/***************************************************************************\ |* *| |* Copyright 2003 NVIDIA, Corporation. All rights reserved. *| |* *| |* NOTICE TO USER: The source code is copyrighted under U.S. and *| |* international laws. Users and possessors of this source code are *| |* hereby granted a nonexclusive, royalty-free copyright license to *| |* use this code in individual and commercial software. *| |* *| |* Any use of this source code must include, in the user documenta- *| |* tion and internal comments to the code, notices to the end user *| |* as follows: *| |* *| |* Copyright 2003 NVIDIA, Corporation. All rights reserved. *| |* *| |* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *| |* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *| |* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *| |* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *| |* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *| |* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *| |* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *| |* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *| |* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *| |* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *| |* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| |* *| |* U.S. Government End Users. This source code is a "commercial *| |* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| |* consisting of "commercial computer software" and "commercial *| |* computer software documentation," as such terms are used in *| |* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *| |* ment only as a commercial end item. Consistent with 48 C.F.R. *| |* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| |* all U.S. Government End Users acquire the source code with only *| |* those rights set forth herein. *| |* *| \***************************************************************************/ /* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv_xaa.c,v 1.34 2003/10/15 20:28:31 mvojkovi Exp $ */ #include "nv_include.h" #include "xaalocal.h" #include "miline.h" #include "nv_dma.h" static const int NVCopyROP[16] = { 0x00, /* GXclear */ 0x88, /* GXand */ 0x44, /* GXandReverse */ 0xCC, /* GXcopy */ 0x22, /* GXandInverted */ 0xAA, /* GXnoop */ 0x66, /* GXxor */ 0xEE, /* GXor */ 0x11, /* GXnor */ 0x99, /* GXequiv */ 0x55, /* GXinvert*/ 0xDD, /* GXorReverse */ 0x33, /* GXcopyInverted */ 0xBB, /* GXorInverted */ 0x77, /* GXnand */ 0xFF /* GXset */ }; static const int NVCopyROP_PM[16] = { 0x0A, /* GXclear */ 0x8A, /* GXand */ 0x4A, /* GXandReverse */ 0xCA, /* GXcopy */ 0x2A, /* GXandInverted */ 0xAA, /* GXnoop */ 0x6A, /* GXxor */ 0xEA, /* GXor */ 0x1A, /* GXnor */ 0x9A, /* GXequiv */ 0x5A, /* GXinvert*/ 0xDA, /* GXorReverse */ 0x3A, /* GXcopyInverted */ 0xBA, /* GXorInverted */ 0x7A, /* GXnand */ 0xFA /* GXset */ }; static const int NVPatternROP[16] = { 0x00, 0xA0, 0x50, 0xF0, 0x0A, 0xAA, 0x5A, 0xFA, 0x05, 0xA5, 0x55, 0xF5, 0x0F, 0xAF, 0x5F, 0xFF }; void NVDmaKickoff(NVPtr pNv) { if(pNv->dmaCurrent != pNv->dmaPut) { pNv->dmaPut = pNv->dmaCurrent; WRITE_PUT(pNv, pNv->dmaPut); } } /* There is a HW race condition with videoram command buffers. You can't jump to the location of your put offset. We write put at the jump offset + SKIPS dwords with noop padding in between to solve this problem */ #define SKIPS 8 void NVDmaWait ( NVPtr pNv, int size ){ int dmaGet; size++; while(pNv->dmaFree < size) { dmaGet = READ_GET(pNv); if(pNv->dmaPut >= dmaGet) { pNv->dmaFree = pNv->dmaMax - pNv->dmaCurrent; if(pNv->dmaFree < size) { NVDmaNext(pNv, 0x20000000); if(dmaGet <= SKIPS) { if(pNv->dmaPut <= SKIPS) /* corner case - will be idle */ WRITE_PUT(pNv, SKIPS + 1); do { dmaGet = READ_GET(pNv); } while(dmaGet <= SKIPS); } WRITE_PUT(pNv, SKIPS); pNv->dmaCurrent = pNv->dmaPut = SKIPS; pNv->dmaFree = dmaGet - (SKIPS + 1); } } else pNv->dmaFree = dmaGet - pNv->dmaCurrent - 1; } } /* currentRop = 0-15 solid fill 16-31 8x8 pattern fill 32-47 solid fill with planemask */ static void NVSetPattern( ScrnInfoPtr pScrn, CARD32 clr0, CARD32 clr1, CARD32 pat0, CARD32 pat1 ) { NVPtr pNv = NVPTR(pScrn); NVDmaStart(pNv, PATTERN_COLOR_0, 4); NVDmaNext (pNv, clr0); NVDmaNext (pNv, clr1); NVDmaNext (pNv, pat0); NVDmaNext (pNv, pat1); } static void NVSetRopSolid(ScrnInfoPtr pScrn, CARD32 rop, CARD32 planemask) { NVPtr pNv = NVPTR(pScrn); if(planemask != ~0) { NVSetPattern(pScrn, 0, planemask, ~0, ~0); if(pNv->currentRop != (rop + 32)) { NVDmaStart(pNv, ROP_SET, 1); NVDmaNext (pNv, NVCopyROP_PM[rop]); pNv->currentRop = rop + 32; } } else if (pNv->currentRop != rop) { if(pNv->currentRop >= 16) NVSetPattern(pScrn, ~0, ~0, ~0, ~0); NVDmaStart(pNv, ROP_SET, 1); NVDmaNext (pNv, NVCopyROP[rop]); pNv->currentRop = rop; } } void NVResetGraphics(ScrnInfoPtr pScrn) { NVPtr pNv = NVPTR(pScrn); CARD32 surfaceFormat, patternFormat, rectFormat, lineFormat; int pitch, i; if(pNv->NoAccel) return; pitch = pNv->CurrentLayout.displayWidth * (pNv->CurrentLayout.bitsPerPixel >> 3); pNv->dmaBase = (CARD32*)(&pNv->FbStart[pNv->FbUsableSize]); for(i = 0; i < SKIPS; i++) pNv->dmaBase[i] = 0x00000000; pNv->dmaBase[0x0 + SKIPS] = 0x00040000; pNv->dmaBase[0x1 + SKIPS] = 0x80000010; pNv->dmaBase[0x2 + SKIPS] = 0x00042000; pNv->dmaBase[0x3 + SKIPS] = 0x80000011; pNv->dmaBase[0x4 + SKIPS] = 0x00044000; pNv->dmaBase[0x5 + SKIPS] = 0x80000012; pNv->dmaBase[0x6 + SKIPS] = 0x00046000; pNv->dmaBase[0x7 + SKIPS] = 0x80000013; pNv->dmaBase[0x8 + SKIPS] = 0x00048000; pNv->dmaBase[0x9 + SKIPS] = 0x80000014; pNv->dmaBase[0xA + SKIPS] = 0x0004A000; pNv->dmaBase[0xB + SKIPS] = 0x80000015; pNv->dmaBase[0xC + SKIPS] = 0x0004C000; pNv->dmaBase[0xD + SKIPS] = 0x80000016; pNv->dmaBase[0xE + SKIPS] = 0x0004E000; pNv->dmaBase[0xF + SKIPS] = 0x80000017; pNv->dmaPut = 0; pNv->dmaCurrent = 16 + SKIPS; pNv->dmaMax = 8191; pNv->dmaFree = pNv->dmaMax - pNv->dmaCurrent; switch(pNv->CurrentLayout.depth) { case 24: surfaceFormat = SURFACE_FORMAT_DEPTH24; patternFormat = PATTERN_FORMAT_DEPTH24; rectFormat = RECT_FORMAT_DEPTH24; lineFormat = LINE_FORMAT_DEPTH24; break; case 16: case 15: surfaceFormat = SURFACE_FORMAT_DEPTH16; patternFormat = PATTERN_FORMAT_DEPTH16; rectFormat = RECT_FORMAT_DEPTH16; lineFormat = LINE_FORMAT_DEPTH16; break; default: surfaceFormat = SURFACE_FORMAT_DEPTH8; patternFormat = PATTERN_FORMAT_DEPTH8; rectFormat = RECT_FORMAT_DEPTH8; lineFormat = LINE_FORMAT_DEPTH8; break; } NVDmaStart(pNv, SURFACE_FORMAT, 4); NVDmaNext (pNv, surfaceFormat); NVDmaNext (pNv, pitch | (pitch << 16)); NVDmaNext (pNv, 0); NVDmaNext (pNv, 0); NVDmaStart(pNv, PATTERN_FORMAT, 1); NVDmaNext (pNv, patternFormat); NVDmaStart(pNv, RECT_FORMAT, 1); NVDmaNext (pNv, rectFormat); NVDmaStart(pNv, LINE_FORMAT, 1); NVDmaNext (pNv, lineFormat); pNv->currentRop = ~0; /* set to something invalid */ NVSetRopSolid(pScrn, GXcopy, ~0); NVDmaKickoff(pNv); } void NVSync(ScrnInfoPtr pScrn) { NVPtr pNv = NVPTR(pScrn); if(pNv->DMAKickoffCallback) (*pNv->DMAKickoffCallback)(pScrn); while(READ_GET(pNv) != pNv->dmaPut); while(pNv->PGRAPH[0x0700/4]); } static void NVDMAKickoffCallback (ScrnInfoPtr pScrn) { NVPtr pNv = NVPTR(pScrn); NVDmaKickoff(pNv); pNv->DMAKickoffCallback = NULL; } static void NVSetupForScreenToScreenCopy( ScrnInfoPtr pScrn, int xdir, int ydir, int rop, unsigned planemask, int transparency_color ) { NVPtr pNv = NVPTR(pScrn); planemask |= ~0 << pNv->CurrentLayout.depth; NVSetRopSolid(pScrn, rop, planemask); pNv->DMAKickoffCallback = NVDMAKickoffCallback; } static void NVSubsequentScreenToScreenCopy( ScrnInfoPtr pScrn, int x1, int y1, int x2, int y2, int w, int h ) { NVPtr pNv = NVPTR(pScrn); NVDmaStart(pNv, BLIT_POINT_SRC, 3); NVDmaNext (pNv, (y1 << 16) | x1); NVDmaNext (pNv, (y2 << 16) | x2); NVDmaNext (pNv, (h << 16) | w); if((w * h) >= 512) NVDmaKickoff(pNv); } static void NVSetupForSolidFill( ScrnInfoPtr pScrn, int color, int rop, unsigned planemask ) { NVPtr pNv = NVPTR(pScrn); planemask |= ~0 << pNv->CurrentLayout.depth; NVSetRopSolid(pScrn, rop, planemask); NVDmaStart(pNv, RECT_SOLID_COLOR, 1); NVDmaNext (pNv, color); pNv->DMAKickoffCallback = NVDMAKickoffCallback; } static void NVSubsequentSolidFillRect(ScrnInfoPtr pScrn, int x, int y, int w, int h) { NVPtr pNv = NVPTR(pScrn); NVDmaStart(pNv, RECT_SOLID_RECTS(0), 2); NVDmaNext (pNv, (x << 16) | y); NVDmaNext (pNv, (w << 16) | h); if((w * h) >= 512) NVDmaKickoff(pNv); } static void NVSetupForMono8x8PatternFill ( ScrnInfoPtr pScrn, int patternx, int patterny, int fg, int bg, int rop, unsigned planemask ) { NVPtr pNv = NVPTR(pScrn); planemask = ~0 << pNv->CurrentLayout.depth; fg |= planemask; if(bg == -1) bg = 0; else bg |= planemask; if (pNv->currentRop != (rop + 16)) { NVDmaStart(pNv, ROP_SET, 1); NVDmaNext (pNv, NVPatternROP[rop]); pNv->currentRop = rop + 16; } NVSetPattern(pScrn, bg, fg, patternx, patterny); NVDmaStart(pNv, RECT_SOLID_COLOR, 1); NVDmaNext (pNv, fg); pNv->DMAKickoffCallback = NVDMAKickoffCallback; } static void NVSubsequentMono8x8PatternFillRect( ScrnInfoPtr pScrn, int patternx, int patterny, int x, int y, int w, int h ) { NVPtr pNv = NVPTR(pScrn); NVDmaStart(pNv, RECT_SOLID_RECTS(0), 2); NVDmaNext (pNv, (x << 16) | y); NVDmaNext (pNv, (w << 16) | h); if((w * h) >= 512) NVDmaKickoff(pNv); } static CARD32 _bg_pixel; static CARD32 _fg_pixel; static Bool _transparent; static CARD32 _color_expand_dwords; static CARD32 _color_expand_offset; static int _remaining; static unsigned char *_storage_buffer[1]; static void NVSetupForScanlineCPUToScreenColorExpandFill ( ScrnInfoPtr pScrn, int fg, int bg, int rop, unsigned int planemask ) { NVPtr pNv = NVPTR(pScrn); CARD32 mask = ~0 << pNv->CurrentLayout.depth; planemask |= mask; _fg_pixel = fg | mask; if(bg == -1) { _transparent = TRUE; } else { _transparent = FALSE; _bg_pixel = bg | mask; } NVSetRopSolid (pScrn, rop, planemask); } static void NVSubsequentScanlineCPUToScreenColorExpandFill ( ScrnInfoPtr pScrn, int x, int y, int w, int h, int skipleft ) { NVPtr pNv = NVPTR(pScrn); int bw = (w + 31) & ~31; _color_expand_dwords = bw >> 5; _remaining = h; if(_transparent) { NVDmaStart(pNv, RECT_EXPAND_ONE_COLOR_CLIP, 5); NVDmaNext (pNv, (y << 16) | ((x + skipleft) & 0xFFFF)); NVDmaNext (pNv, ((y + h) << 16) | ((x + w) & 0xFFFF)); NVDmaNext (pNv, _fg_pixel); NVDmaNext (pNv, (h << 16) | bw); NVDmaNext (pNv, (y << 16) | (x & 0xFFFF)); _color_expand_offset = RECT_EXPAND_ONE_COLOR_DATA(0); } else { NVDmaStart(pNv, RECT_EXPAND_TWO_COLOR_CLIP, 7); NVDmaNext (pNv, (y << 16) | ((x + skipleft) & 0xFFFF)); NVDmaNext (pNv, ((y + h) << 16) | ((x + w) & 0xFFFF)); NVDmaNext (pNv, _bg_pixel); NVDmaNext (pNv, _fg_pixel); NVDmaNext (pNv, (h << 16) | bw); NVDmaNext (pNv, (h << 16) | bw); NVDmaNext (pNv, (y << 16) | (x & 0xFFFF)); _color_expand_offset = RECT_EXPAND_TWO_COLOR_DATA(0); } NVDmaStart(pNv, _color_expand_offset, _color_expand_dwords); _storage_buffer[0] = (unsigned char*)&pNv->dmaBase[pNv->dmaCurrent]; } static void NVSubsequentColorExpandScanline(ScrnInfoPtr pScrn, int bufno) { NVPtr pNv = NVPTR(pScrn); pNv->dmaCurrent += _color_expand_dwords; if(--_remaining) { NVDmaStart(pNv, _color_expand_offset, _color_expand_dwords); _storage_buffer[0] = (unsigned char*)&pNv->dmaBase[pNv->dmaCurrent]; } else { /* hardware bug workaround */ NVDmaStart(pNv, BLIT_POINT_SRC, 1); NVDmaNext (pNv, 0); NVDmaKickoff(pNv); } } static void NVSetupForScanlineImageWrite( ScrnInfoPtr pScrn, int rop, unsigned int planemask, int trans_color, int bpp, int depth ) { NVPtr pNv = NVPTR(pScrn); planemask |= ~0 << pNv->CurrentLayout.depth; NVSetRopSolid (pScrn, rop, planemask); } static CARD32 _image_size; static CARD32 _image_srcpoint; static CARD32 _image_dstpoint; static CARD32 _image_dstpitch; static void NVSubsequentScanlineImageWriteRect( ScrnInfoPtr pScrn, int x, int y, int w, int h, int skipleft ) { NVPtr pNv = NVPTR(pScrn); int Bpp = pNv->CurrentLayout.bitsPerPixel >> 3; int image_srcpitch; _image_size = (1 << 16) | (w - skipleft); _image_srcpoint = skipleft; _image_dstpoint = (y << 16) | (x + skipleft); _remaining = h; _image_dstpitch = pNv->CurrentLayout.displayWidth * Bpp; image_srcpitch = ((w * Bpp) + 63) & ~63; _storage_buffer[0] = pNv->FbStart + pNv->ScratchBufferStart; NVSync(pScrn); NVDmaStart(pNv, SURFACE_PITCH, 2); NVDmaNext (pNv, (_image_dstpitch << 16) | image_srcpitch); NVDmaNext (pNv, pNv->ScratchBufferStart); } static void NVSubsequentImageWriteScanline(ScrnInfoPtr pScrn, int bufno) { NVPtr pNv = NVPTR(pScrn); NVDmaStart(pNv, BLIT_POINT_SRC, 3); NVDmaNext (pNv, _image_srcpoint); NVDmaNext (pNv, _image_dstpoint); NVDmaNext (pNv, _image_size); NVDmaKickoff(pNv); if(--_remaining) { _image_dstpoint += (1 << 16); NVSync(pScrn); } else { NVDmaStart(pNv, SURFACE_PITCH, 2); NVDmaNext (pNv, _image_dstpitch | (_image_dstpitch << 16)); NVDmaNext (pNv, 0); } } static void NVSetupForSolidLine(ScrnInfoPtr pScrn, int color, int rop, unsigned planemask) { NVPtr pNv = NVPTR(pScrn); planemask |= ~0 << pNv->CurrentLayout.depth; NVSetRopSolid(pScrn, rop, planemask); _fg_pixel = color; pNv->DMAKickoffCallback = NVDMAKickoffCallback; } static void NVSubsequentSolidHorVertLine(ScrnInfoPtr pScrn, int x, int y, int len, int dir) { NVPtr pNv = NVPTR(pScrn); NVDmaStart(pNv, LINE_COLOR, 1); NVDmaNext (pNv, _fg_pixel); NVDmaStart(pNv, LINE_LINES(0), 2); NVDmaNext (pNv, (y << 16) | ( x & 0xffff)); if(dir == DEGREES_0) { NVDmaNext (pNv, (y << 16) | ((x + len) & 0xffff)); } else { NVDmaNext (pNv, ((y + len) << 16) | (x & 0xffff)); } } static void NVSubsequentSolidTwoPointLine( ScrnInfoPtr pScrn, int x1, int y1, int x2, int y2, int flags ) { NVPtr pNv = NVPTR(pScrn); Bool drawLast = !(flags & OMIT_LAST); NVDmaStart(pNv, LINE_COLOR, 1); NVDmaNext (pNv, _fg_pixel); NVDmaStart(pNv, LINE_LINES(0), drawLast ? 4 : 2); NVDmaNext (pNv, (y1 << 16) | (x1 & 0xffff)); NVDmaNext (pNv, (y2 << 16) | (x2 & 0xffff)); if(drawLast) { NVDmaNext (pNv, (y2 << 16) | (x2 & 0xffff)); NVDmaNext (pNv, ((y2 + 1) << 16) | (x2 & 0xffff)); } } static void NVSetClippingRectangle(ScrnInfoPtr pScrn, int x1, int y1, int x2, int y2) { NVPtr pNv = NVPTR(pScrn); int h = y2 - y1 + 1; int w = x2 - x1 + 1; NVDmaStart(pNv, CLIP_POINT, 2); NVDmaNext (pNv, (y1 << 16) | x1); NVDmaNext (pNv, (h << 16) | w); } static void NVDisableClipping(ScrnInfoPtr pScrn) { NVPtr pNv = NVPTR(pScrn); NVDmaStart(pNv, CLIP_POINT, 2); NVDmaNext (pNv, 0); NVDmaNext (pNv, 0x7FFF7FFF); } /* Initialize XAA acceleration info */ Bool NVAccelInit(ScreenPtr pScreen) { ScrnInfoPtr pScrn = xf86Screens[pScreen->myNum]; NVPtr pNv = NVPTR(pScrn); XAAInfoRecPtr accel; accel = pNv->AccelInfoRec = XAACreateInfoRec(); if(!accel) return FALSE; accel->Flags = LINEAR_FRAMEBUFFER | PIXMAP_CACHE | OFFSCREEN_PIXMAPS; accel->Sync = NVSync; accel->ScreenToScreenCopyFlags = NO_TRANSPARENCY; accel->SetupForScreenToScreenCopy = NVSetupForScreenToScreenCopy; accel->SubsequentScreenToScreenCopy = NVSubsequentScreenToScreenCopy; accel->SolidFillFlags = 0; accel->SetupForSolidFill = NVSetupForSolidFill; accel->SubsequentSolidFillRect = NVSubsequentSolidFillRect; accel->Mono8x8PatternFillFlags = HARDWARE_PATTERN_SCREEN_ORIGIN | HARDWARE_PATTERN_PROGRAMMED_BITS | NO_PLANEMASK; accel->SetupForMono8x8PatternFill = NVSetupForMono8x8PatternFill; accel->SubsequentMono8x8PatternFillRect = NVSubsequentMono8x8PatternFillRect; accel->ScanlineCPUToScreenColorExpandFillFlags = BIT_ORDER_IN_BYTE_LSBFIRST | CPU_TRANSFER_PAD_DWORD | LEFT_EDGE_CLIPPING | LEFT_EDGE_CLIPPING_NEGATIVE_X; accel->NumScanlineColorExpandBuffers = 1; accel->SetupForScanlineCPUToScreenColorExpandFill = NVSetupForScanlineCPUToScreenColorExpandFill; accel->SubsequentScanlineCPUToScreenColorExpandFill = NVSubsequentScanlineCPUToScreenColorExpandFill; accel->SubsequentColorExpandScanline = NVSubsequentColorExpandScanline; accel->ScanlineColorExpandBuffers = _storage_buffer; accel->ScanlineImageWriteFlags = NO_GXCOPY | NO_TRANSPARENCY | LEFT_EDGE_CLIPPING | LEFT_EDGE_CLIPPING_NEGATIVE_X; accel->NumScanlineImageWriteBuffers = 1; accel->SetupForScanlineImageWrite = NVSetupForScanlineImageWrite; accel->SubsequentScanlineImageWriteRect = NVSubsequentScanlineImageWriteRect; accel->SubsequentImageWriteScanline = NVSubsequentImageWriteScanline; accel->ScanlineImageWriteBuffers = _storage_buffer; accel->SolidLineFlags = 0; accel->SetupForSolidLine = NVSetupForSolidLine; accel->SubsequentSolidHorVertLine = NVSubsequentSolidHorVertLine; accel->SubsequentSolidTwoPointLine = NVSubsequentSolidTwoPointLine; accel->SetClippingRectangle = NVSetClippingRectangle; accel->DisableClipping = NVDisableClipping; accel->ClippingFlags = HARDWARE_CLIP_SOLID_LINE; miSetZeroLineBias(pScreen, OCTANT1 | OCTANT3 | OCTANT4 | OCTANT6); return (XAAInit(pScreen, accel)); }