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+/* $Xorg: curves.c,v 1.3 2000/08/17 19:46:29 cpqbld Exp $ */
+/* Copyright International Business Machines,Corp. 1991 */
+/* All Rights Reserved */
+
+/* License to use, copy, modify, and distribute this software */
+/* and its documentation for any purpose and without fee is */
+/* hereby granted, provided that licensee provides a license to */
+/* IBM, Corp. to use, copy, modify, and distribute derivative */
+/* works and their documentation for any purpose and without */
+/* fee, that the above copyright notice appear in all copies */
+/* and that both that copyright notice and this permission */
+/* notice appear in supporting documentation, and that the name */
+/* of IBM not be used in advertising or publicity pertaining to */
+/* distribution of the software without specific, written prior */
+/* permission. */
+
+/* IBM PROVIDES THIS SOFTWARE "AS IS", WITHOUT ANY WARRANTIES */
+/* OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING, BUT NOT */
+/* LIMITED TO ANY IMPLIED WARRANTIES OF MERCHANTABILITY, */
+/* FITNESS FOR A PARTICULAR PURPOSE, AND NONINFRINGEMENT OF */
+/* THIRD PARTY RIGHTS. THE ENTIRE RISK AS TO THE QUALITY AND */
+/* PERFORMANCE OF THE SOFTWARE, INCLUDING ANY DUTY TO SUPPORT */
+/* OR MAINTAIN, BELONGS TO THE LICENSEE. SHOULD ANY PORTION OF */
+/* THE SOFTWARE PROVE DEFECTIVE, THE LICENSEE (NOT IBM) ASSUMES */
+/* THE ENTIRE COST OF ALL SERVICING, REPAIR AND CORRECTION. IN */
+/* NO EVENT SHALL IBM BE LIABLE FOR ANY SPECIAL, INDIRECT OR */
+/* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING */
+/* FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF */
+/* CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT */
+/* OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS */
+/* SOFTWARE. */
+/*
+:h1.CURVES Module - Stepping Beziers
+
+This module is responsible for "rasterizing"
+third order curves. That is, it changes the high level curve
+specification into a list of pels that that curve travels
+through.
+
+:h3.Include Files
+
+Include files needed:
+*/
+
+#include "objects.h"
+#include "spaces.h"
+#include "paths.h"
+#include "regions.h"
+#include "curves.h"
+#include "lines.h"
+#include "arith.h"
+
+
+/*
+:h3.Functions Provided to Other Modules
+
+External entry points:
+*/
+/*SHARED LINE(S) ORIGINATED HERE*/
+
+/*
+Note that "stepping" and "flattening" are so similiar that they use the
+same routine. When the "region" parameter is NULL, that is a flag that
+we are flattening instead of stepping.
+*/
+/*
+:h2.Bezier Third Order Curves
+*/
+/*
+:h3.The "bezierinfo" Structure
+
+This structure is used to store information used when we subdivide
+Bezier curves.
+*/
+
+struct bezierinfo {
+ struct region *region; /* the region being built or NULL */
+ struct fractpoint last; /* not used yet; maybe could save some work */
+ struct fractpoint origin; /* the origin of the bezier */
+} ;
+
+/*
+ Checking for termination of the subdivision process:
+ This is the stupidest test in the world, just check if the coordinatewise
+ distance from an end control point to the next control point is less than
+ one half pel. If so, we must be done.
+ This returns 1 if the subdivision is terminated and 0 if you still need
+ to subdivide.
+*/
+
+static int BezierTerminationTest(xa,ya,xb,yb,xc,yc,xd,yd)
+fractpel xa,ya,xb,yb,xc,yc,xd,yd;
+{
+ fractpel dmax;
+ dmax = ABS(xa - xb);
+ dmax = MAX(dmax,ABS(ya - yb));
+ dmax = MAX(dmax,ABS(xd - xc));
+ dmax = MAX(dmax,ABS(yd - yc));
+ if(dmax > FPHALF)
+ return(0); /* not done yet */
+ else
+ return(1); /* done */
+}
+
+/*
+:h3.StepBezierRecurse() - The Recursive Logic in StepBezier()
+
+The recursion involves dividing the control polygon into two smaller
+control polygons by finding the midpoints of the lines. This idea is
+described in any graphics text book and its simplicity is what caused
+Bezier to define his curves as he did. If the input region 'R' is NULL,
+the result is a path that is the 'flattened' curve; otherwise StepBezier
+returns nothing special.
+*/
+static struct segment *StepBezierRecurse(I,xA,yA,xB,yB,xC,yC,xD,yD)
+ struct bezierinfo *I; /* Region under construction or NULL */
+ fractpel xA,yA; /* A control point */
+ fractpel xB,yB; /* B control point */
+ fractpel xC,yC; /* C control point */
+ fractpel xD,yD; /* D control point */
+
+{
+ if (BezierTerminationTest(xA,yA,xB,yB,xC,yC,xD,yD))
+ {
+ if (I->region == NULL)
+ return(PathSegment(LINETYPE, xD - xA, yD - yA));
+ else
+ StepLine(I->region, I->origin.x + xA, I->origin.y + yA,
+ I->origin.x + xD, I->origin.y + yD);
+ }
+ else
+ {
+ fractpel xAB,yAB;
+ fractpel xBC,yBC;
+ fractpel xCD,yCD;
+ fractpel xABC,yABC;
+ fractpel xBCD,yBCD;
+ fractpel xABCD,yABCD;
+
+ xAB = xA + xB; yAB = yA + yB;
+ xBC = xB + xC; yBC = yB + yC;
+ xCD = xC + xD; yCD = yC + yD;
+
+ xABC = xAB + xBC; yABC = yAB + yBC;
+ xBCD = xBC + xCD; yBCD = yBC + yCD;
+
+ xABCD = xABC + xBCD; yABCD = yABC + yBCD;
+
+ xAB >>= 1; yAB >>= 1;
+ xBC >>= 1; yBC >>= 1;
+ xCD >>= 1; yCD >>= 1;
+ xABC >>= 2; yABC >>= 2;
+ xBCD >>= 2; yBCD >>= 2;
+ xABCD >>= 3; yABCD >>= 3;
+
+ if (I->region == NULL)
+ {
+ return( Join(
+ StepBezierRecurse(I, xA, yA, xAB, yAB, xABC, yABC, xABCD, yABCD),
+ StepBezierRecurse(I, xABCD, yABCD, xBCD, yBCD, xCD, yCD, xD, yD)
+ )
+ );
+ }
+ else
+ {
+ StepBezierRecurse(I, xA, yA, xAB, yAB, xABC, yABC, xABCD, yABCD);
+ StepBezierRecurse(I, xABCD, yABCD, xBCD, yBCD, xCD, yCD, xD, yD);
+ }
+ }
+ /*NOTREACHED*/
+}
+
+/*
+:h3.TOOBIG() - Macro to Test if a Coordinate is Too Big to Bezier SubDivide Normally
+
+Intermediate values in the Bezier subdivision are 8 times bigger than
+the starting values. If this overflows, a 'long', we are in trouble:
+*/
+
+#define BITS (sizeof(long)*8)
+#define HIGHTEST(p) (((p)>>(BITS-4)) != 0) /* includes sign bit */
+#define TOOBIG(xy) ((xy < 0) ? HIGHTEST(-xy) : HIGHTEST(xy))
+
+/*
+:h3.StepBezier() - Produce Run Ends for a Bezier Curve
+
+This is the entry point called from outside the module.
+*/
+
+struct segment *StepBezier(R, xA, yA, xB, yB, xC, yC, xD, yD)
+ struct region *R; /* Region under construction or NULL */
+ fractpel xA,yA; /* A control point */
+ fractpel xB,yB; /* B control point */
+ fractpel xC,yC; /* C control point */
+ fractpel xD,yD; /* D control point */
+{
+ struct bezierinfo Info;
+
+ Info.region = R;
+ Info.origin.x = xA;
+ Info.origin.y = yA;
+
+ xB -= xA;
+ xC -= xA;
+ xD -= xA;
+ yB -= yA;
+ yC -= yA;
+ yD -= yA;
+
+ if ( TOOBIG(xB) || TOOBIG(yB) || TOOBIG(xC) || TOOBIG(yC)
+ || TOOBIG(xD) || TOOBIG(yD) )
+ abort("Beziers this big not yet supported");
+
+ return(StepBezierRecurse(&Info,
+ (fractpel) 0, (fractpel) 0, xB, yB, xC, yC, xD, yD));
+}
+