/* * Cg3 framebuffer driver. * * Copyright (C) 2000 Jakub Jelinek (jakub@redhat.com) * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * JAKUB JELINEK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/suncg3/cg3_driver.c,v 1.4 2001/05/16 06:48:10 keithp Exp $ */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #define PSZ 8 #include "xf86.h" #include "xf86_OSproc.h" #include "xf86_ansic.h" #include "xf86Version.h" #include "mipointer.h" #include "mibstore.h" #include "micmap.h" #include "fb.h" #include "xf86cmap.h" #include "cg3.h" static const OptionInfoRec * CG3AvailableOptions(int chipid, int busid); static void CG3Identify(int flags); static Bool CG3Probe(DriverPtr drv, int flags); static Bool CG3PreInit(ScrnInfoPtr pScrn, int flags); static Bool CG3ScreenInit(int Index, ScreenPtr pScreen, int argc, char **argv); static Bool CG3EnterVT(int scrnIndex, int flags); static void CG3LeaveVT(int scrnIndex, int flags); static Bool CG3CloseScreen(int scrnIndex, ScreenPtr pScreen); static Bool CG3SaveScreen(ScreenPtr pScreen, int mode); /* Required if the driver supports mode switching */ static Bool CG3SwitchMode(int scrnIndex, DisplayModePtr mode, int flags); /* Required if the driver supports moving the viewport */ static void CG3AdjustFrame(int scrnIndex, int x, int y, int flags); /* Optional functions */ static void CG3FreeScreen(int scrnIndex, int flags); static ModeStatus CG3ValidMode(int scrnIndex, DisplayModePtr mode, Bool verbose, int flags); void CG3Sync(ScrnInfoPtr pScrn); #define VERSION 4000 #define CG3_NAME "SUNCG3" #define CG3_DRIVER_NAME "suncg3" #define CG3_MAJOR_VERSION 1 #define CG3_MINOR_VERSION 0 #define CG3_PATCHLEVEL 0 /* * This contains the functions needed by the server after loading the driver * module. It must be supplied, and gets passed back by the SetupProc * function in the dynamic case. In the static case, a reference to this * is compiled in, and this requires that the name of this DriverRec be * an upper-case version of the driver name. */ _X_EXPORT DriverRec SUNCG3 = { VERSION, CG3_DRIVER_NAME, CG3Identify, CG3Probe, CG3AvailableOptions, NULL, 0 }; static const OptionInfoRec CG3Options[] = { { -1, NULL, OPTV_NONE, {0}, FALSE } }; #ifdef XFree86LOADER static MODULESETUPPROTO(cg3Setup); static XF86ModuleVersionInfo suncg3VersRec = { "suncg3", MODULEVENDORSTRING, MODINFOSTRING1, MODINFOSTRING2, XORG_VERSION_CURRENT, CG3_MAJOR_VERSION, CG3_MINOR_VERSION, CG3_PATCHLEVEL, ABI_CLASS_VIDEODRV, ABI_VIDEODRV_VERSION, MOD_CLASS_VIDEODRV, {0,0,0,0} }; _X_EXPORT XF86ModuleData suncg3ModuleData = { &suncg3VersRec, cg3Setup, NULL }; pointer cg3Setup(pointer module, pointer opts, int *errmaj, int *errmin) { static Bool setupDone = FALSE; if (!setupDone) { setupDone = TRUE; xf86AddDriver(&SUNCG3, module, 0); /* * Modules that this driver always requires can be loaded here * by calling LoadSubModule(). */ /* * The return value must be non-NULL on success even though there * is no TearDownProc. */ return (pointer)TRUE; } else { if (errmaj) *errmaj = LDR_ONCEONLY; return NULL; } } #endif /* XFree86LOADER */ static Bool CG3GetRec(ScrnInfoPtr pScrn) { /* * Allocate an Cg3Rec, and hook it into pScrn->driverPrivate. * pScrn->driverPrivate is initialised to NULL, so we can check if * the allocation has already been done. */ if (pScrn->driverPrivate != NULL) return TRUE; pScrn->driverPrivate = xnfcalloc(sizeof(Cg3Rec), 1); return TRUE; } static void CG3FreeRec(ScrnInfoPtr pScrn) { Cg3Ptr pCg3; if (pScrn->driverPrivate == NULL) return; pCg3 = GET_CG3_FROM_SCRN(pScrn); xfree(pScrn->driverPrivate); pScrn->driverPrivate = NULL; return; } static const OptionInfoRec * CG3AvailableOptions(int chipid, int busid) { return CG3Options; } /* Mandatory */ static void CG3Identify(int flags) { xf86Msg(X_INFO, "%s: driver for CGthree\n", CG3_NAME); } /* Mandatory */ static Bool CG3Probe(DriverPtr drv, int flags) { int i; GDevPtr *devSections; int *usedChips; int numDevSections; int numUsed; Bool foundScreen = FALSE; EntityInfoPtr pEnt; /* * The aim here is to find all cards that this driver can handle, * and for the ones not already claimed by another driver, claim the * slot, and allocate a ScrnInfoRec. * * This should be a minimal probe, and it should under no circumstances * change the state of the hardware. Because a device is found, don't * assume that it will be used. Don't do any initialisations other than * the required ScrnInfoRec initialisations. Don't allocate any new * data structures. */ /* * Next we check, if there has been a chipset override in the config file. * For this we must find out if there is an active device section which * is relevant, i.e., which has no driver specified or has THIS driver * specified. */ if ((numDevSections = xf86MatchDevice(CG3_DRIVER_NAME, &devSections)) <= 0) { /* * There's no matching device section in the config file, so quit * now. */ return FALSE; } /* * We need to probe the hardware first. We then need to see how this * fits in with what is given in the config file, and allow the config * file info to override any contradictions. */ numUsed = xf86MatchSbusInstances(CG3_NAME, SBUS_DEVICE_CG3, devSections, numDevSections, drv, &usedChips); xfree(devSections); if (numUsed <= 0) return FALSE; if (flags & PROBE_DETECT) foundScreen = TRUE; else for (i = 0; i < numUsed; i++) { pEnt = xf86GetEntityInfo(usedChips[i]); /* * Check that nothing else has claimed the slots. */ if(pEnt->active) { ScrnInfoPtr pScrn; /* Allocate a ScrnInfoRec and claim the slot */ pScrn = xf86AllocateScreen(drv, 0); /* Fill in what we can of the ScrnInfoRec */ pScrn->driverVersion = VERSION; pScrn->driverName = CG3_DRIVER_NAME; pScrn->name = CG3_NAME; pScrn->Probe = CG3Probe; pScrn->PreInit = CG3PreInit; pScrn->ScreenInit = CG3ScreenInit; pScrn->SwitchMode = CG3SwitchMode; pScrn->AdjustFrame = CG3AdjustFrame; pScrn->EnterVT = CG3EnterVT; pScrn->LeaveVT = CG3LeaveVT; pScrn->FreeScreen = CG3FreeScreen; pScrn->ValidMode = CG3ValidMode; xf86AddEntityToScreen(pScrn, pEnt->index); foundScreen = TRUE; } xfree(pEnt); } xfree(usedChips); return foundScreen; } /* Mandatory */ static Bool CG3PreInit(ScrnInfoPtr pScrn, int flags) { Cg3Ptr pCg3; sbusDevicePtr psdp; MessageType from; int i; if (flags & PROBE_DETECT) return FALSE; /* * Note: This function is only called once at server startup, and * not at the start of each server generation. This means that * only things that are persistent across server generations can * be initialised here. xf86Screens[] is (pScrn is a pointer to one * of these). Privates allocated using xf86AllocateScrnInfoPrivateIndex() * are too, and should be used for data that must persist across * server generations. * * Per-generation data should be allocated with * AllocateScreenPrivateIndex() from the ScreenInit() function. */ /* Allocate the Cg3Rec driverPrivate */ if (!CG3GetRec(pScrn)) { return FALSE; } pCg3 = GET_CG3_FROM_SCRN(pScrn); /* Set pScrn->monitor */ pScrn->monitor = pScrn->confScreen->monitor; /* This driver doesn't expect more than one entity per screen */ if (pScrn->numEntities > 1) return FALSE; /* This is the general case */ for (i = 0; i < pScrn->numEntities; i++) { EntityInfoPtr pEnt = xf86GetEntityInfo(pScrn->entityList[i]); /* CG3 is purely SBUS */ if (pEnt->location.type == BUS_SBUS) { psdp = xf86GetSbusInfoForEntity(pEnt->index); pCg3->psdp = psdp; } else return FALSE; } /********************* deal with depth *********************/ if (!xf86SetDepthBpp(pScrn, 0, 0, 0, NoDepth24Support)) { return FALSE; } else { /* Check that the returned depth is one we support */ switch (pScrn->depth) { case 8: /* OK */ break; default: xf86DrvMsg(pScrn->scrnIndex, X_ERROR, "Given depth (%d) is not supported by this driver\n", pScrn->depth); return FALSE; } } if (!xf86SetDefaultVisual(pScrn, -1)) return FALSE; /* * The new cmap code requires this to be initialised. */ { Gamma zeros = {0.0, 0.0, 0.0}; if (!xf86SetGamma(pScrn, zeros)) { return FALSE; } } /* Set the bits per RGB for 8bpp mode */ from = X_DEFAULT; if (xf86LoadSubModule(pScrn, "fb") == NULL) { CG3FreeRec(pScrn); return FALSE; } /********************* set up clock and mode stuff *********************/ pScrn->progClock = TRUE; if(pScrn->display->virtualX || pScrn->display->virtualY) { xf86DrvMsg(pScrn->scrnIndex, X_WARNING, "CG3 does not support a virtual desktop\n"); pScrn->display->virtualX = 0; pScrn->display->virtualY = 0; } xf86SbusUseBuiltinMode(pScrn, pCg3->psdp); pScrn->currentMode = pScrn->modes; pScrn->displayWidth = pScrn->virtualX; /* Set display resolution */ xf86SetDpi(pScrn, 0, 0); return TRUE; } /* Mandatory */ /* This gets called at the start of each server generation */ static Bool CG3ScreenInit(int scrnIndex, ScreenPtr pScreen, int argc, char **argv) { ScrnInfoPtr pScrn; Cg3Ptr pCg3; int ret; /* * First get the ScrnInfoRec */ pScrn = xf86Screens[pScreen->myNum]; pCg3 = GET_CG3_FROM_SCRN(pScrn); /* Map the CG3 memory */ pCg3->fb = xf86MapSbusMem (pCg3->psdp, CG3_RAM_VOFF, (pCg3->psdp->width * pCg3->psdp->height)); if (! pCg3->fb) return FALSE; /* Darken the screen for aesthetic reasons and set the viewport */ CG3SaveScreen(pScreen, SCREEN_SAVER_ON); /* * The next step is to setup the screen's visuals, and initialise the * framebuffer code. In cases where the framebuffer's default * choices for things like visual layouts and bits per RGB are OK, * this may be as simple as calling the framebuffer's ScreenInit() * function. If not, the visuals will need to be setup before calling * a fb ScreenInit() function and fixed up after. */ /* * Reset visual list. */ miClearVisualTypes(); /* Set the bits per RGB for 8bpp mode */ pScrn->rgbBits = 8; /* Setup the visuals we support. */ if (!miSetVisualTypes(pScrn->depth, miGetDefaultVisualMask(pScrn->depth), pScrn->rgbBits, pScrn->defaultVisual)) return FALSE; miSetPixmapDepths (); /* * Call the framebuffer layer's ScreenInit function, and fill in other * pScreen fields. */ ret = fbScreenInit(pScreen, pCg3->fb, pScrn->virtualX, pScrn->virtualY, pScrn->xDpi, pScrn->yDpi, pScrn->virtualX, 8); if (!ret) return FALSE; #ifdef RENDER fbPictureInit (pScreen, 0, 0); #endif miInitializeBackingStore(pScreen); xf86SetBackingStore(pScreen); xf86SetSilkenMouse(pScreen); xf86SetBlackWhitePixels(pScreen); /* Initialise cursor functions */ miDCInitialize (pScreen, xf86GetPointerScreenFuncs()); /* Initialise default colourmap */ if (!miCreateDefColormap(pScreen)) return FALSE; if(!xf86SbusHandleColormaps(pScreen, pCg3->psdp)) return FALSE; pCg3->CloseScreen = pScreen->CloseScreen; pScreen->CloseScreen = CG3CloseScreen; pScreen->SaveScreen = CG3SaveScreen; /* Report any unused options (only for the first generation) */ if (serverGeneration == 1) { xf86ShowUnusedOptions(pScrn->scrnIndex, pScrn->options); } /* unblank the screen */ CG3SaveScreen(pScreen, SCREEN_SAVER_OFF); /* Done */ return TRUE; } /* Usually mandatory */ static Bool CG3SwitchMode(int scrnIndex, DisplayModePtr mode, int flags) { return TRUE; } /* * This function is used to initialize the Start Address - the first * displayed location in the video memory. */ /* Usually mandatory */ static void CG3AdjustFrame(int scrnIndex, int x, int y, int flags) { /* we don't support virtual desktops */ return; } /* * This is called when VT switching back to the X server. Its job is * to reinitialise the video mode. */ /* Mandatory */ static Bool CG3EnterVT(int scrnIndex, int flags) { return TRUE; } /* * This is called when VT switching away from the X server. */ /* Mandatory */ static void CG3LeaveVT(int scrnIndex, int flags) { return; } /* * This is called at the end of each server generation. It restores the * original (text) mode. It should really also unmap the video memory too. */ /* Mandatory */ static Bool CG3CloseScreen(int scrnIndex, ScreenPtr pScreen) { ScrnInfoPtr pScrn = xf86Screens[scrnIndex]; Cg3Ptr pCg3 = GET_CG3_FROM_SCRN(pScrn); pScrn->vtSema = FALSE; xf86UnmapSbusMem(pCg3->psdp, pCg3->fb, (pCg3->psdp->width * pCg3->psdp->height)); pScreen->CloseScreen = pCg3->CloseScreen; return (*pScreen->CloseScreen)(scrnIndex, pScreen); return FALSE; } /* Free up any per-generation data structures */ /* Optional */ static void CG3FreeScreen(int scrnIndex, int flags) { CG3FreeRec(xf86Screens[scrnIndex]); } /* Checks if a mode is suitable for the selected chipset. */ /* Optional */ static ModeStatus CG3ValidMode(int scrnIndex, DisplayModePtr mode, Bool verbose, int flags) { if (mode->Flags & V_INTERLACE) return(MODE_BAD); return(MODE_OK); } /* Do screen blanking */ /* Mandatory */ static Bool CG3SaveScreen(ScreenPtr pScreen, int mode) /* this function should blank the screen when unblank is FALSE and unblank it when unblank is TRUE -- it doesn't actually seem to be used for much though */ { return TRUE; } /* * This is the implementation of the Sync() function. */ void CG3Sync(ScrnInfoPtr pScrn) { return; }