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authorJonas Ådahl <jadahl@gmail.com>2012-11-06 08:15:04 +0100
committerKristian Høgsberg <krh@bitplanet.net>2012-11-07 18:37:55 -0500
commit2a8da76fb1b3afdb633a9551054ff9cecb89beca (patch)
tree06fde51f94618928965e054047706bc4d842d41b
parent3d651dc2eecbfba8c1fc813eedcf615364d5a2ac (diff)
tests: Add out of order delete_id queue tests
Verify that when receiving the first of two synchronization callback events, destroying the second one doesn't cause any errors even if the delete_id event is handled out of order. Signed-off-by: Jonas Ådahl <jadahl@gmail.com>
-rw-r--r--tests/queue-test.c108
1 files changed, 96 insertions, 12 deletions
diff --git a/tests/queue-test.c b/tests/queue-test.c
index 8b0e02f..681ac24 100644
--- a/tests/queue-test.c
+++ b/tests/queue-test.c
@@ -66,6 +66,94 @@ static const struct wl_registry_listener registry_listener = {
NULL
};
+/* Test that destroying a proxy object doesn't result in any more
+ * callback being invoked, even though were many queued. */
+static int
+client_test_proxy_destroy(void)
+{
+ struct wl_display *display;
+ struct wl_registry *registry;
+ int counter = 0;
+
+ display = wl_display_connect(SOCKET_NAME);
+ client_assert(display);
+
+ registry = wl_display_get_registry(display);
+ wl_registry_add_listener(registry, &registry_listener,
+ &counter);
+ wl_display_roundtrip(display);
+
+ client_assert(counter == 1);
+
+ wl_display_disconnect(display);
+
+ return 0;
+}
+
+struct multiple_queues_state {
+ struct wl_display *display;
+ struct wl_callback* callback2;
+ bool done;
+};
+
+static void
+sync_callback(void *data, struct wl_callback *callback, uint32_t serial)
+{
+ struct multiple_queues_state *state = data;
+
+ state->done = true;
+ wl_callback_destroy(callback);
+
+ wl_display_dispatch_pending(state->display);
+
+ wl_callback_destroy(state->callback2);
+}
+
+static const struct wl_callback_listener sync_listener = {
+ sync_callback
+};
+
+/* Test that when receiving the first of two synchronization
+ * callback events, destroying the second one doesn't cause any
+ * errors even if the delete_id event is handled out of order. */
+static int
+client_test_multiple_queues(void)
+{
+ struct wl_event_queue *queue;
+ struct wl_callback *callback1;
+ struct multiple_queues_state state;
+ int ret = 0;
+
+ state.display = wl_display_connect(SOCKET_NAME);
+ client_assert(state.display);
+
+ /* Make the current thread the display thread. This is because
+ * wl_display_dispatch_queue() will only read the display fd if
+ * the main display thread has been set. */
+ wl_display_dispatch_pending(state.display);
+
+ queue = wl_display_create_queue(state.display);
+ client_assert(queue);
+
+ state.done = false;
+ callback1 = wl_display_sync(state.display);
+ wl_callback_add_listener(callback1, &sync_listener, &state);
+ wl_proxy_set_queue((struct wl_proxy *) callback1, queue);
+
+ state.callback2 = wl_display_sync(state.display);
+ wl_callback_add_listener(state.callback2, &sync_listener, NULL);
+ wl_proxy_set_queue((struct wl_proxy *) state.callback2, queue);
+
+ wl_display_flush(state.display);
+
+ while (!state.done && !ret)
+ ret = wl_display_dispatch_queue(state.display, queue);
+
+ wl_display_disconnect(state.display);
+
+ return ret == -1 ? -1 : 0;
+}
+
static void
client_alarm_handler(int sig)
{
@@ -83,9 +171,6 @@ client_sigsegv_handler(int sig)
static int
client_main(int fd)
{
- struct wl_display *display;
- struct wl_registry *registry;
- int counter = 0;
bool cont = false;
signal(SIGSEGV, client_sigsegv_handler);
@@ -101,16 +186,15 @@ client_main(int fd)
if (!cont)
return EXIT_FAILURE;
- display = wl_display_connect(SOCKET_NAME);
- client_assert(display);
-
- registry = wl_display_get_registry(display);
- wl_registry_add_listener(registry, &registry_listener, &counter);
- wl_display_roundtrip(display);
-
- client_assert(counter == 1);
+ if (client_test_proxy_destroy() != 0) {
+ fprintf(stderr, "proxy destroy test failed\n");
+ return EXIT_FAILURE;
+ }
- wl_display_disconnect(display);
+ if (client_test_multiple_queues() != 0) {
+ fprintf(stderr, "multiple proxy test failed\n");
+ return EXIT_FAILURE;
+ }
return EXIT_SUCCESS;
}