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authorsvu <svu>2005-02-03 23:54:20 +0000
committersvu <svu>2005-02-03 23:54:20 +0000
commit772f2f59df9cd17d0e20cb9a28a2a8f4af0ade38 (patch)
treeef7416a4499c81db9683fb2a8ec2e99a81c846b5
parent800e7e6b1041ef5de6add473ea02ad9081c6643c (diff)
a bit more cleanup in Serbian
-rw-r--r--ChangeLog5
-rw-r--r--symbols/srp6
-rw-r--r--types/extra5
3 files changed, 7 insertions, 9 deletions
diff --git a/ChangeLog b/ChangeLog
index 0197ba2..c83e952 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,7 +1,8 @@
2005-02-03 svu
- * symbols/srp: replaced SERBIAN_ALPHABETIC with FOUR_LEVEL_ALPHABETIC,
- as Danilo requested.
+ * symbols/srp, types/extra: replaced SERBIAN_ALPHABETIC with
+ FOUR_LEVEL_ALPHABETIC, as Danilo requested. Also, SERBIAN_CAPS
+ renamed to SEPARATE_CAPS_AND_SHIFT_ALPHABETIC.
2005-01-21 svu
diff --git a/symbols/srp b/symbols/srp
index 23f3bf3..9b0609d 100644
--- a/symbols/srp
+++ b/symbols/srp
@@ -145,11 +145,11 @@ partial alphanumeric_keys
xkb_symbols "twoletter" {
// These are letters which are written in latin transcription with two-characters.
- key <AD01> { type[Group1] = "SERBIAN_CAPS",
+ key <AD01> { type[Group1] = "SEPARATE_CAPS_AND_SHIFT_ALPHABETIC",
[ U1C9, U1C8, any, U1C7 ] }; // q
- key <AD02> { type[Group1] = "SERBIAN_CAPS",
+ key <AD02> { type[Group1] = "SEPARATE_CAPS_AND_SHIFT_ALPHABETIC",
[ U1CC, U1CB, any, U1CA ] }; // w
- key <AB02> { type[Group1] = "SERBIAN_CAPS",
+ key <AB02> { type[Group1] = "SEPARATE_CAPS_AND_SHIFT_ALPHABETIC",
[ U1C6, U1C5, any, U1C4 ] }; // x
// Also replace letter Y with Zcaron, since Y is of no use any longer
diff --git a/types/extra b/types/extra
index d9907e5..6f2d850 100644
--- a/types/extra
+++ b/types/extra
@@ -72,11 +72,8 @@ partial default xkb_types "default" {
// It makes it possible to use all three forms of latin letters
// present in Unicode that are made up of two separate letters
// (forms like LJ, Lj, and lj; NJ, Nj, and nj; etc)
-//
-// Could probably prove useful for other languages too, so it
-// better be renamed
- type "SERBIAN_CAPS" {
+ type "SEPARATE_CAPS_AND_SHIFT_ALPHABETIC" {
modifiers = Shift+Lock+LevelThree;
map[None] = Level1;
map[Shift] = Level2;