//======================================================================== // // ArthurOutputDev.h // // Copyright 2003 Glyph & Cog, LLC // //======================================================================== //======================================================================== // // Modified under the Poppler project - http://poppler.freedesktop.org // // All changes made under the Poppler project to this file are licensed // under GPL version 2 or later // // Copyright (C) 2005 Brad Hards // Copyright (C) 2005 Albert Astals Cid // Copyright (C) 2009 Carlos Garcia Campos // // To see a description of the changes please see the Changelog file that // came with your tarball or type make ChangeLog if you are building from git // //======================================================================== #ifndef ARTHUROUTPUTDEV_H #define ARTHUROUTPUTDEV_H #ifdef USE_GCC_PRAGMAS #pragma interface #endif #include "goo/gtypes.h" #include "OutputDev.h" #include "GfxState.h" #include class GfxState; class GfxPath; class Gfx8BitFont; struct GfxRGB; class SplashFont; class SplashFontEngine; struct SplashGlyphBitmap; //------------------------------------------------------------------------ // ArthurOutputDev - Qt 4 QPainter renderer //------------------------------------------------------------------------ class ArthurOutputDev: public OutputDev { public: // Constructor. ArthurOutputDev(QPainter *painter ); // Destructor. virtual ~ArthurOutputDev(); //----- get info about output device // Does this device use upside-down coordinates? // (Upside-down means (0,0) is the top left corner of the page.) virtual GBool upsideDown() { return gTrue; } // Does this device use drawChar() or drawString()? virtual GBool useDrawChar() { return gTrue; } // Does this device use beginType3Char/endType3Char? Otherwise, // text in Type 3 fonts will be drawn with drawChar/drawString. virtual GBool interpretType3Chars() { return gTrue; } //----- initialization and control // Start a page. virtual void startPage(int pageNum, GfxState *state); // End a page. virtual void endPage(); //----- link borders virtual void drawLink(Link *link, Catalog *catalog); //----- save/restore graphics state virtual void saveState(GfxState *state); virtual void restoreState(GfxState *state); //----- update graphics state virtual void updateAll(GfxState *state); virtual void updateCTM(GfxState *state, double m11, double m12, double m21, double m22, double m31, double m32); virtual void updateLineDash(GfxState *state); virtual void updateFlatness(GfxState *state); virtual void updateLineJoin(GfxState *state); virtual void updateLineCap(GfxState *state); virtual void updateMiterLimit(GfxState *state); virtual void updateLineWidth(GfxState *state); virtual void updateFillColor(GfxState *state); virtual void updateStrokeColor(GfxState *state); virtual void updateFillOpacity(GfxState *state); virtual void updateStrokeOpacity(GfxState *state); //----- update text state virtual void updateFont(GfxState *state); //----- path painting virtual void stroke(GfxState *state); virtual void fill(GfxState *state); virtual void eoFill(GfxState *state); //----- path clipping virtual void clip(GfxState *state); virtual void eoClip(GfxState *state); //----- text drawing // virtual void drawString(GfxState *state, GooString *s); virtual void drawChar(GfxState *state, double x, double y, double dx, double dy, double originX, double originY, CharCode code, int nBytes, Unicode *u, int uLen); virtual GBool beginType3Char(GfxState *state, double x, double y, double dx, double dy, CharCode code, Unicode *u, int uLen); virtual void endType3Char(GfxState *state); virtual void endTextObject(GfxState *state); //----- image drawing virtual void drawImageMask(GfxState *state, Object *ref, Stream *str, int width, int height, GBool invert, GBool interpolate, GBool inlineImg); virtual void drawImage(GfxState *state, Object *ref, Stream *str, int width, int height, GfxImageColorMap *colorMap, GBool interpolate, int *maskColors, GBool inlineImg); //----- Type 3 font operators virtual void type3D0(GfxState *state, double wx, double wy); virtual void type3D1(GfxState *state, double wx, double wy, double llx, double lly, double urx, double ury); //----- special access // Called to indicate that a new PDF document has been loaded. void startDoc(XRef *xrefA); GBool isReverseVideo() { return gFalse; } private: QPainter *m_painter; QFont m_currentFont; QPen m_currentPen; QBrush m_currentBrush; GBool m_needFontUpdate; // set when the font needs to be updated QImage *m_image; SplashFontEngine *m_fontEngine; SplashFont *m_font; // current font XRef *xref; // xref table for current document }; #endif