summaryrefslogtreecommitdiff
path: root/tests/shaders/fp-condition_codes-01.c
blob: a2b249b3ef819f9e4e2f9b94262e4ef2aaef5c7e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
/*
 * Copyright © 2009 Intel Corporation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
 * IN THE SOFTWARE.
 */

/**
 * \file fp-condition_codes-01.c
 * Validate that the correct components of the condition code register are
 * set to the desired value.
 *
 * \author Ian Romanick <ian.d.romanick@intel.com>
 */

#include "piglit-util-gl.h"

/* One for the reference square and one for each possible condition code.
 */
#define TEST_ROWS  (1 + 6)

/* One for each possible non-empty write mask.
 */
#define TEST_COLS  (15)

#define BOX_SIZE   16

PIGLIT_GL_TEST_CONFIG_BEGIN

	config.supports_gl_compat_version = 10;

	config.window_width = (((BOX_SIZE+1)*TEST_ROWS)+1);
	config.window_height = (((BOX_SIZE+1)*TEST_COLS)+1);
	config.window_visual = PIGLIT_GL_VISUAL_RGB | PIGLIT_GL_VISUAL_DOUBLE;

PIGLIT_GL_TEST_CONFIG_END

#define INVERT_MASK(x) (~(x) & 0x0f)

static char shader_source[64 * 1024];


/**
 * Strings for binary write-masks.
 *
 * Bit 0 corresponds to X, bit 1 to y, etc.
 */
static const char *const mask_strings[16] = {
	"<empty>",
	"x",
	"y",
	"xy",
	"z",
	"xz",
	"yz",
	"xyz",
	"w",
	"xw",
	"yw",
	"xyw",
	"zw",
	"xzw",
	"yzw",
	"xyzw",
};


/**
 * Strings for condition codes.
 */
static const char *const cc_strings[6] = {
	"EQ",
	"GE",
	"GT",
	"LE",
	"LT",
	"NE",
};


/**
 * Constant values that will set required condition codes
 *
 * The even values set the parallel condition code in \c cc_strings, and the
 * odd values set something else.  For example, element 4 sets GT, and element
 * 5 does not (it sets LT).
 */
static const GLfloat cc_values[12] = {
	0.5, 1.0,
	1.0, 0.0,
	1.0, 0.0,
	0.0, 1.0,
	0.0, 1.0,
	0.0, 0.5
};


/**
 * Source for the fragment program to render the reference box.
 */
static const char reference_shader_source[] =
	"!!ARBfp1.0\n"
	"MOV	result.color, program.env[0];\n"
	"END"
	;

/**
 * \name Handles to fragment programs.
 */
/*@{*/
static GLint reference_prog;
static GLint progs[TEST_ROWS * TEST_COLS];
/*@}*/


void
generate_shader(unsigned cc, unsigned good_mask)
{
	unsigned len;
	static const char *const swiz[16] = {
		"yyyy", "xyyy", "yxyy", "xxyy",
		"yyxy", "xyxy", "yxxy", "xxxy",
		"yyyx", "xyyx", "yxyx", "xxyx",
		"yyxx", "xyxx", "yxxx", "xxxx",
	};


	len = sprintf(& shader_source[0],
		       "!!ARBfp1.0\n"
		       "OPTION	NV_fragment_program;\n"
		       "PARAM	good = program.env[0];\n"
		       "PARAM	junk = program.env[1];\n"
		       "TEMP	R0, R1, R2;\n"
		       "\n"
		       "# Create a combination of good and bad data in R0.\n"
		      "MOV	R0, junk;\n");


	if (good_mask != 0) {
		len += sprintf(& shader_source[len],
			       "MOV	R0.%s, good;\n",
			       mask_strings[good_mask]);
	}

	len += sprintf(& shader_source[len],
		       "\n"
		       "# Set the condition codes.  Inputs are on the range\n"
		       "# [0, 1], so the range must be expanded to [-1, 1].\n"
		       "MADC	R2, fragment.color.%s, 2.0, -1.0;\n"
		       "\n"
		       "# Create a combination of good and bad data in R1.\n"
		       "# The components in R0 that already have good data\n"
		       "# should have bad data in R1.\n"
		       "MOV	R1, good;\n",
		       swiz[INVERT_MASK(good_mask)]);

	if (good_mask != 0) {
		len += sprintf(& shader_source[len],
			       "MOV	R1.%s, junk;\n",
			       mask_strings[good_mask]);
	}

	len += sprintf(& shader_source[len],
		       "\n"
		       "# Fill remaining bits of R0 with good data from R1.\n"
		       "# Write that data to the shader output.\n"
		       "MOV	R0 (%s.xyzw), R1;\n"
		       "MOV	result.color, R0;\n"
		       "END\n",
		       cc_strings[cc]);
}


enum piglit_result
piglit_display(void)
{
	static const GLfloat good_color[4] = { 0.9, 0.5, 0.7, 1.0 };
	static const GLfloat junk_color[4] = { 0.2, 0.2, 0.2, 1.0 };
	unsigned i = 0;
	unsigned cc;
	unsigned mask;
	enum piglit_result result = PIGLIT_PASS;


	glClear(GL_COLOR_BUFFER_BIT);

	glProgramEnvParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB,
				    0, good_color);
	glProgramEnvParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB,
				    1, junk_color);

	glEnable(GL_FRAGMENT_PROGRAM_ARB);
	glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, reference_prog);
	piglit_draw_rect(1, 1, BOX_SIZE, BOX_SIZE);

	for (cc = 0; cc < 6; cc++) {
		glColor4f(cc_values[(cc * 2) + 0], cc_values[(cc * 2) + 1],
			  0.0, 1.0);

		for (mask = 0; mask < 0x0f; mask++) {
			const int x = ((cc + 1) * (BOX_SIZE + 1)) + 1;
			const int y = (mask * (BOX_SIZE + 1)) + 1;
			glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, progs[i]);
			piglit_draw_rect(x, y, BOX_SIZE, BOX_SIZE);
			i++;

			if (!piglit_probe_pixel_rgb(x + (BOX_SIZE / 2),
						    y + (BOX_SIZE / 2),
						    good_color)) {
				if (!piglit_automatic)
					printf("CC %s with mask %s failed.\n",
					       cc_strings[cc],
					       mask_strings[mask]);

				result = PIGLIT_FAIL;
			}
		}
	}

	piglit_present_results();
	return result;
}


void
piglit_init(int argc, char **argv)
{
	unsigned cc;
	unsigned mask;
	unsigned i;

	(void) argc;
	(void) argv;

	piglit_require_fragment_program();
	piglit_require_extension("GL_NV_fragment_program_option");
	piglit_ortho_projection(piglit_width, piglit_height, GL_FALSE);

	reference_prog = piglit_compile_program(GL_FRAGMENT_PROGRAM_ARB,
						reference_shader_source);

	i = 0;
	for (cc = 0; cc < 6; cc++) {
		for (mask = 0; mask < 0x0f; mask++) {
			generate_shader(cc, mask);
			progs[i] =
				piglit_compile_program(GL_FRAGMENT_PROGRAM_ARB,
						       shader_source);
			i++;
		}
	}
}