void main() { half h1; // Not a basic type. half2 h2; // Not a basic type. half3 h3; // Not a basic type. half4 h4; // Not a basic type. float2 f2; // Not a basic type. float3 f3; // Not a basic type. float4 f4; // Not a basic type. fixed fx1; // Not a basic type. fixed2 fx2; // Not a basic type. fixed3 fx3; // Not a basic type. fixed4 fx4; // Not a basic type. float3x3 f3x3; // Not a basic type. float2x4 f2x4; // Not a basic type. half4x4 h4x4; // Not a basic type. }