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# Instructions

To keep this meaningful: 

* Short test descriptions with full closure on circumstance. 
* Preferably use existing example tests.  
* Only submit games that **render as intended** and that do **not crash**. 
  
 
# Benchmarks

* Quake 3 Arena 

        game: Quake 3 Arena 
     version: 1.32b
    
    settings: untouched default settings, fullscreen, varying resolutions. 
        test: in the ingame console (~ key) type:
              timedemo 1; demo four
    
      system: P4 2.8GHZ 533MHZ 1GB
         GPU: PCIE X700LE 128MB 64bit      
    
      driver: (II) ATI: ATI driver (version 6.6.1) for chipsets: ati, ativga
              (II) RADEON(0): [dri] Found DRI library version 
              (II) RADEON(0): [drm] DRM interface version 1.2
              OpenGL renderer string: Mesa DRI R300 20040924 x86/MMX/SSE2 TCL
              OpenGL version string: 1.3 Mesa 6.5.1
     
     results: Section "Device"
                 Identifier "ATI X300"
                 Driver "radeon"
                 #Option "AGPFastWrite" "1"        # NO EFFECT, PCIE
                 #Option "AGPMode"      "8"        # NO EFFECT, PCIE              
                 #Option "DisplayPriority" "HIGH"  # NO EFFECT
                 ...
              EndSection
                
                              ***   +++   ---   ---   ---
    Option "AccelMethod"    | EXA | XAA | EXA | XAA | EXA | XAA | EXA | XAA |
    Option "EnablePageFlip" |  1  |  1  |  0  |  0  |  1  |  1  |  0  |  0  |
    Option "ColorTiling"    |  1  |  1  |  0  |  0  |  0  |  0  |  1  |  1  |
             FPS  640x480   | 140 | 150 |  81 |  81 |  82 |  86 | 139 | 139 |  
             FPS  800x600   |  95 | 108 |  53 |  53 |  53 |  57 |  96 |  95 |  
             FPS 1024x768   |  59 |  68 |  32 |  32 |  32 |  34 |  59 |  59 |   
    
    *** stablest                                 
    +++ fastest
    --- slowest
    
    by Paul Heldens, Thu Aug 10 00:55:28 CEST 2006

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 [[CategoryTroubleshooting|CategoryTroubleshooting]]