/* * Copyright (C) 2014 DENSO CORPORATION * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef _ivi_layout_PRIVATE_H_ #define _ivi_layout_PRIVATE_H_ #include #include #include "ivi-layout-export.h" #include struct ivi_layout_view { struct wl_list link; /* ivi_layout::view_list */ struct wl_list surf_link; /*ivi_layout_surface::view_list */ struct wl_list pending_link; /* ivi_layout_layer::pending.view_list */ struct wl_list order_link; /* ivi_layout_layer::order.view_list */ struct weston_view *view; struct weston_transform transform; struct ivi_layout_surface *ivisurf; struct ivi_layout_layer *on_layer; }; struct ivi_layout_surface { struct wl_list link; /* ivi_layout::surface_list */ struct wl_signal property_changed; int32_t update_count; uint32_t id_surface; struct ivi_layout *layout; struct weston_surface *surface; struct weston_desktop_surface *weston_desktop_surface; int focus_count; struct ivi_layout_view *ivi_view; struct ivi_layout_surface_properties prop; struct { struct ivi_layout_surface_properties prop; } pending; struct wl_list view_list; /* ivi_layout_view::surf_link */ }; struct ivi_layout_layer { struct wl_list link; /* ivi_layout::layer_list */ struct wl_signal property_changed; uint32_t id_layer; struct ivi_layout *layout; struct ivi_layout_screen *on_screen; struct ivi_layout_layer_properties prop; struct { struct ivi_layout_layer_properties prop; struct wl_list view_list; /* ivi_layout_view::pending_link */ struct wl_list link; /* ivi_layout_screen::pending.layer_list */ } pending; struct { int dirty; struct wl_list view_list; /* ivi_layout_view::order_link */ struct wl_list link; /* ivi_layout_screen::order.layer_list */ } order; int32_t ref_count; }; struct ivi_layout { struct ivi_shell *shell; struct wl_list surface_list; /* ivi_layout_surface::link */ struct wl_list layer_list; /* ivi_layout_layer::link */ struct wl_list screen_list; /* ivi_layout_screen::link */ struct wl_list view_list; /* ivi_layout_view::link */ struct { struct wl_signal destroy_signal; } shell_notification; struct { struct wl_signal created; struct wl_signal removed; } layer_notification; struct { struct wl_signal created; struct wl_signal removed; struct wl_signal configure_changed; struct wl_signal configure_desktop_changed; } surface_notification; struct { struct wl_signal configure_changed; struct wl_signal show; struct wl_signal hide; struct wl_signal update; } input_panel_notification; struct weston_layer layout_layer; struct ivi_layout_transition_set *transitions; struct wl_list pending_transition_list; /* transition_node::link */ struct wl_listener output_created; struct wl_listener output_destroyed; struct { struct ivi_layout_surface *ivisurf; pixman_box32_t cursor_rectangle; } text_input; }; struct ivi_layout *get_instance(void); struct ivi_layout_transition; struct ivi_layout_transition_set { struct wl_event_source *event_source; struct wl_list transition_list; }; typedef void (*ivi_layout_transition_destroy_user_func)(void *user_data); struct ivi_layout_transition_set * ivi_layout_transition_set_create(struct weston_compositor *ec); void ivi_layout_transition_move_resize_view(struct ivi_layout_surface *surface, int32_t dest_x, int32_t dest_y, int32_t dest_width, int32_t dest_height, uint32_t duration); void ivi_layout_transition_visibility_on(struct ivi_layout_surface *surface, uint32_t duration); void ivi_layout_transition_visibility_off(struct ivi_layout_surface *surface, uint32_t duration); void ivi_layout_transition_move_layer(struct ivi_layout_layer *layer, int32_t dest_x, int32_t dest_y, uint32_t duration); void ivi_layout_transition_fade_layer(struct ivi_layout_layer *layer, uint32_t is_fade_in, double start_alpha, double end_alpha, void *user_data, ivi_layout_transition_destroy_user_func destroy_func, uint32_t duration); int32_t is_surface_transition(struct ivi_layout_surface *surface); void ivi_layout_remove_all_surface_transitions(struct ivi_layout_surface *surface); /** * methods of interaction between transition animation with ivi-layout */ int32_t ivi_layout_commit_changes(void); uint32_t ivi_layout_get_id_of_surface(struct ivi_layout_surface *ivisurf); void ivi_layout_surface_set_destination_rectangle(struct ivi_layout_surface *ivisurf, int32_t x, int32_t y, int32_t width, int32_t height); int32_t ivi_layout_surface_set_opacity(struct ivi_layout_surface *ivisurf, wl_fixed_t opacity); void ivi_layout_surface_set_visibility(struct ivi_layout_surface *ivisurf, bool newVisibility); void ivi_layout_surface_set_size(struct ivi_layout_surface *ivisurf, int32_t width, int32_t height); struct ivi_layout_surface * ivi_layout_get_surface_from_id(uint32_t id_surface); int32_t ivi_layout_layer_set_opacity(struct ivi_layout_layer *ivilayer, wl_fixed_t opacity); void ivi_layout_layer_set_visibility(struct ivi_layout_layer *ivilayer, bool newVisibility); void ivi_layout_layer_set_destination_rectangle(struct ivi_layout_layer *ivilayer, int32_t x, int32_t y, int32_t width, int32_t height); void ivi_layout_layer_set_render_order(struct ivi_layout_layer *ivilayer, struct ivi_layout_surface **pSurface, int32_t number); void ivi_layout_transition_move_layer_cancel(struct ivi_layout_layer *layer); #endif