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-rw-r--r--splash/SplashPath.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/splash/SplashPath.h b/splash/SplashPath.h
index be3840ae..a44732d9 100644
--- a/splash/SplashPath.h
+++ b/splash/SplashPath.h
@@ -95,7 +95,7 @@ public:
// Close the last subpath, adding a line segment if necessary. If
// <force> is true, this adds a line segment even if the current
// point is equal to the first point in the subpath.
- SplashError close(GBool force = gFalse);
+ SplashError close(bool force = false);
// Add a stroke adjustment hint. The controlling segments are
// <ctrl0> and <ctrl1> (where segments are identified by their first
@@ -111,7 +111,7 @@ public:
{ *x = pts[i].x; *y = pts[i].y; *f = flags[i]; }
// Get the current point.
- GBool getCurPt(SplashCoord *x, SplashCoord *y);
+ bool getCurPt(SplashCoord *x, SplashCoord *y);
// Reserve space for at least n points
void reserve(int n);
@@ -120,9 +120,9 @@ protected:
SplashPath(SplashPath *path);
void grow(int nPts);
- GBool noCurrentPoint() { return curSubpath == length; }
- GBool onePointSubpath() { return curSubpath == length - 1; }
- GBool openSubpath() { return curSubpath < length - 1; }
+ bool noCurrentPoint() { return curSubpath == length; }
+ bool onePointSubpath() { return curSubpath == length - 1; }
+ bool openSubpath() { return curSubpath < length - 1; }
SplashPathPoint *pts; // array of points
Guchar *flags; // array of flags