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+ /***************************************************************************\
+|* *|
+|* Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. *|
+|* *|
+|* NOTICE TO USER: The source code is copyrighted under U.S. and *|
+|* international laws. Users and possessors of this source code are *|
+|* hereby granted a nonexclusive, royalty-free copyright license to *|
+|* use this code in individual and commercial software. *|
+|* *|
+|* Any use of this source code must include, in the user documenta- *|
+|* tion and internal comments to the code, notices to the end user *|
+|* as follows: *|
+|* *|
+|* Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. *|
+|* *|
+|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
+|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
+|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
+|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
+|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
+|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
+|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
+|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
+|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
+|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
+|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
+|* *|
+|* U.S. Government End Users. This source code is a "commercial *|
+|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
+|* consisting of "commercial computer software" and "commercial *|
+|* computer software documentation," as such terms are used in *|
+|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
+|* ment only as a commercial end item. Consistent with 48 C.F.R. *|
+|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
+|* all U.S. Government End Users acquire the source code with only *|
+|* those rights set forth herein. *|
+|* *|
+ \***************************************************************************/
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/riva_local.h,v 1.2 2003/11/03 05:11:26 tsi Exp $ */
+
+#ifndef __RIVA_LOCAL_H__
+#define __RIVA_LOCAL_H__
+
+/*
+ * This file includes any environment or machine specific values to access the
+ * HW. Put all affected includes, typdefs, etc. here so the riva_hw.* files
+ * can stay generic in nature.
+ */
+#include "xf86_ansic.h"
+#include "compiler.h"
+#include "xf86_OSproc.h"
+
+/*
+ * Typedefs to force certain sized values.
+ */
+typedef unsigned char U008;
+typedef unsigned short U016;
+typedef unsigned int U032;
+
+/*
+ * HW access macros. These assume memory-mapped I/O, and not normal I/O space.
+ */
+#define RIVA_WR08(p,i,d) MMIO_OUT8((pointer)(p), (i), (d))
+#define RIVA_RD08(p,i) MMIO_IN8((pointer)(p), (i))
+#define RIVA_WR16(p,i,d) MMIO_OUT16((pointer)(p), (i), (d))
+#define RIVA_RD16(p,i) MMIO_IN16((pointer)(p), (i))
+#define RIVA_WR32(p,i,d) MMIO_OUT32((pointer)(p), (i), (d))
+#define RIVA_RD32(p,i) MMIO_IN32((pointer)(p), (i))
+
+/* VGA I/O is now always done through MMIO */
+#define VGA_WR08(p,i,d) RIVA_WR08(p,i,d)
+#define VGA_RD08(p,i) RIVA_RD08(p,i)
+
+#endif /* __RIVA_LOCAL_H__ */