/***************************************************************************\ |* *| |* Copyright 2003 NVIDIA, Corporation. All rights reserved. *| |* *| |* NOTICE TO USER: The source code is copyrighted under U.S. and *| |* international laws. Users and possessors of this source code are *| |* hereby granted a nonexclusive, royalty-free copyright license to *| |* use this code in individual and commercial software. *| |* *| |* Any use of this source code must include, in the user documenta- *| |* tion and internal comments to the code, notices to the end user *| |* as follows: *| |* *| |* Copyright 2003 NVIDIA, Corporation. All rights reserved. *| |* *| |* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *| |* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *| |* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *| |* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *| |* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *| |* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *| |* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *| |* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *| |* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *| |* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *| |* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *| |* *| |* U.S. Government End Users. This source code is a "commercial *| |* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *| |* consisting of "commercial computer software" and "commercial *| |* computer software documentation," as such terms are used in *| |* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *| |* ment only as a commercial end item. Consistent with 48 C.F.R. *| |* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *| |* all U.S. Government End Users acquire the source code with only *| |* those rights set forth herein. *| |* *| \***************************************************************************/ /* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv_dac.c,v 1.37 2003/09/08 20:00:27 mvojkovi Exp $ */ #include "nv_include.h" Bool NVDACInit(ScrnInfoPtr pScrn, DisplayModePtr mode) { int i; int horizDisplay = (mode->CrtcHDisplay/8) - 1; int horizStart = (mode->CrtcHSyncStart/8) - 1; int horizEnd = (mode->CrtcHSyncEnd/8) - 1; int horizTotal = (mode->CrtcHTotal/8) - 5; int horizBlankStart = (mode->CrtcHDisplay/8) - 1; int horizBlankEnd = (mode->CrtcHTotal/8) - 1; int vertDisplay = mode->CrtcVDisplay - 1; int vertStart = mode->CrtcVSyncStart - 1; int vertEnd = mode->CrtcVSyncEnd - 1; int vertTotal = mode->CrtcVTotal - 2; int vertBlankStart = mode->CrtcVDisplay - 1; int vertBlankEnd = mode->CrtcVTotal - 1; NVPtr pNv = NVPTR(pScrn); NVRegPtr nvReg = &pNv->ModeReg; NVFBLayout *pLayout = &pNv->CurrentLayout; vgaRegPtr pVga; /* * This will initialize all of the generic VGA registers. */ if (!vgaHWInit(pScrn, mode)) return(FALSE); pVga = &VGAHWPTR(pScrn)->ModeReg; /* * Set all CRTC values. */ if(mode->Flags & V_INTERLACE) vertTotal |= 1; if(pNv->FlatPanel == 1) { vertStart = vertTotal - 3; vertEnd = vertTotal - 2; vertBlankStart = vertStart; horizStart = horizTotal - 5; horizEnd = horizTotal - 2; horizBlankEnd = horizTotal + 4; } pVga->CRTC[0x0] = Set8Bits(horizTotal); pVga->CRTC[0x1] = Set8Bits(horizDisplay); pVga->CRTC[0x2] = Set8Bits(horizBlankStart); pVga->CRTC[0x3] = SetBitField(horizBlankEnd,4:0,4:0) | SetBit(7); pVga->CRTC[0x4] = Set8Bits(horizStart); pVga->CRTC[0x5] = SetBitField(horizBlankEnd,5:5,7:7) | SetBitField(horizEnd,4:0,4:0); pVga->CRTC[0x6] = SetBitField(vertTotal,7:0,7:0); pVga->CRTC[0x7] = SetBitField(vertTotal,8:8,0:0) | SetBitField(vertDisplay,8:8,1:1) | SetBitField(vertStart,8:8,2:2) | SetBitField(vertBlankStart,8:8,3:3) | SetBit(4) | SetBitField(vertTotal,9:9,5:5) | SetBitField(vertDisplay,9:9,6:6) | SetBitField(vertStart,9:9,7:7); pVga->CRTC[0x9] = SetBitField(vertBlankStart,9:9,5:5) | SetBit(6) | ((mode->Flags & V_DBLSCAN) ? 0x80 : 0x00); pVga->CRTC[0x10] = Set8Bits(vertStart); pVga->CRTC[0x11] = SetBitField(vertEnd,3:0,3:0) | SetBit(5); pVga->CRTC[0x12] = Set8Bits(vertDisplay); pVga->CRTC[0x13] = ((pLayout->displayWidth/8)*(pLayout->bitsPerPixel/8)); pVga->CRTC[0x15] = Set8Bits(vertBlankStart); pVga->CRTC[0x16] = Set8Bits(vertBlankEnd); pVga->Attribute[0x10] = 0x01; if(pNv->Television) pVga->Attribute[0x11] = 0x00; nvReg->screen = SetBitField(horizBlankEnd,6:6,4:4) | SetBitField(vertBlankStart,10:10,3:3) | SetBitField(vertStart,10:10,2:2) | SetBitField(vertDisplay,10:10,1:1) | SetBitField(vertTotal,10:10,0:0); nvReg->horiz = SetBitField(horizTotal,8:8,0:0) | SetBitField(horizDisplay,8:8,1:1) | SetBitField(horizBlankStart,8:8,2:2) | SetBitField(horizStart,8:8,3:3); nvReg->extra = SetBitField(vertTotal,11:11,0:0) | SetBitField(vertDisplay,11:11,2:2) | SetBitField(vertStart,11:11,4:4) | SetBitField(vertBlankStart,11:11,6:6); if(mode->Flags & V_INTERLACE) { horizTotal = (horizTotal >> 1) & ~1; nvReg->interlace = Set8Bits(horizTotal); nvReg->horiz |= SetBitField(horizTotal,8:8,4:4); } else { nvReg->interlace = 0xff; /* interlace off */ } /* * Initialize DAC palette. */ if(pLayout->bitsPerPixel != 8 ) { for (i = 0; i < 256; i++) { pVga->DAC[i*3] = i; pVga->DAC[(i*3)+1] = i; pVga->DAC[(i*3)+2] = i; } } /* * Calculate the extended registers. */ if(pLayout->depth < 24) i = pLayout->depth; else i = 32; if(pNv->Architecture >= NV_ARCH_10) pNv->CURSOR = (U032 *)(pNv->FbStart + pNv->CursorStart); NVCalcStateExt(pNv, nvReg, i, pLayout->displayWidth, mode->CrtcHDisplay, pScrn->virtualY, mode->Clock, mode->Flags); nvReg->scale = pNv->PRAMDAC[0x00000848/4] & 0xfff000ff; if(pNv->FlatPanel == 1) { nvReg->pixel |= (1 << 7); if(!pNv->fpScaler || (pNv->fpWidth <= mode->HDisplay) || (pNv->fpHeight <= mode->VDisplay)) { nvReg->scale |= (1 << 8) ; } } nvReg->vpll = nvReg->pll; nvReg->vpll2 = nvReg->pll; nvReg->vpllB = nvReg->pllB; nvReg->vpll2B = nvReg->pllB; if(pNv->CRTCnumber) { nvReg->head = pNv->PCRTC0[0x00000860/4] & ~0x00001000; nvReg->head2 = pNv->PCRTC0[0x00002860/4] | 0x00001000; nvReg->crtcOwner = 3; nvReg->pllsel |= 0x20000800; nvReg->vpll = pNv->PRAMDAC0[0x0508/4]; if(pNv->twoStagePLL) nvReg->vpllB = pNv->PRAMDAC0[0x0578/4]; } else if(pNv->twoHeads) { nvReg->head = pNv->PCRTC0[0x00000860/4] | 0x00001000; nvReg->head2 = pNv->PCRTC0[0x00002860/4] & ~0x00001000; nvReg->crtcOwner = 0; nvReg->vpll2 = pNv->PRAMDAC0[0x0520/4]; if(pNv->twoStagePLL) nvReg->vpll2B = pNv->PRAMDAC0[0x057C/4]; } nvReg->cursorConfig = 0x00000100; if(mode->Flags & V_DBLSCAN) nvReg->cursorConfig |= (1 << 4); if(pNv->alphaCursor) { nvReg->cursorConfig |= 0x04011000; nvReg->general |= (1 << 29); if((pNv->Chipset & 0x0ff0) == 0x0110) { nvReg->dither = pNv->PRAMDAC[0x0528/4] & ~0x00010000; if(pNv->FPDither) nvReg->dither |= 0x00010000; else nvReg->cursorConfig |= (1 << 28); } else if((pNv->Chipset & 0x0ff0) >= 0x0170) { nvReg->dither = pNv->PRAMDAC[0x083C/4] & ~1; nvReg->cursorConfig |= (1 << 28); if(pNv->FPDither) nvReg->dither |= 1; } else { nvReg->cursorConfig |= (1 << 28); } } else nvReg->cursorConfig |= 0x02000000; return (TRUE); } void NVDACRestore(ScrnInfoPtr pScrn, vgaRegPtr vgaReg, NVRegPtr nvReg, Bool primary) { NVPtr pNv = NVPTR(pScrn); int restore = VGA_SR_MODE; if(primary) restore |= VGA_SR_CMAP | VGA_SR_FONTS; else if((pNv->Chipset & 0xffff) == 0x0018) restore |= VGA_SR_CMAP; NVLoadStateExt(pNv, nvReg); #if defined(__powerpc__) restore &= ~VGA_SR_FONTS; #endif vgaHWRestore(pScrn, vgaReg, restore); } /* * NVDACSave * * This function saves the video state. */ void NVDACSave(ScrnInfoPtr pScrn, vgaRegPtr vgaReg, NVRegPtr nvReg, Bool saveFonts) { NVPtr pNv = NVPTR(pScrn); #if defined(__powerpc__) saveFonts = FALSE; #endif NVLockUnlock(pNv, 0); vgaHWSave(pScrn, vgaReg, VGA_SR_CMAP | VGA_SR_MODE | (saveFonts? VGA_SR_FONTS : 0)); NVUnloadStateExt(pNv, nvReg); /* can't read this reliably on NV11 */ if((pNv->Chipset & 0x0ff0) == 0x0110) nvReg->crtcOwner = ((pNv->Chipset & 0x0fff) == 0x0112) ? 3 : 0; } #define DEPTH_SHIFT(val, w) ((val << (8 - w)) | (val >> ((w << 1) - 8))) #define MAKE_INDEX(in, w) (DEPTH_SHIFT(in, w) * 3) void NVDACLoadPalette(ScrnInfoPtr pScrn, int numColors, int *indices, LOCO *colors, VisualPtr pVisual ) { int i, index; NVPtr pNv = NVPTR(pScrn); vgaRegPtr pVga; pVga = &VGAHWPTR(pScrn)->ModeReg; switch(pNv->CurrentLayout.depth) { case 15: for(i = 0; i < numColors; i++) { index = indices[i]; pVga->DAC[MAKE_INDEX(index, 5) + 0] = colors[index].red; pVga->DAC[MAKE_INDEX(index, 5) + 1] = colors[index].green; pVga->DAC[MAKE_INDEX(index, 5) + 2] = colors[index].blue; } break; case 16: for(i = 0; i < numColors; i++) { index = indices[i]; pVga->DAC[MAKE_INDEX(index, 6) + 1] = colors[index].green; if(index < 32) { pVga->DAC[MAKE_INDEX(index, 5) + 0] = colors[index].red; pVga->DAC[MAKE_INDEX(index, 5) + 2] = colors[index].blue; } } break; default: for(i = 0; i < numColors; i++) { index = indices[i]; pVga->DAC[index*3] = colors[index].red; pVga->DAC[(index*3)+1] = colors[index].green; pVga->DAC[(index*3)+2] = colors[index].blue; } break; } vgaHWRestore(pScrn, pVga, VGA_SR_CMAP); } /* * DDC1 support only requires DDC_SDA_MASK, * DDC2 support requires DDC_SDA_MASK and DDC_SCL_MASK */ #define DDC_SDA_READ_MASK (1 << 3) #define DDC_SCL_READ_MASK (1 << 2) #define DDC_SDA_WRITE_MASK (1 << 4) #define DDC_SCL_WRITE_MASK (1 << 5) static void NV_I2CGetBits(I2CBusPtr b, int *clock, int *data) { NVPtr pNv = NVPTR(xf86Screens[b->scrnIndex]); unsigned char val; /* Get the result. */ VGA_WR08(pNv->PCIO, 0x3d4, pNv->DDCBase); val = VGA_RD08(pNv->PCIO, 0x3d5); *clock = (val & DDC_SCL_READ_MASK) != 0; *data = (val & DDC_SDA_READ_MASK) != 0; } static void NV_I2CPutBits(I2CBusPtr b, int clock, int data) { NVPtr pNv = NVPTR(xf86Screens[b->scrnIndex]); unsigned char val; VGA_WR08(pNv->PCIO, 0x3d4, pNv->DDCBase + 1); val = VGA_RD08(pNv->PCIO, 0x3d5) & 0xf0; if (clock) val |= DDC_SCL_WRITE_MASK; else val &= ~DDC_SCL_WRITE_MASK; if (data) val |= DDC_SDA_WRITE_MASK; else val &= ~DDC_SDA_WRITE_MASK; VGA_WR08(pNv->PCIO, 0x3d4, pNv->DDCBase + 1); VGA_WR08(pNv->PCIO, 0x3d5, val | 0x1); } Bool NVDACi2cInit(ScrnInfoPtr pScrn) { NVPtr pNv = NVPTR(pScrn); I2CBusPtr I2CPtr; I2CPtr = xf86CreateI2CBusRec(); if(!I2CPtr) return FALSE; pNv->I2C = I2CPtr; I2CPtr->BusName = "DDC"; I2CPtr->scrnIndex = pScrn->scrnIndex; I2CPtr->I2CPutBits = NV_I2CPutBits; I2CPtr->I2CGetBits = NV_I2CGetBits; I2CPtr->AcknTimeout = 5; if (!xf86I2CBusInit(I2CPtr)) { return FALSE; } return TRUE; }