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+ /***************************************************************************\
+|* *|
+|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *|
+|* *|
+|* NOTICE TO USER: The source code is copyrighted under U.S. and *|
+|* international laws. Users and possessors of this source code are *|
+|* hereby granted a nonexclusive, royalty-free copyright license to *|
+|* use this code in individual and commercial software. *|
+|* *|
+|* Any use of this source code must include, in the user documenta- *|
+|* tion and internal comments to the code, notices to the end user *|
+|* as follows: *|
+|* *|
+|* Copyright 1993-2003 NVIDIA, Corporation. All rights reserved. *|
+|* *|
+|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
+|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
+|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
+|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
+|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
+|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
+|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
+|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
+|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
+|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
+|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
+|* *|
+|* U.S. Government End Users. This source code is a "commercial *|
+|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
+|* consisting of "commercial computer software" and "commercial *|
+|* computer software documentation," as such terms are used in *|
+|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
+|* ment only as a commercial end item. Consistent with 48 C.F.R. *|
+|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
+|* all U.S. Government End Users acquire the source code with only *|
+|* those rights set forth herein. *|
+|* *|
+ \***************************************************************************/
+/* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/nv/nv_hw.c,v 1.4 2003/11/03 05:11:25 tsi Exp $ */
+
+#include "nv_local.h"
+#include "compiler.h"
+#include "nv_include.h"
+
+
+void NVLockUnlock (
+ NVPtr pNv,
+ Bool Lock
+)
+{
+ CARD8 cr11;
+
+ VGA_WR08(pNv->PCIO, 0x3D4, 0x1F);
+ VGA_WR08(pNv->PCIO, 0x3D5, Lock ? 0x99 : 0x57);
+
+ VGA_WR08(pNv->PCIO, 0x3D4, 0x11);
+ cr11 = VGA_RD08(pNv->PCIO, 0x3D5);
+ if(Lock) cr11 |= 0x80;
+ else cr11 &= ~0x80;
+ VGA_WR08(pNv->PCIO, 0x3D5, cr11);
+}
+
+int NVShowHideCursor (
+ NVPtr pNv,
+ int ShowHide
+)
+{
+ int current = pNv->CurrentState->cursor1;
+
+ pNv->CurrentState->cursor1 = (pNv->CurrentState->cursor1 & 0xFE) |
+ (ShowHide & 0x01);
+ VGA_WR08(pNv->PCIO, 0x3D4, 0x31);
+ VGA_WR08(pNv->PCIO, 0x3D5, pNv->CurrentState->cursor1);
+ return (current & 0x01);
+}
+
+/****************************************************************************\
+* *
+* The video arbitration routines calculate some "magic" numbers. Fixes *
+* the snow seen when accessing the framebuffer without it. *
+* It just works (I hope). *
+* *
+\****************************************************************************/
+
+typedef struct {
+ int graphics_lwm;
+ int video_lwm;
+ int graphics_burst_size;
+ int video_burst_size;
+ int valid;
+} nv4_fifo_info;
+
+typedef struct {
+ int pclk_khz;
+ int mclk_khz;
+ int nvclk_khz;
+ char mem_page_miss;
+ char mem_latency;
+ int memory_width;
+ char enable_video;
+ char gr_during_vid;
+ char pix_bpp;
+ char mem_aligned;
+ char enable_mp;
+} nv4_sim_state;
+
+typedef struct {
+ int graphics_lwm;
+ int video_lwm;
+ int graphics_burst_size;
+ int video_burst_size;
+ int valid;
+} nv10_fifo_info;
+
+typedef struct {
+ int pclk_khz;
+ int mclk_khz;
+ int nvclk_khz;
+ char mem_page_miss;
+ char mem_latency;
+ int memory_type;
+ int memory_width;
+ char enable_video;
+ char gr_during_vid;
+ char pix_bpp;
+ char mem_aligned;
+ char enable_mp;
+} nv10_sim_state;
+
+
+static void nvGetClocks(NVPtr pNv, unsigned int *MClk, unsigned int *NVClk)
+{
+ unsigned int pll, N, M, MB, NB, P;
+
+ if(pNv->twoStagePLL) {
+ pll = pNv->PRAMDAC0[0x0504/4];
+ M = pll & 0xFF;
+ N = (pll >> 8) & 0xFF;
+ P = (pll >> 16) & 0x0F;
+ pll = pNv->PRAMDAC0[0x0574/4];
+ if(pll & 0x80000000) {
+ MB = pll & 0xFF;
+ NB = (pll >> 8) & 0xFF;
+ } else {
+ MB = 1;
+ NB = 1;
+ }
+ *MClk = ((N * NB * pNv->CrystalFreqKHz) / (M * MB)) >> P;
+
+ pll = pNv->PRAMDAC0[0x0500/4];
+ M = pll & 0xFF;
+ N = (pll >> 8) & 0xFF;
+ P = (pll >> 16) & 0x0F;
+ pll = pNv->PRAMDAC0[0x0570/4];
+ if(pll & 0x80000000) {
+ MB = pll & 0xFF;
+ NB = (pll >> 8) & 0xFF;
+ } else {
+ MB = 1;
+ NB = 1;
+ }
+ *NVClk = ((N * NB * pNv->CrystalFreqKHz) / (M * MB)) >> P;
+ } else
+ if(((pNv->Chipset & 0x0ff0) == 0x0300) ||
+ ((pNv->Chipset & 0x0ff0) == 0x0330))
+ {
+ pll = pNv->PRAMDAC0[0x0504/4];
+ M = pll & 0x0F;
+ N = (pll >> 8) & 0xFF;
+ P = (pll >> 16) & 0x07;
+ if(pll & 0x00000080) {
+ MB = (pll >> 4) & 0x07;
+ NB = (pll >> 19) & 0x1f;
+ } else {
+ MB = 1;
+ NB = 1;
+ }
+ *MClk = ((N * NB * pNv->CrystalFreqKHz) / (M * MB)) >> P;
+
+ pll = pNv->PRAMDAC0[0x0500/4];
+ M = pll & 0x0F;
+ N = (pll >> 8) & 0xFF;
+ P = (pll >> 16) & 0x07;
+ if(pll & 0x00000080) {
+ MB = (pll >> 4) & 0x07;
+ NB = (pll >> 19) & 0x1f;
+ } else {
+ MB = 1;
+ NB = 1;
+ }
+ *NVClk = ((N * NB * pNv->CrystalFreqKHz) / (M * MB)) >> P;
+ } else {
+ pll = pNv->PRAMDAC0[0x0504/4];
+ M = pll & 0xFF;
+ N = (pll >> 8) & 0xFF;
+ P = (pll >> 16) & 0x0F;
+ *MClk = (N * pNv->CrystalFreqKHz / M) >> P;
+
+ pll = pNv->PRAMDAC0[0x0500/4];
+ M = pll & 0xFF;
+ N = (pll >> 8) & 0xFF;
+ P = (pll >> 16) & 0x0F;
+ *NVClk = (N * pNv->CrystalFreqKHz / M) >> P;
+ }
+}
+
+
+static void nv4CalcArbitration (
+ nv4_fifo_info *fifo,
+ nv4_sim_state *arb
+)
+{
+ int data, pagemiss, cas,width, video_enable, bpp;
+ int nvclks, mclks, pclks, vpagemiss, crtpagemiss, vbs;
+ int found, mclk_extra, mclk_loop, cbs, m1, p1;
+ int mclk_freq, pclk_freq, nvclk_freq, mp_enable;
+ int us_m, us_n, us_p, video_drain_rate, crtc_drain_rate;
+ int vpm_us, us_video, vlwm, video_fill_us, cpm_us, us_crt,clwm;
+
+ fifo->valid = 1;
+ pclk_freq = arb->pclk_khz;
+ mclk_freq = arb->mclk_khz;
+ nvclk_freq = arb->nvclk_khz;
+ pagemiss = arb->mem_page_miss;
+ cas = arb->mem_latency;
+ width = arb->memory_width >> 6;
+ video_enable = arb->enable_video;
+ bpp = arb->pix_bpp;
+ mp_enable = arb->enable_mp;
+ clwm = 0;
+ vlwm = 0;
+ cbs = 128;
+ pclks = 2;
+ nvclks = 2;
+ nvclks += 2;
+ nvclks += 1;
+ mclks = 5;
+ mclks += 3;
+ mclks += 1;
+ mclks += cas;
+ mclks += 1;
+ mclks += 1;
+ mclks += 1;
+ mclks += 1;
+ mclk_extra = 3;
+ nvclks += 2;
+ nvclks += 1;
+ nvclks += 1;
+ nvclks += 1;
+ if (mp_enable)
+ mclks+=4;
+ nvclks += 0;
+ pclks += 0;
+ found = 0;
+ vbs = 0;
+ while (found != 1)
+ {
+ fifo->valid = 1;
+ found = 1;
+ mclk_loop = mclks+mclk_extra;
+ us_m = mclk_loop *1000*1000 / mclk_freq;
+ us_n = nvclks*1000*1000 / nvclk_freq;
+ us_p = nvclks*1000*1000 / pclk_freq;
+ if (video_enable)
+ {
+ video_drain_rate = pclk_freq * 2;
+ crtc_drain_rate = pclk_freq * bpp/8;
+ vpagemiss = 2;
+ vpagemiss += 1;
+ crtpagemiss = 2;
+ vpm_us = (vpagemiss * pagemiss)*1000*1000/mclk_freq;
+ if (nvclk_freq * 2 > mclk_freq * width)
+ video_fill_us = cbs*1000*1000 / 16 / nvclk_freq ;
+ else
+ video_fill_us = cbs*1000*1000 / (8 * width) / mclk_freq;
+ us_video = vpm_us + us_m + us_n + us_p + video_fill_us;
+ vlwm = us_video * video_drain_rate/(1000*1000);
+ vlwm++;
+ vbs = 128;
+ if (vlwm > 128) vbs = 64;
+ if (vlwm > (256-64)) vbs = 32;
+ if (nvclk_freq * 2 > mclk_freq * width)
+ video_fill_us = vbs *1000*1000/ 16 / nvclk_freq ;
+ else
+ video_fill_us = vbs*1000*1000 / (8 * width) / mclk_freq;
+ cpm_us = crtpagemiss * pagemiss *1000*1000/ mclk_freq;
+ us_crt =
+ us_video
+ +video_fill_us
+ +cpm_us
+ +us_m + us_n +us_p
+ ;
+ clwm = us_crt * crtc_drain_rate/(1000*1000);
+ clwm++;
+ }
+ else
+ {
+ crtc_drain_rate = pclk_freq * bpp/8;
+ crtpagemiss = 2;
+ crtpagemiss += 1;
+ cpm_us = crtpagemiss * pagemiss *1000*1000/ mclk_freq;
+ us_crt = cpm_us + us_m + us_n + us_p ;
+ clwm = us_crt * crtc_drain_rate/(1000*1000);
+ clwm++;
+ }
+ m1 = clwm + cbs - 512;
+ p1 = m1 * pclk_freq / mclk_freq;
+ p1 = p1 * bpp / 8;
+ if ((p1 < m1) && (m1 > 0))
+ {
+ fifo->valid = 0;
+ found = 0;
+ if (mclk_extra ==0) found = 1;
+ mclk_extra--;
+ }
+ else if (video_enable)
+ {
+ if ((clwm > 511) || (vlwm > 255))
+ {
+ fifo->valid = 0;
+ found = 0;
+ if (mclk_extra ==0) found = 1;
+ mclk_extra--;
+ }
+ }
+ else
+ {
+ if (clwm > 519)
+ {
+ fifo->valid = 0;
+ found = 0;
+ if (mclk_extra ==0) found = 1;
+ mclk_extra--;
+ }
+ }
+ if (clwm < 384) clwm = 384;
+ if (vlwm < 128) vlwm = 128;
+ data = (int)(clwm);
+ fifo->graphics_lwm = data;
+ fifo->graphics_burst_size = 128;
+ data = (int)((vlwm+15));
+ fifo->video_lwm = data;
+ fifo->video_burst_size = vbs;
+ }
+}
+
+static void nv4UpdateArbitrationSettings (
+ unsigned VClk,
+ unsigned pixelDepth,
+ unsigned *burst,
+ unsigned *lwm,
+ NVPtr pNv
+)
+{
+ nv4_fifo_info fifo_data;
+ nv4_sim_state sim_data;
+ unsigned int MClk, NVClk, cfg1;
+
+ nvGetClocks(pNv, &MClk, &NVClk);
+
+ cfg1 = pNv->PFB[0x00000204/4];
+ sim_data.pix_bpp = (char)pixelDepth;
+ sim_data.enable_video = 0;
+ sim_data.enable_mp = 0;
+ sim_data.memory_width = (pNv->PEXTDEV[0x0000/4] & 0x10) ? 128 : 64;
+ sim_data.mem_latency = (char)cfg1 & 0x0F;
+ sim_data.mem_aligned = 1;
+ sim_data.mem_page_miss = (char)(((cfg1 >> 4) &0x0F) + ((cfg1 >> 31) & 0x01));
+ sim_data.gr_during_vid = 0;
+ sim_data.pclk_khz = VClk;
+ sim_data.mclk_khz = MClk;
+ sim_data.nvclk_khz = NVClk;
+ nv4CalcArbitration(&fifo_data, &sim_data);
+ if (fifo_data.valid)
+ {
+ int b = fifo_data.graphics_burst_size >> 4;
+ *burst = 0;
+ while (b >>= 1) (*burst)++;
+ *lwm = fifo_data.graphics_lwm >> 3;
+ }
+}
+
+static void nv10CalcArbitration (
+ nv10_fifo_info *fifo,
+ nv10_sim_state *arb
+)
+{
+ int data, pagemiss, width, video_enable, bpp;
+ int nvclks, mclks, pclks, vpagemiss, crtpagemiss;
+ int nvclk_fill;
+ int found, mclk_extra, mclk_loop, cbs, m1;
+ int mclk_freq, pclk_freq, nvclk_freq, mp_enable;
+ int us_m, us_m_min, us_n, us_p, crtc_drain_rate;
+ int vus_m;
+ int vpm_us, us_video, cpm_us, us_crt,clwm;
+ int clwm_rnd_down;
+ int m2us, us_pipe_min, p1clk, p2;
+ int min_mclk_extra;
+ int us_min_mclk_extra;
+
+ fifo->valid = 1;
+ pclk_freq = arb->pclk_khz; /* freq in KHz */
+ mclk_freq = arb->mclk_khz;
+ nvclk_freq = arb->nvclk_khz;
+ pagemiss = arb->mem_page_miss;
+ width = arb->memory_width/64;
+ video_enable = arb->enable_video;
+ bpp = arb->pix_bpp;
+ mp_enable = arb->enable_mp;
+ clwm = 0;
+
+ cbs = 512;
+
+ pclks = 4; /* lwm detect. */
+
+ nvclks = 3; /* lwm -> sync. */
+ nvclks += 2; /* fbi bus cycles (1 req + 1 busy) */
+
+ mclks = 1; /* 2 edge sync. may be very close to edge so just put one. */
+
+ mclks += 1; /* arb_hp_req */
+ mclks += 5; /* ap_hp_req tiling pipeline */
+
+ mclks += 2; /* tc_req latency fifo */
+ mclks += 2; /* fb_cas_n_ memory request to fbio block */
+ mclks += 7; /* sm_d_rdv data returned from fbio block */
+
+ /* fb.rd.d.Put_gc need to accumulate 256 bits for read */
+ if (arb->memory_type == 0)
+ if (arb->memory_width == 64) /* 64 bit bus */
+ mclks += 4;
+ else
+ mclks += 2;
+ else
+ if (arb->memory_width == 64) /* 64 bit bus */
+ mclks += 2;
+ else
+ mclks += 1;
+
+ if ((!video_enable) && (arb->memory_width == 128))
+ {
+ mclk_extra = (bpp == 32) ? 31 : 42; /* Margin of error */
+ min_mclk_extra = 17;
+ }
+ else
+ {
+ mclk_extra = (bpp == 32) ? 8 : 4; /* Margin of error */
+ /* mclk_extra = 4; */ /* Margin of error */
+ min_mclk_extra = 18;
+ }
+
+ nvclks += 1; /* 2 edge sync. may be very close to edge so just put one. */
+ nvclks += 1; /* fbi_d_rdv_n */
+ nvclks += 1; /* Fbi_d_rdata */
+ nvclks += 1; /* crtfifo load */
+
+ if(mp_enable)
+ mclks+=4; /* Mp can get in with a burst of 8. */
+ /* Extra clocks determined by heuristics */
+
+ nvclks += 0;
+ pclks += 0;
+ found = 0;
+ while(found != 1) {
+ fifo->valid = 1;
+ found = 1;
+ mclk_loop = mclks+mclk_extra;
+ us_m = mclk_loop *1000*1000 / mclk_freq; /* Mclk latency in us */
+ us_m_min = mclks * 1000*1000 / mclk_freq; /* Minimum Mclk latency in us */
+ us_min_mclk_extra = min_mclk_extra *1000*1000 / mclk_freq;
+ us_n = nvclks*1000*1000 / nvclk_freq;/* nvclk latency in us */
+ us_p = pclks*1000*1000 / pclk_freq;/* nvclk latency in us */
+ us_pipe_min = us_m_min + us_n + us_p;
+
+ vus_m = mclk_loop *1000*1000 / mclk_freq; /* Mclk latency in us */
+
+ if(video_enable) {
+ crtc_drain_rate = pclk_freq * bpp/8; /* MB/s */
+
+ vpagemiss = 1; /* self generating page miss */
+ vpagemiss += 1; /* One higher priority before */
+
+ crtpagemiss = 2; /* self generating page miss */
+ if(mp_enable)
+ crtpagemiss += 1; /* if MA0 conflict */
+
+ vpm_us = (vpagemiss * pagemiss)*1000*1000/mclk_freq;
+
+ us_video = vpm_us + vus_m; /* Video has separate read return path */
+
+ cpm_us = crtpagemiss * pagemiss *1000*1000/ mclk_freq;
+ us_crt =
+ us_video /* Wait for video */
+ +cpm_us /* CRT Page miss */
+ +us_m + us_n +us_p /* other latency */
+ ;
+
+ clwm = us_crt * crtc_drain_rate/(1000*1000);
+ clwm++; /* fixed point <= float_point - 1. Fixes that */
+ } else {
+ crtc_drain_rate = pclk_freq * bpp/8; /* bpp * pclk/8 */
+
+ crtpagemiss = 1; /* self generating page miss */
+ crtpagemiss += 1; /* MA0 page miss */
+ if(mp_enable)
+ crtpagemiss += 1; /* if MA0 conflict */
+ cpm_us = crtpagemiss * pagemiss *1000*1000/ mclk_freq;
+ us_crt = cpm_us + us_m + us_n + us_p ;
+ clwm = us_crt * crtc_drain_rate/(1000*1000);
+ clwm++; /* fixed point <= float_point - 1. Fixes that */
+
+ /*
+ //
+ // Another concern, only for high pclks so don't do this
+ // with video:
+ // What happens if the latency to fetch the cbs is so large that
+ // fifo empties. In that case we need to have an alternate clwm value
+ // based off the total burst fetch
+ //
+ us_crt = (cbs * 1000 * 1000)/ (8*width)/mclk_freq ;
+ us_crt = us_crt + us_m + us_n + us_p + (4 * 1000 * 1000)/mclk_freq;
+ clwm_mt = us_crt * crtc_drain_rate/(1000*1000);
+ clwm_mt ++;
+ if(clwm_mt > clwm)
+ clwm = clwm_mt;
+ */
+ /* Finally, a heuristic check when width == 64 bits */
+ if(width == 1){
+ nvclk_fill = nvclk_freq * 8;
+ if(crtc_drain_rate * 100 >= nvclk_fill * 102)
+ clwm = 0xfff; /*Large number to fail */
+
+ else if(crtc_drain_rate * 100 >= nvclk_fill * 98) {
+ clwm = 1024;
+ cbs = 512;
+ }
+ }
+ }
+
+
+ /*
+ Overfill check:
+
+ */
+
+ clwm_rnd_down = ((int)clwm/8)*8;
+ if (clwm_rnd_down < clwm)
+ clwm += 8;
+
+ m1 = clwm + cbs - 1024; /* Amount of overfill */
+ m2us = us_pipe_min + us_min_mclk_extra;
+
+ /* pclk cycles to drain */
+ p1clk = m2us * pclk_freq/(1000*1000);
+ p2 = p1clk * bpp / 8; /* bytes drained. */
+
+ if((p2 < m1) && (m1 > 0)) {
+ fifo->valid = 0;
+ found = 0;
+ if(min_mclk_extra == 0) {
+ if(cbs <= 32) {
+ found = 1; /* Can't adjust anymore! */
+ } else {
+ cbs = cbs/2; /* reduce the burst size */
+ }
+ } else {
+ min_mclk_extra--;
+ }
+ } else {
+ if (clwm > 1023){ /* Have some margin */
+ fifo->valid = 0;
+ found = 0;
+ if(min_mclk_extra == 0)
+ found = 1; /* Can't adjust anymore! */
+ else
+ min_mclk_extra--;
+ }
+ }
+
+ if(clwm < (1024-cbs+8)) clwm = 1024-cbs+8;
+ data = (int)(clwm);
+ /* printf("CRT LWM: %f bytes, prog: 0x%x, bs: 256\n", clwm, data ); */
+ fifo->graphics_lwm = data; fifo->graphics_burst_size = cbs;
+
+ fifo->video_lwm = 1024; fifo->video_burst_size = 512;
+ }
+}
+
+static void nv10UpdateArbitrationSettings (
+ unsigned VClk,
+ unsigned pixelDepth,
+ unsigned *burst,
+ unsigned *lwm,
+ NVPtr pNv
+)
+{
+ nv10_fifo_info fifo_data;
+ nv10_sim_state sim_data;
+ unsigned int MClk, NVClk, cfg1;
+
+ nvGetClocks(pNv, &MClk, &NVClk);
+
+ cfg1 = pNv->PFB[0x0204/4];
+ sim_data.pix_bpp = (char)pixelDepth;
+ sim_data.enable_video = 1;
+ sim_data.enable_mp = 0;
+ sim_data.memory_type = (pNv->PFB[0x0200/4] & 0x01) ? 1 : 0;
+ sim_data.memory_width = (pNv->PEXTDEV[0x0000/4] & 0x10) ? 128 : 64;
+ sim_data.mem_latency = (char)cfg1 & 0x0F;
+ sim_data.mem_aligned = 1;
+ sim_data.mem_page_miss = (char)(((cfg1>>4) &0x0F) + ((cfg1>>31) & 0x01));
+ sim_data.gr_during_vid = 0;
+ sim_data.pclk_khz = VClk;
+ sim_data.mclk_khz = MClk;
+ sim_data.nvclk_khz = NVClk;
+ nv10CalcArbitration(&fifo_data, &sim_data);
+ if (fifo_data.valid) {
+ int b = fifo_data.graphics_burst_size >> 4;
+ *burst = 0;
+ while (b >>= 1) (*burst)++;
+ *lwm = fifo_data.graphics_lwm >> 3;
+ }
+}
+
+static void nForceUpdateArbitrationSettings (
+ unsigned VClk,
+ unsigned pixelDepth,
+ unsigned *burst,
+ unsigned *lwm,
+ NVPtr pNv
+)
+{
+ nv10_fifo_info fifo_data;
+ nv10_sim_state sim_data;
+ unsigned int M, N, P, pll, MClk, NVClk;
+ unsigned int uMClkPostDiv, memctrl;
+
+ uMClkPostDiv = (pciReadLong(pciTag(0, 0, 3), 0x6C) >> 8) & 0xf;
+ if(!uMClkPostDiv) uMClkPostDiv = 4;
+ MClk = 400000 / uMClkPostDiv;
+
+ pll = pNv->PRAMDAC0[0x0500/4];
+ M = (pll >> 0) & 0xFF; N = (pll >> 8) & 0xFF; P = (pll >> 16) & 0x0F;
+ NVClk = (N * pNv->CrystalFreqKHz / M) >> P;
+ sim_data.pix_bpp = (char)pixelDepth;
+ sim_data.enable_video = 0;
+ sim_data.enable_mp = 0;
+ sim_data.memory_type = (pciReadLong(pciTag(0, 0, 1), 0x7C) >> 12) & 1;
+ sim_data.memory_width = 64;
+
+ memctrl = pciReadLong(pciTag(0, 0, 3), 0x00) >> 16;
+
+ if((memctrl == 0x1A9) || (memctrl == 0x1AB) || (memctrl == 0x1ED)) {
+ int dimm[3];
+
+ dimm[0] = (pciReadLong(pciTag(0, 0, 2), 0x40) >> 8) & 0x4F;
+ dimm[1] = (pciReadLong(pciTag(0, 0, 2), 0x44) >> 8) & 0x4F;
+ dimm[2] = (pciReadLong(pciTag(0, 0, 2), 0x48) >> 8) & 0x4F;
+
+ if((dimm[0] + dimm[1]) != dimm[2]) {
+ ErrorF("WARNING: "
+ "your nForce DIMMs are not arranged in optimal banks!\n");
+ }
+ }
+
+ sim_data.mem_latency = 3;
+ sim_data.mem_aligned = 1;
+ sim_data.mem_page_miss = 10;
+ sim_data.gr_during_vid = 0;
+ sim_data.pclk_khz = VClk;
+ sim_data.mclk_khz = MClk;
+ sim_data.nvclk_khz = NVClk;
+ nv10CalcArbitration(&fifo_data, &sim_data);
+ if (fifo_data.valid)
+ {
+ int b = fifo_data.graphics_burst_size >> 4;
+ *burst = 0;
+ while (b >>= 1) (*burst)++;
+ *lwm = fifo_data.graphics_lwm >> 3;
+ }
+}
+
+
+/****************************************************************************\
+* *
+* RIVA Mode State Routines *
+* *
+\****************************************************************************/
+
+/*
+ * Calculate the Video Clock parameters for the PLL.
+ */
+static void CalcVClock (
+ int clockIn,
+ int *clockOut,
+ U032 *pllOut,
+ NVPtr pNv
+)
+{
+ unsigned lowM, highM;
+ unsigned DeltaNew, DeltaOld;
+ unsigned VClk, Freq;
+ unsigned M, N, P;
+
+ DeltaOld = 0xFFFFFFFF;
+
+ VClk = (unsigned)clockIn;
+
+ if (pNv->CrystalFreqKHz == 13500) {
+ lowM = 7;
+ highM = 13;
+ } else {
+ lowM = 8;
+ highM = 14;
+ }
+
+ for (P = 0; P <= 4; P++) {
+ Freq = VClk << P;
+ if ((Freq >= 128000) && (Freq <= 350000)) {
+ for (M = lowM; M <= highM; M++) {
+ N = ((VClk << P) * M) / pNv->CrystalFreqKHz;
+ if(N <= 255) {
+ Freq = ((pNv->CrystalFreqKHz * N) / M) >> P;
+ if (Freq > VClk)
+ DeltaNew = Freq - VClk;
+ else
+ DeltaNew = VClk - Freq;
+ if (DeltaNew < DeltaOld) {
+ *pllOut = (P << 16) | (N << 8) | M;
+ *clockOut = Freq;
+ DeltaOld = DeltaNew;
+ }
+ }
+ }
+ }
+ }
+}
+
+static void CalcVClock2Stage (
+ int clockIn,
+ int *clockOut,
+ U032 *pllOut,
+ U032 *pllBOut,
+ NVPtr pNv
+)
+{
+ unsigned DeltaNew, DeltaOld;
+ unsigned VClk, Freq;
+ unsigned M, N, P;
+
+ DeltaOld = 0xFFFFFFFF;
+
+ *pllBOut = 0x80000401; /* fixed at x4 for now */
+
+ VClk = (unsigned)clockIn;
+
+ for (P = 0; P <= 6; P++) {
+ Freq = VClk << P;
+ if ((Freq >= 400000) && (Freq <= 1000000)) {
+ for (M = 1; M <= 13; M++) {
+ N = ((VClk << P) * M) / (pNv->CrystalFreqKHz << 2);
+ if((N >= 5) && (N <= 255)) {
+ Freq = (((pNv->CrystalFreqKHz << 2) * N) / M) >> P;
+ if (Freq > VClk)
+ DeltaNew = Freq - VClk;
+ else
+ DeltaNew = VClk - Freq;
+ if (DeltaNew < DeltaOld) {
+ *pllOut = (P << 16) | (N << 8) | M;
+ *clockOut = Freq;
+ DeltaOld = DeltaNew;
+ }
+ }
+ }
+ }
+ }
+}
+
+/*
+ * Calculate extended mode parameters (SVGA) and save in a
+ * mode state structure.
+ */
+void NVCalcStateExt (
+ NVPtr pNv,
+ RIVA_HW_STATE *state,
+ int bpp,
+ int width,
+ int hDisplaySize,
+ int height,
+ int dotClock,
+ int flags
+)
+{
+ int pixelDepth, VClk;
+ /*
+ * Save mode parameters.
+ */
+ state->bpp = bpp; /* this is not bitsPerPixel, it's 8,15,16,32 */
+ state->width = width;
+ state->height = height;
+ /*
+ * Extended RIVA registers.
+ */
+ pixelDepth = (bpp + 1)/8;
+ if(pNv->twoStagePLL)
+ CalcVClock2Stage(dotClock, &VClk, &state->pll, &state->pllB, pNv);
+ else
+ CalcVClock(dotClock, &VClk, &state->pll, pNv);
+
+ switch (pNv->Architecture)
+ {
+ case NV_ARCH_04:
+ nv4UpdateArbitrationSettings(VClk,
+ pixelDepth * 8,
+ &(state->arbitration0),
+ &(state->arbitration1),
+ pNv);
+ state->cursor0 = 0x00;
+ state->cursor1 = 0xbC;
+ if (flags & V_DBLSCAN)
+ state->cursor1 |= 2;
+ state->cursor2 = 0x00000000;
+ state->pllsel = 0x10000700;
+ state->config = 0x00001114;
+ state->general = bpp == 16 ? 0x00101100 : 0x00100100;
+ state->repaint1 = hDisplaySize < 1280 ? 0x04 : 0x00;
+ break;
+ case NV_ARCH_10:
+ case NV_ARCH_20:
+ case NV_ARCH_30:
+ default:
+ if(((pNv->Chipset & 0xffff) == 0x01A0) ||
+ ((pNv->Chipset & 0xffff) == 0x01f0))
+ {
+ nForceUpdateArbitrationSettings(VClk,
+ pixelDepth * 8,
+ &(state->arbitration0),
+ &(state->arbitration1),
+ pNv);
+ } else {
+ nv10UpdateArbitrationSettings(VClk,
+ pixelDepth * 8,
+ &(state->arbitration0),
+ &(state->arbitration1),
+ pNv);
+ }
+ state->cursor0 = 0x80 | (pNv->CursorStart >> 17);
+ state->cursor1 = (pNv->CursorStart >> 11) << 2;
+ state->cursor2 = pNv->CursorStart >> 24;
+ if (flags & V_DBLSCAN)
+ state->cursor1 |= 2;
+ state->pllsel = 0x10000700;
+ state->config = pNv->PFB[0x00000200/4];
+ state->general = bpp == 16 ? 0x00101100 : 0x00100100;
+ state->repaint1 = hDisplaySize < 1280 ? 0x04 : 0x00;
+ break;
+ }
+
+ if(bpp != 8) /* DirectColor */
+ state->general |= 0x00000030;
+
+ state->repaint0 = (((width / 8) * pixelDepth) & 0x700) >> 3;
+ state->pixel = (pixelDepth > 2) ? 3 : pixelDepth;
+}
+
+
+void NVLoadStateExt (
+ NVPtr pNv,
+ RIVA_HW_STATE *state
+)
+{
+ int i;
+
+ pNv->PMC[0x0140/4] = 0x00000000;
+ pNv->PMC[0x0200/4] = 0xFFFF00FF;
+ pNv->PMC[0x0200/4] = 0xFFFFFFFF;
+
+ pNv->PTIMER[0x0200] = 0x00000008;
+ pNv->PTIMER[0x0210] = 0x00000003;
+ pNv->PTIMER[0x0140] = 0x00000000;
+ pNv->PTIMER[0x0100] = 0xFFFFFFFF;
+
+ if(pNv->Architecture == NV_ARCH_04) {
+ pNv->PFB[0x0200/4] = state->config;
+ } else {
+ pNv->PFB[0x0240/4] = 0;
+ pNv->PFB[0x0244/4] = pNv->FbMapSize - 1;
+ pNv->PFB[0x0250/4] = 0;
+ pNv->PFB[0x0254/4] = pNv->FbMapSize - 1;
+ pNv->PFB[0x0260/4] = 0;
+ pNv->PFB[0x0264/4] = pNv->FbMapSize - 1;
+ pNv->PFB[0x0270/4] = 0;
+ pNv->PFB[0x0274/4] = pNv->FbMapSize - 1;
+ pNv->PFB[0x0280/4] = 0;
+ pNv->PFB[0x0284/4] = pNv->FbMapSize - 1;
+ pNv->PFB[0x0290/4] = 0;
+ pNv->PFB[0x0294/4] = pNv->FbMapSize - 1;
+ pNv->PFB[0x02A0/4] = 0;
+ pNv->PFB[0x02A4/4] = pNv->FbMapSize - 1;
+ pNv->PFB[0x02B0/4] = 0;
+ pNv->PFB[0x02B4/4] = pNv->FbMapSize - 1;
+ }
+
+ pNv->PRAMIN[0x0000] = 0x80000010;
+ pNv->PRAMIN[0x0001] = 0x80011201;
+ pNv->PRAMIN[0x0002] = 0x80000011;
+ pNv->PRAMIN[0x0003] = 0x80011202;
+ pNv->PRAMIN[0x0004] = 0x80000012;
+ pNv->PRAMIN[0x0005] = 0x80011203;
+ pNv->PRAMIN[0x0006] = 0x80000013;
+ pNv->PRAMIN[0x0007] = 0x80011204;
+ pNv->PRAMIN[0x0008] = 0x80000014;
+ pNv->PRAMIN[0x0009] = 0x80011205;
+ pNv->PRAMIN[0x000A] = 0x80000015;
+ pNv->PRAMIN[0x000B] = 0x80011206;
+ pNv->PRAMIN[0x000C] = 0x80000016;
+ pNv->PRAMIN[0x000D] = 0x80011207;
+ pNv->PRAMIN[0x000E] = 0x80000017;
+ pNv->PRAMIN[0x000F] = 0x80011208;
+ pNv->PRAMIN[0x0800] = 0x00003000;
+ pNv->PRAMIN[0x0801] = pNv->FbMapSize - 1;
+ pNv->PRAMIN[0x0802] = 0x00000002;
+ pNv->PRAMIN[0x0803] = 0x00000002;
+ if(pNv->Architecture >= NV_ARCH_10)
+ pNv->PRAMIN[0x0804] = 0x01008062;
+ else
+ pNv->PRAMIN[0x0804] = 0x01008042;
+ pNv->PRAMIN[0x0805] = 0x00000000;
+ pNv->PRAMIN[0x0806] = 0x12001200;
+ pNv->PRAMIN[0x0807] = 0x00000000;
+ pNv->PRAMIN[0x0808] = 0x01008043;
+ pNv->PRAMIN[0x0809] = 0x00000000;
+ pNv->PRAMIN[0x080A] = 0x00000000;
+ pNv->PRAMIN[0x080B] = 0x00000000;
+ pNv->PRAMIN[0x080C] = 0x01008044;
+ pNv->PRAMIN[0x080D] = 0x00000002;
+ pNv->PRAMIN[0x080E] = 0x00000000;
+ pNv->PRAMIN[0x080F] = 0x00000000;
+ pNv->PRAMIN[0x0810] = 0x01008019;
+ pNv->PRAMIN[0x0811] = 0x00000000;
+ pNv->PRAMIN[0x0812] = 0x00000000;
+ pNv->PRAMIN[0x0813] = 0x00000000;
+ pNv->PRAMIN[0x0814] = 0x0100A05C;
+ pNv->PRAMIN[0x0815] = 0x00000000;
+ pNv->PRAMIN[0x0816] = 0x00000000;
+ pNv->PRAMIN[0x0817] = 0x00000000;
+ pNv->PRAMIN[0x0818] = 0x0100805F;
+ pNv->PRAMIN[0x0819] = 0x00000000;
+ pNv->PRAMIN[0x081A] = 0x12001200;
+ pNv->PRAMIN[0x081B] = 0x00000000;
+ pNv->PRAMIN[0x081C] = 0x0100804A;
+ pNv->PRAMIN[0x081D] = 0x00000002;
+ pNv->PRAMIN[0x081E] = 0x00000000;
+ pNv->PRAMIN[0x081F] = 0x00000000;
+ pNv->PRAMIN[0x0820] = 0x01018077;
+ pNv->PRAMIN[0x0821] = 0x00000000;
+ pNv->PRAMIN[0x0822] = 0x01201200;
+ pNv->PRAMIN[0x0823] = 0x00000000;
+ pNv->PRAMIN[0x0824] = 0x00003002;
+ pNv->PRAMIN[0x0825] = 0x00007FFF;
+ pNv->PRAMIN[0x0826] = pNv->FbUsableSize | 0x00000002;
+ pNv->PRAMIN[0x0827] = 0x00000002;
+
+#if X_BYTE_ORDER == X_BIG_ENDIAN
+ pNv->PRAMIN[0x0804] |= 0x00080000;
+ pNv->PRAMIN[0x0808] |= 0x00080000;
+ pNv->PRAMIN[0x080C] |= 0x00080000;
+ pNv->PRAMIN[0x0810] |= 0x00080000;
+ pNv->PRAMIN[0x0814] |= 0x00080000;
+ pNv->PRAMIN[0x0818] |= 0x00080000;
+ pNv->PRAMIN[0x081C] |= 0x00080000;
+ pNv->PRAMIN[0x0820] |= 0x00080000;
+
+ pNv->PRAMIN[0x080D] = 0x00000001;
+ pNv->PRAMIN[0x081D] = 0x00000001;
+#endif
+
+ if(pNv->Architecture < NV_ARCH_10) {
+ if((pNv->Chipset & 0x0fff) == 0x0020) {
+ pNv->PRAMIN[0x0824] |= 0x00020000;
+ pNv->PRAMIN[0x0826] += pNv->FbAddress;
+ }
+ pNv->PGRAPH[0x0080/4] = 0x000001FF;
+ pNv->PGRAPH[0x0080/4] = 0x1230C000;
+ pNv->PGRAPH[0x0084/4] = 0x72111101;
+ pNv->PGRAPH[0x0088/4] = 0x11D5F071;
+ pNv->PGRAPH[0x008C/4] = 0x0004FF31;
+
+ pNv->PGRAPH[0x0140/4] = 0x00000000;
+ pNv->PGRAPH[0x0100/4] = 0xFFFFFFFF;
+ pNv->PGRAPH[0x0170/4] = 0x10010100;
+ pNv->PGRAPH[0x0710/4] = 0xFFFFFFFF;
+ pNv->PGRAPH[0x0720/4] = 0x00000001;
+
+ pNv->PGRAPH[0x0810/4] = 0x00000000;
+ } else {
+ pNv->PGRAPH[0x0080/4] = 0xFFFFFFFF;
+ pNv->PGRAPH[0x0080/4] = 0x00000000;
+
+ pNv->PGRAPH[0x0140/4] = 0x00000000;
+ pNv->PGRAPH[0x0100/4] = 0xFFFFFFFF;
+ pNv->PGRAPH[0x0144/4] = 0x10010100;
+ pNv->PGRAPH[0x0714/4] = 0xFFFFFFFF;
+ pNv->PGRAPH[0x0720/4] = 0x00000001;
+
+ if(pNv->Architecture == NV_ARCH_10) {
+ pNv->PGRAPH[0x0084/4] = 0x00118700;
+ pNv->PGRAPH[0x0088/4] = 0x24E00810;
+ pNv->PGRAPH[0x008C/4] = 0x55DE0030;
+
+ for(i = 0; i < 32; i++)
+ pNv->PGRAPH[(0x0B00/4) + i] = pNv->PFB[(0x0240/4) + i];
+
+ pNv->PGRAPH[0x640/4] = 0;
+ pNv->PGRAPH[0x644/4] = 0;
+ pNv->PGRAPH[0x684/4] = pNv->FbMapSize - 1;
+ pNv->PGRAPH[0x688/4] = pNv->FbMapSize - 1;
+
+ pNv->PGRAPH[0x0810/4] = 0x00000000;
+ } else {
+ if(pNv->Architecture >= NV_ARCH_30) {
+ pNv->PGRAPH[0x0084/4] = 0x40108700;
+ pNv->PGRAPH[0x0890/4] = 0x00140000;
+ pNv->PGRAPH[0x008C/4] = 0xf00e0431;
+ pNv->PGRAPH[0x0090/4] = 0x00008000;
+ pNv->PGRAPH[0x0610/4] = 0xf04b1f36;
+ pNv->PGRAPH[0x0B80/4] = 0x1002d888;
+ pNv->PGRAPH[0x0B88/4] = 0x62ff007f;
+ } else {
+ pNv->PGRAPH[0x0084/4] = 0x00118700;
+ pNv->PGRAPH[0x008C/4] = 0xF20E0431;
+ pNv->PGRAPH[0x0090/4] = 0x00000000;
+ pNv->PGRAPH[0x009C/4] = 0x00000040;
+
+ if((pNv->Chipset & 0x0ff0) >= 0x0250) {
+ pNv->PGRAPH[0x0890/4] = 0x00080000;
+ pNv->PGRAPH[0x0610/4] = 0x304B1FB6;
+ pNv->PGRAPH[0x0B80/4] = 0x18B82880;
+ pNv->PGRAPH[0x0B84/4] = 0x44000000;
+ pNv->PGRAPH[0x0098/4] = 0x40000080;
+ pNv->PGRAPH[0x0B88/4] = 0x000000ff;
+ } else {
+ pNv->PGRAPH[0x0880/4] = 0x00080000;
+ pNv->PGRAPH[0x0094/4] = 0x00000005;
+ pNv->PGRAPH[0x0B80/4] = 0x45CAA208;
+ pNv->PGRAPH[0x0B84/4] = 0x24000000;
+ pNv->PGRAPH[0x0098/4] = 0x00000040;
+ pNv->PGRAPH[0x0750/4] = 0x00E00038;
+ pNv->PGRAPH[0x0754/4] = 0x00000030;
+ pNv->PGRAPH[0x0750/4] = 0x00E10038;
+ pNv->PGRAPH[0x0754/4] = 0x00000030;
+ }
+ }
+
+ for(i = 0; i < 32; i++)
+ pNv->PGRAPH[(0x0900/4) + i] = pNv->PFB[(0x0240/4) + i];
+
+ pNv->PGRAPH[0x09A4/4] = pNv->PFB[0x0200/4];
+ pNv->PGRAPH[0x09A8/4] = pNv->PFB[0x0204/4];
+ pNv->PGRAPH[0x0750/4] = 0x00EA0000;
+ pNv->PGRAPH[0x0754/4] = pNv->PFB[0x0200/4];
+ pNv->PGRAPH[0x0750/4] = 0x00EA0004;
+ pNv->PGRAPH[0x0754/4] = pNv->PFB[0x0204/4];
+
+ pNv->PGRAPH[0x0820/4] = 0;
+ pNv->PGRAPH[0x0824/4] = 0;
+ pNv->PGRAPH[0x0864/4] = pNv->FbMapSize - 1;
+ pNv->PGRAPH[0x0868/4] = pNv->FbMapSize - 1;
+
+ pNv->PGRAPH[0x0B20/4] = 0x00000000;
+ }
+ }
+ pNv->PGRAPH[0x053C/4] = 0;
+ pNv->PGRAPH[0x0540/4] = 0;
+ pNv->PGRAPH[0x0544/4] = 0x00007FFF;
+ pNv->PGRAPH[0x0548/4] = 0x00007FFF;
+
+ pNv->PFIFO[0x0140] = 0x00000000;
+ pNv->PFIFO[0x0141] = 0x00000001;
+ pNv->PFIFO[0x0480] = 0x00000000;
+ pNv->PFIFO[0x0494] = 0x00000000;
+ pNv->PFIFO[0x0481] = 0x00000100;
+ pNv->PFIFO[0x0490] = 0x00000000;
+ pNv->PFIFO[0x0491] = 0x00000000;
+ pNv->PFIFO[0x048B] = 0x00001209;
+ pNv->PFIFO[0x0400] = 0x00000000;
+ pNv->PFIFO[0x0414] = 0x00000000;
+ pNv->PFIFO[0x0084] = 0x03000100;
+ pNv->PFIFO[0x0085] = 0x00000110;
+ pNv->PFIFO[0x0086] = 0x00000112;
+ pNv->PFIFO[0x0143] = 0x0000FFFF;
+ pNv->PFIFO[0x0496] = 0x0000FFFF;
+ pNv->PFIFO[0x0050] = 0x00000000;
+ pNv->PFIFO[0x0040] = 0xFFFFFFFF;
+ pNv->PFIFO[0x0415] = 0x00000001;
+ pNv->PFIFO[0x048C] = 0x00000000;
+ pNv->PFIFO[0x04A0] = 0x00000000;
+#if X_BYTE_ORDER == X_BIG_ENDIAN
+ pNv->PFIFO[0x0489] = 0x800F0078;
+#else
+ pNv->PFIFO[0x0489] = 0x000F0078;
+#endif
+ pNv->PFIFO[0x0488] = 0x00000001;
+ pNv->PFIFO[0x0480] = 0x00000001;
+ pNv->PFIFO[0x0494] = 0x00000001;
+ pNv->PFIFO[0x0495] = 0x00000001;
+ pNv->PFIFO[0x0140] = 0x00000001;
+
+ if(pNv->Architecture >= NV_ARCH_10) {
+ if(pNv->twoHeads) {
+ pNv->PCRTC0[0x0860/4] = state->head;
+ pNv->PCRTC0[0x2860/4] = state->head2;
+ }
+ pNv->PRAMDAC[0x0404/4] |= (1 << 25);
+
+ pNv->PMC[0x8704/4] = 1;
+ pNv->PMC[0x8140/4] = 0;
+ pNv->PMC[0x8920/4] = 0;
+ pNv->PMC[0x8924/4] = 0;
+ pNv->PMC[0x8908/4] = pNv->FbMapSize - 1;
+ pNv->PMC[0x890C/4] = pNv->FbMapSize - 1;
+ pNv->PMC[0x1588/4] = 0;
+
+ pNv->PCRTC[0x0810/4] = state->cursorConfig;
+
+ if(pNv->FlatPanel) {
+ if((pNv->Chipset & 0x0ff0) == 0x0110) {
+ pNv->PRAMDAC[0x0528/4] = state->dither;
+ } else
+ if((pNv->Chipset & 0x0ff0) >= 0x0170) {
+ pNv->PRAMDAC[0x083C/4] = state->dither;
+ }
+
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x53);
+ VGA_WR08(pNv->PCIO, 0x03D5, 0);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x54);
+ VGA_WR08(pNv->PCIO, 0x03D5, 0);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x21);
+ VGA_WR08(pNv->PCIO, 0x03D5, 0xfa);
+ }
+
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x41);
+ VGA_WR08(pNv->PCIO, 0x03D5, state->extra);
+ }
+
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x19);
+ VGA_WR08(pNv->PCIO, 0x03D5, state->repaint0);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x1A);
+ VGA_WR08(pNv->PCIO, 0x03D5, state->repaint1);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x25);
+ VGA_WR08(pNv->PCIO, 0x03D5, state->screen);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x28);
+ VGA_WR08(pNv->PCIO, 0x03D5, state->pixel);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x2D);
+ VGA_WR08(pNv->PCIO, 0x03D5, state->horiz);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x1B);
+ VGA_WR08(pNv->PCIO, 0x03D5, state->arbitration0);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x20);
+ VGA_WR08(pNv->PCIO, 0x03D5, state->arbitration1);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x30);
+ VGA_WR08(pNv->PCIO, 0x03D5, state->cursor0);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x31);
+ VGA_WR08(pNv->PCIO, 0x03D5, state->cursor1);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x2F);
+ VGA_WR08(pNv->PCIO, 0x03D5, state->cursor2);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x39);
+ VGA_WR08(pNv->PCIO, 0x03D5, state->interlace);
+
+ if(!pNv->FlatPanel) {
+ pNv->PRAMDAC0[0x050C/4] = state->pllsel;
+ pNv->PRAMDAC0[0x0508/4] = state->vpll;
+ if(pNv->twoHeads)
+ pNv->PRAMDAC0[0x0520/4] = state->vpll2;
+ if(pNv->twoStagePLL) {
+ pNv->PRAMDAC0[0x0578/4] = state->vpllB;
+ pNv->PRAMDAC0[0x057C/4] = state->vpll2B;
+ }
+ } else {
+ pNv->PRAMDAC[0x0848/4] = state->scale;
+ }
+ pNv->PRAMDAC[0x0600/4] = state->general;
+
+ pNv->PCRTC[0x0140/4] = 0;
+ pNv->PCRTC[0x0100/4] = 1;
+
+ pNv->CurrentState = state;
+}
+
+void NVUnloadStateExt
+(
+ NVPtr pNv,
+ RIVA_HW_STATE *state
+)
+{
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x19);
+ state->repaint0 = VGA_RD08(pNv->PCIO, 0x03D5);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x1A);
+ state->repaint1 = VGA_RD08(pNv->PCIO, 0x03D5);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x25);
+ state->screen = VGA_RD08(pNv->PCIO, 0x03D5);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x28);
+ state->pixel = VGA_RD08(pNv->PCIO, 0x03D5);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x2D);
+ state->horiz = VGA_RD08(pNv->PCIO, 0x03D5);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x1B);
+ state->arbitration0 = VGA_RD08(pNv->PCIO, 0x03D5);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x20);
+ state->arbitration1 = VGA_RD08(pNv->PCIO, 0x03D5);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x30);
+ state->cursor0 = VGA_RD08(pNv->PCIO, 0x03D5);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x31);
+ state->cursor1 = VGA_RD08(pNv->PCIO, 0x03D5);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x2F);
+ state->cursor2 = VGA_RD08(pNv->PCIO, 0x03D5);
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x39);
+ state->interlace = VGA_RD08(pNv->PCIO, 0x03D5);
+ state->vpll = pNv->PRAMDAC0[0x0508/4];
+ if(pNv->twoHeads)
+ state->vpll2 = pNv->PRAMDAC0[0x0520/4];
+ if(pNv->twoStagePLL) {
+ state->vpllB = pNv->PRAMDAC0[0x0578/4];
+ state->vpll2B = pNv->PRAMDAC0[0x057C/4];
+ }
+ state->pllsel = pNv->PRAMDAC0[0x050C/4];
+ state->general = pNv->PRAMDAC[0x0600/4];
+ state->scale = pNv->PRAMDAC[0x0848/4];
+ state->config = pNv->PFB[0x0200/4];
+
+ if(pNv->Architecture >= NV_ARCH_10) {
+ if(pNv->twoHeads) {
+ state->head = pNv->PCRTC0[0x0860/4];
+ state->head2 = pNv->PCRTC0[0x2860/4];
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x44);
+ state->crtcOwner = VGA_RD08(pNv->PCIO, 0x03D5);
+ }
+ VGA_WR08(pNv->PCIO, 0x03D4, 0x41);
+ state->extra = VGA_RD08(pNv->PCIO, 0x03D5);
+ state->cursorConfig = pNv->PCRTC[0x0810/4];
+
+ if((pNv->Chipset & 0x0ff0) == 0x0110) {
+ state->dither = pNv->PRAMDAC[0x0528/4];
+ } else
+ if((pNv->Chipset & 0x0ff0) >= 0x0170) {
+ state->dither = pNv->PRAMDAC[0x083C/4];
+ }
+ }
+}
+
+void NVSetStartAddress (
+ NVPtr pNv,
+ CARD32 start
+)
+{
+ pNv->PCRTC[0x800/4] = start;
+}
+
+