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//========================================================================
//
// SplashFTFontFile.h
//
//========================================================================

//========================================================================
//
// Modified under the Poppler project - http://poppler.freedesktop.org
//
// All changes made under the Poppler project to this file are licensed
// under GPL version 2 or later
//
// Copyright (C) 2006 Takashi Iwai <tiwai@suse.de>
// Copyright (C) 2017, 2018 Oliver Sander <oliver.sander@tu-dresden.de>
// Copyright (C) 2017 Adrian Johnson <ajohnson@redneon.com>
// Copyright (C) 2019 Albert Astals Cid <aacid@kde.org>
//
// To see a description of the changes please see the Changelog file that
// came with your tarball or type make ChangeLog if you are building from git
//
//========================================================================

#ifndef SPLASHFTFONTFILE_H
#define SPLASHFTFONTFILE_H

#include <ft2build.h>
#include FT_FREETYPE_H
#include "SplashFontFile.h"

class SplashFontFileID;
class SplashFTFontEngine;

//------------------------------------------------------------------------
// SplashFTFontFile
//------------------------------------------------------------------------

class SplashFTFontFile: public SplashFontFile {
public:

  static SplashFontFile *loadType1Font(SplashFTFontEngine *engineA,
				       SplashFontFileID *idA,
				       SplashFontSrc *src, const char **encA);
  static SplashFontFile *loadCIDFont(SplashFTFontEngine *engineA,
					 SplashFontFileID *idA,
					 SplashFontSrc *src,
					 int *codeToGIDA, int codeToGIDLenA);
  static SplashFontFile *loadTrueTypeFont(SplashFTFontEngine *engineA,
					  SplashFontFileID *idA,
					  SplashFontSrc *src,
					  int *codeToGIDA,
					  int codeToGIDLenA,
					  int faceIndexA=0);

  ~SplashFTFontFile();

  // Create a new SplashFTFont, i.e., a scaled instance of this font
  // file.
  SplashFont *makeFont(SplashCoord *mat,
		       const SplashCoord *textMat) override;

private:

  SplashFTFontFile(SplashFTFontEngine *engineA,
		   SplashFontFileID *idA,
		   SplashFontSrc *src,
		   FT_Face faceA,
		   int *codeToGIDA, int codeToGIDLenA,
		   bool trueTypeA, bool type1A);

  SplashFTFontEngine *engine;
  FT_Face face;
  int *codeToGID;
  int codeToGIDLen;
  bool trueType;
  bool type1;

  friend class SplashFTFont;
};

#endif