diff options
author | Eric Anholt <eric@anholt.net> | 2013-06-11 15:48:46 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2013-06-11 15:49:06 -0700 |
commit | 70937ca429755dcdb81f7e752dafd5cb9b6b7163 (patch) | |
tree | 6939e804bbfe798f8243c69674d375cb953ae621 /I965Todo.mdwn | |
parent | 025f8c46073ff4f29ac49694320e27bbf07d1d59 (diff) |
Remove a finished TODO project.
Diffstat (limited to 'I965Todo.mdwn')
-rw-r--r-- | I965Todo.mdwn | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/I965Todo.mdwn b/I965Todo.mdwn index 543ea9a..7d09fe7 100644 --- a/I965Todo.mdwn +++ b/I965Todo.mdwn @@ -15,12 +15,6 @@ and glCopyTexSubImage() on older gens. This would be a big win for wine. -### Fix gen4/5 gl_ClipVertex support (hard). - -You'll have to work in the brw_clip.c code to have the right clip -coordinates coming in and do the interpolation appropriately. We -think that if you fix this, Team Fortress 2 might finally work. - ### Port GL_ARB_blend_func_extended to gen4/5 (easy). While we don't use it in our 2D driver or cairo-gl yet (no glamor |