diff options
authorMatthias Hopf <>2010-01-05 14:58:42 +0100
committerMatthias Hopf <>2010-01-05 14:58:42 +0100
commit1f8e27cd71560c154f6b1f7472ae2518f5df10e0 (patch)
parent5f7d052d63875f059f5693c68ee9fdf559ad5300 (diff)
Language fixes.
1 files changed, 3 insertions, 3 deletions
diff --git a/ b/
index 00c44bb..335b7c0 100644
--- a/
+++ b/
@@ -182,7 +182,7 @@ Typically, \fIa\fP and
\fIe\fP corresponds to the scaling on the X and Y axes, \fIc\fP and \fIf\fP
corresponds to the translation on those axes, and \fIg\fP, \fIh\fP, and \fIi\fP
are respectively 0, 0 and 1. The matrix can also be used to express more
-complex transformations such as keystone shaping, or rotation. For a
+complex transformations such as keystone correction, or rotation. For a
rotation of an angle T, this formula can be used:
cos T -sin T 0
@@ -336,8 +336,8 @@ big VGA screen display the surrounding of the mouse at normal size.
xrandr --fb 3200x2000 --output LVDS --scale 2.5x2.5 --output VGA --pos 0x0 --panning 3200x2000+0+0/3200x2000+0+0/64/64/64/64
-Displays the VGA output in keystone shape so that it is projected correctly
-when the beamer is slightly above the screen:
+Displays the VGA output in trapezoid shape so that it is keystone corrected
+when the projector is slightly above the screen:
xrandr --fb 1024x768 --output VGA --transform 1.24,0.16,-124,0,1.24,0,0,0.000316,1