/* * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "piglit-util-gl.h" /** * @file get.c * * Tests glGetIntegerv queries not covered by other tests. */ PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 10; config.supports_gl_core_version = 31; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; config.khr_no_error_support = PIGLIT_NO_ERRORS; PIGLIT_GL_TEST_CONFIG_END enum piglit_result piglit_display(void) { /* UNREACHED */ return PIGLIT_FAIL; } static bool _expect(int line, GLenum token, GLint val) { GLint ret = 0xd0d0d0d0; glGetIntegerv(token, &ret); if (ret != val) { fprintf(stderr, "line %d: %s was %s, expected %s\n", line, piglit_get_gl_enum_name(token), piglit_get_gl_enum_name(ret), piglit_get_gl_enum_name(val)); return false; } return true; } #define expect(token, val) _expect(__LINE__, token, val) void piglit_init(int argc, char **argv) { bool pass = true; GLuint tex, bo; piglit_require_gl_version(20); piglit_require_extension("GL_ARB_texture_buffer_object"); glGenTextures(1, &tex); glGenBuffers(1, &bo); pass = expect(GL_TEXTURE_BINDING_BUFFER, 0) && pass; glBindTexture(GL_TEXTURE_BUFFER, tex); pass = expect(GL_TEXTURE_BINDING_BUFFER, tex) && pass; pass = expect(GL_TEXTURE_BUFFER, 0) && pass; glBindBuffer(GL_TEXTURE_BUFFER, bo); pass = expect(GL_TEXTURE_BUFFER, bo) && pass; pass = expect(GL_TEXTURE_BUFFER_FORMAT_ARB, piglit_is_core_profile ? GL_R8 : GL_LUMINANCE8) && pass; glTexBufferARB(GL_TEXTURE_BUFFER, GL_RGBA8, 0); pass = expect(GL_TEXTURE_BUFFER_FORMAT_ARB, GL_RGBA8) && pass; piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); }