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authorJulien Cristau <jcristau@debian.org>2014-10-12 17:50:19 +0200
committerJulien Cristau <jcristau@debian.org>2014-10-12 18:54:02 +0200
commit9804174174fb6a7b4b001938044b669f8994d1a0 (patch)
tree913efbf4ddb3c59d53df73073ea0ebc0e419299c /Events/XDC2014/XDC2014MonakovLibrary.mdwn
parent0a6fb9b1a4af0f1ac84b293cfced559a386cab35 (diff)
More video links for Friday
Diffstat (limited to 'Events/XDC2014/XDC2014MonakovLibrary.mdwn')
-rw-r--r--Events/XDC2014/XDC2014MonakovLibrary.mdwn2
1 files changed, 2 insertions, 0 deletions
diff --git a/Events/XDC2014/XDC2014MonakovLibrary.mdwn b/Events/XDC2014/XDC2014MonakovLibrary.mdwn
index 54a02154..26f6785e 100644
--- a/Events/XDC2014/XDC2014MonakovLibrary.mdwn
+++ b/Events/XDC2014/XDC2014MonakovLibrary.mdwn
@@ -14,3 +14,5 @@ reduce dispatch overhead, and notes a couple of missing features in
the OpenGL API that would make such approach more powerful. At
present, a work-in-progress implementation (iow: quick-hack-level) can
outperform NVIDIA's counterpart on Unigine Heaven.
+
+[[Video|http://www.x.org/videos/XDC2014/MonakovLibrary.webm]]