/*** This file is part of systemd. Copyright 2008-2012 Kay Sievers Copyright 2009 Alan Jenkins systemd is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. systemd is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with systemd; If not, see . ***/ #include #include #include #include #include #include "libudev-private.h" /** * SECTION:libudev-queue * @short_description: access to currently active events * * This exports the current state of the udev processing queue. */ /** * udev_queue: * * Opaque object representing the current event queue in the udev daemon. */ struct udev_queue { struct udev *udev; int refcount; int fd; }; /** * udev_queue_new: * @udev: udev library context * * The initial refcount is 1, and needs to be decremented to * release the resources of the udev queue context. * * Returns: the udev queue context, or #NULL on error. **/ _public_ struct udev_queue *udev_queue_new(struct udev *udev) { struct udev_queue *udev_queue; if (udev == NULL) return NULL; udev_queue = new0(struct udev_queue, 1); if (udev_queue == NULL) return NULL; udev_queue->refcount = 1; udev_queue->udev = udev; udev_queue->fd = -1; return udev_queue; } /** * udev_queue_ref: * @udev_queue: udev queue context * * Take a reference of a udev queue context. * * Returns: the same udev queue context. **/ _public_ struct udev_queue *udev_queue_ref(struct udev_queue *udev_queue) { if (udev_queue == NULL) return NULL; udev_queue->refcount++; return udev_queue; } /** * udev_queue_unref: * @udev_queue: udev queue context * * Drop a reference of a udev queue context. If the refcount reaches zero, * the resources of the queue context will be released. * * Returns: #NULL **/ _public_ struct udev_queue *udev_queue_unref(struct udev_queue *udev_queue) { if (udev_queue == NULL) return NULL; udev_queue->refcount--; if (udev_queue->refcount > 0) return NULL; safe_close(udev_queue->fd); free(udev_queue); return NULL; } /** * udev_queue_get_udev: * @udev_queue: udev queue context * * Retrieve the udev library context the queue context was created with. * * Returns: the udev library context. **/ _public_ struct udev *udev_queue_get_udev(struct udev_queue *udev_queue) { if (udev_queue == NULL) return NULL; return udev_queue->udev; } /** * udev_queue_get_kernel_seqnum: * @udev_queue: udev queue context * * This function is deprecated. * * Returns: 0. **/ _public_ unsigned long long int udev_queue_get_kernel_seqnum(struct udev_queue *udev_queue) { return 0; } /** * udev_queue_get_udev_seqnum: * @udev_queue: udev queue context * * This function is deprecated. * * Returns: 0. **/ _public_ unsigned long long int udev_queue_get_udev_seqnum(struct udev_queue *udev_queue) { return 0; } /** * udev_queue_get_udev_is_active: * @udev_queue: udev queue context * * Check if udev is active on the system. * * Returns: a flag indicating if udev is active. **/ _public_ int udev_queue_get_udev_is_active(struct udev_queue *udev_queue) { return access("/run/udev/control", F_OK) >= 0; } /** * udev_queue_get_queue_is_empty: * @udev_queue: udev queue context * * Check if udev is currently processing any events. * * Returns: a flag indicating if udev is currently handling events. **/ _public_ int udev_queue_get_queue_is_empty(struct udev_queue *udev_queue) { return access("/run/udev/queue", F_OK) < 0; } /** * udev_queue_get_seqnum_sequence_is_finished: * @udev_queue: udev queue context * @start: first event sequence number * @end: last event sequence number * * This function is deprecated, it just returns the result of * udev_queue_get_queue_is_empty(). * * Returns: a flag indicating if udev is currently handling events. **/ _public_ int udev_queue_get_seqnum_sequence_is_finished(struct udev_queue *udev_queue, unsigned long long int start, unsigned long long int end) { return udev_queue_get_queue_is_empty(udev_queue); } /** * udev_queue_get_seqnum_is_finished: * @udev_queue: udev queue context * @seqnum: sequence number * * This function is deprecated, it just returns the result of * udev_queue_get_queue_is_empty(). * * Returns: a flag indicating if udev is currently handling events. **/ _public_ int udev_queue_get_seqnum_is_finished(struct udev_queue *udev_queue, unsigned long long int seqnum) { return udev_queue_get_queue_is_empty(udev_queue); } /** * udev_queue_get_queued_list_entry: * @udev_queue: udev queue context * * This function is deprecated. * * Returns: NULL. **/ _public_ struct udev_list_entry *udev_queue_get_queued_list_entry(struct udev_queue *udev_queue) { return NULL; } /** * udev_queue_get_fd: * @udev_queue: udev queue context * * Returns: a file descriptor to watch for a queue to become empty. */ _public_ int udev_queue_get_fd(struct udev_queue *udev_queue) { int fd; int r; if (udev_queue->fd >= 0) return udev_queue->fd; fd = inotify_init1(IN_CLOEXEC); if (fd < 0) return -errno; r = inotify_add_watch(fd, "/run/udev" , IN_DELETE); if (r < 0) { r = -errno; close(fd); return r; } udev_queue->fd = fd; return fd; } /** * udev_queue_flush: * @udev_queue: udev queue context * * Returns: the result of clearing the watch for queue changes. */ _public_ int udev_queue_flush(struct udev_queue *udev_queue) { if (udev_queue->fd < 0) return -EINVAL; return flush_fd(udev_queue->fd); }