/* * Copyright (C) 2013 DENSO CORPORATION * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ /** * Implementation of ivi-layout library. The actual view on ivi_screen is * not updated until ivi_layout_commit_changes is called. An overview from * calling API for updating properties of ivi_surface/ivi_layer to asking * compositor to compose them by using weston_view_schedule_repaint, * 0/ initialize this library by ivi_layout_init_with_compositor * with (struct weston_compositor *ec) from ivi-shell. * 1/ When an API for updating properties of ivi_surface/ivi_layer, it updates * pending prop of ivi_surface/ivi_layer/ivi_screen which are structure to * store properties. * 2/ Before calling commitChanges, in case of calling an API to get a property, * return current property, not pending property. * 3/ At the timing of calling ivi_layout_commitChanges, pending properties * are applied to properties. * * *) ivi_layout_commitChanges is also called by transition animation * per each frame. See ivi-layout-transition.c in details. Transition * animation interpolates frames between previous properties of ivi_surface * and new ones. * For example, when a property of ivi_surface is changed from invisible * to visible, it behaves like fade-in. When ivi_layout_commitChange is * called during transition animation, it cancels the transition and * re-start transition to new properties from current properties of final * frame just before the cancellation. * * 4/ According properties, set transformation by using weston_matrix and * weston_view per ivi_surfaces and ivi_layers in while loop. * 5/ Set damage and trigger transform by using weston_view_geometry_dirty. * 6/ Schedule repaint for each view by using weston_view_schedule_repaint. * 7/ Notify update of properties. * */ #include "config.h" #include #include #include #include "compositor/weston.h" #include #include "ivi-shell.h" #include "ivi-layout-export.h" #include "ivi-layout-private.h" #include "ivi-layout-shell.h" #include "shared/helpers.h" #include "shared/os-compatibility.h" #define max(a, b) ((a) > (b) ? (a) : (b)) struct ivi_layout; struct ivi_layout_screen { struct wl_list link; /* ivi_layout::screen_list */ struct ivi_layout *layout; struct weston_output *output; struct { struct wl_list layer_list; /* ivi_layout_layer::pending.link */ } pending; struct { int dirty; struct wl_list layer_list; /* ivi_layout_layer::order.link */ } order; }; struct ivi_rectangle { int32_t x; int32_t y; int32_t width; int32_t height; }; static struct ivi_layout ivilayout = {0}; struct ivi_layout * get_instance(void) { return &ivilayout; } /** * Internal API to add/remove an ivi_layer to/from ivi_screen. */ static struct ivi_layout_surface * get_surface(struct wl_list *surf_list, uint32_t id_surface) { struct ivi_layout_surface *ivisurf; wl_list_for_each(ivisurf, surf_list, link) { if (ivisurf->id_surface == id_surface) { return ivisurf; } } return NULL; } static struct ivi_layout_layer * get_layer(struct wl_list *layer_list, uint32_t id_layer) { struct ivi_layout_layer *ivilayer; wl_list_for_each(ivilayer, layer_list, link) { if (ivilayer->id_layer == id_layer) { return ivilayer; } } return NULL; } static bool ivi_view_is_rendered(struct ivi_layout_view *view) { return !wl_list_empty(&view->order_link); } static void ivi_view_destroy(struct ivi_layout_view *ivi_view) { wl_list_remove(&ivi_view->transform.link); wl_list_remove(&ivi_view->link); wl_list_remove(&ivi_view->surf_link); wl_list_remove(&ivi_view->pending_link); wl_list_remove(&ivi_view->order_link); if (weston_surface_is_desktop_surface(ivi_view->ivisurf->surface)) weston_desktop_surface_unlink_view(ivi_view->view); weston_view_destroy(ivi_view->view); free(ivi_view); } static struct ivi_layout_view* ivi_view_create(struct ivi_layout_layer *ivilayer, struct ivi_layout_surface *ivisurf) { struct ivi_layout_view *ivi_view; ivi_view = calloc(1, sizeof *ivi_view); if (ivi_view == NULL) { weston_log("fails to allocate memory\n"); return NULL; } if (weston_surface_is_desktop_surface(ivisurf->surface)) { ivi_view->view = weston_desktop_surface_create_view( ivisurf->weston_desktop_surface); } else { ivi_view->view = weston_view_create(ivisurf->surface); } if (ivi_view->view == NULL) { weston_log("fails to allocate memory\n"); free(ivi_view); return NULL; } weston_matrix_init(&ivi_view->transform.matrix); wl_list_init(&ivi_view->transform.link); ivi_view->ivisurf = ivisurf; ivi_view->on_layer = ivilayer; wl_list_insert(&ivilayer->layout->view_list, &ivi_view->link); wl_list_insert(&ivisurf->view_list, &ivi_view->surf_link); wl_list_init(&ivi_view->pending_link); wl_list_init(&ivi_view->order_link); return ivi_view; } static struct ivi_layout_view * get_ivi_view(struct ivi_layout_layer *ivilayer, struct ivi_layout_surface *ivisurf) { struct ivi_layout_view *ivi_view; assert(ivisurf->surface != NULL); wl_list_for_each(ivi_view, &ivisurf->view_list, surf_link) { if (ivi_view->on_layer == ivilayer) return ivi_view; } return NULL; } static struct ivi_layout_screen * get_screen_from_output(struct weston_output *output) { struct ivi_layout *layout = get_instance(); struct ivi_layout_screen *iviscrn = NULL; wl_list_for_each(iviscrn, &layout->screen_list, link) { if (iviscrn->output == output) return iviscrn; } return NULL; } /** * Called at destruction of wl_surface/ivi_surface */ void ivi_layout_surface_destroy(struct ivi_layout_surface *ivisurf) { struct ivi_layout *layout = get_instance(); struct ivi_layout_view *ivi_view ,*next; if (ivisurf == NULL) { weston_log("%s: invalid argument\n", __func__); return; } wl_list_remove(&ivisurf->link); wl_list_for_each_safe(ivi_view, next, &ivisurf->view_list, surf_link) { ivi_view_destroy(ivi_view); } wl_signal_emit(&layout->surface_notification.removed, ivisurf); ivi_layout_remove_all_surface_transitions(ivisurf); free(ivisurf); } /** * Internal API to initialize ivi_screens found from output_list of weston_compositor. * Called by ivi_layout_init_with_compositor. */ static void create_screen(struct weston_compositor *ec) { struct ivi_layout *layout = get_instance(); struct ivi_layout_screen *iviscrn = NULL; struct weston_output *output = NULL; wl_list_for_each(output, &ec->output_list, link) { iviscrn = calloc(1, sizeof *iviscrn); if (iviscrn == NULL) { weston_log("fails to allocate memory\n"); continue; } iviscrn->layout = layout; iviscrn->output = output; wl_list_init(&iviscrn->pending.layer_list); wl_list_init(&iviscrn->order.layer_list); wl_list_insert(&layout->screen_list, &iviscrn->link); } } /** * Internal APIs to initialize properties of ivi_surface/ivi_layer when they are created. */ static void init_layer_properties(struct ivi_layout_layer_properties *prop, int32_t width, int32_t height) { memset(prop, 0, sizeof *prop); prop->opacity = wl_fixed_from_double(1.0); prop->source_width = width; prop->source_height = height; prop->dest_width = width; prop->dest_height = height; } static void init_surface_properties(struct ivi_layout_surface_properties *prop) { memset(prop, 0, sizeof *prop); prop->opacity = wl_fixed_from_double(1.0); /* * FIXME: this shall be fixed by ivi-layout-transition. */ prop->dest_width = 1; prop->dest_height = 1; } /** * Internal APIs to be called from ivi_layout_commit_changes. */ static void update_opacity(struct ivi_layout_layer *ivilayer, struct ivi_layout_surface *ivisurf, struct weston_view *view) { double layer_alpha = wl_fixed_to_double(ivilayer->prop.opacity); double surf_alpha = wl_fixed_to_double(ivisurf->prop.opacity); view->alpha = layer_alpha * surf_alpha; } static void calc_transformation_matrix(struct ivi_rectangle *source_rect, struct ivi_rectangle *dest_rect, struct weston_matrix *m) { float source_center_x; float source_center_y; float scale_x; float scale_y; float translate_x; float translate_y; source_center_x = source_rect->x + source_rect->width * 0.5f; source_center_y = source_rect->y + source_rect->height * 0.5f; weston_matrix_translate(m, -source_center_x, -source_center_y, 0.0f); scale_x = (float) dest_rect->width / (float) source_rect->width; scale_y = (float) dest_rect->height / (float) source_rect->height; weston_matrix_scale(m, scale_x, scale_y, 1.0f); translate_x = dest_rect->width * 0.5f + dest_rect->x; translate_y = dest_rect->height * 0.5f + dest_rect->y; weston_matrix_translate(m, translate_x, translate_y, 0.0f); } /* * This computes intersected rect_output from two ivi_rectangles */ static void ivi_rectangle_intersect(const struct ivi_rectangle *rect1, const struct ivi_rectangle *rect2, struct ivi_rectangle *rect_output) { int32_t rect1_right = rect1->x + rect1->width; int32_t rect1_bottom = rect1->y + rect1->height; int32_t rect2_right = rect2->x + rect2->width; int32_t rect2_bottom = rect2->y + rect2->height; rect_output->x = max(rect1->x, rect2->x); rect_output->y = max(rect1->y, rect2->y); rect_output->width = rect1_right < rect2_right ? rect1_right - rect_output->x : rect2_right - rect_output->x; rect_output->height = rect1_bottom < rect2_bottom ? rect1_bottom - rect_output->y : rect2_bottom - rect_output->y; if (rect_output->width < 0 || rect_output->height < 0) { rect_output->width = 0; rect_output->height = 0; } } /* * Transform rect_input by the inverse of matrix, intersect with boundingbox, * and store the result in rect_output. * The boundingbox must be given in the same coordinate space as rect_output. * Additionally, there are the following restrictions on the matrix: * - no projective transformations * - no skew * - only multiples of 90-degree rotations supported * * In failure case of weston_matrix_invert, rect_output is set to boundingbox * as a fail-safe with log. */ static void calc_inverse_matrix_transform(const struct weston_matrix *matrix, const struct ivi_rectangle *rect_input, const struct ivi_rectangle *boundingbox, struct ivi_rectangle *rect_output) { struct weston_matrix m; struct weston_vector top_left; struct weston_vector bottom_right; assert(boundingbox != rect_output); if (weston_matrix_invert(&m, matrix) < 0) { weston_log("ivi-shell: calc_inverse_matrix_transform fails to invert a matrix.\n"); weston_log("ivi-shell: boundingbox is set to the rect_output.\n"); rect_output->x = boundingbox->x; rect_output->y = boundingbox->y; rect_output->width = boundingbox->width; rect_output->height = boundingbox->height; } /* The vectors and matrices involved will always produce f[3] == 1.0. */ top_left.f[0] = rect_input->x; top_left.f[1] = rect_input->y; top_left.f[2] = 0.0f; top_left.f[3] = 1.0f; bottom_right.f[0] = rect_input->x + rect_input->width; bottom_right.f[1] = rect_input->y + rect_input->height; bottom_right.f[2] = 0.0f; bottom_right.f[3] = 1.0f; weston_matrix_transform(&m, &top_left); weston_matrix_transform(&m, &bottom_right); if (top_left.f[0] < bottom_right.f[0]) { rect_output->x = top_left.f[0]; rect_output->width = bottom_right.f[0] - rect_output->x; } else { rect_output->x = bottom_right.f[0]; rect_output->width = top_left.f[0] - rect_output->x; } if (top_left.f[1] < bottom_right.f[1]) { rect_output->y = top_left.f[1]; rect_output->height = bottom_right.f[1] - rect_output->y; } else { rect_output->y = bottom_right.f[1]; rect_output->height = top_left.f[1] - rect_output->y; } ivi_rectangle_intersect(rect_output, boundingbox, rect_output); } /** * This computes the whole transformation matrix:m from surface-local * coordinates to multi-screen coordinates, which are global coordinates. * It is assumed that weston_view::geometry.{x,y} are zero. * * Additionally, this computes the mask on surface-local coordinates as an * ivi_rectangle. This can be set to weston_view_set_mask. * * The mask is computed by following steps * - destination rectangle of layer is transformed to multi-screen coordinates, * global coordinates. This is done by adding weston_output.{x,y} in simple * because there is no scaled and rotated transformation. * - destination rectangle of layer in multi-screen coordinates needs to be * intersected inside of a screen the layer is assigned to. This is because * overlapped region of weston surface in another screen shall not be * displayed according to ivi use case. * - destination rectangle of layer * - in multi-screen coordinates, * - and intersected inside of an assigned screen, * is inversed to surface-local coordinates by inversed matrix:m. * - the area is intersected by intersected area between weston_surface and * source rectangle of ivi_surface. */ static void calc_surface_to_global_matrix_and_mask_to_weston_surface( struct ivi_layout_screen *iviscrn, struct ivi_layout_layer *ivilayer, struct ivi_layout_surface *ivisurf, struct weston_matrix *m, struct ivi_rectangle *result) { const struct ivi_layout_surface_properties *sp = &ivisurf->prop; const struct ivi_layout_layer_properties *lp = &ivilayer->prop; struct weston_output *output = iviscrn->output; struct ivi_rectangle weston_surface_rect = { 0, 0, ivisurf->surface->width, ivisurf->surface->height }; struct ivi_rectangle surface_source_rect = { sp->source_x, sp->source_y, sp->source_width, sp->source_height }; struct ivi_rectangle surface_dest_rect = { sp->dest_x, sp->dest_y, sp->dest_width, sp->dest_height }; struct ivi_rectangle layer_source_rect = { lp->source_x, lp->source_y, lp->source_width, lp->source_height }; struct ivi_rectangle layer_dest_rect = { lp->dest_x, lp->dest_y, lp->dest_width, lp->dest_height }; struct ivi_rectangle screen_dest_rect = { output->x, output->y, output->width, output->height }; struct ivi_rectangle layer_dest_rect_in_global = { lp->dest_x + output->x, lp->dest_y + output->y, lp->dest_width, lp->dest_height }; struct ivi_rectangle surface_result; struct ivi_rectangle layer_dest_rect_in_global_intersected; /* * the whole transformation matrix:m from surface-local * coordinates to global coordinates, which is computed by * two steps, * - surface-local coordinates to layer-local coordinates * - layer-local coordinates to single screen-local coordinates * - single screen-local coordinates to multi-screen coordinates, * which are global coordinates. */ calc_transformation_matrix(&surface_source_rect, &surface_dest_rect, m); calc_transformation_matrix(&layer_source_rect, &layer_dest_rect, m); weston_matrix_translate(m, output->x, output->y, 0.0f); /* this intersected ivi_rectangle would be used for masking * weston_surface */ ivi_rectangle_intersect(&surface_source_rect, &weston_surface_rect, &surface_result); /* * destination rectangle of layer in multi screens coordinate * is intersected to avoid displaying outside of an assigned screen. */ ivi_rectangle_intersect(&layer_dest_rect_in_global, &screen_dest_rect, &layer_dest_rect_in_global_intersected); /* calc masking area of weston_surface from m */ calc_inverse_matrix_transform(m, &layer_dest_rect_in_global_intersected, &surface_result, result); } static void update_prop(struct ivi_layout_view *ivi_view) { struct ivi_layout_surface *ivisurf = ivi_view->ivisurf; struct ivi_layout_layer *ivilayer = ivi_view->on_layer; struct ivi_layout_screen *iviscrn = ivilayer->on_screen; struct ivi_rectangle r; bool can_calc = true; /*In case of no prop change, this just returns*/ if (!ivilayer->prop.event_mask && !ivisurf->prop.event_mask) return; update_opacity(ivilayer, ivisurf, ivi_view->view); if (ivisurf->prop.source_width == 0 || ivisurf->prop.source_height == 0) { weston_log("ivi-shell: source rectangle is not yet set by ivi_layout_surface_set_source_rectangle\n"); can_calc = false; } if (ivisurf->prop.dest_width == 0 || ivisurf->prop.dest_height == 0) { weston_log("ivi-shell: destination rectangle is not yet set by ivi_layout_surface_set_destination_rectangle\n"); can_calc = false; } if (can_calc) { wl_list_remove(&ivi_view->transform.link); weston_matrix_init(&ivi_view->transform.matrix); calc_surface_to_global_matrix_and_mask_to_weston_surface( iviscrn, ivilayer, ivisurf, &ivi_view->transform.matrix, &r); weston_view_set_mask(ivi_view->view, r.x, r.y, r.width, r.height); wl_list_insert(&ivi_view->view->geometry.transformation_list, &ivi_view->transform.link); weston_view_set_transform_parent(ivi_view->view, NULL); weston_view_geometry_dirty(ivi_view->view); weston_view_update_transform(ivi_view->view); } ivisurf->update_count++; weston_view_schedule_repaint(ivi_view->view); } static bool ivi_view_is_mapped(struct ivi_layout_view *ivi_view) { return (!wl_list_empty(&ivi_view->order_link) && ivi_view->on_layer->on_screen && ivi_view->on_layer->prop.visibility && ivi_view->ivisurf->prop.visibility); } static void commit_changes(struct ivi_layout *layout) { struct ivi_layout_view *ivi_view = NULL; wl_list_for_each(ivi_view, &layout->view_list, link) { /* * If the view is not on the currently rendered scenegraph, * we do not need to update its properties. */ if (!ivi_view_is_mapped(ivi_view)) continue; update_prop(ivi_view); } } static void commit_surface_list(struct ivi_layout *layout) { struct ivi_layout_surface *ivisurf = NULL; int32_t dest_x = 0; int32_t dest_y = 0; int32_t dest_width = 0; int32_t dest_height = 0; int32_t configured = 0; wl_list_for_each(ivisurf, &layout->surface_list, link) { if (ivisurf->pending.prop.transition_type == IVI_LAYOUT_TRANSITION_VIEW_DEFAULT) { dest_x = ivisurf->prop.dest_x; dest_y = ivisurf->prop.dest_y; dest_width = ivisurf->prop.dest_width; dest_height = ivisurf->prop.dest_height; ivi_layout_transition_move_resize_view(ivisurf, ivisurf->pending.prop.dest_x, ivisurf->pending.prop.dest_y, ivisurf->pending.prop.dest_width, ivisurf->pending.prop.dest_height, ivisurf->pending.prop.transition_duration); if (ivisurf->pending.prop.visibility) { ivi_layout_transition_visibility_on(ivisurf, ivisurf->pending.prop.transition_duration); } else { ivi_layout_transition_visibility_off(ivisurf, ivisurf->pending.prop.transition_duration); } ivisurf->prop = ivisurf->pending.prop; ivisurf->prop.dest_x = dest_x; ivisurf->prop.dest_y = dest_y; ivisurf->prop.dest_width = dest_width; ivisurf->prop.dest_height = dest_height; ivisurf->prop.transition_type = IVI_LAYOUT_TRANSITION_NONE; ivisurf->pending.prop.transition_type = IVI_LAYOUT_TRANSITION_NONE; } else if (ivisurf->pending.prop.transition_type == IVI_LAYOUT_TRANSITION_VIEW_DEST_RECT_ONLY) { dest_x = ivisurf->prop.dest_x; dest_y = ivisurf->prop.dest_y; dest_width = ivisurf->prop.dest_width; dest_height = ivisurf->prop.dest_height; ivi_layout_transition_move_resize_view(ivisurf, ivisurf->pending.prop.dest_x, ivisurf->pending.prop.dest_y, ivisurf->pending.prop.dest_width, ivisurf->pending.prop.dest_height, ivisurf->pending.prop.transition_duration); ivisurf->prop = ivisurf->pending.prop; ivisurf->prop.dest_x = dest_x; ivisurf->prop.dest_y = dest_y; ivisurf->prop.dest_width = dest_width; ivisurf->prop.dest_height = dest_height; ivisurf->prop.transition_type = IVI_LAYOUT_TRANSITION_NONE; ivisurf->pending.prop.transition_type = IVI_LAYOUT_TRANSITION_NONE; } else if (ivisurf->pending.prop.transition_type == IVI_LAYOUT_TRANSITION_VIEW_FADE_ONLY) { configured = 0; if (ivisurf->pending.prop.visibility) { ivi_layout_transition_visibility_on(ivisurf, ivisurf->pending.prop.transition_duration); } else { ivi_layout_transition_visibility_off(ivisurf, ivisurf->pending.prop.transition_duration); } if (ivisurf->prop.dest_width != ivisurf->pending.prop.dest_width || ivisurf->prop.dest_height != ivisurf->pending.prop.dest_height) { configured = 1; } ivisurf->prop = ivisurf->pending.prop; ivisurf->prop.transition_type = IVI_LAYOUT_TRANSITION_NONE; ivisurf->pending.prop.transition_type = IVI_LAYOUT_TRANSITION_NONE; if (configured && !is_surface_transition(ivisurf)) { ivi_layout_surface_set_size(ivisurf, ivisurf->prop.dest_width, ivisurf->prop.dest_height); } } else { configured = 0; if (ivisurf->prop.dest_width != ivisurf->pending.prop.dest_width || ivisurf->prop.dest_height != ivisurf->pending.prop.dest_height) { configured = 1; } ivisurf->prop = ivisurf->pending.prop; ivisurf->prop.transition_type = IVI_LAYOUT_TRANSITION_NONE; ivisurf->pending.prop.transition_type = IVI_LAYOUT_TRANSITION_NONE; if (configured && !is_surface_transition(ivisurf)) { ivi_layout_surface_set_size(ivisurf, ivisurf->prop.dest_width, ivisurf->prop.dest_height); } } } } static void commit_layer_list(struct ivi_layout *layout) { struct ivi_layout_view *ivi_view = NULL; struct ivi_layout_layer *ivilayer = NULL; struct ivi_layout_view *next = NULL; wl_list_for_each(ivilayer, &layout->layer_list, link) { if (ivilayer->pending.prop.transition_type == IVI_LAYOUT_TRANSITION_LAYER_MOVE) { ivi_layout_transition_move_layer(ivilayer, ivilayer->pending.prop.dest_x, ivilayer->pending.prop.dest_y, ivilayer->pending.prop.transition_duration); } else if (ivilayer->pending.prop.transition_type == IVI_LAYOUT_TRANSITION_LAYER_FADE) { ivi_layout_transition_fade_layer(ivilayer,ivilayer->pending.prop.is_fade_in, ivilayer->pending.prop.start_alpha,ivilayer->pending.prop.end_alpha, NULL, NULL, ivilayer->pending.prop.transition_duration); } ivilayer->pending.prop.transition_type = IVI_LAYOUT_TRANSITION_NONE; ivilayer->prop = ivilayer->pending.prop; if (!ivilayer->order.dirty) { continue; } wl_list_for_each_safe(ivi_view, next, &ivilayer->order.view_list, order_link) { wl_list_remove(&ivi_view->order_link); wl_list_init(&ivi_view->order_link); ivi_view->ivisurf->prop.event_mask |= IVI_NOTIFICATION_REMOVE; } assert(wl_list_empty(&ivilayer->order.view_list)); wl_list_for_each(ivi_view, &ivilayer->pending.view_list, pending_link) { wl_list_remove(&ivi_view->order_link); wl_list_insert(&ivilayer->order.view_list, &ivi_view->order_link); ivi_view->ivisurf->prop.event_mask |= IVI_NOTIFICATION_ADD; } ivilayer->order.dirty = 0; } } static void commit_screen_list(struct ivi_layout *layout) { struct ivi_layout_screen *iviscrn = NULL; struct ivi_layout_layer *ivilayer = NULL; struct ivi_layout_layer *next = NULL; wl_list_for_each(iviscrn, &layout->screen_list, link) { if (iviscrn->order.dirty) { wl_list_for_each_safe(ivilayer, next, &iviscrn->order.layer_list, order.link) { ivilayer->on_screen = NULL; wl_list_remove(&ivilayer->order.link); wl_list_init(&ivilayer->order.link); ivilayer->prop.event_mask |= IVI_NOTIFICATION_REMOVE; } assert(wl_list_empty(&iviscrn->order.layer_list)); wl_list_for_each(ivilayer, &iviscrn->pending.layer_list, pending.link) { /* FIXME: avoid to insert order.link to multiple screens */ wl_list_remove(&ivilayer->order.link); wl_list_insert(&iviscrn->order.layer_list, &ivilayer->order.link); ivilayer->on_screen = iviscrn; ivilayer->prop.event_mask |= IVI_NOTIFICATION_ADD; } iviscrn->order.dirty = 0; } } } static void build_view_list(struct ivi_layout *layout) { struct ivi_layout_screen *iviscrn; struct ivi_layout_layer *ivilayer; struct ivi_layout_view *ivi_view; /* If ivi_view is not part of the scenegrapgh, we have to unmap * weston_views */ wl_list_for_each(ivi_view, &layout->view_list, link) { if (!ivi_view_is_mapped(ivi_view)) weston_view_unmap(ivi_view->view); } /* Clear view list of layout ivi_layer */ wl_list_init(&layout->layout_layer.view_list.link); wl_list_for_each(iviscrn, &layout->screen_list, link) { wl_list_for_each(ivilayer, &iviscrn->order.layer_list, order.link) { if (ivilayer->prop.visibility == false) continue; wl_list_for_each(ivi_view, &ivilayer->order.view_list, order_link) { if (ivi_view->ivisurf->prop.visibility == false) continue; weston_layer_entry_insert(&layout->layout_layer.view_list, &ivi_view->view->layer_link); ivi_view->ivisurf->surface->is_mapped = true; ivi_view->view->is_mapped = true; } } } } static void commit_transition(struct ivi_layout* layout) { if (wl_list_empty(&layout->pending_transition_list)) { return; } wl_list_insert_list(&layout->transitions->transition_list, &layout->pending_transition_list); wl_list_init(&layout->pending_transition_list); wl_event_source_timer_update(layout->transitions->event_source, 1); } static void send_surface_prop(struct ivi_layout_surface *ivisurf) { wl_signal_emit(&ivisurf->property_changed, ivisurf); ivisurf->pending.prop.event_mask = 0; } static void send_layer_prop(struct ivi_layout_layer *ivilayer) { wl_signal_emit(&ivilayer->property_changed, ivilayer); ivilayer->pending.prop.event_mask = 0; } static void send_prop(struct ivi_layout *layout) { struct ivi_layout_layer *ivilayer = NULL; struct ivi_layout_surface *ivisurf = NULL; wl_list_for_each_reverse(ivilayer, &layout->layer_list, link) { if (ivilayer->prop.event_mask) send_layer_prop(ivilayer); } wl_list_for_each_reverse(ivisurf, &layout->surface_list, link) { if (ivisurf->prop.event_mask) send_surface_prop(ivisurf); } } static void clear_view_pending_list(struct ivi_layout_layer *ivilayer) { struct ivi_layout_view *view_link = NULL; struct ivi_layout_view *view_next = NULL; wl_list_for_each_safe(view_link, view_next, &ivilayer->pending.view_list, pending_link) { wl_list_remove(&view_link->pending_link); wl_list_init(&view_link->pending_link); } } /** * Exported APIs of ivi-layout library are implemented from here. * Brief of APIs is described in ivi-layout-export.h. */ static int32_t ivi_layout_add_listener_create_layer(struct wl_listener *listener) { struct ivi_layout *layout = get_instance(); if (listener == NULL) { weston_log("ivi_layout_add_listener_create_layer: invalid argument\n"); return IVI_FAILED; } wl_signal_add(&layout->layer_notification.created, listener); return IVI_SUCCEEDED; } static int32_t ivi_layout_add_listener_remove_layer(struct wl_listener *listener) { struct ivi_layout *layout = get_instance(); if (listener == NULL) { weston_log("ivi_layout_add_listener_remove_layer: invalid argument\n"); return IVI_FAILED; } wl_signal_add(&layout->layer_notification.removed, listener); return IVI_SUCCEEDED; } static int32_t ivi_layout_add_listener_create_surface(struct wl_listener *listener) { struct ivi_layout *layout = get_instance(); if (listener == NULL) { weston_log("ivi_layout_add_listener_create_surface: invalid argument\n"); return IVI_FAILED; } wl_signal_add(&layout->surface_notification.created, listener); return IVI_SUCCEEDED; } static int32_t ivi_layout_add_listener_remove_surface(struct wl_listener *listener) { struct ivi_layout *layout = get_instance(); if (listener == NULL) { weston_log("ivi_layout_add_listener_remove_surface: invalid argument\n"); return IVI_FAILED; } wl_signal_add(&layout->surface_notification.removed, listener); return IVI_SUCCEEDED; } static int32_t ivi_layout_add_listener_configure_surface(struct wl_listener *listener) { struct ivi_layout *layout = get_instance(); if (listener == NULL) { weston_log("ivi_layout_add_listener_configure_surface: invalid argument\n"); return IVI_FAILED; } wl_signal_add(&layout->surface_notification.configure_changed, listener); return IVI_SUCCEEDED; } static int32_t ivi_layout_add_listener_configure_desktop_surface(struct wl_listener *listener) { struct ivi_layout *layout = get_instance(); if (!listener) { weston_log("ivi_layout_add_listener_configure_desktop_surface: invalid argument\n"); return IVI_FAILED; } wl_signal_add(&layout->surface_notification.configure_desktop_changed, listener); return IVI_SUCCEEDED; } uint32_t ivi_layout_get_id_of_surface(struct ivi_layout_surface *ivisurf) { return ivisurf->id_surface; } static uint32_t ivi_layout_get_id_of_layer(struct ivi_layout_layer *ivilayer) { return ivilayer->id_layer; } static struct ivi_layout_layer * ivi_layout_get_layer_from_id(uint32_t id_layer) { struct ivi_layout *layout = get_instance(); struct ivi_layout_layer *ivilayer = NULL; wl_list_for_each(ivilayer, &layout->layer_list, link) { if (ivilayer->id_layer == id_layer) { return ivilayer; } } return NULL; } struct ivi_layout_surface * ivi_layout_get_surface_from_id(uint32_t id_surface) { struct ivi_layout *layout = get_instance(); struct ivi_layout_surface *ivisurf = NULL; wl_list_for_each(ivisurf, &layout->surface_list, link) { if (ivisurf->id_surface == id_surface) { return ivisurf; } } return NULL; } static int32_t ivi_layout_surface_add_listener(struct ivi_layout_surface *ivisurf, struct wl_listener *listener) { if (ivisurf == NULL || listener == NULL) { weston_log("ivi_layout_surface_add_listener: invalid argument\n"); return IVI_FAILED; } wl_signal_add(&ivisurf->property_changed, listener); return IVI_SUCCEEDED; } static const struct ivi_layout_layer_properties * ivi_layout_get_properties_of_layer(struct ivi_layout_layer *ivilayer) { if (ivilayer == NULL) { weston_log("ivi_layout_get_properties_of_layer: invalid argument\n"); return NULL; } return &ivilayer->prop; } static int32_t ivi_layout_get_screens_under_layer(struct ivi_layout_layer *ivilayer, int32_t *pLength, struct weston_output ***ppArray) { int32_t length = 0; int32_t n = 0; if (ivilayer == NULL || pLength == NULL || ppArray == NULL) { weston_log("ivi_layout_get_screens_under_layer: invalid argument\n"); return IVI_FAILED; } if (ivilayer->on_screen != NULL) length = 1; if (length != 0) { /* the Array must be free by module which called this function */ *ppArray = calloc(length, sizeof(struct weston_output *)); if (*ppArray == NULL) { weston_log("fails to allocate memory\n"); return IVI_FAILED; } (*ppArray)[n++] = ivilayer->on_screen->output; } *pLength = length; return IVI_SUCCEEDED; } static int32_t ivi_layout_get_layers(int32_t *pLength, struct ivi_layout_layer ***ppArray) { struct ivi_layout *layout = get_instance(); struct ivi_layout_layer *ivilayer = NULL; int32_t length = 0; int32_t n = 0; if (pLength == NULL || ppArray == NULL) { weston_log("ivi_layout_get_layers: invalid argument\n"); return IVI_FAILED; } length = wl_list_length(&layout->layer_list); if (length != 0) { /* the Array must be freed by module which called this function */ *ppArray = calloc(length, sizeof(struct ivi_layout_layer *)); if (*ppArray == NULL) { weston_log("fails to allocate memory\n"); return IVI_FAILED; } wl_list_for_each(ivilayer, &layout->layer_list, link) { (*ppArray)[n++] = ivilayer; } } *pLength = length; return IVI_SUCCEEDED; } static int32_t ivi_layout_get_layers_on_screen(struct weston_output *output, int32_t *pLength, struct ivi_layout_layer ***ppArray) { struct ivi_layout_screen *iviscrn = NULL; struct ivi_layout_layer *ivilayer = NULL; int32_t length = 0; int32_t n = 0; if (output == NULL || pLength == NULL || ppArray == NULL) { weston_log("ivi_layout_get_layers_on_screen: invalid argument\n"); return IVI_FAILED; } iviscrn = get_screen_from_output(output); length = wl_list_length(&iviscrn->order.layer_list); if (length != 0) { /* the Array must be freed by module which called this function */ *ppArray = calloc(length, sizeof(struct ivi_layout_layer *)); if (*ppArray == NULL) { weston_log("fails to allocate memory\n"); return IVI_FAILED; } wl_list_for_each(ivilayer, &iviscrn->order.layer_list, order.link) { (*ppArray)[n++] = ivilayer; } } *pLength = length; return IVI_SUCCEEDED; } static int32_t ivi_layout_get_layers_under_surface(struct ivi_layout_surface *ivisurf, int32_t *pLength, struct ivi_layout_layer ***ppArray) { struct ivi_layout_view *ivi_view; int32_t length = 0; int32_t n = 0; if (ivisurf == NULL || pLength == NULL || ppArray == NULL) { weston_log("ivi_layout_getLayers: invalid argument\n"); return IVI_FAILED; } if (!wl_list_empty(&ivisurf->view_list)) { /* the Array must be free by module which called this function */ length = wl_list_length(&ivisurf->view_list); *ppArray = calloc(length, sizeof(struct ivi_layout_layer *)); if (*ppArray == NULL) { weston_log("fails to allocate memory\n"); return IVI_FAILED; } wl_list_for_each_reverse(ivi_view, &ivisurf->view_list, surf_link) { if (ivi_view_is_rendered(ivi_view)) (*ppArray)[n++] = ivi_view->on_layer; else length--; } } *pLength = length; if (!length) { free(*ppArray); *ppArray = NULL; } return IVI_SUCCEEDED; } static int32_t ivi_layout_get_surfaces(int32_t *pLength, struct ivi_layout_surface ***ppArray) { struct ivi_layout *layout = get_instance(); struct ivi_layout_surface *ivisurf = NULL; int32_t length = 0; int32_t n = 0; if (pLength == NULL || ppArray == NULL) { weston_log("ivi_layout_get_surfaces: invalid argument\n"); return IVI_FAILED; } length = wl_list_length(&layout->surface_list); if (length != 0) { /* the Array must be freed by module which called this function */ *ppArray = calloc(length, sizeof(struct ivi_layout_surface *)); if (*ppArray == NULL) { weston_log("fails to allocate memory\n"); return IVI_FAILED; } wl_list_for_each(ivisurf, &layout->surface_list, link) { (*ppArray)[n++] = ivisurf; } } *pLength = length; return IVI_SUCCEEDED; } static int32_t ivi_layout_get_surfaces_on_layer(struct ivi_layout_layer *ivilayer, int32_t *pLength, struct ivi_layout_surface ***ppArray) { struct ivi_layout_view *ivi_view = NULL; int32_t length = 0; int32_t n = 0; if (ivilayer == NULL || pLength == NULL || ppArray == NULL) { weston_log("ivi_layout_getSurfaceIDsOnLayer: invalid argument\n"); return IVI_FAILED; } length = wl_list_length(&ivilayer->order.view_list); if (length != 0) { /* the Array must be freed by module which called this function */ *ppArray = calloc(length, sizeof(struct ivi_layout_surface *)); if (*ppArray == NULL) { weston_log("fails to allocate memory\n"); return IVI_FAILED; } wl_list_for_each(ivi_view, &ivilayer->order.view_list, order_link) { (*ppArray)[n++] = ivi_view->ivisurf; } } *pLength = length; return IVI_SUCCEEDED; } static struct ivi_layout_layer * ivi_layout_layer_create_with_dimension(uint32_t id_layer, int32_t width, int32_t height) { struct ivi_layout *layout = get_instance(); struct ivi_layout_layer *ivilayer = NULL; ivilayer = get_layer(&layout->layer_list, id_layer); if (ivilayer != NULL) { weston_log("id_layer is already created\n"); ++ivilayer->ref_count; return ivilayer; } ivilayer = calloc(1, sizeof *ivilayer); if (ivilayer == NULL) { weston_log("fails to allocate memory\n"); return NULL; } ivilayer->ref_count = 1; wl_signal_init(&ivilayer->property_changed); ivilayer->layout = layout; ivilayer->id_layer = id_layer; init_layer_properties(&ivilayer->prop, width, height); wl_list_init(&ivilayer->pending.view_list); wl_list_init(&ivilayer->pending.link); ivilayer->pending.prop = ivilayer->prop; wl_list_init(&ivilayer->order.view_list); wl_list_init(&ivilayer->order.link); wl_list_insert(&layout->layer_list, &ivilayer->link); wl_signal_emit(&layout->layer_notification.created, ivilayer); return ivilayer; } static void ivi_layout_layer_destroy(struct ivi_layout_layer *ivilayer) { struct ivi_layout *layout = get_instance(); struct ivi_layout_view *ivi_view, *next; if (ivilayer == NULL) { weston_log("ivi_layout_layer_destroy: invalid argument\n"); return; } if (--ivilayer->ref_count > 0) return; /*Destroy all ivi_views*/ wl_list_for_each_safe(ivi_view, next, &layout->view_list, link) { if (ivi_view->on_layer == ivilayer) ivi_view_destroy(ivi_view); } wl_signal_emit(&layout->layer_notification.removed, ivilayer); wl_list_remove(&ivilayer->pending.link); wl_list_remove(&ivilayer->order.link); wl_list_remove(&ivilayer->link); free(ivilayer); } int32_t ivi_layout_layer_set_visibility(struct ivi_layout_layer *ivilayer, bool newVisibility) { struct ivi_layout_layer_properties *prop = NULL; if (ivilayer == NULL) { weston_log("ivi_layout_layer_set_visibility: invalid argument\n"); return IVI_FAILED; } prop = &ivilayer->pending.prop; prop->visibility = newVisibility; if (ivilayer->prop.visibility != newVisibility) prop->event_mask |= IVI_NOTIFICATION_VISIBILITY; else prop->event_mask &= ~IVI_NOTIFICATION_VISIBILITY; return IVI_SUCCEEDED; } int32_t ivi_layout_layer_set_opacity(struct ivi_layout_layer *ivilayer, wl_fixed_t opacity) { struct ivi_layout_layer_properties *prop = NULL; if (ivilayer == NULL || opacity < wl_fixed_from_double(0.0) || wl_fixed_from_double(1.0) < opacity) { weston_log("ivi_layout_layer_set_opacity: invalid argument\n"); return IVI_FAILED; } prop = &ivilayer->pending.prop; prop->opacity = opacity; if (ivilayer->prop.opacity != opacity) prop->event_mask |= IVI_NOTIFICATION_OPACITY; else prop->event_mask &= ~IVI_NOTIFICATION_OPACITY; return IVI_SUCCEEDED; } static int32_t ivi_layout_layer_set_source_rectangle(struct ivi_layout_layer *ivilayer, int32_t x, int32_t y, int32_t width, int32_t height) { struct ivi_layout_layer_properties *prop = NULL; if (ivilayer == NULL) { weston_log("ivi_layout_layer_set_source_rectangle: invalid argument\n"); return IVI_FAILED; } prop = &ivilayer->pending.prop; prop->source_x = x; prop->source_y = y; prop->source_width = width; prop->source_height = height; if (ivilayer->prop.source_x != x || ivilayer->prop.source_y != y || ivilayer->prop.source_width != width || ivilayer->prop.source_height != height) prop->event_mask |= IVI_NOTIFICATION_SOURCE_RECT; else prop->event_mask &= ~IVI_NOTIFICATION_SOURCE_RECT; return IVI_SUCCEEDED; } int32_t ivi_layout_layer_set_destination_rectangle(struct ivi_layout_layer *ivilayer, int32_t x, int32_t y, int32_t width, int32_t height) { struct ivi_layout_layer_properties *prop = NULL; if (ivilayer == NULL) { weston_log("ivi_layout_layer_set_destination_rectangle: invalid argument\n"); return IVI_FAILED; } prop = &ivilayer->pending.prop; prop->dest_x = x; prop->dest_y = y; prop->dest_width = width; prop->dest_height = height; if (ivilayer->prop.dest_x != x || ivilayer->prop.dest_y != y || ivilayer->prop.dest_width != width || ivilayer->prop.dest_height != height) prop->event_mask |= IVI_NOTIFICATION_DEST_RECT; else prop->event_mask &= ~IVI_NOTIFICATION_DEST_RECT; return IVI_SUCCEEDED; } int32_t ivi_layout_layer_set_render_order(struct ivi_layout_layer *ivilayer, struct ivi_layout_surface **pSurface, int32_t number) { int32_t i = 0; struct ivi_layout_view * ivi_view; if (ivilayer == NULL) { weston_log("ivi_layout_layer_set_render_order: invalid argument\n"); return IVI_FAILED; } clear_view_pending_list(ivilayer); for (i = 0; i < number; i++) { ivi_view = get_ivi_view(ivilayer, pSurface[i]); if (!ivi_view) ivi_view = ivi_view_create(ivilayer, pSurface[i]); assert(ivi_view != NULL); wl_list_remove(&ivi_view->pending_link); wl_list_insert(&ivilayer->pending.view_list, &ivi_view->pending_link); } ivilayer->order.dirty = 1; return IVI_SUCCEEDED; } int32_t ivi_layout_surface_set_visibility(struct ivi_layout_surface *ivisurf, bool newVisibility) { struct ivi_layout_surface_properties *prop = NULL; if (ivisurf == NULL) { weston_log("ivi_layout_surface_set_visibility: invalid argument\n"); return IVI_FAILED; } prop = &ivisurf->pending.prop; prop->visibility = newVisibility; if (ivisurf->prop.visibility != newVisibility) prop->event_mask |= IVI_NOTIFICATION_VISIBILITY; else prop->event_mask &= ~IVI_NOTIFICATION_VISIBILITY; return IVI_SUCCEEDED; } int32_t ivi_layout_surface_set_opacity(struct ivi_layout_surface *ivisurf, wl_fixed_t opacity) { struct ivi_layout_surface_properties *prop = NULL; if (ivisurf == NULL || opacity < wl_fixed_from_double(0.0) || wl_fixed_from_double(1.0) < opacity) { weston_log("ivi_layout_surface_set_opacity: invalid argument\n"); return IVI_FAILED; } prop = &ivisurf->pending.prop; prop->opacity = opacity; if (ivisurf->prop.opacity != opacity) prop->event_mask |= IVI_NOTIFICATION_OPACITY; else prop->event_mask &= ~IVI_NOTIFICATION_OPACITY; return IVI_SUCCEEDED; } int32_t ivi_layout_surface_set_destination_rectangle(struct ivi_layout_surface *ivisurf, int32_t x, int32_t y, int32_t width, int32_t height) { struct ivi_layout_surface_properties *prop = NULL; if (ivisurf == NULL) { weston_log("ivi_layout_surface_set_destination_rectangle: invalid argument\n"); return IVI_FAILED; } prop = &ivisurf->pending.prop; prop->start_x = prop->dest_x; prop->start_y = prop->dest_y; prop->dest_x = x; prop->dest_y = y; prop->start_width = prop->dest_width; prop->start_height = prop->dest_height; prop->dest_width = width; prop->dest_height = height; if (ivisurf->prop.dest_x != x || ivisurf->prop.dest_y != y || ivisurf->prop.dest_width != width || ivisurf->prop.dest_height != height) prop->event_mask |= IVI_NOTIFICATION_DEST_RECT; else prop->event_mask &= ~IVI_NOTIFICATION_DEST_RECT; return IVI_SUCCEEDED; } void ivi_layout_surface_set_size(struct ivi_layout_surface *ivisurf, int32_t width, int32_t height) { if (weston_surface_is_desktop_surface(ivisurf->surface)) { weston_desktop_surface_set_size(ivisurf->weston_desktop_surface, width, height); } else { shell_surface_send_configure(ivisurf->surface, width, height); } } static int32_t ivi_layout_screen_add_layer(struct weston_output *output, struct ivi_layout_layer *addlayer) { struct ivi_layout_screen *iviscrn; if (output == NULL || addlayer == NULL) { weston_log("ivi_layout_screen_add_layer: invalid argument\n"); return IVI_FAILED; } iviscrn = get_screen_from_output(output); /*if layer is already assigned to screen make order of it dirty * we are going to remove it (in commit_screen_list)*/ if (addlayer->on_screen) addlayer->on_screen->order.dirty = 1; wl_list_remove(&addlayer->pending.link); wl_list_insert(&iviscrn->pending.layer_list, &addlayer->pending.link); iviscrn->order.dirty = 1; return IVI_SUCCEEDED; } static int32_t ivi_layout_screen_remove_layer(struct weston_output *output, struct ivi_layout_layer *removelayer) { struct ivi_layout_screen *iviscrn; if (output == NULL || removelayer == NULL) { weston_log("ivi_layout_screen_remove_layer: invalid argument\n"); return IVI_FAILED; } iviscrn = get_screen_from_output(output); wl_list_remove(&removelayer->pending.link); wl_list_init(&removelayer->pending.link); iviscrn->order.dirty = 1; return IVI_SUCCEEDED; } static int32_t ivi_layout_screen_set_render_order(struct weston_output *output, struct ivi_layout_layer **pLayer, const int32_t number) { struct ivi_layout_screen *iviscrn; struct ivi_layout_layer *ivilayer = NULL; struct ivi_layout_layer *next = NULL; int32_t i = 0; if (output == NULL) { weston_log("ivi_layout_screen_set_render_order: invalid argument\n"); return IVI_FAILED; } iviscrn = get_screen_from_output(output); wl_list_for_each_safe(ivilayer, next, &iviscrn->pending.layer_list, pending.link) { wl_list_remove(&ivilayer->pending.link); wl_list_init(&ivilayer->pending.link); } assert(wl_list_empty(&iviscrn->pending.layer_list)); for (i = 0; i < number; i++) { wl_list_remove(&pLayer[i]->pending.link); wl_list_insert(&iviscrn->pending.layer_list, &pLayer[i]->pending.link); } iviscrn->order.dirty = 1; return IVI_SUCCEEDED; } /** * This function is used by the additional ivi-module because of dumping ivi_surface sceenshot. * The ivi-module, e.g. ivi-controller.so, is in wayland-ivi-extension of Genivi's Layer Management. * This function is used to get the result of drawing by clients. */ static struct weston_surface * ivi_layout_surface_get_weston_surface(struct ivi_layout_surface *ivisurf) { return ivisurf != NULL ? ivisurf->surface : NULL; } static int32_t ivi_layout_surface_get_size(struct ivi_layout_surface *ivisurf, int32_t *width, int32_t *height, int32_t *stride) { int32_t w; int32_t h; const size_t bytespp = 4; /* PIXMAN_a8b8g8r8 */ if (ivisurf == NULL || ivisurf->surface == NULL) { weston_log("%s: invalid argument\n", __func__); return IVI_FAILED; } weston_surface_get_content_size(ivisurf->surface, &w, &h); if (width != NULL) *width = w; if (height != NULL) *height = h; if (stride != NULL) *stride = w * bytespp; return IVI_SUCCEEDED; } static int32_t ivi_layout_layer_add_listener(struct ivi_layout_layer *ivilayer, struct wl_listener *listener) { if (ivilayer == NULL || listener == NULL) { weston_log("ivi_layout_layer_add_listener: invalid argument\n"); return IVI_FAILED; } wl_signal_add(&ivilayer->property_changed, listener); return IVI_SUCCEEDED; } static const struct ivi_layout_surface_properties * ivi_layout_get_properties_of_surface(struct ivi_layout_surface *ivisurf) { if (ivisurf == NULL) { weston_log("ivi_layout_get_properties_of_surface: invalid argument\n"); return NULL; } return &ivisurf->prop; } static int32_t ivi_layout_layer_add_surface(struct ivi_layout_layer *ivilayer, struct ivi_layout_surface *addsurf) { struct ivi_layout_view *ivi_view; if (ivilayer == NULL || addsurf == NULL) { weston_log("ivi_layout_layer_add_surface: invalid argument\n"); return IVI_FAILED; } ivi_view = get_ivi_view(ivilayer, addsurf); if (!ivi_view) ivi_view = ivi_view_create(ivilayer, addsurf); wl_list_remove(&ivi_view->pending_link); wl_list_insert(&ivilayer->pending.view_list, &ivi_view->pending_link); ivilayer->order.dirty = 1; return IVI_SUCCEEDED; } static void ivi_layout_layer_remove_surface(struct ivi_layout_layer *ivilayer, struct ivi_layout_surface *remsurf) { struct ivi_layout_view *ivi_view; if (ivilayer == NULL || remsurf == NULL) { weston_log("ivi_layout_layer_remove_surface: invalid argument\n"); return; } ivi_view = get_ivi_view(ivilayer, remsurf); if (ivi_view) { wl_list_remove(&ivi_view->pending_link); wl_list_init(&ivi_view->pending_link); ivilayer->order.dirty = 1; } } static int32_t ivi_layout_surface_set_source_rectangle(struct ivi_layout_surface *ivisurf, int32_t x, int32_t y, int32_t width, int32_t height) { struct ivi_layout_surface_properties *prop = NULL; if (ivisurf == NULL) { weston_log("ivi_layout_surface_set_source_rectangle: invalid argument\n"); return IVI_FAILED; } prop = &ivisurf->pending.prop; prop->source_x = x; prop->source_y = y; prop->source_width = width; prop->source_height = height; if (ivisurf->prop.source_x != x || ivisurf->prop.source_y != y || ivisurf->prop.source_width != width || ivisurf->prop.source_height != height) prop->event_mask |= IVI_NOTIFICATION_SOURCE_RECT; else prop->event_mask &= ~IVI_NOTIFICATION_SOURCE_RECT; return IVI_SUCCEEDED; } int32_t ivi_layout_commit_changes(void) { struct ivi_layout *layout = get_instance(); commit_surface_list(layout); commit_layer_list(layout); commit_screen_list(layout); build_view_list(layout); commit_transition(layout); commit_changes(layout); send_prop(layout); return IVI_SUCCEEDED; } static int32_t ivi_layout_layer_set_transition(struct ivi_layout_layer *ivilayer, enum ivi_layout_transition_type type, uint32_t duration) { if (ivilayer == NULL) { weston_log("%s: invalid argument\n", __func__); return -1; } ivilayer->pending.prop.transition_type = type; ivilayer->pending.prop.transition_duration = duration; return 0; } static int32_t ivi_layout_layer_set_fade_info(struct ivi_layout_layer* ivilayer, uint32_t is_fade_in, double start_alpha, double end_alpha) { if (ivilayer == NULL) { weston_log("%s: invalid argument\n", __func__); return -1; } ivilayer->pending.prop.is_fade_in = is_fade_in; ivilayer->pending.prop.start_alpha = start_alpha; ivilayer->pending.prop.end_alpha = end_alpha; return 0; } static int32_t ivi_layout_surface_set_transition_duration(struct ivi_layout_surface *ivisurf, uint32_t duration) { struct ivi_layout_surface_properties *prop; if (ivisurf == NULL) { weston_log("%s: invalid argument\n", __func__); return -1; } prop = &ivisurf->pending.prop; prop->transition_duration = duration*10; return 0; } /* * This interface enables e.g. an id agent to set the id of an ivi-layout * surface, that has been created by a desktop application. This can only be * done once as long as the initial surface id equals IVI_INVALID_ID. Afterwards * two events are emitted, namely surface_created and surface_configured. */ static int32_t ivi_layout_surface_set_id(struct ivi_layout_surface *ivisurf, uint32_t id_surface) { struct ivi_layout *layout = get_instance(); struct ivi_layout_surface *search_ivisurf = NULL; if (!ivisurf) { weston_log("%s: invalid argument\n", __func__); return IVI_FAILED; } if (ivisurf->id_surface != IVI_INVALID_ID) { weston_log("surface id can only be set once\n"); return IVI_FAILED; } search_ivisurf = get_surface(&layout->surface_list, id_surface); if (search_ivisurf) { weston_log("id_surface(%d) is already created\n", id_surface); return IVI_FAILED; } ivisurf->id_surface = id_surface; wl_signal_emit(&layout->surface_notification.created, ivisurf); wl_signal_emit(&layout->surface_notification.configure_changed, ivisurf); return IVI_SUCCEEDED; } static int32_t ivi_layout_surface_set_transition(struct ivi_layout_surface *ivisurf, enum ivi_layout_transition_type type, uint32_t duration) { struct ivi_layout_surface_properties *prop; if (ivisurf == NULL) { weston_log("%s: invalid argument\n", __func__); return -1; } prop = &ivisurf->pending.prop; prop->transition_type = type; prop->transition_duration = duration; return 0; } static int32_t ivi_layout_surface_dump(struct weston_surface *surface, void *target, size_t size,int32_t x, int32_t y, int32_t width, int32_t height) { int result = 0; if (surface == NULL) { weston_log("%s: invalid argument\n", __func__); return IVI_FAILED; } result = weston_surface_copy_content( surface, target, size, x, y, width, height); return result == 0 ? IVI_SUCCEEDED : IVI_FAILED; } /** * methods of interaction between ivi-shell with ivi-layout */ static struct ivi_layout_surface* surface_create(struct weston_surface *wl_surface, uint32_t id_surface) { struct ivi_layout *layout = get_instance(); struct ivi_layout_surface *ivisurf = NULL; if (wl_surface == NULL) { weston_log("ivi_layout_surface_create: invalid argument\n"); return NULL; } ivisurf = calloc(1, sizeof *ivisurf); if (ivisurf == NULL) { weston_log("fails to allocate memory\n"); return NULL; } wl_signal_init(&ivisurf->property_changed); ivisurf->id_surface = id_surface; ivisurf->layout = layout; ivisurf->surface = wl_surface; ivisurf->surface->width_from_buffer = 0; ivisurf->surface->height_from_buffer = 0; init_surface_properties(&ivisurf->prop); ivisurf->pending.prop = ivisurf->prop; wl_list_init(&ivisurf->view_list); wl_list_insert(&layout->surface_list, &ivisurf->link); return ivisurf; } void ivi_layout_desktop_surface_configure(struct ivi_layout_surface *ivisurf, int32_t width, int32_t height) { struct ivi_layout *layout = get_instance(); /* emit callback which is set by ivi-layout api user */ wl_signal_emit(&layout->surface_notification.configure_desktop_changed, ivisurf); } struct ivi_layout_surface* ivi_layout_desktop_surface_create(struct weston_surface *wl_surface) { return surface_create(wl_surface, IVI_INVALID_ID); } void ivi_layout_surface_configure(struct ivi_layout_surface *ivisurf, int32_t width, int32_t height) { struct ivi_layout *layout = get_instance(); /* emit callback which is set by ivi-layout api user */ wl_signal_emit(&layout->surface_notification.configure_changed, ivisurf); } struct ivi_layout_surface* ivi_layout_surface_create(struct weston_surface *wl_surface, uint32_t id_surface) { struct ivi_layout *layout = get_instance(); struct ivi_layout_surface *ivisurf = NULL; ivisurf = get_surface(&layout->surface_list, id_surface); if (ivisurf) { weston_log("id_surface(%d) is already created\n", id_surface); return NULL; } ivisurf = surface_create(wl_surface, id_surface); if (ivisurf) wl_signal_emit(&layout->surface_notification.created, ivisurf); return ivisurf; } static struct ivi_layout_interface ivi_layout_interface; void ivi_layout_init_with_compositor(struct weston_compositor *ec) { struct ivi_layout *layout = get_instance(); layout->compositor = ec; wl_list_init(&layout->surface_list); wl_list_init(&layout->layer_list); wl_list_init(&layout->screen_list); wl_list_init(&layout->view_list); wl_signal_init(&layout->layer_notification.created); wl_signal_init(&layout->layer_notification.removed); wl_signal_init(&layout->surface_notification.created); wl_signal_init(&layout->surface_notification.removed); wl_signal_init(&layout->surface_notification.configure_changed); wl_signal_init(&layout->surface_notification.configure_desktop_changed); /* Add layout_layer at the last of weston_compositor.layer_list */ weston_layer_init(&layout->layout_layer, ec); weston_layer_set_position(&layout->layout_layer, WESTON_LAYER_POSITION_NORMAL); create_screen(ec); layout->transitions = ivi_layout_transition_set_create(ec); wl_list_init(&layout->pending_transition_list); weston_plugin_api_register(ec, IVI_LAYOUT_API_NAME, &ivi_layout_interface, sizeof(struct ivi_layout_interface)); } static struct ivi_layout_interface ivi_layout_interface = { /** * commit all changes */ .commit_changes = ivi_layout_commit_changes, /** * surface controller interfaces */ .add_listener_create_surface = ivi_layout_add_listener_create_surface, .add_listener_remove_surface = ivi_layout_add_listener_remove_surface, .add_listener_configure_surface = ivi_layout_add_listener_configure_surface, .add_listener_configure_desktop_surface = ivi_layout_add_listener_configure_desktop_surface, .get_surface = shell_get_ivi_layout_surface, .get_surfaces = ivi_layout_get_surfaces, .get_id_of_surface = ivi_layout_get_id_of_surface, .get_surface_from_id = ivi_layout_get_surface_from_id, .get_properties_of_surface = ivi_layout_get_properties_of_surface, .get_surfaces_on_layer = ivi_layout_get_surfaces_on_layer, .surface_set_visibility = ivi_layout_surface_set_visibility, .surface_set_opacity = ivi_layout_surface_set_opacity, .surface_set_source_rectangle = ivi_layout_surface_set_source_rectangle, .surface_set_destination_rectangle = ivi_layout_surface_set_destination_rectangle, .surface_add_listener = ivi_layout_surface_add_listener, .surface_get_weston_surface = ivi_layout_surface_get_weston_surface, .surface_set_transition = ivi_layout_surface_set_transition, .surface_set_transition_duration = ivi_layout_surface_set_transition_duration, .surface_set_id = ivi_layout_surface_set_id, /** * layer controller interfaces */ .add_listener_create_layer = ivi_layout_add_listener_create_layer, .add_listener_remove_layer = ivi_layout_add_listener_remove_layer, .layer_create_with_dimension = ivi_layout_layer_create_with_dimension, .layer_destroy = ivi_layout_layer_destroy, .get_layers = ivi_layout_get_layers, .get_id_of_layer = ivi_layout_get_id_of_layer, .get_layer_from_id = ivi_layout_get_layer_from_id, .get_properties_of_layer = ivi_layout_get_properties_of_layer, .get_layers_under_surface = ivi_layout_get_layers_under_surface, .get_layers_on_screen = ivi_layout_get_layers_on_screen, .layer_set_visibility = ivi_layout_layer_set_visibility, .layer_set_opacity = ivi_layout_layer_set_opacity, .layer_set_source_rectangle = ivi_layout_layer_set_source_rectangle, .layer_set_destination_rectangle = ivi_layout_layer_set_destination_rectangle, .layer_add_surface = ivi_layout_layer_add_surface, .layer_remove_surface = ivi_layout_layer_remove_surface, .layer_set_render_order = ivi_layout_layer_set_render_order, .layer_add_listener = ivi_layout_layer_add_listener, .layer_set_transition = ivi_layout_layer_set_transition, /** * screen controller interfaces */ .get_screens_under_layer = ivi_layout_get_screens_under_layer, .screen_add_layer = ivi_layout_screen_add_layer, .screen_remove_layer = ivi_layout_screen_remove_layer, .screen_set_render_order = ivi_layout_screen_set_render_order, /** * animation */ .transition_move_layer_cancel = ivi_layout_transition_move_layer_cancel, .layer_set_fade_info = ivi_layout_layer_set_fade_info, /** * surface content dumping for debugging */ .surface_get_size = ivi_layout_surface_get_size, .surface_dump = ivi_layout_surface_dump, };