diff options
Diffstat (limited to 'src/Type1/regions.c')
-rw-r--r-- | src/Type1/regions.c | 423 |
1 files changed, 50 insertions, 373 deletions
diff --git a/src/Type1/regions.c b/src/Type1/regions.c index f8875da..a086821 100644 --- a/src/Type1/regions.c +++ b/src/Type1/regions.c @@ -138,20 +138,6 @@ set. The flag is used to optimize some paths. */ /*SHARED LINE(S) ORIGINATED HERE*/ -/* -:h4."TT_INFINITY" - A Constant Region Structure of Infinite Extent - -Infinity is the complement of a null area: -Note - removed the refcount = 1 init, replaced with references = 2 3-26-91 PNM -*/ -static struct region _infinity = { REGIONTYPE, - ISCOMPLEMENT(ON)+ISINFINITE(ON)+ISPERMANENT(ON)+ISIMMORTAL(ON), 2, - {0, 0}, {0, 0}, - 0, 0, 0, 0, - NULL, NULL, - 0, 0, 0, 0, 0, NULL, NULL, - NULL, 0, NULL, NULL }; -struct region *TT_INFINITY = &_infinity; /* :h4."EmptyRegion" - A Region Structure with Zero Area @@ -162,7 +148,7 @@ Note - replaced refcount = 1 init with references = 2 3-26-91 PNM */ /*SHARED LINE(S) ORIGINATED HERE*/ -struct region EmptyRegion = { REGIONTYPE, +static struct region EmptyRegion = { REGIONTYPE, ISPERMANENT(ON)+ISIMMORTAL(ON), 2, {0, 0}, {0, 0}, MAXPEL, MAXPEL, MINPEL, MINPEL, @@ -753,52 +739,7 @@ chain: R->lastedge = R->firstedge = NULL; } } -/* -:h3 id=newfill.newfilledge() - Called When We Have a New Edge While Filling - -This is the prototypical "newedge" function passed to "Rasterize" and -stored in "newedgefcn" in the region being built. - -If the edge is non-null, we sort it onto the list of edges we are -building at "anchor". - -This function also has to keep the bounding box of the region -up to date. -*/ - -static void -newfilledge(struct region *R, /* region being built */ - fractpel xmin, fractpel xmax, /* X range of this edge */ - fractpel ymin, fractpel ymax, /* Y range of this edge */ - int isdown) /* flag: TRUE means edge goes down, else up */ -{ - - register pel pelxmin,pelymin,pelxmax,pelymax; /* pel versions of bounds */ - register struct edgelist *edge; /* newly created edge */ - - pelymin = NEARESTPEL(ymin); - pelymax = NEARESTPEL(ymax); - if (pelymin == pelymax) - return; - - pelxmin = NEARESTPEL(xmin); - pelxmax = NEARESTPEL(xmax); - - if (pelxmin < R->xmin) R->xmin = pelxmin; - if (pelxmax > R->xmax) R->xmax = pelxmax; - if (pelymin < R->ymin) R->ymin = pelymin; - if (pelymax > R->ymax) R->ymax = pelymax; - - edge = NewEdge(pelxmin, pelxmax, pelymin, pelymax, &R->edge[pelymin], isdown); - edge->subpath = R->lastedge; - R->lastedge = edge; - if (R->firstedge == NULL) - R->firstedge = edge; - - R->anchor = SortSwath(R->anchor, edge, swathxsort); - -} - + /* :h2.Sorting Edges @@ -823,7 +764,7 @@ exactly where the bottom part belongs. #define TOP(e) ((e)->ymin) /* the top of an edge (for readability */ #define BOTTOM(e) ((e)->ymax) /* the bottom of an edge (for readability */ -struct edgelist * +static struct edgelist * SortSwath(struct edgelist *anchor, /* list being built */ struct edgelist *edge, /* incoming edge or pair of edges */ SwathFunc swathfcn) /* horizontal sorter */ @@ -915,6 +856,52 @@ contains all the edges before. Whew! A simple matter now of adding } /* +:h3 id=newfill.newfilledge() - Called When We Have a New Edge While Filling + +This is the prototypical "newedge" function passed to "Rasterize" and +stored in "newedgefcn" in the region being built. + +If the edge is non-null, we sort it onto the list of edges we are +building at "anchor". + +This function also has to keep the bounding box of the region +up to date. +*/ + +static void +newfilledge(struct region *R, /* region being built */ + fractpel xmin, fractpel xmax, /* X range of this edge */ + fractpel ymin, fractpel ymax, /* Y range of this edge */ + int isdown) /* flag: TRUE means edge goes down, else up */ +{ + + register pel pelxmin,pelymin,pelxmax,pelymax; /* pel versions of bounds */ + register struct edgelist *edge; /* newly created edge */ + + pelymin = NEARESTPEL(ymin); + pelymax = NEARESTPEL(ymax); + if (pelymin == pelymax) + return; + + pelxmin = NEARESTPEL(xmin); + pelxmax = NEARESTPEL(xmax); + + if (pelxmin < R->xmin) R->xmin = pelxmin; + if (pelxmax > R->xmax) R->xmax = pelxmax; + if (pelymin < R->ymin) R->ymin = pelymin; + if (pelymax > R->ymax) R->ymax = pelymax; + + edge = NewEdge(pelxmin, pelxmax, pelymin, pelymax, &R->edge[pelymin], isdown); + edge->subpath = R->lastedge; + R->lastedge = edge; + if (R->firstedge == NULL) + R->firstedge = edge; + + R->anchor = SortSwath(R->anchor, edge, swathxsort); + +} + +/* :h3.splitedge() - Split an Edge or Swath in Two at a Given Y Value This function returns the edge or swath beginning at the Y value, and @@ -1088,7 +1075,7 @@ fun comes in they overlap the existing edges. Then some edges will disappear. */ -struct edgelist * +static struct edgelist * SwathUnion(struct edgelist *before0, /* edge before the swath */ struct edgelist *edge) /* list of two edges to be unioned */ { @@ -1284,28 +1271,6 @@ crosses(int h, pel *left, pel *right) return(h); } /* -:h3.cedgemin() - Stores the Mininum of an Edge and an X Value -*/ - -static void -cedgemin(int h, pel *e1, pel x) -{ - for (; --h >= 0; e1++) - if (*e1 > x) - *e1 = x; -} -/* -:h3.cedgemax() - Stores the Maximum of an Edge and an X Value -*/ - -static void -cedgemax(int h, pel *e1, pel x) -{ - for (; --h >= 0; e1++) - if (*e1 < x) - *e1 = x; -} -/* :h3.edgemin() - Stores the Mininum of Two Edges in First Edge */ @@ -1327,124 +1292,6 @@ edgemax(int h, pel *e1, pel *e2) if (*e1 < *e2) *e1 = *e2; } - -/* -:h2.Changing the Representation of Regions - -For convenience and/or performance, we sometimes like to change the way -regions are represented. This does not change the object itself, just -the representation, so these transformations can be made on a permanent -region. - -*/ - -void -MoveEdges(struct region *R, /* region to modify */ - fractpel dx, fractpel dy) /* delta X and Y to move edge list by */ -{ - register struct edgelist *edge; /* for looping through edges */ - - R->origin.x += dx; - R->origin.y += dy; - R->ending.x += dx; - R->ending.y += dy; - if (R->thresholded != NULL) { - R->thresholded->origin.x -= dx; - R->thresholded->origin.y -= dy; - } -/* -From now on we will deal with dx and dy as integer pel values: -*/ - dx = NEARESTPEL(dx); - dy = NEARESTPEL(dy); - if (dx == 0 && dy == 0) - return; - - R->xmin += dx; - R->xmax += dx; - R->ymin += dy; - R->ymax += dy; - - for (edge = R->anchor; VALIDEDGE(edge); edge = edge->link) { - edge->ymin += dy; - edge->ymax += dy; - if (dx != 0) { - register int h; /* loop index; height of edge */ - register pel *Xp; /* loop pointer to X values */ - - edge->xmin += dx; - edge->xmax += dx; - for (Xp = edge->xvalues, h = edge->ymax - edge->ymin; - --h >= 0; ) - *Xp++ += dx; - } - } -} - -/* -:h3.UnJumble() - Sort a Region Top to Bottom - -It is an open question whether it pays in general to do this. -*/ - -void -UnJumble(struct region *region) /* region to sort */ -{ - register struct edgelist *anchor; /* new lists built here */ - register struct edgelist *edge; /* edge pointer for loop */ - register struct edgelist *next; /* ditto */ - - anchor = NULL; - - for (edge=region->anchor; VALIDEDGE(edge); edge=next) { - if (edge->link == NULL) - Abort("UnJumble: unpaired edge?"); - next = edge->link->link; - edge->link->link = NULL; - anchor = SortSwath(anchor, edge, t1_SwathUnion); - } - - if (edge != NULL) - vertjoin(anchor, edge); - - region->anchor = anchor; - region->flag &= ~ISJUMBLED(ON); -} - -/* -*/ -#ifdef notused -static void -OptimizeRegion(struct region *R) /* region to optimize */ -{ - register pel *xP; /* pel pointer for inner loop */ - register int x; /* holds X value */ - register int xmin,xmax; /* holds X range */ - register int h; /* loop counter */ - register struct edgelist *e; /* edgelist pointer for loop */ - - R->flag |= ISRECTANGULAR(ON); - - for (e = R->anchor; VALIDEDGE(e); e=e->link) { - xmin = MAXPEL; - xmax = MINPEL; - for (h = e->ymax - e->ymin, xP = e->xvalues; --h >= 0;) { - x = *xP++; - if (x < xmin) xmin = x; - if (x > xmax) xmax = x; - } - if (xmin != xmax || (xmin != R->xmin && xmax != R->xmax)) - R->flag &= ~ISRECTANGULAR(ON); - if (xmin < e->xmin || xmax > e->xmax) - Abort("Tighten: existing edge bound was bad"); - if (xmin < R->xmin || xmax > R->xmax) - Abort("Tighten: existing region bound was bad"); - e->xmin = xmin; - e->xmax = xmax; - } - R->flag |= ISOPTIMIZED(ON); -} -#endif /* :h2.Miscelaneous Routines @@ -1479,173 +1326,3 @@ MoreWorkArea(struct region *R, /* region we are generating */ } ChangeDirection(CD_CONTINUE, R, x1, y1, y2 - y1); } - -/* -:h3.BoxClip() - Clip a Region to a Rectangle - -BoxClip also duplicates the region if it is permanent. Note the -clipping box is specified in REGION coordinates, that is, in -coordinates relative to the region (0,0) point -*/ - -struct region * -BoxClip(struct region *R, /* region to clip */ - pel xmin, pel ymin, /* upper left hand corner of rectangle */ - pel xmax, pel ymax) /* lower right hand corner */ -{ - struct edgelist anchor; /* pretend edgelist to facilitate discards */ - register struct edgelist *e,*laste; - - R = UniqueRegion(R); - - if (xmin > R->xmin) { - R->xmin = xmin; - } - if (xmax < R->xmax) { - R->xmax = xmax; - } - - if (ymin > R->ymin) { - R->ymin = ymin; - } - if (ymax < R->ymax) { - R->ymax = ymax; - } - - - laste = &anchor; - anchor.link = R->anchor; - - for (e = R->anchor; VALIDEDGE(e); e = e->link) { - if (TOP(e) < ymin) { - e->xvalues += ymin - e->ymin; - e->ymin = ymin; - } - if (BOTTOM(e) > ymax) - e->ymax = ymax; - if (TOP(e) >= BOTTOM(e)) { - discard(laste, e->link->link); - e = laste; - continue; - } - if (e->xmin < xmin) { - cedgemax(BOTTOM(e) - TOP(e), e->xvalues, xmin); - e->xmin = xmin; - e->xmax = MAX(e->xmax, xmin); - } - if (e->xmax > xmax) { - cedgemin(BOTTOM(e) - TOP(e), e->xvalues, xmax); - e->xmin = MIN(e->xmin, xmax); - e->xmax = xmax; - } - laste = e; - } - - R->anchor = anchor.link; - - return(R); -} - -#ifdef notdef -/* -:h3.CoerceRegion() - Force a TextPath Structure to Become a Region - -We also save the newly created region in the textpath structure, if the -structure was permanent. Then we don't have to do this again. Why not -save it all the time? Well, we certainly could, but I suspect it -wouldn't pay. We would have to make this region permanent (because we -couldn't have it be consumed) and this would probably require -unnecessary CopyRegions in most cases. -*/ - -struct region * -CoerceRegion(struct textpath *tp) /* input TEXTTYPE */ -{ - struct segment *path; /* temporary character path */ - struct region *R; /* returned region */ - - - R = Interior(path, EVENODDRULE); - return(R); -} -#endif - -/* -:h3.RegionBounds() - Returns Bounding Box of a Region -*/ - -struct segment * -RegionBounds(struct region *R) -{ - register struct segment *path; /* returned path */ - - path = BoxPath(IDENTITY, R->ymax - R->ymin, R->xmax - R->xmin); - path = Join(PathSegment(MOVETYPE, R->origin.x + TOFRACTPEL(R->xmin), - R->origin.y + TOFRACTPEL(R->ymin) ), - path); - return(path); -} - -/* -:h2.Formatting/Dump Routines for Debug - -:h3.DumpArea() - Display a Region -*/ -void -DumpArea(struct region *area) -{ - DumpEdges(area->anchor); -} - -#define INSWATH(p, y0, y1) (p != NULL && p->ymin == y0 && p->ymax == y1) -/* -:h3.DumpEdges() - Display Run End Lists (Edge Lists) -*/ - -/* -:h3.edgecheck() - For Debug, Verify that an Edge Obeys the Rules -*/ - -/*ARGSUSED*/ -static void -edgecheck(struct edgelist *edge, int oldmin, int oldmax) -{ - if (edge->type != EDGETYPE) - Abort("EDGE ERROR: non EDGETYPE in list"); -/* -The following check is not valid if the region is jumbled so I took it -out: -*/ -/* if (edge->ymin < oldmax && edge->ymin != oldmin) - Abort("EDGE ERROR: overlapping swaths"); */ -} - -void -DumpEdges(struct edgelist *edges) -{ - register struct edgelist *p,*p2; - register pel ymin = MINPEL; - register pel ymax = MINPEL; - - if (edges == NULL) { - return; - } - if (RegionDebug <= 1) { - for (p=edges; p != NULL; p = p->link) { - edgecheck(p, ymin, ymax); - ymin = p->ymin; ymax = p->ymax; - } - } - else { - - for (p2=edges; p2 != NULL; ) { - - edgecheck(p2, ymin, ymax); - ymin = p2->ymin; - ymax = p2->ymax; - - while (INSWATH(p2, ymin, ymax)) - p2 = p2->link; - } - } -} |