AgeCommit message (Expand)AuthorFilesLines
2018-10-24opengl/intel/ppgtt: memory alignment test.ppgttSergii Romantsov3-0/+126
2018-10-18Build fix for previous commitNicolai Hähnle2-11/+39
2018-10-17arb_tessellation_shader/tes-gs-max-output: new test for TES/GS amplificationNicolai Hähnle3-0/+819
2018-10-17glsl-1.50/gs-max-output: new test for geometry shader amplificationNicolai Hähnle3-0/+551
2018-10-09arb_shader_image_load_store: Test format incompatible texture bufferDanylo Piliaiev1-5/+14
2018-10-09idTech: fix extensions string listEric Engestrom1-1/+1
2018-10-08glsl-1.10: add tests for an array index on a swizzled vec lvalueIlia Mirkin2-0/+32
2018-10-08glsl-1.10: test some arithmetic on non-existing struct memberTapani Pälli1-0/+17
2018-10-05Add tests for GL_EXTENSION_STRING vs. old idTech2 / idTech3 gamesIan Romanick2-0/+156
2018-10-04sanity: Add some generated testsJordan Justen1-0/+7
2018-10-04sanity: Support generated shader testsJordan Justen2-3/+8
2018-10-04sanity: Fix test namesJordan Justen1-30/+32
2018-10-03khr_texture_compression_astc: Add void-extent-dl-bugNanley Chery3-0/+81
2018-10-03tests: Split out ASTC formats into a headerNanley Chery2-44/+66
2018-10-02glsl-1.50: Add test for geometry shader with unused outputsJózef Kucia1-0/+40
2018-09-28glsl-sdl-sincos-accuracy: Add a new test for a vc4 bug with SDL2.Eric Anholt1-0/+32
2018-09-27sanity: Don't add generated_tests since they are built laterJordan Justen1-0/+18
2018-09-27Revert "sanity: Add various shader_runner tests"Mark Janes1-25/+0
2018-09-25sanity: Add various shader_runner testsJordan Justen1-0/+25
2018-09-25sanity: Turn shader_test list into a tupleJordan Justen1-4/+9
2018-09-20framework/wflinfo: delete deprecated interfaceDylan Baker2-52/+0
2018-09-20serializer: serialize new fast-skip attributesDylan Baker1-15/+16
2018-09-20framework/test: Convert tests to new fast-skip interfaceDylan Baker6-289/+277
2018-09-20unittests/wflinfo: Update tests for new APIDylan Baker1-83/+35
2018-09-20wflinfo: Reimplement wflinfo separating the various API'sDylan Baker2-142/+201
2018-09-20framework/shader_test: GL_NUM_PROGRAM_BINARY_FORMATS >= 1 is not an extensionDylan Baker1-2/+4
2018-09-20framework/test: Fix whitespaceDylan Baker1-0/+1
2018-09-20glsl-1.10: add a 'initialization-incompatible-type-propagation' testDanylo Piliaiev3-0/+59
2018-09-19glsl-1.10: Verify result of sign(a)*sign(b)Ian Romanick2-0/+114
2018-09-18glsl-1.20/fs-deref-literal-array-of-structs-with-multiple-members-large-array...Nicolai Hähnle1-4/+3
2018-09-18fbo-drawbuffers-maxtargets: fix a warningNicolai Hähnle1-1/+1
2018-09-17shaders: Reproduce a bug in the i965 backend optimizerIan Romanick4-0/+350
2018-09-11tests: Added a new GTF-GL test profile for the Khronos CTS runnerAndres Gomez1-0/+95
2018-09-11tests: Added a new GTF-GLES test profile for the Khronos CTS runnerAndres Gomez1-0/+82
2018-09-11cl: Add test for call stack realignmentMatt Arsenault1-0/+93
2018-09-07Add tests for GL_AMD_depth_clamp_separateSagar Ghuge6-0/+373
2018-09-05shader_runner: Take spirv_replaces_glsl into account for current_configMichel Dänzer1-2/+2
2018-09-05egl_khr_create_context: Proper invalid attributes for EGL 1.5Miguel A. Vico3-2/+35
2018-09-04arb_vertex_array_object: Add test for deleting object zeroIan Romanick3-0/+73
2018-09-01glsl-1.10: Put an if-statement in a macro in the false path of an ifdefIan Romanick1-0/+18
2018-08-30cl: Add tests for calls with special inputsMatt Arsenault1-0/+136
2018-08-30cl: Add test for respecting byval alignment in call setupMatt Arsenault1-0/+36
2018-08-29arb_fragment_shader_interlock: Additional compile testsIan Romanick16-0/+761
2018-08-29arb_fragment_shader_interlock: Simple compiler testsIan Romanick4-0/+83
2018-08-30glsl-1.10: add some preprocessor stringification testsTimothy Arceri2-0/+22
2018-08-29arb_tessellation_shader: add GL_EXT_shader_integer_mix on [require]Alejandro Piñeiro1-0/+1
2018-08-29glsl-1.30: add linker test for inter stage in/out vars usageVadym Shovkoplias1-0/+33
2018-08-28Cmake: Install shader_source filesDylan Baker1-1/+1
2018-08-28util: stop overallocating shader memoryEric Engestrom1-1/+1
2018-08-23util: avoid leaking memory when caller doesn't ask for itEric Engestrom1-5/+4