/* * Copyright © 2010 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * \file rg-teximage-01.c * Verify setting and getting image data for RED or RG formats * * Specify an RGBA image with a RED internal format. Read the image back as * RGBA. Verify the red components read back match the source image and the * green, blue, and alpha components are 0, 0, and 1, repsectively. * * \author Ian Romanick */ #include "piglit-util-gl.h" #include "rg-teximage-common.h" /** * Map an integer from [0, maximum] to a float on [0, 2*PI]. */ #define NORMALIZE_TO_RADIANS(x, maximum) \ (((float) x / (float) maximum) * 2.0 * M_PI) #define EPSILON (1.0 / 255.0) /* give a large value for compression */ #define EPSILON_COMP (20.0 / 255.0) enum piglit_result piglit_display(void) { unsigned i; for (i = 0; i < num_tex; i++) { glBindTexture(GL_TEXTURE_2D, tex[i]); piglit_draw_rect_tex(-1.0 + ((float) (2 * i) / num_tex), -1.0, 2.0 / num_tex, 2.0, 0.0, 0.0, 1.0, 1.0); } piglit_present_results(); return pass ? PIGLIT_PASS : PIGLIT_FAIL; } GLboolean compare_texture(const GLfloat *orig, const GLfloat *copy, GLenum orig_fmt, GLenum copy_fmt, unsigned num_pix, GLboolean has_green) { GLboolean logged = GL_FALSE; GLboolean pass = GL_TRUE; unsigned i; float e; if (orig_fmt == GL_COMPRESSED_RED_RGTC1 || orig_fmt == GL_COMPRESSED_RG_RGTC2 || orig_fmt == GL_COMPRESSED_SIGNED_RED_RGTC1 || orig_fmt == GL_COMPRESSED_SIGNED_RG_RGTC2) e = EPSILON_COMP; else e = EPSILON; for (i = 0; i < num_pix; i++) { if (fabs(orig[0] - copy[0]) > e) { if (!logged) { fprintf(stderr, "Got bad R channel reading back " "0x%04x as 0x%04x\n", orig_fmt, copy_fmt); logged = GL_TRUE; } pass = GL_FALSE; } if (has_green && fabs(orig[0] - copy[0]) > e) { if (!logged) { fprintf(stderr, "Got bad G channel reading back " "0x%04x as 0x%04x\n", orig_fmt, copy_fmt); logged = GL_TRUE; } pass = GL_FALSE; } if ((!has_green && copy[1] != 0.0) || copy[2] != 0.0 || copy[3] != 1.0) { if (!logged) { fprintf(stderr, "Got bad %s channel reading back " "0x%04x as 0x%04x\n", has_green ? "B/A" : "G/B/A", orig_fmt, copy_fmt); logged = GL_TRUE; } pass = GL_FALSE; } orig += 4; copy += 4; } return pass; } void generate_rainbow_texture_data(unsigned width, unsigned height, float *img) { unsigned i; unsigned j; for (i = 0; i < height; i++) { const float bias = NORMALIZE_TO_RADIANS(i, height); for (j = 0; j < width; j++) { const float angle = NORMALIZE_TO_RADIANS(j, width); img[0] = (cos(angle + bias) + 1.0) * 0.5; img[1] = (sin(angle - bias) + 1.0) * 0.5; img[2] = (cos(bias) + 1.0) * 0.5; img[3] = (sin(bias) + 1.0) * 0.5; img += 4; } } }