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authorMichel Dänzer <michel.daenzer@amd.com>2016-09-14 16:49:53 +0900
committerMichel Dänzer <michel@daenzer.net>2016-09-14 17:26:34 +0900
commit062a7b9b81473969e5ca6034e5369106bf3088c4 (patch)
tree78ccee0416538cb33cb680e07e4d4aedca1e210c /src
parent7dc2c5bae56a0c2aab38a9d8e77966b5d2f22ff2 (diff)
Move DRI2's local fixup_glamor helper to amdgpu_glamor_set_pixmap_bo v2
So it can be used outside of the DRI2 code. v2: Keep pixmap refcnt increment in amdgpu_dri2_create_buffer2 (Qiang Yu) Reviewed-by: Alex Deucher <alexander.deucher@amd.com> Tested-by: Qiang Yu <qiang.yu@amd.com> (v1) (Cherry picked from commit 5518bf5d793439b5bab369e5fc18de9a4a3b9dd6)
Diffstat (limited to 'src')
-rw-r--r--src/amdgpu_dri2.c54
-rw-r--r--src/amdgpu_glamor.c48
-rw-r--r--src/amdgpu_glamor.h1
3 files changed, 53 insertions, 50 deletions
diff --git a/src/amdgpu_dri2.c b/src/amdgpu_dri2.c
index deec538..06294fd 100644
--- a/src/amdgpu_dri2.c
+++ b/src/amdgpu_dri2.c
@@ -98,54 +98,6 @@ amdgpu_get_flink_name(AMDGPUEntPtr pAMDGPUEnt, PixmapPtr pixmap, uint32_t *name)
return TRUE;
}
-static PixmapPtr fixup_glamor(DrawablePtr drawable, PixmapPtr pixmap)
-{
- PixmapPtr old = get_drawable_pixmap(drawable);
- ScreenPtr screen = drawable->pScreen;
- struct amdgpu_pixmap *priv = amdgpu_get_pixmap_private(pixmap);
- GCPtr gc;
-
- /* With a glamor pixmap, 2D pixmaps are created in texture
- * and without a static BO attached to it. To support DRI,
- * we need to create a new textured-drm pixmap and
- * need to copy the original content to this new textured-drm
- * pixmap, and then convert the old pixmap to a coherent
- * textured-drm pixmap which has a valid BO attached to it
- * and also has a valid texture, thus both glamor and DRI2
- * can access it.
- *
- */
-
- /* Copy the current contents of the pixmap to the bo. */
- gc = GetScratchGC(drawable->depth, screen);
- if (gc) {
- ValidateGC(&pixmap->drawable, gc);
- gc->ops->CopyArea(&old->drawable, &pixmap->drawable,
- gc,
- 0, 0,
- old->drawable.width,
- old->drawable.height, 0, 0);
- FreeScratchGC(gc);
- }
-
- amdgpu_set_pixmap_private(pixmap, NULL);
-
- /* And redirect the pixmap to the new bo (for 3D). */
- glamor_egl_exchange_buffers(old, pixmap);
- amdgpu_set_pixmap_private(old, priv);
- old->refcnt++;
-
- screen->ModifyPixmapHeader(old,
- old->drawable.width,
- old->drawable.height,
- 0, 0, pixmap->devKind, NULL);
- old->devPrivate.ptr = NULL;
-
- screen->DestroyPixmap(pixmap);
-
- return old;
-}
-
static BufferPtr
amdgpu_dri2_create_buffer2(ScreenPtr pScreen,
DrawablePtr drawable,
@@ -217,8 +169,10 @@ amdgpu_dri2_create_buffer2(ScreenPtr pScreen,
goto error;
if (pixmap) {
- if (is_glamor_pixmap)
- pixmap = fixup_glamor(drawable, pixmap);
+ if (is_glamor_pixmap) {
+ pixmap = amdgpu_glamor_set_pixmap_bo(drawable, pixmap);
+ pixmap->refcnt++;
+ }
if (!amdgpu_get_flink_name(pAMDGPUEnt, pixmap, &buffers->name))
goto error;
diff --git a/src/amdgpu_glamor.c b/src/amdgpu_glamor.c
index b6ec98f..6fbe089 100644
--- a/src/amdgpu_glamor.c
+++ b/src/amdgpu_glamor.c
@@ -272,6 +272,54 @@ fallback_pixmap:
return fbCreatePixmap(screen, w, h, depth, usage);
}
+PixmapPtr
+amdgpu_glamor_set_pixmap_bo(DrawablePtr drawable, PixmapPtr pixmap)
+{
+ PixmapPtr old = get_drawable_pixmap(drawable);
+ ScreenPtr screen = drawable->pScreen;
+ struct amdgpu_pixmap *priv = amdgpu_get_pixmap_private(pixmap);
+ GCPtr gc;
+
+ /* With a glamor pixmap, 2D pixmaps are created in texture
+ * and without a static BO attached to it. To support DRI,
+ * we need to create a new textured-drm pixmap and
+ * need to copy the original content to this new textured-drm
+ * pixmap, and then convert the old pixmap to a coherent
+ * textured-drm pixmap which has a valid BO attached to it
+ * and also has a valid texture, thus both glamor and DRI2
+ * can access it.
+ *
+ */
+
+ /* Copy the current contents of the pixmap to the bo. */
+ gc = GetScratchGC(drawable->depth, screen);
+ if (gc) {
+ ValidateGC(&pixmap->drawable, gc);
+ gc->ops->CopyArea(&old->drawable, &pixmap->drawable,
+ gc,
+ 0, 0,
+ old->drawable.width,
+ old->drawable.height, 0, 0);
+ FreeScratchGC(gc);
+ }
+
+ amdgpu_set_pixmap_private(pixmap, NULL);
+
+ /* And redirect the pixmap to the new bo (for 3D). */
+ glamor_egl_exchange_buffers(old, pixmap);
+ amdgpu_set_pixmap_private(old, priv);
+
+ screen->ModifyPixmapHeader(old,
+ old->drawable.width,
+ old->drawable.height,
+ 0, 0, pixmap->devKind, NULL);
+ old->devPrivate.ptr = NULL;
+
+ screen->DestroyPixmap(pixmap);
+
+ return old;
+}
+
#ifdef AMDGPU_PIXMAP_SHARING
static Bool
diff --git a/src/amdgpu_glamor.h b/src/amdgpu_glamor.h
index 77e0c21..05ca5cf 100644
--- a/src/amdgpu_glamor.h
+++ b/src/amdgpu_glamor.h
@@ -71,6 +71,7 @@ void amdgpu_glamor_finish(ScrnInfoPtr pScrn);
Bool
amdgpu_glamor_create_textured_pixmap(PixmapPtr pixmap, struct amdgpu_pixmap *priv);
void amdgpu_glamor_exchange_buffers(PixmapPtr src, PixmapPtr dst);
+PixmapPtr amdgpu_glamor_set_pixmap_bo(DrawablePtr drawable, PixmapPtr pixmap);
XF86VideoAdaptorPtr amdgpu_glamor_xv_init(ScreenPtr pScreen, int num_adapt);