTY_LEAF,
-
- /* [75] -> opcode range [4128, 4144], node depth 7 */
- 1,
+ LEAF(296),
+ LEAF(312),
LEAF(328),
+ LEAF(344),
EMPTY_LEAF,
-
- /* [78] -> opcode range [4160, 4192], node depth 6 */
- 1,
+ 83,
+ 86,
+ EMPTY_LEAF,
+ 89,
+ 92,
EMPTY_LEAF,
- LEAF(336),
- /* [81] -> opcode range [4224, 4256], node depth 6 */
+ /* [80] -> opcode range [4128, 4144], node depth 6 */
1,
- LEAF(352),
+ LEAF(360),
EMPTY_LEAF,
- /* [84] -> opcode range [4288, 4320], node depth 6 */
+ /* [83] -> opcode range [4256, 4272], node depth 6 */
1,
EMPTY_LEAF,
- 87,
+ LEAF(368),
- /* [87] -> opcode range [4304, 4320], node depth 7 */
+ /* [86] -> opcode range [4272, 4288], node depth 6 */
1,
+ LEAF(376),
EMPTY_LEAF,
- LEAF(368),
- /* [90] -> opcode range [4320, 4352], node depth 6 */
+ /* [89] -> opcode range [4304, 4320], node depth 6 */
1,
- 93,
EMPTY_LEAF,
+ LEAF(384),
- /* [93] -> opcode range [4320, 4336], node depth 7 */
+ /* [92] -> opcode range [4320, 4336], node depth 6 */
1,
- LEAF(376),
+ LEAF(392),
EMPTY_LEAF,
};
-static const void *Render_function_table[384][2] = {
+static const void *Render_function_table[400][2] = {
/* [ 0] = 0 */ {NULL, NULL},
/* [ 1] = 1 */ {__glXDisp_CallList, __glXDispSwap_CallList},
/* [ 2] = 2 */ {__glXDisp_CallLists, __glXDispSwap_CallLists},
@@ -643,97 +636,113 @@ static const void *Render_function_table[384][2] = {
/* [ 293] = 4125 */ {__glXDisp_FogCoorddvEXT, __glXDispSwap_FogCoorddvEXT},
/* [ 294] = 4126 */ {__glXDisp_SecondaryColor3bvEXT, __glXDispSwap_SecondaryColor3bvEXT},
/* [ 295] = 4127 */ {__glXDisp_SecondaryColor3svEXT, __glXDispSwap_SecondaryColor3svEXT},
- /* [ 296] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB},
- /* [ 297] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB},
- /* [ 298] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB},
- /* [ 299] = 4195 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
- /* [ 300] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB},
- /* [ 301] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB},
- /* [ 302] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB},
- /* [ 303] = 4199 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
- /* [ 304] = 4200 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
- /* [ 305] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB},
- /* [ 306] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV},
- /* [ 307] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV},
- /* [ 308] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV},
- /* [ 309] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV},
- /* [ 310] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV},
- /* [ 311] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV},
- /* [ 312] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV},
- /* [ 313] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV},
- /* [ 314] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV},
- /* [ 315] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV},
- /* [ 316] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV},
- /* [ 317] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV},
- /* [ 318] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV},
- /* [ 319] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB},
- /* [ 320] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB},
- /* [ 321] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB},
- /* [ 322] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV},
- /* [ 323] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV},
- /* [ 324] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT},
- /* [ 325] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV},
- /* [ 326] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV},
- /* [ 327] = 4223 */ {NULL, NULL},
- /* [ 328] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
- /* [ 329] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
- /* [ 330] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
- /* [ 331] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
- /* [ 332] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
- /* [ 333] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
- /* [ 334] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
- /* [ 335] = 4135 */ {NULL, NULL},
- /* [ 336] = 4176 */ {NULL, NULL},
- /* [ 337] = 4177 */ {NULL, NULL},
- /* [ 338] = 4178 */ {NULL, NULL},
- /* [ 339] = 4179 */ {NULL, NULL},
- /* [ 340] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV},
- /* [ 341] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV},
- /* [ 342] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV},
- /* [ 343] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV},
- /* [ 344] = 4184 */ {__glXDisp_ProgramParameter4fvNV, __glXDispSwap_ProgramParameter4fvNV},
- /* [ 345] = 4185 */ {__glXDisp_ProgramParameter4dvNV, __glXDispSwap_ProgramParameter4dvNV},
- /* [ 346] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV},
- /* [ 347] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV},
- /* [ 348] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV},
- /* [ 349] = 4189 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
- /* [ 350] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB},
- /* [ 351] = 4191 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
- /* [ 352] = 4224 */ {NULL, NULL},
- /* [ 353] = 4225 */ {NULL, NULL},
- /* [ 354] = 4226 */ {NULL, NULL},
- /* [ 355] = 4227 */ {NULL, NULL},
- /* [ 356] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT},
- /* [ 357] = 4229 */ {NULL, NULL},
- /* [ 358] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB},
- /* [ 359] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB},
- /* [ 360] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB},
- /* [ 361] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB},
- /* [ 362] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB},
- /* [ 363] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB},
- /* [ 364] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB},
- /* [ 365] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB},
- /* [ 366] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB},
- /* [ 367] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB},
- /* [ 368] = 4312 */ {NULL, NULL},
- /* [ 369] = 4313 */ {NULL, NULL},
- /* [ 370] = 4314 */ {NULL, NULL},
- /* [ 371] = 4315 */ {NULL, NULL},
- /* [ 372] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
- /* [ 373] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
- /* [ 374] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
- /* [ 375] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
- /* [ 376] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
- /* [ 377] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
- /* [ 378] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
- /* [ 379] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
- /* [ 380] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
- /* [ 381] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
- /* [ 382] = 4326 */ {NULL, NULL},
- /* [ 383] = 4327 */ {NULL, NULL},
+ /* [ 296] = 4176 */ {NULL, NULL},
+ /* [ 297] = 4177 */ {NULL, NULL},
+ /* [ 298] = 4178 */ {NULL, NULL},
+ /* [ 299] = 4179 */ {NULL, NULL},
+ /* [ 300] = 4180 */ {__glXDisp_BindProgramNV, __glXDispSwap_BindProgramNV},
+ /* [ 301] = 4181 */ {__glXDisp_ExecuteProgramNV, __glXDispSwap_ExecuteProgramNV},
+ /* [ 302] = 4182 */ {__glXDisp_RequestResidentProgramsNV, __glXDispSwap_RequestResidentProgramsNV},
+ /* [ 303] = 4183 */ {__glXDisp_LoadProgramNV, __glXDispSwap_LoadProgramNV},
+ /* [ 304] = 4184 */ {__glXDisp_ProgramParameter4fvNV, __glXDispSwap_ProgramParameter4fvNV},
+ /* [ 305] = 4185 */ {__glXDisp_ProgramParameter4dvNV, __glXDispSwap_ProgramParameter4dvNV},
+ /* [ 306] = 4186 */ {__glXDisp_ProgramParameters4fvNV, __glXDispSwap_ProgramParameters4fvNV},
+ /* [ 307] = 4187 */ {__glXDisp_ProgramParameters4dvNV, __glXDispSwap_ProgramParameters4dvNV},
+ /* [ 308] = 4188 */ {__glXDisp_TrackMatrixNV, __glXDispSwap_TrackMatrixNV},
+ /* [ 309] = 4189 */ {__glXDisp_VertexAttrib1svARB, __glXDispSwap_VertexAttrib1svARB},
+ /* [ 310] = 4190 */ {__glXDisp_VertexAttrib2svARB, __glXDispSwap_VertexAttrib2svARB},
+ /* [ 311] = 4191 */ {__glXDisp_VertexAttrib3svARB, __glXDispSwap_VertexAttrib3svARB},
+ /* [ 312] = 4192 */ {__glXDisp_VertexAttrib4svARB, __glXDispSwap_VertexAttrib4svARB},
+ /* [ 313] = 4193 */ {__glXDisp_VertexAttrib1fvARB, __glXDispSwap_VertexAttrib1fvARB},
+ /* [ 314] = 4194 */ {__glXDisp_VertexAttrib2fvARB, __glXDispSwap_VertexAttrib2fvARB},
+ /* [ 315] = 4195 */ {__glXDisp_VertexAttrib3fvARB, __glXDispSwap_VertexAttrib3fvARB},
+ /* [ 316] = 4196 */ {__glXDisp_VertexAttrib4fvARB, __glXDispSwap_VertexAttrib4fvARB},
+ /* [ 317] = 4197 */ {__glXDisp_VertexAttrib1dvARB, __glXDispSwap_VertexAttrib1dvARB},
+ /* [ 318] = 4198 */ {__glXDisp_VertexAttrib2dvARB, __glXDispSwap_VertexAttrib2dvARB},
+ /* [ 319] = 4199 */ {__glXDisp_VertexAttrib3dvARB, __glXDispSwap_VertexAttrib3dvARB},
+ /* [ 320] = 4200 */ {__glXDisp_VertexAttrib4dvARB, __glXDispSwap_VertexAttrib4dvARB},
+ /* [ 321] = 4201 */ {__glXDisp_VertexAttrib4NubvARB, __glXDispSwap_VertexAttrib4NubvARB},
+ /* [ 322] = 4202 */ {__glXDisp_VertexAttribs1svNV, __glXDispSwap_VertexAttribs1svNV},
+ /* [ 323] = 4203 */ {__glXDisp_VertexAttribs2svNV, __glXDispSwap_VertexAttribs2svNV},
+ /* [ 324] = 4204 */ {__glXDisp_VertexAttribs3svNV, __glXDispSwap_VertexAttribs3svNV},
+ /* [ 325] = 4205 */ {__glXDisp_VertexAttribs4svNV, __glXDispSwap_VertexAttribs4svNV},
+ /* [ 326] = 4206 */ {__glXDisp_VertexAttribs1fvNV, __glXDispSwap_VertexAttribs1fvNV},
+ /* [ 327] = 4207 */ {__glXDisp_VertexAttribs2fvNV, __glXDispSwap_VertexAttribs2fvNV},
+ /* [ 328] = 4208 */ {__glXDisp_VertexAttribs3fvNV, __glXDispSwap_VertexAttribs3fvNV},
+ /* [ 329] = 4209 */ {__glXDisp_VertexAttribs4fvNV, __glXDispSwap_VertexAttribs4fvNV},
+ /* [ 330] = 4210 */ {__glXDisp_VertexAttribs1dvNV, __glXDispSwap_VertexAttribs1dvNV},
+ /* [ 331] = 4211 */ {__glXDisp_VertexAttribs2dvNV, __glXDispSwap_VertexAttribs2dvNV},
+ /* [ 332] = 4212 */ {__glXDisp_VertexAttribs3dvNV, __glXDispSwap_VertexAttribs3dvNV},
+ /* [ 333] = 4213 */ {__glXDisp_VertexAttribs4dvNV, __glXDispSwap_VertexAttribs4dvNV},
+ /* [ 334] = 4214 */ {__glXDisp_VertexAttribs4ubvNV, __glXDispSwap_VertexAttribs4ubvNV},
+ /* [ 335] = 4215 */ {__glXDisp_ProgramLocalParameter4fvARB, __glXDispSwap_ProgramLocalParameter4fvARB},
+ /* [ 336] = 4216 */ {__glXDisp_ProgramLocalParameter4dvARB, __glXDispSwap_ProgramLocalParameter4dvARB},
+ /* [ 337] = 4217 */ {__glXDisp_ProgramStringARB, __glXDispSwap_ProgramStringARB},
+ /* [ 338] = 4218 */ {__glXDisp_ProgramNamedParameter4fvNV, __glXDispSwap_ProgramNamedParameter4fvNV},
+ /* [ 339] = 4219 */ {__glXDisp_ProgramNamedParameter4dvNV, __glXDispSwap_ProgramNamedParameter4dvNV},
+ /* [ 340] = 4220 */ {__glXDisp_ActiveStencilFaceEXT, __glXDispSwap_ActiveStencilFaceEXT},
+ /* [ 341] = 4221 */ {__glXDisp_PointParameteriNV, __glXDispSwap_PointParameteriNV},
+ /* [ 342] = 4222 */ {__glXDisp_PointParameterivNV, __glXDispSwap_PointParameterivNV},
+ /* [ 343] = 4223 */ {NULL, NULL},
+ /* [ 344] = 4224 */ {NULL, NULL},
+ /* [ 345] = 4225 */ {NULL, NULL},
+ /* [ 346] = 4226 */ {NULL, NULL},
+ /* [ 347] = 4227 */ {NULL, NULL},
+ /* [ 348] = 4228 */ {__glXDisp_BlendEquationSeparateEXT, __glXDispSwap_BlendEquationSeparateEXT},
+ /* [ 349] = 4229 */ {NULL, NULL},
+ /* [ 350] = 4230 */ {__glXDisp_VertexAttrib4bvARB, __glXDispSwap_VertexAttrib4bvARB},
+ /* [ 351] = 4231 */ {__glXDisp_VertexAttrib4ivARB, __glXDispSwap_VertexAttrib4ivARB},
+ /* [ 352] = 4232 */ {__glXDisp_VertexAttrib4ubvARB, __glXDispSwap_VertexAttrib4ubvARB},
+ /* [ 353] = 4233 */ {__glXDisp_VertexAttrib4usvARB, __glXDispSwap_VertexAttrib4usvARB},
+ /* [ 354] = 4234 */ {__glXDisp_VertexAttrib4uivARB, __glXDispSwap_VertexAttrib4uivARB},
+ /* [ 355] = 4235 */ {__glXDisp_VertexAttrib4NbvARB, __glXDispSwap_VertexAttrib4NbvARB},
+ /* [ 356] = 4236 */ {__glXDisp_VertexAttrib4NsvARB, __glXDispSwap_VertexAttrib4NsvARB},
+ /* [ 357] = 4237 */ {__glXDisp_VertexAttrib4NivARB, __glXDispSwap_VertexAttrib4NivARB},
+ /* [ 358] = 4238 */ {__glXDisp_VertexAttrib4NusvARB, __glXDispSwap_VertexAttrib4NusvARB},
+ /* [ 359] = 4239 */ {__glXDisp_VertexAttrib4NuivARB, __glXDispSwap_VertexAttrib4NuivARB},
+ /* [ 360] = 4128 */ {__glXDisp_SecondaryColor3ivEXT, __glXDispSwap_SecondaryColor3ivEXT},
+ /* [ 361] = 4129 */ {__glXDisp_SecondaryColor3fvEXT, __glXDispSwap_SecondaryColor3fvEXT},
+ /* [ 362] = 4130 */ {__glXDisp_SecondaryColor3dvEXT, __glXDispSwap_SecondaryColor3dvEXT},
+ /* [ 363] = 4131 */ {__glXDisp_SecondaryColor3ubvEXT, __glXDispSwap_SecondaryColor3ubvEXT},
+ /* [ 364] = 4132 */ {__glXDisp_SecondaryColor3usvEXT, __glXDispSwap_SecondaryColor3usvEXT},
+ /* [ 365] = 4133 */ {__glXDisp_SecondaryColor3uivEXT, __glXDispSwap_SecondaryColor3uivEXT},
+ /* [ 366] = 4134 */ {__glXDisp_BlendFuncSeparateEXT, __glXDispSwap_BlendFuncSeparateEXT},
+ /* [ 367] = 4135 */ {NULL, NULL},
+ /* [ 368] = 4264 */ {NULL, NULL},
+ /* [ 369] = 4265 */ {__glXDisp_VertexAttrib1svNV, __glXDispSwap_VertexAttrib1svNV},
+ /* [ 370] = 4266 */ {__glXDisp_VertexAttrib2svNV, __glXDispSwap_VertexAttrib2svNV},
+ /* [ 371] = 4267 */ {__glXDisp_VertexAttrib3svNV, __glXDispSwap_VertexAttrib3svNV},
+ /* [ 372] = 4268 */ {__glXDisp_VertexAttrib4svNV, __glXDispSwap_VertexAttrib4svNV},
+ /* [ 373] = 4269 */ {__glXDisp_VertexAttrib1fvNV, __glXDispSwap_VertexAttrib1fvNV},
+ /* [ 374] = 4270 */ {__glXDisp_VertexAttrib2fvNV, __glXDispSwap_VertexAttrib2fvNV},
+ /* [ 375] = 4271 */ {__glXDisp_VertexAttrib3fvNV, __glXDispSwap_VertexAttrib3fvNV},
+ /* [ 376] = 4272 */ {__glXDisp_VertexAttrib4fvNV, __glXDispSwap_VertexAttrib4fvNV},
+ /* [ 377] = 4273 */ {__glXDisp_VertexAttrib1dvNV, __glXDispSwap_VertexAttrib1dvNV},
+ /* [ 378] = 4274 */ {__glXDisp_VertexAttrib2dvNV, __glXDispSwap_VertexAttrib2dvNV},
+ /* [ 379] = 4275 */ {__glXDisp_VertexAttrib3dvNV, __glXDispSwap_VertexAttrib3dvNV},
+ /* [ 380] = 4276 */ {__glXDisp_VertexAttrib4dvNV, __glXDispSwap_VertexAttrib4dvNV},
+ /* [ 381] = 4277 */ {__glXDisp_VertexAttrib4ubvNV, __glXDispSwap_VertexAttrib4ubvNV},
+ /* [ 382] = 4278 */ {NULL, NULL},
+ /* [ 383] = 4279 */ {NULL, NULL},
+ /* [ 384] = 4312 */ {NULL, NULL},
+ /* [ 385] = 4313 */ {NULL, NULL},
+ /* [ 386] = 4314 */ {NULL, NULL},
+ /* [ 387] = 4315 */ {NULL, NULL},
+ /* [ 388] = 4316 */ {__glXDisp_BindRenderbufferEXT, __glXDispSwap_BindRenderbufferEXT},
+ /* [ 389] = 4317 */ {__glXDisp_DeleteRenderbuffersEXT, __glXDispSwap_DeleteRenderbuffersEXT},
+ /* [ 390] = 4318 */ {__glXDisp_RenderbufferStorageEXT, __glXDispSwap_RenderbufferStorageEXT},
+ /* [ 391] = 4319 */ {__glXDisp_BindFramebufferEXT, __glXDispSwap_BindFramebufferEXT},
+ /* [ 392] = 4320 */ {__glXDisp_DeleteFramebuffersEXT, __glXDispSwap_DeleteFramebuffersEXT},
+ /* [ 393] = 4321 */ {__glXDisp_FramebufferTexture1DEXT, __glXDispSwap_FramebufferTexture1DEXT},
+ /* [ 394] = 4322 */ {__glXDisp_FramebufferTexture2DEXT, __glXDispSwap_FramebufferTexture2DEXT},
+ /* [ 395] = 4323 */ {__glXDisp_FramebufferTexture3DEXT, __glXDispSwap_FramebufferTexture3DEXT},
+ /* [ 396] = 4324 */ {__glXDisp_FramebufferRenderbufferEXT, __glXDispSwap_FramebufferRenderbufferEXT},
+ /* [ 397] = 4325 */ {__glXDisp_GenerateMipmapEXT, __glXDispSwap_GenerateMipmapEXT},
+ /* [ 398] = 4326 */ {NULL, NULL},
+ /* [ 399] = 4327 */ {NULL, NULL},
};
-static const int_fast16_t Render_size_table[384][2] = {
+static const int_fast16_t Render_size_table[400][2] = {
/* [ 0] = 0 */ { 0, ~0},
/* [ 1] = 1 */ { 8, ~0},
/* [ 2] = 2 */ { 12, 0},
@@ -1030,94 +1039,110 @@ static const int_fast16_t Render_size_table[384][2] = {
/* [293] = 4125 */ { 12, ~0},
/* [294] = 4126 */ { 8, ~0},
/* [295] = 4127 */ { 12, ~0},
- /* [296] = 4192 */ { 16, ~0},
- /* [297] = 4193 */ { 12, ~0},
- /* [298] = 4194 */ { 16, ~0},
- /* [299] = 4195 */ { 20, ~0},
- /* [300] = 4196 */ { 24, ~0},
- /* [301] = 4197 */ { 16, ~0},
- /* [302] = 4198 */ { 24, ~0},
- /* [303] = 4199 */ { 32, ~0},
- /* [304] = 4200 */ { 40, ~0},
- /* [305] = 4201 */ { 12, ~0},
- /* [306] = 4202 */ { 12, 51},
- /* [307] = 4203 */ { 12, 52},
- /* [308] = 4204 */ { 12, 53},
- /* [309] = 4205 */ { 12, 54},
- /* [310] = 4206 */ { 12, 55},
- /* [311] = 4207 */ { 12, 56},
- /* [312] = 4208 */ { 12, 57},
- /* [313] = 4209 */ { 12, 58},
- /* [314] = 4210 */ { 12, 59},
- /* [315] = 4211 */ { 12, 60},
- /* [316] = 4212 */ { 12, 61},
- /* [317] = 4213 */ { 12, 62},
- /* [318] = 4214 */ { 12, 63},
- /* [319] = 4215 */ { 28, ~0},
- /* [320] = 4216 */ { 44, ~0},
- /* [321] = 4217 */ { 16, 64},
- /* [322] = 4218 */ { 28, 65},
- /* [323] = 4219 */ { 44, 66},
- /* [324] = 4220 */ { 8, ~0},
- /* [325] = 4221 */ { 12, ~0},
- /* [326] = 4222 */ { 8, 67},
- /* [327] = 4223 */ { 0, ~0},
- /* [328] = 4128 */ { 16, ~0},
- /* [329] = 4129 */ { 16, ~0},
- /* [330] = 4130 */ { 28, ~0},
- /* [331] = 4131 */ { 8, ~0},
- /* [332] = 4132 */ { 12, ~0},
- /* [333] = 4133 */ { 16, ~0},
- /* [334] = 4134 */ { 20, ~0},
- /* [335] = 4135 */ { 0, ~0},
- /* [336] = 4176 */ { 0, ~0},
- /* [337] = 4177 */ { 0, ~0},
- /* [338] = 4178 */ { 0, ~0},
- /* [339] = 4179 */ { 0, ~0},
- /* [340] = 4180 */ { 12, ~0},
- /* [341] = 4181 */ { 28, ~0},
- /* [342] = 4182 */ { 8, 68},
- /* [343] = 4183 */ { 16, 69},
- /* [344] = 4184 */ { 28, ~0},
- /* [345] = 4185 */ { 44, ~0},
- /* [346] = 4186 */ { 16, 70},
- /* [347] = 4187 */ { 16, 71},
- /* [348] = 4188 */ { 20, ~0},
- /* [349] = 4189 */ { 12, ~0},
- /* [350] = 4190 */ { 12, ~0},
- /* [351] = 4191 */ { 16, ~0},
- /* [352] = 4224 */ { 0, ~0},
- /* [353] = 4225 */ { 0, ~0},
- /* [354] = 4226 */ { 0, ~0},
- /* [355] = 4227 */ { 0, ~0},
- /* [356] = 4228 */ { 12, ~0},
- /* [357] = 4229 */ { 0, ~0},
- /* [358] = 4230 */ { 12, ~0},
- /* [359] = 4231 */ { 24, ~0},
- /* [360] = 4232 */ { 12, ~0},
- /* [361] = 4233 */ { 16, ~0},
- /* [362] = 4234 */ { 24, ~0},
- /* [363] = 4235 */ { 12, ~0},
- /* [364] = 4236 */ { 16, ~0},
- /* [365] = 4237 */ { 24, ~0},
- /* [366] = 4238 */ { 16, ~0},
- /* [367] = 4239 */ { 24, ~0},
- /* [368] = 4312 */ { 0, ~0},
- /* [369] = 4313 */ { 0, ~0},
- /* [370] = 4314 */ { 0, ~0},
- /* [371] = 4315 */ { 0, ~0},
- /* [372] = 4316 */ { 12, ~0},
- /* [373] = 4317 */ { 8, 72},
- /* [374] = 4318 */ { 20, ~0},
- /* [375] = 4319 */ { 12, ~0},
- /* [376] = 4320 */ { 8, 73},
- /* [377] = 4321 */ { 24, ~0},
- /* [378] = 4322 */ { 24, ~0},
- /* [379] = 4323 */ { 28, ~0},
- /* [380] = 4324 */ { 20, ~0},
- /* [381] = 4325 */ { 8, ~0},
- /* [382] = 4326 */ { 0, ~0},
- /* [383] = 4327 */ { 0, ~0},
+ /* [296] = 4176 */ { 0, ~0},
+ /* [297] = 4177 */ { 0, ~0},
+ /* [298] = 4178 */ { 0, ~0},
+ /* [299] = 4179 */ { 0, ~0},
+ /* [300] = 4180 */ { 12, ~0},
+ /* [301] = 4181 */ { 28, ~0},
+ /* [302] = 4182 */ { 8, 51},
+ /* [303] = 4183 */ { 16, 52},
+ /* [304] = 4184 */ { 28, ~0},
+ /* [305] = 4185 */ { 44, ~0},
+ /* [306] = 4186 */ { 16, 53},
+ /* [307] = 4187 */ { 16, 54},
+ /* [308] = 4188 */ { 20, ~0},
+ /* [309] = 4189 */ { 12, ~0},
+ /* [310] = 4190 */ { 12, ~0},
+ /* [311] = 4191 */ { 16, ~0},
+ /* [312] = 4192 */ { 16, ~0},
+ /* [313] = 4193 */ { 12, ~0},
+ /* [314] = 4194 */ { 16, ~0},
+ /* [315] = 4195 */ { 20, ~0},
+ /* [316] = 4196 */ { 24, ~0},
+ /* [317] = 4197 */ { 16, ~0},
+ /* [318] = 4198 */ { 24, ~0},
+ /* [319] = 4199 */ { 32, ~0},
+ /* [320] = 4200 */ { 40, ~0},
+ /* [321] = 4201 */ { 12, ~0},
+ /* [322] = 4202 */ { 12, 55},
+ /* [323] = 4203 */ { 12, 56},
+ /* [324] = 4204 */ { 12, 57},
+ /* [325] = 4205 */ { 12, 58},
+ /* [326] = 4206 */ { 12, 59},
+ /* [327] = 4207 */ { 12, 60},
+ /* [328] = 4208 */ { 12, 61},
+ /* [329] = 4209 */ { 12, 62},
+ /* [330] = 4210 */ { 12, 63},
+ /* [331] = 4211 */ { 12, 64},
+ /* [332] = 4212 */ { 12, 65},
+ /* [333] = 4213 */ { 12, 66},
+ /* [334] = 4214 */ { 12, 67},
+ /* [335] = 4215 */ { 28, ~0},
+ /* [336] = 4216 */ { 44, ~0},
+ /* [337] = 4217 */ { 16, 68},
+ /* [338] = 4218 */ { 28, 69},
+ /* [339] = 4219 */ { 44, 70},
+ /* [340] = 4220 */ { 8, ~0},
+ /* [341] = 4221 */ { 12, ~0},
+ /* [342] = 4222 */ { 8, 71},
+ /* [343] = 4223 */ { 0, ~0},
+ /* [344] = 4224 */ { 0, ~0},
+ /* [345] = 4225 */ { 0, ~0},
+ /* [346] = 4226 */ { 0, ~0},
+ /* [347] = 4227 */ { 0, ~0},
+ /* [348] = 4228 */ { 12, ~0},
+ /* [349] = 4229 */ { 0, ~0},
+ /* [350] = 4230 */ { 12, ~0},
+ /* [351] = 4231 */ { 24, ~0},
+ /* [352] = 4232 */ { 12, ~0},
+ /* [353] = 4233 */ { 16, ~0},
+ /* [354] = 4234 */ { 24, ~0},
+ /* [355] = 4235 */ { 12, ~0},
+ /* [356] = 4236 */ { 16, ~0},
+ /* [357] = 4237 */ { 24, ~0},
+ /* [358] = 4238 */ { 16, ~0},
+ /* [359] = 4239 */ { 24, ~0},
+ /* [360] = 4128 */ { 16, ~0},
+ /* [361] = 4129 */ { 16, ~0},
+ /* [362] = 4130 */ { 28, ~0},
+ /* [363] = 4131 */ { 8, ~0},
+ /* [364] = 4132 */ { 12, ~0},
+ /* [365] = 4133 */ { 16, ~0},
+ /* [366] = 4134 */ { 20, ~0},
+ /* [367] = 4135 */ { 0, ~0},
+ /* [368] = 4264 */ { 0, ~0},
+ /* [369] = 4265 */ { 12, ~0},
+ /* [370] = 4266 */ { 12, ~0},
+ /* [371] = 4267 */ { 16, ~0},
+ /* [372] = 4268 */ { 16, ~0},
+ /* [373] = 4269 */ { 12, ~0},
+ /* [374] = 4270 */ { 16, ~0},
+ /* [375] = 4271 */ { 20, ~0},
+ /* [376] = 4272 */ { 24, ~0},
+ /* [377] = 4273 */ { 16, ~0},
+ /* [378] = 4274 */ { 24, ~0},
+ /* [379] = 4275 */ { 32, ~0},
+ /* [380] = 4276 */ { 40, ~0},
+ /* [381] = 4277 */ { 12, ~0},
+ /* [382] = 4278 */ { 0, ~0},
+ /* [383] = 4279 */ { 0, ~0},
+ /* [384] = 4312 */ { 0, ~0},
+ /* [385] = 4313 */ { 0, ~0},
+ /* [386] = 4314 */ { 0, ~0},
+ /* [387] = 4315 */ { 0, ~0},
+ /* [388] = 4316 */ { 12, ~0},
+ /* [389] = 4317 */ { 8, 72},
+ /* [390] = 4318 */ { 20, ~0},
+ /* [391] = 4319 */ { 12, ~0},
+ /* [392] = 4320 */ { 8, 73},
+ /* [393] = 4321 */ { 24, ~0},
+ /* [394] = 4322 */ { 24, ~0},
+ /* [395] = 4323 */ { 28, ~0},
+ /* [396] = 4324 */ { 20, ~0},
+ /* [397] = 4325 */ { 8, ~0},
+ /* [398] = 4326 */ { 0, ~0},
+ /* [399] = 4327 */ { 0, ~0},
};
static const gl_proto_size_func Render_size_func_table[74] = {
@@ -1172,6 +1197,10 @@ static const gl_proto_size_func Render_size_func_table[74] = {
__glXTexImage3DReqSize,
__glXTexSubImage3DReqSize,
__glXPrioritizeTexturesReqSize,
+ __glXRequestResidentProgramsNVReqSize,
+ __glXLoadProgramNVReqSize,
+ __glXProgramParameters4fvNVReqSize,
+ __glXProgramParameters4dvNVReqSize,
__glXVertexAttribs1svNVReqSize,
__glXVertexAttribs2svNVReqSize,
__glXVertexAttribs3svNVReqSize,
@@ -1189,10 +1218,6 @@ static const gl_proto_size_func Render_size_func_table[74] = {
__glXProgramNamedParameter4fvNVReqSize,
__glXProgramNamedParameter4dvNVReqSize,
__glXPointParameterivNVReqSize,
- __glXRequestResidentProgramsNVReqSize,
- __glXLoadProgramNVReqSize,
- __glXProgramParameters4fvNVReqSize,
- __glXProgramParameters4dvNVReqSize,
__glXDeleteRenderbuffersEXTReqSize,
__glXDeleteFramebuffersEXTReqSize,
};