//======================================================================== // // StructElement.cc // // This file is licensed under the GPLv2 or later // // Copyright 2013, 2014 Igalia S.L. // Copyright 2014 Luigi Scarso // Copyright 2014, 2017-2019 Albert Astals Cid // Copyright 2015 Dmytro Morgun // Copyright 2018 Adrian Johnson // Copyright 2018 Klarälvdalens Datakonsult AB, a KDAB Group company, . Work sponsored by the LiMux project of the city of Munich // Copyright 2018 Adam Reichold // //======================================================================== #include "StructElement.h" #include "StructTreeRoot.h" #include "GlobalParams.h" #include "UnicodeMap.h" #include "PDFDoc.h" #include "Dict.h" #include class GfxState; static bool isPlacementName(Object *value) { return value->isName("Block") || value->isName("Inline") || value->isName("Before") || value->isName("Start") || value->isName("End"); } static bool isWritingModeName(Object *value) { return value->isName("LrTb") || value->isName("RlTb") || value->isName("TbRl"); } static bool isBorderStyleName(Object *value) { return value->isName("None") || value->isName("Hidden") || value->isName("Dotted") || value->isName("Dashed") || value->isName("Solid") || value->isName("Double") || value->isName("Groove") || value->isName("Ridge") || value->isName("Inset") || value->isName("Outset"); } static bool isTextAlignName(Object *value) { return value->isName("Start") || value->isName("End") || value->isName("Center") || value->isName("Justify"); } static bool isBlockAlignName(Object *value) { return value->isName("Before") || value->isName("Middle") || value->isName("After") || value->isName("Justify"); } static bool isInlineAlignName(Object *value) { return value->isName("Start") || value->isName("End") || value->isName("Center"); } static bool isNumber(Object *value) { return value->isNum(); } static bool isLineHeight(Object *value) { return value->isName("Normal") || value->isName("Auto") || isNumber(value); } static bool isTextDecorationName(Object *value) { return value->isName("None") || value->isName("Underline") || value->isName("Overline") || value->isName("LineThrough"); } static bool isRubyAlignName(Object *value) { return value->isName("Start") || value->isName("End") || value->isName("Center") || value->isName("Justify") || value->isName("Distribute"); } static bool isRubyPositionName(Object *value) { return value->isName("Before") || value->isName("After") || value->isName("Warichu") || value->isName("Inline"); } static bool isGlyphOrientationName(Object *value) { return value->isName("Auto") || value->isName("90") || value->isName("180") || value->isName("270") || value->isName("360") || value->isName("-90") || value->isName("-180"); } static bool isListNumberingName(Object *value) { return value->isName("None") || value->isName("Disc") || value->isName("Circle") || value->isName("Square") || value->isName("Decimal") || value->isName("UpperRoman") || value->isName("LowerRoman") || value->isName("UpperAlpha") || value->isName("LowerAlpha"); } static bool isFieldRoleName(Object *value) { return value->isName("rb") || value->isName("cb") || value->isName("pb") || value->isName("tv"); } static bool isFieldCheckedName(Object *value) { return value->isName("on") || value->isName("off") || value->isName("neutral"); } static bool isTableScopeName(Object *value) { return value->isName("Row") || value->isName("Column") || value->isName("Both"); } static bool isRGBColor(Object *value) { if (!(value->isArray() && value->arrayGetLength() == 3)) return false; bool okay = true; for (int i = 0; i < 3; i++) { Object obj = value->arrayGet(i); if (!obj.isNum()) { okay = false; break; } if (obj.getNum() < 0.0 || obj.getNum() > 1.0) { okay = false; break; } } return okay; } static bool isNatural(Object *value) { return (value->isInt() && value->getInt() > 0) || (value->isInt64() && value->getInt64() > 0); } static bool isPositive(Object *value) { return value->isNum() && value->getNum() >= 0.0; } static bool isNumberOrAuto(Object *value) { return isNumber(value) || value->isName("Auto"); } static bool isTextString(Object *value) { // XXX: Shall isName() also be checked? return value->isString(); } #define ARRAY_CHECKER(name, checkItem, length, allowSingle, allowNulls) \ static bool name(Object *value) { \ if (!value->isArray()) \ return allowSingle ? checkItem(value) : false; \ \ if (length && value->arrayGetLength() != length) \ return false; \ \ bool okay = true; \ for (int i = 0; i < value->arrayGetLength(); i++) { \ Object obj = value->arrayGet(i); \ if ((!allowNulls && obj.isNull()) || !checkItem(&obj)) { \ okay = false; \ break; \ } \ } \ return okay; \ } ARRAY_CHECKER(isRGBColorOrOptionalArray4, isRGBColor, 4, true, true ) ARRAY_CHECKER(isPositiveOrOptionalArray4, isPositive, 4, true, true ) ARRAY_CHECKER(isPositiveOrArray4, isPositive, 4, true, false) ARRAY_CHECKER(isBorderStyle, isBorderStyleName, 4, true, true ) ARRAY_CHECKER(isNumberArray4, isNumber, 4, false, false) ARRAY_CHECKER(isNumberOrArrayN, isNumber, 0, true, false) ARRAY_CHECKER(isTableHeaders, isTextString, 0, false, false) // Type of functions used to do type-checking on attribute values typedef bool (*AttributeCheckFunc)(Object*); // Maps attributes to their names and whether the attribute can be inherited. struct AttributeMapEntry { Attribute::Type type; const char *name; const Object *defval; bool inherit; AttributeCheckFunc check; }; struct AttributeDefaults { AttributeDefaults() {}; // needed to support old clang Object Inline = Object(objName, "Inline"); Object LrTb = Object(objName, "LrTb"); Object Normal = Object(objName, "Normal"); Object Distribute = Object(objName, "Distribute"); Object off = Object(objName, "off"); Object Zero = Object(0.0); Object Auto = Object(objName, "Auto"); Object Start = Object(objName, "Start"); Object None = Object(objName, "None"); Object Before = Object(objName, "Before"); Object Nat1 = Object(1); }; static const AttributeDefaults attributeDefaults; #define ATTR_LIST_END \ { Attribute::Unknown, nullptr, nullptr, false, nullptr } #define ATTR_WITH_DEFAULT(name, inherit, check, defval) \ { Attribute::name, \ #name, \ &attributeDefaults.defval, \ inherit, \ check } #define ATTR(name, inherit, check) \ { Attribute::name, \ #name, \ nullptr, \ inherit, \ check } static const AttributeMapEntry attributeMapCommonShared[] = { ATTR_WITH_DEFAULT(Placement, false, isPlacementName, Inline), ATTR_WITH_DEFAULT(WritingMode, true, isWritingModeName, LrTb), ATTR (BackgroundColor, false, isRGBColor), ATTR (BorderColor, true, isRGBColorOrOptionalArray4), ATTR_WITH_DEFAULT(BorderStyle, false, isBorderStyle, None), ATTR (BorderThickness, true, isPositiveOrOptionalArray4), ATTR_WITH_DEFAULT(Padding, false, isPositiveOrArray4, Zero), ATTR (Color, true, isRGBColor), ATTR_LIST_END }; static const AttributeMapEntry attributeMapCommonBlock[] = { ATTR_WITH_DEFAULT(SpaceBefore, false, isPositive, Zero), ATTR_WITH_DEFAULT(SpaceAfter, false, isPositive, Zero), ATTR_WITH_DEFAULT(StartIndent, true, isNumber, Zero), ATTR_WITH_DEFAULT(EndIndent, true, isNumber, Zero), ATTR_WITH_DEFAULT(TextIndent, true, isNumber, Zero), ATTR_WITH_DEFAULT(TextAlign, true, isTextAlignName, Start), ATTR (BBox, false, isNumberArray4), ATTR_WITH_DEFAULT(Width, false, isNumberOrAuto, Auto), ATTR_WITH_DEFAULT(Height, false, isNumberOrAuto, Auto), ATTR_WITH_DEFAULT(BlockAlign, true, isBlockAlignName, Before), ATTR_WITH_DEFAULT(InlineAlign, true, isInlineAlignName, Start), ATTR_LIST_END }; static const AttributeMapEntry attributeMapCommonInline[] = { ATTR_WITH_DEFAULT(BaselineShift, false, isNumber, Zero), ATTR_WITH_DEFAULT(LineHeight, true, isLineHeight, Normal), ATTR (TextDecorationColor, true, isRGBColor), ATTR (TextDecorationThickness, true, isPositive), ATTR_WITH_DEFAULT(TextDecorationType, false, isTextDecorationName, None), ATTR_WITH_DEFAULT(GlyphOrientationVertical, true, isGlyphOrientationName, Auto), ATTR_LIST_END }; static const AttributeMapEntry attributeMapCommonRubyText[] = { ATTR_WITH_DEFAULT(RubyPosition, true, isRubyPositionName, Before), ATTR_WITH_DEFAULT(RubyAlign, true, isRubyAlignName, Distribute), ATTR_LIST_END }; static const AttributeMapEntry attributeMapCommonColumns[] = { ATTR_WITH_DEFAULT(ColumnCount, false, isNatural, Nat1), ATTR (ColumnGap, false, isNumberOrArrayN), ATTR (ColumnWidths, false, isNumberOrArrayN), ATTR_LIST_END }; static const AttributeMapEntry attributeMapCommonList[] = { ATTR_WITH_DEFAULT(ListNumbering, true, isListNumberingName, None), ATTR_LIST_END }; static const AttributeMapEntry attributeMapCommonPrintField[] = { ATTR (Role, false, isFieldRoleName), ATTR_WITH_DEFAULT(checked, false, isFieldCheckedName, off), ATTR (Desc, false, isTextString), ATTR_LIST_END }; static const AttributeMapEntry attributeMapCommonTable[] = { ATTR(Headers, false, isTableHeaders), ATTR(Scope, false, isTableScopeName), ATTR(Summary, false, isTextString), ATTR_LIST_END }; static const AttributeMapEntry attributeMapCommonTableCell[] = { ATTR_WITH_DEFAULT(RowSpan, false, isNatural, Nat1), ATTR_WITH_DEFAULT(ColSpan, false, isNatural, Nat1), ATTR_WITH_DEFAULT(TBorderStyle, true, isBorderStyle, None), ATTR_WITH_DEFAULT(TPadding, true, isPositiveOrArray4, Zero), ATTR_LIST_END }; #undef ATTR_WITH_DEFAULT #undef ATTR static const AttributeMapEntry *attributeMapAll[] = { attributeMapCommonShared, attributeMapCommonBlock, attributeMapCommonInline, attributeMapCommonRubyText, attributeMapCommonColumns, attributeMapCommonList, attributeMapCommonPrintField, attributeMapCommonTable, attributeMapCommonTableCell, nullptr, }; static const AttributeMapEntry *attributeMapShared[] = { attributeMapCommonShared, nullptr, }; static const AttributeMapEntry *attributeMapBlock[] = { attributeMapCommonShared, attributeMapCommonBlock, nullptr, }; static const AttributeMapEntry *attributeMapInline[] = { attributeMapCommonShared, attributeMapCommonInline, nullptr, }; static const AttributeMapEntry *attributeMapTableCell[] = { attributeMapCommonShared, attributeMapCommonBlock, attributeMapCommonTable, attributeMapCommonTableCell, nullptr, }; static const AttributeMapEntry *attributeMapRubyText[] = { attributeMapCommonShared, attributeMapCommonInline, attributeMapCommonRubyText, nullptr, }; static const AttributeMapEntry *attributeMapColumns[] = { attributeMapCommonShared, attributeMapCommonInline, attributeMapCommonColumns, nullptr, }; static const AttributeMapEntry *attributeMapList[] = { attributeMapCommonShared, attributeMapCommonList, nullptr, }; static const AttributeMapEntry *attributeMapTable[] = { attributeMapCommonShared, attributeMapCommonBlock, attributeMapCommonTable, nullptr, }; static const AttributeMapEntry *attributeMapIllustration[] = { // XXX: Illustrations may have some attributes from the "shared", "inline", // the "block" sets. This is a loose specification; making it better // means duplicating entries from the sets. This seems good enough... attributeMapCommonShared, attributeMapCommonBlock, attributeMapCommonInline, nullptr, }; // Table mapping owners of attributes to their names. static const struct OwnerMapEntry { Attribute::Owner owner; const char *name; } ownerMap[] = { // XXX: Those are sorted in the owner priority resolution order. If the // same attribute is defined with two owners, the order in the table // can be used to know which one has more priority. { Attribute::XML_1_00, "XML-1.00" }, { Attribute::HTML_3_20, "HTML-3.20" }, { Attribute::HTML_4_01, "HTML-4.01" }, { Attribute::OEB_1_00, "OEB-1.00" }, { Attribute::RTF_1_05, "RTF-1.05" }, { Attribute::CSS_1_00, "CSS-1.00" }, { Attribute::CSS_2_00, "CSS-2.00" }, { Attribute::Layout, "Layout" }, { Attribute::PrintField, "PrintField" }, { Attribute::Table, "Table" }, { Attribute::List, "List" }, { Attribute::UserProperties, "UserProperties" }, }; static bool ownerHasMorePriority(Attribute::Owner a, Attribute::Owner b) { size_t aIndex, bIndex, i; for (i = aIndex = bIndex = 0; i < sizeof(ownerMap) / sizeof(ownerMap[0]); i++) { if (ownerMap[i].owner == a) aIndex = i; if (ownerMap[i].owner == b) bIndex = i; } return aIndex < bIndex; } // Maps element types to their names and also serves as lookup table // for additional element type attributes. enum ElementType { elementTypeUndefined, elementTypeGrouping, elementTypeInline, elementTypeBlock, }; static const struct TypeMapEntry { StructElement::Type type; const char *name; ElementType elementType; const AttributeMapEntry **attributes; } typeMap[] = { { StructElement::Document, "Document", elementTypeGrouping, attributeMapShared }, { StructElement::Part, "Part", elementTypeGrouping, attributeMapShared }, { StructElement::Art, "Art", elementTypeGrouping, attributeMapColumns }, { StructElement::Sect, "Sect", elementTypeGrouping, attributeMapColumns }, { StructElement::Div, "Div", elementTypeGrouping, attributeMapColumns }, { StructElement::BlockQuote, "BlockQuote", elementTypeGrouping, attributeMapInline }, { StructElement::Caption, "Caption", elementTypeGrouping, attributeMapInline }, { StructElement::NonStruct, "NonStruct", elementTypeGrouping, attributeMapInline }, { StructElement::Index, "Index", elementTypeGrouping, attributeMapInline }, { StructElement::Private, "Private", elementTypeGrouping, attributeMapInline }, { StructElement::Span, "Span", elementTypeInline, attributeMapInline }, { StructElement::Quote, "Quote", elementTypeInline, attributeMapInline }, { StructElement::Note, "Note", elementTypeInline, attributeMapInline }, { StructElement::Reference, "Reference", elementTypeInline, attributeMapInline }, { StructElement::BibEntry, "BibEntry", elementTypeInline, attributeMapInline }, { StructElement::Code, "Code", elementTypeInline, attributeMapInline }, { StructElement::Link, "Link", elementTypeInline, attributeMapInline }, { StructElement::Annot, "Annot", elementTypeInline, attributeMapInline }, { StructElement::Ruby, "Ruby", elementTypeInline, attributeMapRubyText }, { StructElement::RB, "RB", elementTypeUndefined, attributeMapRubyText }, { StructElement::RT, "RT", elementTypeUndefined, attributeMapRubyText }, { StructElement::RP, "RP", elementTypeUndefined, attributeMapShared }, { StructElement::Warichu, "Warichu", elementTypeInline, attributeMapRubyText }, { StructElement::WT, "WT", elementTypeUndefined, attributeMapShared }, { StructElement::WP, "WP", elementTypeUndefined, attributeMapShared }, { StructElement::P, "P", elementTypeBlock, attributeMapBlock }, { StructElement::H, "H", elementTypeBlock, attributeMapBlock }, { StructElement::H1, "H1", elementTypeBlock, attributeMapBlock }, { StructElement::H2, "H2", elementTypeBlock, attributeMapBlock }, { StructElement::H3, "H3", elementTypeBlock, attributeMapBlock }, { StructElement::H4, "H4", elementTypeBlock, attributeMapBlock }, { StructElement::H5, "H5", elementTypeBlock, attributeMapBlock }, { StructElement::H6, "H6", elementTypeBlock, attributeMapBlock }, { StructElement::L, "L", elementTypeBlock, attributeMapList }, { StructElement::LI, "LI", elementTypeBlock, attributeMapBlock }, { StructElement::Lbl, "Lbl", elementTypeBlock, attributeMapBlock }, { StructElement::LBody, "LBody", elementTypeBlock, attributeMapBlock }, { StructElement::Table, "Table", elementTypeBlock, attributeMapTable }, { StructElement::TR, "TR", elementTypeUndefined, attributeMapShared }, { StructElement::TH, "TH", elementTypeUndefined, attributeMapTableCell }, { StructElement::TD, "TD", elementTypeUndefined, attributeMapTableCell }, { StructElement::THead, "THead", elementTypeUndefined, attributeMapShared }, { StructElement::TFoot, "TFoot", elementTypeUndefined, attributeMapShared }, { StructElement::TBody, "TBody", elementTypeUndefined, attributeMapShared }, { StructElement::Figure, "Figure", elementTypeUndefined, attributeMapIllustration }, { StructElement::Formula, "Formula", elementTypeUndefined, attributeMapIllustration }, { StructElement::Form, "Form", elementTypeUndefined, attributeMapIllustration }, { StructElement::TOC, "TOC", elementTypeGrouping, attributeMapShared }, { StructElement::TOCI, "TOCI", elementTypeGrouping, attributeMapShared }, }; //------------------------------------------------------------------------ // Helpers for the attribute and structure type tables //------------------------------------------------------------------------ static inline const AttributeMapEntry * getAttributeMapEntry(const AttributeMapEntry **entryList, Attribute::Type type) { assert(entryList); while (*entryList) { const AttributeMapEntry *entry = *entryList; while (entry->type != Attribute::Unknown) { assert(entry->name); if (type == entry->type) return entry; entry++; } entryList++; } return nullptr; } static inline const AttributeMapEntry * getAttributeMapEntry(const AttributeMapEntry **entryList, const char *name) { assert(entryList); while (*entryList) { const AttributeMapEntry *entry = *entryList; while (entry->type != Attribute::Unknown) { assert(entry->name); if (strcmp(name, entry->name) == 0) return entry; entry++; } entryList++; } return nullptr; } static inline const OwnerMapEntry *getOwnerMapEntry(Attribute::Owner owner) { for (const OwnerMapEntry &entry : ownerMap) { if (owner == entry.owner) return &entry; } return nullptr; } static inline const OwnerMapEntry *getOwnerMapEntry(const char *name) { for (const OwnerMapEntry &entry : ownerMap) { if (strcmp(name, entry.name) == 0) return &entry; } return nullptr; } static const char *ownerToName(Attribute::Owner owner) { const OwnerMapEntry *entry = getOwnerMapEntry(owner); return entry ? entry->name : "UnknownOwner"; } static Attribute::Owner nameToOwner(const char *name) { const OwnerMapEntry *entry = getOwnerMapEntry(name); return entry ? entry->owner : Attribute::UnknownOwner; } static inline const TypeMapEntry *getTypeMapEntry(StructElement::Type type) { for (const TypeMapEntry &entry : typeMap) { if (type == entry.type) return &entry; } return nullptr; } static inline const TypeMapEntry *getTypeMapEntry(const char *name) { for (const TypeMapEntry &entry : typeMap) { if (strcmp(name, entry.name) == 0) return &entry; } return nullptr; } static const char *typeToName(StructElement::Type type) { if (type == StructElement::MCID) return "MarkedContent"; if (type == StructElement::OBJR) return "ObjectReference"; const TypeMapEntry *entry = getTypeMapEntry(type); return entry ? entry->name : "Unknown"; } static StructElement::Type nameToType(const char *name) { const TypeMapEntry *entry = getTypeMapEntry(name); return entry ? entry->type : StructElement::Unknown; } //------------------------------------------------------------------------ // Attribute //------------------------------------------------------------------------ Attribute::Attribute(GooString &&nameA, Object *valueA): type(UserProperty), owner(UserProperties), revision(0), name(std::move(nameA)), value(), hidden(false), formatted(nullptr) { assert(valueA); value = valueA->copy(); } Attribute::Attribute(Type typeA, Object *valueA): type(typeA), owner(UserProperties), // TODO: Determine corresponding owner from Type revision(0), name(), value(), hidden(false), formatted(nullptr) { assert(valueA); value = valueA->copy(); if (!checkType()) type = Unknown; } Attribute::~Attribute() { delete formatted; } const char *Attribute::getTypeName() const { if (type == UserProperty) return name.c_str(); const AttributeMapEntry *entry = getAttributeMapEntry(attributeMapAll, type); if (entry) return entry->name; return "Unknown"; } const char *Attribute::getOwnerName() const { return ownerToName(owner); } Object *Attribute::getDefaultValue(Attribute::Type type) { const AttributeMapEntry *entry = getAttributeMapEntry(attributeMapAll, type); return entry ? const_cast(entry->defval) : nullptr; } void Attribute::setFormattedValue(const char *formattedA) { if (formattedA) { if (formatted) formatted->Set(formattedA); else formatted = new GooString(formattedA); } else { delete formatted; formatted = nullptr; } } bool Attribute::checkType(StructElement *element) { // If an element is passed, tighter type-checking can be done. if (!element) return true; const TypeMapEntry *elementTypeEntry = getTypeMapEntry(element->getType()); if (elementTypeEntry && elementTypeEntry->attributes) { const AttributeMapEntry *entry = getAttributeMapEntry(elementTypeEntry->attributes, type); if (entry) { if (entry->check && !((*entry->check)(&value))) { return false; } } else { // No entry: the attribute is not valid for the containing element. return false; } } return true; } Attribute::Type Attribute::getTypeForName(const char *name, StructElement *element) { const AttributeMapEntry **attributes = attributeMapAll; if (element) { const TypeMapEntry *elementTypeEntry = getTypeMapEntry(element->getType()); if (elementTypeEntry && elementTypeEntry->attributes) { attributes = elementTypeEntry->attributes; } } const AttributeMapEntry *entry = getAttributeMapEntry(attributes, name); return entry ? entry->type : Unknown; } Attribute *Attribute::parseUserProperty(Dict *property) { Object obj, value; GooString name; obj = property->lookup("N"); if (obj.isString()) { name.Set(obj.getString()); } else if (obj.isName()) name.Set(obj.getName()); else { error(errSyntaxError, -1, "N object is wrong type ({0:s})", obj.getTypeName()); return nullptr; } value = property->lookup("V"); if (value.isNull()) { error(errSyntaxError, -1, "V object is wrong type ({0:s})", value.getTypeName()); return nullptr; } Attribute *attribute = new Attribute(std::move(name), &value); obj = property->lookup("F"); if (obj.isString()) { attribute->setFormattedValue(obj.getString()->c_str()); } else if (!obj.isNull()) { error(errSyntaxWarning, -1, "F object is wrong type ({0:s})", obj.getTypeName()); } obj = property->lookup("H"); if (obj.isBool()) { attribute->setHidden(obj.getBool()); } else if (!obj.isNull()) { error(errSyntaxWarning, -1, "H object is wrong type ({0:s})", obj.getTypeName()); } return attribute; } //------------------------------------------------------------------------ // StructElement //------------------------------------------------------------------------ StructElement::StructData::StructData(): altText(nullptr), actualText(nullptr), id(nullptr), title(nullptr), expandedAbbr(nullptr), language(nullptr), revision(0) { } StructElement::StructData::~StructData() { delete altText; delete actualText; delete id; delete title; delete language; for (StructElement *element : elements) delete element; for (Attribute *attribute : attributes) delete attribute; } StructElement::StructElement(Dict *element, StructTreeRoot *treeRootA, StructElement *parentA, std::set &seen): type(Unknown), treeRoot(treeRootA), parent(parentA), s(new StructData()) { assert(treeRoot); assert(element); parse(element); parseChildren(element, seen); } StructElement::StructElement(int mcid, StructTreeRoot *treeRootA, StructElement *parentA): type(MCID), treeRoot(treeRootA), parent(parentA), c(new ContentData(mcid)) { assert(treeRoot); assert(parent); } StructElement::StructElement(const Ref ref, StructTreeRoot *treeRootA, StructElement *parentA): type(OBJR), treeRoot(treeRootA), parent(parentA), c(new ContentData(ref)) { assert(treeRoot); assert(parent); } StructElement::~StructElement() { if (isContent()) delete c; else delete s; } bool StructElement::isBlock() const { const TypeMapEntry *entry = getTypeMapEntry(type); return entry ? (entry->elementType == elementTypeBlock) : false; } bool StructElement::isInline() const { const TypeMapEntry *entry = getTypeMapEntry(type); return entry ? (entry->elementType == elementTypeInline) : false; } bool StructElement::isGrouping() const { const TypeMapEntry *entry = getTypeMapEntry(type); return entry ? (entry->elementType == elementTypeGrouping) : false; } bool StructElement::hasPageRef() const { return pageRef.isRef() || (parent && parent->hasPageRef()); } bool StructElement::getPageRef(Ref& ref) const { if (pageRef.isRef()) { ref = pageRef.getRef(); return true; } if (parent) return parent->getPageRef(ref); return false; } const char *StructElement::getTypeName() const { return typeToName(type); } const Attribute *StructElement::findAttribute(Attribute::Type attributeType, bool inherit, Attribute::Owner attributeOwner) const { if (isContent()) return parent->findAttribute(attributeType, inherit, attributeOwner); if (attributeType == Attribute::Unknown || attributeType == Attribute::UserProperty) return nullptr; const Attribute *result = nullptr; if (attributeOwner == Attribute::UnknownOwner) { // Search for the attribute, no matter who the owner is for (unsigned i = 0; i < getNumAttributes(); i++) { const Attribute *attr = getAttribute(i); if (attributeType == attr->getType()) { if (!result || ownerHasMorePriority(attr->getOwner(), result->getOwner())) result = attr; } } } else { // Search for the attribute, with a specific owner for (unsigned i = 0; i < getNumAttributes(); i++) { const Attribute *attr = getAttribute(i); if (attributeType == attr->getType() && attributeOwner == attr->getOwner()) { result = attr; break; } } } if (result) return result; if (inherit && parent) { const AttributeMapEntry *entry = getAttributeMapEntry(attributeMapAll, attributeType); assert(entry); // TODO: Take into account special inheritance cases, for example: // inline elements which have been changed to be block using // "/Placement/Block" have slightly different rules. if (entry->inherit) return parent->findAttribute(attributeType, inherit, attributeOwner); } return nullptr; } GooString* StructElement::appendSubTreeText(GooString *string, bool recursive) const { if (isContent() && !isObjectRef()) { MarkedContentOutputDev mcdev(getMCID()); const TextSpanArray& spans(getTextSpansInternal(mcdev)); if (!string) string = new GooString(); for (const TextSpan &span : spans) string->append(span.getText()); return string; } if (!recursive) return nullptr; // Do a depth-first traversal, to get elements in logical order if (!string) string = new GooString(); for (unsigned i = 0; i < getNumChildren(); i++) getChild(i)->appendSubTreeText(string, recursive); return string; } const TextSpanArray& StructElement::getTextSpansInternal(MarkedContentOutputDev& mcdev) const { assert(isContent()); int startPage = 0, endPage = 0; Ref ref; if (getPageRef(ref)) { startPage = endPage = treeRoot->getDoc()->findPage(ref); } if (!(startPage && endPage)) { startPage = 1; endPage = treeRoot->getDoc()->getNumPages(); } treeRoot->getDoc()->displayPages(&mcdev, startPage, endPage, 72.0, 72.0, 0, true, false, false); return mcdev.getTextSpans(); } static StructElement::Type roleMapResolve(Dict *roleMap, const char *name, const char *curName) { // Circular reference if (curName && !strcmp(name, curName)) return StructElement::Unknown; Object resolved = roleMap->lookup(curName ? curName : name); if (resolved.isName()) { StructElement::Type type = nameToType(resolved.getName()); return type == StructElement::Unknown ? roleMapResolve(roleMap, name, resolved.getName()) : type; } if (!resolved.isNull()) error(errSyntaxWarning, -1, "RoleMap entry is wrong type ({0:s})", resolved.getTypeName()); return StructElement::Unknown; } void StructElement::parse(Dict *element) { Object obj; // Type is optional, but if present must be StructElem obj = element->lookup("Type"); if (!obj.isNull() && !obj.isName("StructElem")) { error(errSyntaxError, -1, "Type of StructElem object is wrong"); return; } // Parent object reference (required). const Object &objP = element->lookupNF("P"); if (!objP.isRef()) { error(errSyntaxError, -1, "P object is wrong type ({0:s})", obj.getTypeName()); return; } s->parentRef = objP.getRef(); // Check whether the S-type is valid for the top level // element and create a node of the appropriate type. obj = element->lookup("S"); if (!obj.isName()) { error(errSyntaxError, -1, "S object is wrong type ({0:s})", obj.getTypeName()); return; } // Type name may not be standard, resolve through RoleMap first. if (treeRoot->getRoleMap()) { type = roleMapResolve(treeRoot->getRoleMap(), obj.getName(), nullptr); } // Resolving through RoleMap may leave type as Unknown, e.g. for types // which are not present in it, yet they are standard element types. if (type == Unknown) type = nameToType(obj.getName()); // At this point either the type name must have been resolved. if (type == Unknown) { error(errSyntaxError, -1, "StructElem object is wrong type ({0:s})", obj.getName()); return; } // Object ID (optional), to be looked at the IDTree in the tree root. obj = element->lookup("ID"); if (obj.isString()) { s->id = obj.takeString(); } // Page reference (optional) in which at least one of the child items // is to be rendered in. Note: each element stores only the /Pg value // contained by it, and StructElement::getPageRef() may look in parent // elements to find the page where an element belongs. pageRef = element->lookupNF("Pg").copy(); // Revision number (optional). obj = element->lookup("R"); if (obj.isInt()) { s->revision = obj.getInt(); } // Element title (optional). obj = element->lookup("T"); if (obj.isString()) { s->title = obj.takeString(); } // Language (optional). obj = element->lookup("Lang"); if (obj.isString()) { s->language = obj.takeString(); } // Alternative text (optional). obj = element->lookup("Alt"); if (obj.isString()) { s->altText = obj.takeString(); } // Expanded form of an abbreviation (optional). obj = element->lookup("E"); if (obj.isString()) { s->expandedAbbr = obj.takeString(); } // Actual text (optional). obj = element->lookup("ActualText"); if (obj.isString()) { s->actualText = obj.takeString(); } // Attributes directly attached to the element (optional). obj = element->lookup("A"); if (obj.isDict()) { parseAttributes(obj.getDict()); } else if (obj.isArray()) { unsigned attrIndex = getNumAttributes(); for (int i = 0; i < obj.arrayGetLength(); i++) { Object iobj = obj.arrayGet(i); if (iobj.isDict()) { attrIndex = getNumAttributes(); parseAttributes(iobj.getDict()); } else if (iobj.isInt()) { const int revision = iobj.getInt(); // Set revision numbers for the elements previously created. for (unsigned j = attrIndex; j < getNumAttributes(); j++) getAttribute(j)->setRevision(revision); } else { error(errSyntaxWarning, -1, "A item is wrong type ({0:s})", iobj.getTypeName()); } } } else if (!obj.isNull()) { error(errSyntaxWarning, -1, "A is wrong type ({0:s})", obj.getTypeName()); } // Attributes referenced indirectly through the ClassMap (optional). if (treeRoot->getClassMap()) { Object classes = element->lookup("C"); if (classes.isName()) { Object attr = treeRoot->getClassMap()->lookup(classes.getName()); if (attr.isDict()) { parseAttributes(attr.getDict(), true); } else if (attr.isArray()) { for (int i = 0; i < attr.arrayGetLength(); i++) { unsigned attrIndex = getNumAttributes(); Object iobj = attr.arrayGet(i); if (iobj.isDict()) { attrIndex = getNumAttributes(); parseAttributes(iobj.getDict(), true); } else if (iobj.isInt()) { // Set revision numbers for the elements previously created. const int revision = iobj.getInt(); for (unsigned j = attrIndex; j < getNumAttributes(); j++) getAttribute(j)->setRevision(revision); } else { error(errSyntaxWarning, -1, "C item is wrong type ({0:s})", iobj.getTypeName()); } } } else if (!attr.isNull()) { error(errSyntaxWarning, -1, "C object is wrong type ({0:s})", classes.getTypeName()); } } } } StructElement *StructElement::parseChild(const Object *ref, Object *childObj, std::set &seen) { assert(childObj); assert(ref); StructElement *child = nullptr; if (childObj->isInt()) { child = new StructElement(childObj->getInt(), treeRoot, this); } else if (childObj->isDict("MCR")) { /* * TODO: The optional Stm/StwOwn attributes are not handled, so all the * page will be always scanned when calling StructElement::getText(). */ Object mcidObj = childObj->dictLookup("MCID"); if (!mcidObj.isInt()) { error(errSyntaxError, -1, "MCID object is wrong type ({0:s})", mcidObj.getTypeName()); return nullptr; } child = new StructElement(mcidObj.getInt(), treeRoot, this); Object pageRefObj = childObj->dictLookupNF("Pg").copy(); if (pageRefObj.isRef()) { child->pageRef = std::move(pageRefObj); } } else if (childObj->isDict("OBJR")) { const Object &refObj = childObj->dictLookupNF("Obj"); if (refObj.isRef()) { child = new StructElement(refObj.getRef(), treeRoot, this); Object pageRefObj = childObj->dictLookupNF("Pg").copy(); if (pageRefObj.isRef()) { child->pageRef = std::move(pageRefObj); } } else { error(errSyntaxError, -1, "Obj object is wrong type ({0:s})", refObj.getTypeName()); } } else if (childObj->isDict()) { if (!ref->isRef()) { error(errSyntaxError, -1, "Structure element dictionary is not an indirect reference ({0:s})", ref->getTypeName()); } else if (seen.find(ref->getRefNum()) == seen.end()) { seen.insert(ref->getRefNum()); child = new StructElement(childObj->getDict(), treeRoot, this, seen); } else { error(errSyntaxWarning, -1, "Loop detected in structure tree, skipping subtree at object {0:d}:{1:d}", ref->getRefNum(), ref->getRefGen()); } } else { error(errSyntaxWarning, -1, "K has a child of wrong type ({0:s})", childObj->getTypeName()); } if (child) { if (child->isOk()) { appendChild(child); if (ref->isRef()) treeRoot->parentTreeAdd(ref->getRef(), child); } else { delete child; child = nullptr; } } return child; } void StructElement::parseChildren(Dict *element, std::set &seen) { Object kids = element->lookup("K"); if (kids.isArray()) { for (int i = 0; i < kids.arrayGetLength(); i++) { Object obj = kids.arrayGet(i); const Object &ref = kids.arrayGetNF(i); parseChild(&ref, &obj, seen); } } else if (kids.isDict() || kids.isInt()) { const Object &ref = element->lookupNF("K"); parseChild(&ref, &kids, seen); } } void StructElement::parseAttributes(Dict *attributes, bool keepExisting) { Object owner = attributes->lookup("O"); if (owner.isName("UserProperties")) { // In this case /P is an array of UserProperty dictionaries Object userProperties = attributes->lookup("P"); if (userProperties.isArray()) { for (int i = 0; i < userProperties.arrayGetLength(); i++) { Object property = userProperties.arrayGet(i); if (property.isDict()) { Attribute *attribute = Attribute::parseUserProperty(property.getDict()); if (attribute && attribute->isOk()) { appendAttribute(attribute); } else { error(errSyntaxWarning, -1, "Item in P is invalid"); delete attribute; } } else { error(errSyntaxWarning, -1, "Item in P is wrong type ({0:s})", property.getTypeName()); } } } } else if (owner.isName()) { // In this case /P contains standard attributes. // Check first if the owner is a valid standard one. Attribute::Owner ownerValue = nameToOwner(owner.getName()); if (ownerValue != Attribute::UnknownOwner) { // Iterate over the entries of the "attributes" dictionary. // The /O entry (owner) is skipped. for (int i = 0; i < attributes->getLength(); i++) { const char *key = attributes->getKey(i); if (strcmp(key, "O") != 0) { Attribute::Type t = Attribute::getTypeForName(key, this); // Check if the attribute is already defined. if (keepExisting) { bool exists = false; for (unsigned j = 0; j < getNumAttributes(); j++) { if (getAttribute(j)->getType() == t) { exists = true; break; } } if (exists) continue; } if (t != Attribute::Unknown) { Object value = attributes->getVal(i); bool typeCheckOk = true; Attribute *attribute = new Attribute(t, &value); if (attribute->isOk() && (typeCheckOk = attribute->checkType(this))) { appendAttribute(attribute); } else { // It is not needed to free "value", the Attribute instance // owns the contents, so deleting "attribute" is enough. if (!typeCheckOk) { error(errSyntaxWarning, -1, "Attribute {0:s} value is of wrong type ({1:s})", attribute->getTypeName(), attribute->getValue()->getTypeName()); } delete attribute; } } else { error(errSyntaxWarning, -1, "Wrong Attribute '{0:s}' in element {1:s}", key, getTypeName()); } } } } else { error(errSyntaxWarning, -1, "O object is invalid value ({0:s})", owner.getName()); } } else if (!owner.isNull()) { error(errSyntaxWarning, -1, "O is wrong type ({0:s})", owner.getTypeName()); } }